Sonic Wiki Zone

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Sonic Wiki Zone
Sonic Wiki Zone
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Tag: rte-source
(34 intermediate revisions by 15 users not shown)
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{{Tab
 
{{Tab
|tab1 = Main page
+
|title1 = Main page
 
|tab2 = Gallery
 
|tab2 = Gallery
  +
|bg = greentab
 
}}
 
}}
 
:''Not to be confused with [[Ice Factory]] or [[Frozen Forest]].''
 
:''Not to be confused with [[Ice Factory]] or [[Frozen Forest]].''
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}}
 
}}
 
{{Infobox level
 
{{Infobox level
|image= <tabber>
+
|image= <gallery>
Wii U = [[File:Oh no, Windy Hill recolor...srsly, get on with it..png|242px]]
+
Oh no, Windy Hill recolor...srsly, get on with it..png|Wii U/PC
 
Snowball to put good use.png|3DS
|-|
 
  +
</gallery>
3DS = [[File:Snowball to put good use.png|242px]]
 
</tabber>
 
 
|1st_app = ''[[Sonic Lost World]]''
 
|1st_app = ''[[Sonic Lost World]]''
 
|other_apps = ''[[Sonic Runners]]''
 
|other_apps = ''[[Sonic Runners]]''
|theme = *[[Amusement theme]] {{C|Zone 3}}
+
|theme =
  +
*[[Amusement theme]]
 
*[[Industrial theme]]
 
*[[Industrial theme]]
 
*[[Winter theme]]
 
*[[Winter theme]]
|location = [[Lost Hex]]
+
|charas= [[Sonic the Hedgehog]]
|previous = [[Tropical Coast]]
 
|next = [[Silent Forest]]
 
|number= 4
 
|acts = 4
 
|enemies = {{Scroll box|content=
 
*[[Penguinator]]
 
*[[Orbinaut]]
 
*[[Octus]]
 
*[[Egg Pawn]]
 
*[[Crawl]]
 
*[[Nebula]]
 
*[[Crabmeat]]
 
*[[Bomb (Badnik)|Bomb]]
 
*[[Cluckoid]]
 
*[[Buzz Bomber]]
 
*[[Crawlton]]
 
*[[Moto Bug]]
 
*[[Snale Blaster]]
 
*[[Gohla]]
 
*[[Burrobot]]
 
*[[Ball Hog]]
 
*[[Sprinkler]]
 
}}
 
 
|wisps=
 
|wisps=
  +
'''Wii U/PC''':
 
*[[Black Wisp]]
 
*[[Black Wisp]]
  +
*[[Cyan Wisp]]
  +
  +
'''Nintendo 3DS''':
 
*[[Cyan Wisp]]
 
*[[Cyan Wisp]]
 
*[[Gray Wisp]]
 
*[[Gray Wisp]]
 
*[[Ivory Wisp]]
 
*[[Ivory Wisp]]
|boss= [[Zeena (boss)|Zeena]]
+
|location = [[Lost Hex]]
 
|number= 4
 
|acts = 4
 
|enemies = {{Scroll box|content=
  +
'''Wii U/PC''':
  +
*'''Zone 1'''
  +
**[[Aquis]]
 
**[[Burrobot]]
  +
**[[Chopper]]
 
**[[Gohla]]
 
**[[Moto Bug]]
 
**[[Snale Blaster]]
  +
**[[Uni Uni]]
  +
  +
*'''Zone 2'''
 
**[[Bomb (Badnik)|Bomb]]
 
**[[Cluckoid]]
 
**[[Crabmeat]]
  +
**[[Yeti]]
  +
  +
*'''Zone 3'''
 
**[[Crawl]]
 
**[[Egg Pawn]]
 
**[[Nebula]]
  +
  +
*'''Zone 4'''
 
**[[Ball Hog]]
  +
**[[Dung Beetle]]
 
**[[Octus]]
 
**[[Penguinator]]
 
**[[Sprinkler]]
  +
**[[Uni Uni]]
  +
**[[Unidasu]]
  +
  +
'''Nintendo 3DS''':
  +
*'''Zone 1'''
 
**[[Crawlton]]
  +
**[[Moto Bug]]
  +
**[[Penguinator]]
  +
**[[Spinner]]
  +
**[[Thunder Spinner]]
  +
**[[Uni Uni]]
  +
  +
*'''Zone 2'''
 
