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Sonic Wiki Zone
Sonic Wiki Zone
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In the [[Sonic the Hedgehog 2 Beta|Beta version of ''Sonic the Hedgehog 2'']], only the name Genocide City Zone exists. Selecting it from the Level Select screen will bring the player to an empty level and the player will simply fall to their death at the bottom of the stage. [[Chemical Plant Zone]] music plays here. This level was probably a placeholder. Concept art was revealed, showing Sonic in a traveling tube, along with the name Cyber City Zone.
 
In the [[Sonic the Hedgehog 2 Beta|Beta version of ''Sonic the Hedgehog 2'']], only the name Genocide City Zone exists. Selecting it from the Level Select screen will bring the player to an empty level and the player will simply fall to their death at the bottom of the stage. [[Chemical Plant Zone]] music plays here. This level was probably a placeholder. Concept art was revealed, showing Sonic in a traveling tube, along with the name Cyber City Zone.
   
Tom Payne, the zone artist in charge of this level, stated that this Zone was intended to be a graphical change of [[Metropolis Zone (Sonic the Hedgehog 2)|Metropolis Zone]], but was dropped before it was even started. Instead, he worked on the third act of Metropolis Zone. According to a Tom Payne interview, the meaning behind the name is due to the Japanese team members wanting to make the zone sound dangerous in English, resulting in the alternate name "Cyber City" in concept. It was planned to be a single zone, but due to time constraints, the remaining zone ended up as Metropolis Zone Act 3. In the ''[[Sonic Jam]]'' strategy guide [[Yuji Naka]] stated basically that the third act of Metropolis Zone used the layout meant for Genocide City and that it was meant to be a single act. The graphics were also confirmed to being reused in the [[Sonic the Hedgehog Spinball]] level, [[The Machine]].<ref>http://sonicdatabase.site90.com/S2CD/s2clevels.html</ref>
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Tom Payne, the zone artist in charge of this level, stated that this Zone was intended to be a graphical change of [[Metropolis Zone (Sonic the Hedgehog 2)|Metropolis Zone]], but was dropped before it was even started. Instead, he worked on the third act of Metropolis Zone. According to a Tom Payne interview, the meaning behind the name is due to the Japanese team members wanting to make the zone sound dangerous in English, resulting in the alternate name "Cyber City" in concept. It was planned to be a single zone, but due to time constraints, the remaining zone ended up as Metropolis Zone Act 3. In the ''[[Sonic Jam]]'' strategy guide [[Yuji Naka]] stated basically that the third act of Metropolis Zone used the layout meant for Genocide City and that it was meant to be a single act. The graphics were also confirmed to being reused in the ''[[Sonic the Hedgehog Spinball]]'' level, [[The Machine]].<ref>http://sonicdatabase.site90.com/S2CD/s2clevels.html</ref>
   
 
==References==
 
==References==

Revision as of 00:04, 19 December 2013

Genocide City 2

Concept art of Cyber City Zone

Genocide City Zone, also known as Cyber City Zone, is a scrapped level from Sonic the Hedgehog 2 for the Sega Mega Drive.

Development History

In the Beta version of Sonic the Hedgehog 2, only the name Genocide City Zone exists. Selecting it from the Level Select screen will bring the player to an empty level and the player will simply fall to their death at the bottom of the stage. Chemical Plant Zone music plays here. This level was probably a placeholder. Concept art was revealed, showing Sonic in a traveling tube, along with the name Cyber City Zone.

Tom Payne, the zone artist in charge of this level, stated that this Zone was intended to be a graphical change of Metropolis Zone, but was dropped before it was even started. Instead, he worked on the third act of Metropolis Zone. According to a Tom Payne interview, the meaning behind the name is due to the Japanese team members wanting to make the zone sound dangerous in English, resulting in the alternate name "Cyber City" in concept. It was planned to be a single zone, but due to time constraints, the remaining zone ended up as Metropolis Zone Act 3. In the Sonic Jam strategy guide Yuji Naka stated basically that the third act of Metropolis Zone used the layout meant for Genocide City and that it was meant to be a single act. The graphics were also confirmed to being reused in the Sonic the Hedgehog Spinball level, The Machine.[1]

References


Main article (Knuckles in Sonic 2) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (Nick Arcade, Simon Wai) · Re-releases (2006, Dash!, Crash!, 2013, 3D, Sega Ages)