Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic Wiki Zone
Sonic Wiki Zone
Line 33: Line 33:
 
Fire Cannon 2 is played entirely from a 2.5D side-scrolling perspective. In terms of layout, this extra stage is a straight path with several twists and turns.
 
Fire Cannon 2 is played entirely from a 2.5D side-scrolling perspective. In terms of layout, this extra stage is a straight path with several twists and turns.
   
The entire secret stage is littered with flamethrowers. These flamethrowers can be mounted on the walls, floors and even ceilings, and will spit out plumes of fire in intervals. If the player touches these flames, they will take damage. A large part of the gameplay in Fire Cannon 2 is about the player timing their movements in accordance to the flamethrowers so [[Sonic the Hedgehog|Sonic]]/[[Shadow the Hedgehog|Shadow]] does not get killed before reaching the [[goal]].
+
The entire extra stage is littered with flamethrowers. These flamethrowers can be mounted on the walls, floors and even ceilings, and will spit out plumes of fire in intervals. If the player touches these flames, they will take damage. A large part of the gameplay in Fire Cannon 2 is about the player timing their movements in accordance to the flamethrowers so [[Sonic the Hedgehog|Sonic]]/[[Shadow the Hedgehog|Shadow]] does not get killed before reaching the [[goal]].
   
 
==Description==
 
==Description==

Revision as of 20:32, 31 December 2017

<< Previous extra stage Sonic Forces
Fire Cannon 2
Next extra stage >>

Fire Cannon 1 (ファイアキャノン2 Faiakyanon 2?) is the sixth extra stage in Sonic Forces. It is unlocked after collecting one hundred Red Star Rings and is playable only as Sonic the Hedgehog and Shadow the Hedgehog (with the Episode Shadow DLC).

Overview

Fire Cannon 2 takes place in Sunset Heights. Here, a network of floating unbreakable Containers make up much of the player's paths.

Gameplay

Fire Cannon 2 is played entirely from a 2.5D side-scrolling perspective. In terms of layout, this extra stage is a straight path with several twists and turns.

The entire extra stage is littered with flamethrowers. These flamethrowers can be mounted on the walls, floors and even ceilings, and will spit out plumes of fire in intervals. If the player touches these flames, they will take damage. A large part of the gameplay in Fire Cannon 2 is about the player timing their movements in accordance to the flamethrowers so Sonic/Shadow does not get killed before reaching the goal.

Description

Upon beginning Fire Cannon 1, stomp through the breakable Containers in the floor and let Sonic/Shadow drop down to the ground. Once on solid ground, proceed to the right while dodging flamethrowers until a Spring shows up. Use that Spring and follow the flamethrower-ridden path it takes Sonic/Shadow to. After passing through an underground loop with flamethrower, the player needs to smash through some Containers blocking the player's path through a wall.

On the other side of the wall, climb a wide vertical shaft. At the top of the shaft, take the path on the left, which has a Spring hidden underneath some breakable Containers. Use that Spring to get to a higher area, and climb then the shaft on the left in the aforementioned area. At the top of that shaft is a Spring on the right. Use that Spring to get to a higher area, which has a shaft on the left. Stomp through the Containers blocking this shaft and follow the path downard until a Dash Panel launching Sonic/Shadow back the way they came. The player will soon after hit a Dash Ring that will take them to the goal.

Music

Name Artist Length Music Track
"Red Gate Bridge" Tomoya Ohtani 2:57