**[[Buzz Bomber]]
  +
**[[Egg Pawn]]
  +
**[[Moto Bug]]
  +
**[[Penguinator]]
  +
**[[Spinner]]
  +
**[[Thunder Spinner]]
  +
  +
*'''Zone 3'''
  +
**[[Buzz Bomber]]
  +
**[[Crawlton]]
  +
**[[Egg Pawn]]
  +
**[[Penguinator]]
  +
**[[Spinner]]
  +
**[[Thunder Spinner]]
  +
**[[Uni Uni]]
 
}}
  +
|boss = [[Zeena (boss)|Zeena]]
 
|previous = [[Tropical Coast]]
 
|next = [[Silent Forest]]
 
}}
 
}}
 
{{Quote left|Skate along the icy paths of Frozen Factory at lightning speed as the mechanical arctic islands turn into a casino filled extravaganza.|''[[Sonic Lost World]]'' Website<ref>{{Cite web|url=http://www.sonicthehedgehog.com/lostworld/?t=en_gb&console=wii |title=Sonic Lost World Official Website}}</ref>}}
 
{{Quote left|Skate along the icy paths of Frozen Factory at lightning speed as the mechanical arctic islands turn into a casino filled extravaganza.|''[[Sonic Lost World]]'' Website<ref>{{Cite web|url=http://www.sonicthehedgehog.com/lostworld/?t=en_gb&console=wii |title=Sonic Lost World Official Website}}</ref>}}
{{Nihongo|'''Frozen Factory'''|フローズンファクトリー|Furōzunfakutorī}} is the fourth world in ''[[Sonic Lost World]]''. Frozen Factory takes place in a floating factory around an [[Winter theme|ice-themed]] area, which are seen to have [[snowboard]]ing sections, rotating gears and [[crusher]]s inside the factory. Like other Zones in the game, there are also other separated zones with its own features such as a casino-themed zone.
+
{{Nihongo|'''Frozen Factory'''|フローズンファクトリー|Furōzunfakutorī}} is the fourth world of ''[[Sonic Lost World]]''. Frozen Factory takes place in a floating factory around an [[Winter theme|ice-themed]] area, which is seen to have [[snowboard]]ing sections, rotating gears and [[crusher]]s inside it. Like other [[Zone]]s in the game, there are also other separated zones with their own features, such as a casino-themed zone.
   
 
In the Nintendo 3DS version of ''Sonic Lost World'', the player can find [[White Material]] in the zones if the player finishes the stage successfully.
 
In the Nintendo 3DS version of ''Sonic Lost World'', the player can find [[White Material]] in the zones if the player finishes the stage successfully.
   
 
==Description==
 
==Description==
===Wii U===
+
===Wii U/PC===
====Zone One====
+
====Zone 1====
This Zone features the tube styled gameplay of other zones, is filled with lots of rotating machinery, as well as allowing Sonic to ice-skate throughout the level and do pirouettes when jumping on ice. This zone also brings back the tubes to transport Sonic through the stage, similar to [[Chemical Plant Zone]]'s.
+
This Zone features the tube styled gameplay of other zones and is filled with lots of rotating machinery, as well as allowing [[Sonic the Hedgehog|Sonic]] to ice-skate throughout the level and do pirouettes when jumping on ice. This zone also brings back the tubes to transport Sonic through the stage, similar to [[Chemical Plant Zone (Sonic the Hedgehog 2)|Chemical Plant Zone]]'s.
   
