A new series of Sea Urchin type robots which were developed based on the "Orbinauts" & "Spike Spinners" featured in Episode I. The blasting flames of the burners are certainly dangerous, but those fires will spread widely in oily places. Take extra care.
— Sonic The Hedgehog 4: Episode II Website
Compared to other Orbinaut variants, Flamers have a slightly different appearance. While they possess the Orbinauts' classic spherical body, they are yellow with gray sides. Flamers also have cyan facial section, black eyes, and four gray and yellow spherical flamethrowers instead of spike balls orbiting their bodies.
In Sonic the Hedgehog 4: Episode II, the Flamers can only be found at Oil Desert Zone. In gameplay, these Badniks float in midair where they use the flamethrowers orbiting their bodies to spew out flames, thereby creating a wide damage area that the playable characters can easily get caught in when trying to pass them or when trying to attack them. Despite that, it is possible to defeat a Flamer with a Spin Jump, a Rolling Combo or by using the Special Combination Item Box.
Besides damaging the playable character. Flamers can also temporarily ignite the oily floors with one of their flamethrowers, thus creating fire waves that spread out on both sides. These are also sections in the Oil Ocean Zone where these enemies move very often, so it is recommended to move carefully if the player spots one.
In other media
In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Flamers are a part of the Eggman Empire's Badnik Horde, specifically serving the Midesta Egg Army. They first appeared in Sonic the Hedgehog #278 where they attacked the Freedom Fighters in the Arid Sands Zone.