Being a Black Arms-native weapon, the Flash Shot is of an alien design. Loosely based on a gun, the Flash Shot is gray with two parallel gun barrels. Two crimson, Black Arms-native symbols are emblazoned on top of the barrels, and its handle is black and gray.
Flash Shots can be dropped by defeated Black Arm enemies that wield them or released from breakable Containers. Touching one will make the playable character pick it up automatically, and pressing // (whether on the ground or in mid-air) will fire it. Holding down // will cause them to fire continuous shots. As a gun, the Flash Shot can shoot enemies from a distance (targets within range will be automatically targeted). By comparison, the Flash Shots' shots have a short range and deal low damage, but they have enough rounds to defeat fifteen enemies at most. A Flash Shot has a total of twenty shots, and once those run out, it becomes useless. However, it can be reloaded with another twenty shots by picking up another Flash Shot.
In other media
In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Flash Shot made an appearance in Sonic Universe #59. When Team Dark and the Spider Troupe got onboard the New Black Comet, several Black Warriors wielded Flash Shot weapons against them, but were defeated.