====Zone Two====
+
====Zone 2====
First seen in Gamescom demo, Zone 2 in the night time has unique gimmick to the player, as starting the Zone with [[Spin Dash]]ing, Sonic turns himself into large snowball and the player has to control him in the dangerous route with [[bottomless pit]]s. The player can gain more speed and momentum by doing Spin Dash again as snowball and the player is able to collect items and objects to the snowball, but they will not function until Sonic touches a [[Star Post]]. This makes the player entirely exposed to numerous amount of Badniks, as [[Crabmeat]]s are able to shoot missiles at Sonic in attempt to destroy the snowball. [[Bomb (Badnik)|Bombs]] on small groups and [[Cluckoid]]s try to blow Sonic in snowball into the bottomless pit. Getting the snowball destroyed is an instant death.<ref>https://www.youtube.com/watch?v=fZ5OSu76rk8</ref>
+
First seen in the Gamescom demo, Zone 2 (which takes place at night) has a unique gimmick to the player: starting the Zone by [[Spin Dash]]ing, Sonic turns himself into large snowball and the player has to control him along a dangerous route with [[bottomless pit]]s. The player can gain more speed and momentum by Spin Dashing again as a snowball, and the player is able to collect items and objects, but they will not function until Sonic touches a [[Star Post]]. This makes the player entirely exposed to numerous amounts of [[Badnik]]s, as [[Crabmeat]]s are able to shoot missiles at Sonic in an attempt to destroy the snowball. Small groups of [[Bomb (Badnik)|Bombs]] and [[Cluckoid]]s try to blow Sonic into the bottomless pit. Getting the snowball destroyed is an instant death.<ref>https://www.youtube.com/watch?v=fZ5OSu76rk8</ref>
   
====Zone Three====
+
====Zone 3====
Zone 3 is a [[Amusement theme|casino-themed]] zone in contrast to the other zones. Enemies such as [[Egg Pawn]]s, [[Crawl]] and [[Nebula]] [[Badnik]]s appear. This Zone is very similar to previous casino-themed areas, such as [[Casino Night Zone]] from ''[[Sonic the Hedgehog 2]]'', [[Carnival Night Zone]] from ''[[Sonic the Hedgehog 3]]'' and [[Casino Park]] from ''[[Sonic Heroes]]''. There are also numerous different gimmicks on this Zone, which are either dangerous or useful for the player. There are numerous neon lasers, falling purple dices and rotating [[Slot Machine|slot machines]] rollers, which the player has to look out at the Zone.
+
Zone 3 is a [[Amusement theme|casino-themed]] zone in contrast to the other zones. Enemies such as [[Egg Pawn]]s, [[Crawl]]s and [[Nebula]] [[Badnik]]s appear. This Zone is very similar to previous casino-themed areas, such as [[Casino Night Zone]] from ''[[Sonic the Hedgehog 2]]'', [[Carnival Night Zone]] from ''[[Sonic the Hedgehog 3]]'' and [[Casino Park]] from ''[[Sonic Heroes]]''. There are also numerous different gimmicks in this Zone, which are either dangerous or useful to the player. There are numerous neon lasers, falling purple dice and rotating [[slot machine]]s rollers, which the player has to look out for in this Zone.
   
This Zone features [[Casino Tokens|casino tokens]] the player can collect in order to increase his or her score. With enough tokens in front of a gate, the player is able to access to one of pinball tables in the Zone. The pinball tables bear a resemblance to Casino Night Zone and [[Casinopolis]] from ''[[Sonic Adventure]]''. In the pinball tables, the player can collect extra points from [[bumper]]s, hexagons, triangles and other objects by using [[Flipper]]s on the bottom part of pinball table can normally player launch to higher parts. After collecting 1500 points in the pinball table, the small hatch in the middle of table opens and the player can move on to the next part at the Zone.<ref name=destructiod>http://www.destructoid.com/sonic-lost-world-has-a-casino-world-called-frozen-factory-258407.phtml</ref>
+
This Zone features [[Casino Tokens|casino tokens]] the player can collect in order to increase his or her score. With enough tokens in front of a gate, the player is able to access one of the pinball tables in the Zone. The pinball tables bear a resemblance to Casino Night Zone and [[Casinopolis]] from ''[[Sonic Adventure]]''. In the pinball tables, the player can collect extra points from [[bumper]]s, hexagons, triangles and other objects by using [[Flipper]]s at the bottom of the pinball table, which can launch the player to higher parts. After collecting 1500 points in the pinball table, the small hatch in the middle of table opens and the player can move on to the next part of the Zone.<ref name="destructiod">http://www.destructoid.com/sonic-lost-world-has-a-casino-world-called-frozen-factory-258407.phtml</ref>
   
