- You may be looking for Time Over.
In earlier Sonic games, getting a Game Over makes the player restart one's progress from the beginning of the whole game, generally from the title screen or the menu section. However, the player could also use a Continue to continue playing. After the save feature got introduced in Sonic the Hedgehog CD and Sonic the Hedgehog 3 however, the player could continue the game from the first Act of the Zone where they got a Game Over. In the SegaSonic the Hedgehog arcade game, when the player gets a Game Over, the player has to insert more coins into the cabinet within ten seconds to continue or get a Game Over. In several games, such as Sonic Adventure and Sonic Generations, if the player gets to the Game Over menu, the game asks to continue playing or return to the title screen or menu section of the game.
Sonic Adventure 2, Sonic Heroes, and Sonic the Hedgehog (2006) are the three Sonic games in the series which do not feature a Game Over screen. Instead, the games will make the player start the level again from the beginning instead of at the last passed Star Post.
The only Sonic games to not feature the Game Over are Knuckles' Chaotix and Sonic Forces, as the player has infinite lives in those games. If the player loses a "life" in one of the zones in Knuckles’ Chaotix, they will return to the hub-world, World Entrance. If the player loses a "life" in Sonic Forces, the words "TRY AGAIN" will appear and the player is sent back to the last Star Post they passed.
The Game Over screen in Shadow the Hedgehog will display "Black Out" for a few seconds and then the player is asked to continue.
The Game Over screen of the Wii U/PC version of Sonic Lost World is heavily reminiscent of the Continue screen from the original Sonic the Hedgehog. Pressing here subsequently restores the player's life counter up to nine lives, and the player returns to the World Map (if the player has not finished Windy Hill Zone 1 yet, however, that Zone is replayed). If the player presses , the game goes back to the Title Screen, leaving any unsaved data lost.
- "When the going gets tough, try creating Items and RCs in Tails' Lab."
- "Tails' Lab is located to the far left of the World Map."
The player's life counter is subsequently restored to ten lives, and they are sent back to the World Map, though if the player has not finished the Tutorial Zone yet, that Zone is replayed.
|Sonic the Hedgehog/Sonic the Hedgehog 2||Masato Nakamura||0:15|
|Sonic the Hedgehog CD (JP/EU)||Masafumi Ogata||0:15|
|Sonic the Hedgehog Spinball||N/A||0:05|
|Sonic Generations||Jun Senoue||0:15|
|Sonic Mania||Tee Lopes||0:09|
- In Sonic the Hedgehog CD, if the player waits three minutes while standing still, Sonic will say "I'm outer here!" and jump off the screen, resulting in loss of all lives and an instant Game Over.
- The Game Over theme that first appeared in Sonic the Hedgehog 3 has been reused and remixed for several games, including: Sonic the Hedgehog 4: Episode I, Sonic Generations, Sonic the Hedgehog 4: Episode II, and Sonic Mania.
- The Game Over music in the Japanese and European versions of Sonic the Hedgehog CD is a heavily distorted and slowed-down clip from the game's main theme, "Sonic - You Can Do Anything".
- The Game Over theme from Sonic the Hedgehog Pocket Adventure is a remixed version of the one from Sonic the Hedgehog 3 and Sonic & Knuckles.
- The Game Over theme that first appeared in Sonic Colors has been reused in all versions of Sonic Lost World.
- Sonic Mania (PC) English digital instruction booklet, "Playing the Game."
- Masato Nishimura on Twitter (Japanese). Twitter (9 July 2017). Archived from the original on 22 February 2019.
- Flynn, Ian; Sega (8 December 2021). "Sonic CD". Sonic the Hedgehog Encyclo-speed-ia. Dark Horse Books. p. 34. ISBN 978-1506719276. "Hidden Goodies: Wait too long, and Sonic will say, "I'm outer [sic] here!" He'll then jump off the stage, costing you a life."