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Stupid G.U.N. Beetle sentry drones! They may be weak, but they are relentless!

Dr. Eggman, Shadow the Hedgehog

The Gold Beetle[1][2] (ゴールドビートル Gōrudobītoru?) is an enemy that appears in the Sonic the Hedgehog series. It is a mass-produced robot model deployed by the Guardian Units of Nations, and is a part of Beetle series.


Nearly identical to Mono Beetles design-wise, the Gold Beetle basically resembles a golden ball with dark blue and red outlines, and armor on the front. On top of them, they have a sharp golden cap with a dark blue-striped edge. Below this cap, reaching from just behind the edge of their front armor to far behind their back, they have a horizontal turbine disk with a blue-striped frame. On their "face", they also have a single lens.

Game appearances

Sonic Adventure 2

A Gold Beetle in White Jungle, from Sonic Adventure 2.

In Sonic Adventure 2 and its remake, Sonic Adventure 2: Battle, the Gold Beetle appears once in every stage, except for Route 101, Weapons Bed, Route 280, and Green Hill. Additionally, due to a bug, it does not appear in Pumpkin Hill in all versions of Sonic Adventure 2: Battle.

Unlike most other robots deployed by G.U.N., the Gold Beetle does not have any method of attack, nor does it even attempt to attack the player. Instead, they appear for few seconds when a character comes close, before disappearing permanently. They will only reappear if the character loses a life or the player restarts the stage. Destroying a Gold Beetle will award the player 1000 points.

Most of the time their locations in Hard mode are the same as Normal mode, but there are several cases where they shift positions slightly, such as in Prison Lane, or are moved to a different place like in City Escape. Rarely, though, they will disappear entirely, much like in Dry Lagoon. Sometimes, it is obligatory for the player to use the Gold Beetle to proceed forward, like in Radical Highway.

Shadow the Hedgehog

A Gold Beetle in Death Ruins, from Shadow the Hedgehog.

In Shadow the Hedgehog, the Gold Beetle appears again as an enemy. In this game, they appear in hidden positions in Westopolis, Air Fleet, Iron Jungle, Death Ruins, Prison Island, Digital Circuit, Circus Park, The Doom, Lost Impact, and The ARK.

In gameplay, the Gold Beetles can move slightly faster than the Gun Beetles and are twice as resilient, requiring two Homing Attacks to be defeated instead of one. However, they cannot teleport and their coloration is not as golden as before.

The Gold Beetles can either have fixed positions or fly from afar and toward the screen. Like the Mono Beetle, the Gold Beetle can track the player's movements precisely, and fire almost consecutively at the player while following them.

Sonic Generations

A Gold Beetle, from the Nintendo 3DS version of Sonic Generations.

In the Nintendo 3DS version of Sonic Generations, Gold Beetles from somewhere across spacetime appear as enemies in Radical Highway.

In gameplay, they have reverted back to their behavior from Sonic Adventure 2, as they appear in places where the player can use the Homing Attack on them to reach higher paths. If given the chance to disappear, the player will lose their chance to reach the new path. One of the unlockable missions requires the player to destroy three of them within the time limit.

In other media


Sonic X

Main article: Gold Beetle (Sonic X)

A Gold Beetle in Sonic X.

In the anime series Sonic X, the Gold Beetle appeared during the Sonic Adventure 2 adaptation saga. In this media, they were constructed after the Perfect Chaos incident to combat Dr. Eggman's forces. A handful of them served as guards of Prison Island.


  1. Prima Development (20 June 2001). "Enemies" (in English). Sonic Adventure 2: Prima's Official Strategy Guide. Prima Games. p. 16. ISBN 978-0761536147.
  2. Kaizen Media Group (22 November 2005). "Enemies". Shadow the Hedgehog: Prima Official Game Guide. Prima Games. p. 90. ISBN 978-0761551959.

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