====Zone Four====
+
====Zone 4====
  +
Zone 4 has a mixture of 2D and 3D sections filled with ice to skate on, and an industrial area reminiscent of Metropolis Zone, complete with bolts to run on. Zeena awaits the player at the end of the Zone for a boss battle.
This Zone is a 2.5D stage with areas similar to [[Metropolis Zone (Sonic the Hedgehog 2)|Metropolis Zone]]
 
   
 
===Nintendo 3DS===
 
===Nintendo 3DS===
====Zone One====
+
====Zone 1====
Although much is unknown about the Wii U version of Zone One, the Nintendo 3DS version has been shown to have the Frozen Factory level. Coverage from the [[Sonic Boom (event)|Sonic Boom]] 2013 event also has revealed that Sonic can use the [[Ivory Wisp]] to activate the [[Ivory Lightning]] [[Color Power]] ability. [[Snowboard]]s also return in this level, as the Nintendo 3DS shows some resemblance to [[Ice Cap Zone]] from ''[[Sonic the Hedgehog 3]]''. Sonic can roll [[snowball]]s to block air vents that spew out cold air, run through moving gear parts, and defeat a giant [[Crawlton]] at the final section of the Zone.<ref>https://www.youtube.com/watch?v=xbgkhqjgp6c</ref>
+
Although much is unknown about the Wii U version of Zone 1, the Nintendo 3DS version has been shown to have the Frozen Factory level. Coverage from the [[Sonic Boom (event)|Sonic Boom]] 2013 event also has revealed that Sonic can use the [[Ivory Wisp]] to activate the [[Ivory Lightning]] [[Color Power]] ability. [[Snowboard]]s also return in this level, as the Nintendo 3DS shows some resemblance to [[IceCap Zone (Sonic the Hedgehog 3)|IceCap Zone]] from ''[[Sonic the Hedgehog 3]]''. Sonic can roll [[snowball]]s to block [[snowblower]]s that spew out cold air, run through moving gear parts, and defeat a giant [[Crawlton]] at the final section of the Zone.<ref>https://www.youtube.com/watch?v=xbgkhqjgp6c</ref>
   
====Unknown Zone====
+
====Zone 2====
  +
Unlike Zone 1, Zone 2 is played completely from a 2.5D perspective. There are plenty of icy platforms to traverse, rails to grind, and [[Snowblower]]s that will [[freeze]] Sonic solid. Unlike the Wii U/PC version, Sonic will not skate or do pirouettes on the ice, but ice physics still apply.
The casino zone looks very similar to Zone Three in the Wii U version.
 
   
  +
====Zone 3====
==Other game appearanes==
 
  +
Zone 3 is very similar to Zone 1, and can potentially be one of the longest levels in the game if the player is not aware of what they are doing. This Zone is broken into multiple sections where the player must push snowballs around and put them into holes to open capsules containing items and springs to advance the player through the Zone. A snowball will not fit into a hole unless it has reached an appropriate size by rolling it around on the snow and ice. After the first area, a snowman head will appear and start stalking Sonic throughout the level, [[freeze|freezing]] him upon contact, and will destroy any snowball it bumps into. The only thing Sonic can do to it is stun it by hitting it with a [[Homing Attack]].
  +
 
==Other game appearances==
 
===''Sonic Runners''===
 
===''Sonic Runners''===
 
{{Main|Frozen Factory (Sonic Runners)}}
 
{{Main|Frozen Factory (Sonic Runners)}}
   
 
==Trivia==
 
==Trivia==
*Frozen Factory's music from Act 1 has a similar bridge from Snowball Waltz.
+
*Frozen Factory's music from Act 1 has a similar bridge to "Snowball Waltz."
  +
[[File:Sonic Lost World-Sonic Lost World - Casino Strobe Glitch|thumb|right|200px]]
  +
*In Frozen Factory Zone 3 on the [[Wii U]] version, when interacting with a bumper, there was a small chance that a strobe effect will appear on the Zone (creating the illusion of an [[wikipedia:Epileptic seizure|epileptic seizure]], lag, and color errors) and Sonic would be stuck in place until he got a [[Time Over]]. It would also happen on the second pinball table with the Zone's third [[Red Star Ring]]. This glitch was patched after its discovery.
   
