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You'll travel along the ropeway when you get on a Gondola. But the Gondola will fall when the ropeway ends, so stay alert!


Omochao, Sonic Generations (console/PC)[1]

The Gondola[1] (ゴンドラ[2] Gondora?), also known as the tram,[3] is a gimmick that appears in the Sonic the Hedgehog series. It is a form of platform that works like a cable car, and is used for transportation over pits and gaps.

Description[]

The Gondolas mostly resemble primitive cable cars. Overall, they are solid platforms for the playable characters to stand on that are hanging from a single cable tied between two tall poles. The platforms themselves are attached to the cable through smaller cables.

The Gondolas are used by the player to cross over large chasms, bottomless pits or lava pits. To start riding a Gondola, the player simply has to step onto the platform of the Gondola; it will then immediately start moving forward while descending until it reaches the other end of the cable. When riding a Gondola, the player is usually taken through floating clusters of Rings. When reaching the end of the cable, the Gondolas will usually detach and fall off the cable, so the player has to be quick to jump off them.

Game appearances[]

Sonic the Hedgehog 2[]

Gondola-Sonic-2

Sonic and Tails on a tram, from Sonic the Hedgehog 2.

In Sonic the Hedgehog 2, its numerous ports and remasters, and the lock-on game Knuckles in Sonic 2, the Gondolas are known as trams[3] (ゴンドラ[2] Gondora?, lit. "Gondola"). In these games. they are blue platforms with low railings, and the cable they hang from and move along are green vines.

In gameplay, the trams appear exclusively in Hill Top Zone. There, they to cross lava pits and bottomless pits. Once the tram reaches the end of its cable, it will immediately fall off.

Sonic Advance 3[]

Gondolas-Chaos-Angel-Sonic-Advance-3

Tails on a Gondola, from Sonic Advance 3.

In Sonic Advance 3, the Gondolas are depicted as basic platforms. They appear exclusively in the outdoors sections of Chaos Angel. In gameplay, they are connected to the cables that move along simple ropeways, providing a slow ride to alternate pathways. When the Gondola reaches the end of their ropeways, their platform will not fall off.

Sonic Generations[]

Son Gen Rooftop 9

Classic Sonic on a Gondola, from the console/PC version of Sonic Generations.

In the console/PC version of Sonic Generations, the Gondolas'[1] platforms are flat yellow and blue cuboids, and the cables they move along are simple ropeways. The platforms themselves hang from the ropeways on four metal chains with hooks. They appear exclusively in Rooftop Run Act 1.

In gameplay, the Gondolas function much like they did in Sonic the Hedgehog 2, except that they are more wobbly, meaning that the player has to make accurate jumps on them to reach other sections of the Act. They also make a slight movement before they fall off once they reach the end of the ropeways.

Trivia[]

Gallery[]

Screenshots[]

Gallery

References[]

  1. 1.0 1.1 1.2 Sonic Team (1 November 2011). Sonic Generations. PC. Sega. Area/Level: Rooftop Run Act 1. "Omochao: You'll travel along the ropeway when you get on a Gondola. But the Gondola will fall when the ropeway ends, so stay alert!"
  2. 2.0 2.1 (in Japanese) ソニック・ザ・ヘッジホッグ2 メガドライブ公式ガイドブック. Shogakukan. December 1992. p. 26. ISBN 978-4091024145.
  3. 3.0 3.1 Sonic the Hedgehog 1 & 2: Sega's Official Player's Guide. Compute; Expanded edition. 1993. p. 105. ISBN 1-55958-335-5.

Main article (Knuckles in Sonic 2) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (Nick Arcade, Simon Wai) · Re-releases (2006, Dash!, Crash!, 2013, 3D, Sega Ages)


Main article · Script · Staff · Glitches · Beta elements · Gallery · Re-releases (Sonic X Shadow)
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