 
==Music==
 
==Music==
  +
{| class="wikitable" border="1" width="670"
<tabber>
 
  +
! style="text-align: center; " |'''Name'''
Zone 1 = [[File:Sonic Lost World Music - Frozen Factory Zone 1 Extended|350px|left]]
 
  +
!Artist
|-|
 
  +
!Length
Zone 2 = [[File:Sonic Lost World Music - Frozen Factory Zone 2 Extended|350px|left]]
 
  +
!Music Track
|-|
 
  +
|-
Zone 3 = [[File:Sonic Lost World Music - Frozen Factory Zone 3 Extended|350px|left]]
 
  +
|Frozen Factory - Zone 1
</tabber>
 
  +
|[[Tomoya Ohtani]]
{{-}}
 
  +
|3:42
  +
|[[File:Frozen Factory - Zone 1.ogg|center]]
  +
|-
  +
|Snowball Waltz
  +
|Tomoya Ohtani
  +
|3:51
  +
|[[File:Snowball Waltz.ogg|center]]
  +
|-
  +
|Double Down
  +
|Tomoya Ohtani
  +
|3:33
  +
|[[File:Double Down.ogg|center]]
  +
|}
   
 
==Videos==
 
==Videos==
 
<tabber>
 
<tabber>
Zone 3 Gameplay= [[File:Sonic Lost World - Frozen Factory Act 3 Full stage|350px|left]]
+
Zone 1 (PC)= [[File:Frozen Factory Zone 1 - Sonic Lost World|350px|left]]
 
|-|
 
Zone 2 (PC)= [[File:Frozen Factory Zone 2 - Sonic Lost World|350px|left]]
 
|-|
 
Zone 3 (PC)= [[File:Frozen Factory Zone 3 - Sonic Lost World|350px|left]]
 
|-|
  +
Zone 4 (PC)= [[File:Frozen Factory Zone 4 - Sonic Lost World|350px|left]]
 
|-|
 
|-|
 
Zone 1 (3DS) Gameplay= [[File:Sonic Lost World (3DS) - Frozen Factory Zone 1 - Sonic Boom 2013|350px|left]]
 
Zone 1 (3DS) Gameplay= [[File:Sonic Lost World (3DS) - Frozen Factory Zone 1 - Sonic Boom 2013|350px|left]]
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{{Lost World info}}
 
{{Lost World info}}
 
[[Category:Sonic Lost World stages]]
 
[[Category:Sonic Lost World stages]]
  +
[[Category:Winter theme]]
  +
[[Category:Industrial theme]]
  +
[[Category:Amusement theme]]

Revision as of 15:28, 10 March 2020

Main page Gallery
Not to be confused with Ice Factory or Frozen Forest.
<< Previous world Sonic Lost World
Frozen Factory
Next world >>

Skate along the icy paths of Frozen Factory at lightning speed as the mechanical arctic islands turn into a casino filled extravaganza.


Sonic Lost World Website[1]

Frozen Factory (フローズンファクトリー Furōzunfakutorī?) is the fourth world of Sonic Lost World. Frozen Factory takes place in a floating factory around an ice-themed area, which is seen to have snowboarding sections, rotating gears and crushers inside it. Like other Zones in the game, there are also other separated zones with their own features, such as a casino-themed zone.

In the Nintendo 3DS version of Sonic Lost World, the player can find White Material in the zones if the player finishes the stage successfully.

Description

Wii U/PC

Zone 1

This Zone features the tube styled gameplay of other zones and is filled with lots of rotating machinery, as well as allowing Sonic to ice-skate throughout the level and do pirouettes when jumping on ice. This zone also brings back the tubes to transport Sonic through the stage, similar to Chemical Plant Zone's.

Zone 2

First seen in the Gamescom demo, Zone 2 (which takes place at night) has a unique gimmick to the player: starting the Zone by Spin Dashing, Sonic turns himself into large snowball and the player has to control him along a dangerous route with bottomless pits. The player can gain more speed and momentum by Spin Dashing again as a snowball, and the player is able to collect items and objects, but they will not function until Sonic touches a Star Post. This makes the player entirely exposed to numerous amounts of Badniks, as Crabmeats are able to shoot missiles at Sonic in an attempt to destroy the snowball. Small groups of Bombs and Cluckoids try to blow Sonic into the bottomless pit. Getting the snowball destroyed is an instant death.[2]

Zone 3

Zone 3 is a casino-themed zone in contrast to the other zones. Enemies such as Egg Pawns, Crawls and Nebula Badniks appear. This Zone is very similar to previous casino-themed areas, such as Casino Night Zone from Sonic the Hedgehog 2, Carnival Night Zone from Sonic the Hedgehog 3 and Casino Park from Sonic Heroes. There are also numerous different gimmicks in this Zone, which are either dangerous or useful to the player. There are numerous neon lasers, falling purple dice and rotating slot machines rollers, which the player has to look out for in this Zone.

This Zone features casino tokens the player can collect in order to increase his or her score. With enough tokens in front of a gate, the player is able to access one of the pinball tables in the Zone. The pinball tables bear a resemblance to Casino Night Zone and Casinopolis from Sonic Adventure. In the pinball tables, the player can collect extra points from bumpers, hexagons, triangles and other objects by using Flippers at the bottom of the pinball table, which can launch the player to higher parts. After collecting 1500 points in the pinball table, the small hatch in the middle of table opens and the player can move on to the next part of the Zone.[3]

Zone 4

Zone 4 has a mixture of 2D and 3D sections filled with ice to skate on, and an industrial area reminiscent of Metropolis Zone, complete with bolts to run on. Zeena awaits the player at the end of the Zone for a boss battle.

Nintendo 3DS

Zone 1

Although much is unknown about the Wii U version of Zone 1, the Nintendo 3DS version has been shown to have the Frozen Factory level. Coverage from the Sonic Boom 2013 event also has revealed that Sonic can use the Ivory Wisp to activate the Ivory Lightning Color Power ability. Snowboards also return in this level, as the Nintendo 3DS shows some resemblance to IceCap Zone from Sonic the Hedgehog 3. Sonic can roll snowballs to block snowblowers that spew out cold air, run through moving gear parts, and defeat a giant Crawlton at the final section of the Zone.[4]

Zone 2

Unlike Zone 1, Zone 2 is played completely from a 2.5D perspective. There are plenty of icy platforms to traverse, rails to grind, and Snowblowers that will freeze Sonic solid. Unlike the Wii U/PC version, Sonic will not skate or do pirouettes on the ice, but ice physics still apply.

Zone 3

Zone 3 is very similar to Zone 1, and can potentially be one of the longest levels in the game if the player is not aware of what they are doing. This Zone is broken into multiple sections where the player must push snowballs around and put them into holes to open capsules containing items and springs to advance the player through the Zone. A snowball will not fit into a hole unless it has reached an appropriate size by rolling it around on the snow and ice. After the first area, a snowman head will appear and start stalking Sonic throughout the level, freezing him upon contact, and will destroy any snowball it bumps into. The only thing Sonic can do to it is stun it by hitting it with a Homing Attack.

Other game appearances

Sonic Runners

Trivia

  • Frozen Factory's music from Act 1 has a similar bridge to "Snowball Waltz."
Sonic_Lost_World-Sonic_Lost_World_-_Casino_Strobe_Glitch

Sonic Lost World-Sonic Lost World - Casino Strobe Glitch

  • In Frozen Factory Zone 3 on the Wii U version, when interacting with a bumper, there was a small chance that a strobe effect will appear on the Zone (creating the illusion of an epileptic seizure, lag, and color errors) and Sonic would be stuck in place until he got a Time Over. It would also happen on the second pinball table with the Zone's third Red Star Ring. This glitch was patched after its discovery.

Music

Name Artist Length Music Track
Frozen Factory - Zone 1 Tomoya Ohtani 3:42
Snowball Waltz Tomoya Ohtani 3:51
Double Down Tomoya Ohtani 3:33

Videos


References


Main article · Script · Beta elements · Credits · Glitches · Gallery · Re-releases (PC)