Fire Breath[1] (ファイヤーブレス[2] Faiyā Buresu?), also known as Doctor Robotnik’s Flame Craft,[3] or Battery Flame Pod,[4] is a character that appears in the Sonic the Hedgehog series. It is a mass-produced Badnik created by Dr. Eggman that was used during the first part of the Angel Island incident.
Appearance[]
Fire Breaths are medium-sized spherical Badniks. They have a dark blue upper half and a black lower half with four rocket thrusters attached to it. They also have three cylinders on top of their back, a thin gray barrel for a flamethrower as a nose of some short on the front, and a gray cylinder for a head that sticks out over its barrel.
History[]
Sonic the Hedgehog 3 & Knuckles[]
In Sonic the Hedgehog 3, and the lock-on game Sonic 3 & Knuckles, a group of Fire Breaths invaded and burned down Angel Island Zone when they noticed the presence of Sonic the Hedgehog and Miles "Tails" Prower on the island. However, the duo survived that fire. A Fire Breath soon after appeared to exterminate the duo on its own. However, it was destroyed by the heroes.
Much later, another group of Fire Breaths came out of nowhere and returned to set the area on fire and burn Knuckles the Echidna to ashes. However, Knuckles came out of this safely and destroyed a Fire Breath that got in his way.
Relationships[]
Friends/allies[]
- Dr. Eggman (creator)
Enemies[]
Other game appearances[]
Sonic Jam (Game.com)[]
In Sonic Jam for the Game.com, a Fire Breath appears at the end of Angel Island Zone Act 1, throwing missiles at the area and later leaving to end the Act.
Powers and abilities[]
Thanks to their thrusters, the Fire Breaths are capable of flight. They are also equipped with flamethrowers that can spew intense flames and missile launchers that can fire explosive missiles that create widespread fires.
Battle[]
Sonic the Hedgehog 3 Fire Breath |
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<< Previous boss | — | Sonic Origins Fire Breath |
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The Fire Breath is the boss of Angel Island Zone Act 1 in Sonic the Hedgehog 3 and Sonic 3 & Knuckles, as well as the first boss overall. In Sonic the Hedgehog 3, it is battled with Sonic and/or Tails, while in Sonic the Hedgehog 3 & Knuckles, it can also be battled with Knuckles. In Sonic Origins Plus, it can also be fought with Amy.
Boss guide[]
The Fire Breath is first confronted early on in the Act where it descends into the arena on the right. Although the player can jump to land hits on it, it cannot be defeated by any means. The small fires emitted from the jets on its underside can also hurt the playable character, unless they are equipped with a Flame Shield. The Fire Breath will simply fire missiles which bombard the Act, setting the Zone on fire and then leave, although the missiles do not harm the player at all. The player can then proceed through the remainder of the Act.
When Sonic and/or Tails confront the Fire Breath at the end of the Act, the robot descends into the arena in the same manner as the first encounter, except it now starts its rather simple attack pattern. After firing its flamethrower once, the Fire Breath rises and flies to the other side of the arena to fire its flamethrower once more. The robot repeats this pattern until it is destroyed. The flamethrower is the only real danger in this battle, as well as the small fires emitted by the jets on its underside in the earlier encounter. In both cases though, the player will not get hurt if they have a Flame Shield equipped, unless they touch the Fire Breath outside of a Spin Attack-related move. After landing six hits on Fire Breath, the robot explodes into pieces. When the Goal Plate falls down, Invincibility, Flame Shield and Water Shield monitors are hidden underneath the ground, with all of them having a small gap between each other.
When playing as Knuckles in Sonic 3 & Knuckles, the player is unable to reach the upper section of the Act where Sonic and Tails can fight Fire Breath. The player must instead go to a lower pathway by destroying huge breakable piles of rocks (which Sonic and Tails cannot pass through) to face the Fire Breath there. In this fight however, the Fire Breath uses a new attack after its flamethrower and before it moves to the other side of the arena; it now fires three missiles from its launchers which will fall down to the ground at different points, dealing damage to the player on contact. Despite that, Fire Breath can still be taken down after six hits. Invincibility, Water Shield and 1-Up monitors are hidden under the bottom of arena, all of which have a small gap between them.
Trivia[]
- Fire Breath and Tunnelbot are the only mid-bosses fought in Sonic the Hedgehog 3/Sonic 3 & Knuckles to appear twice in the same Act of a Zone.
- In the 2022 remaster of Sonic 3 & Knuckles in Sonic Origins, during the initial encounter with Fire Breath, the controls are now locked and the player now looks up at it from the middle of the screen when it arrives into frame instead of being able to move around freely in the original versions of Sonic 3 and Sonic 3 & Knuckles.
Music[]
Name | Artist(s) | Version | Length | Music Track | |
---|---|---|---|---|---|
N/A | Sega | Sonic the Hedgehog 3 | 2:13 | ||
"Boss 1" | Sonic 3 & Knuckles | 1:05 | |||
Sonic & Knuckles Collection | "FM Synthesizer" | 1:22 | |||
"General MIDI" | 1:24 |
Video[]
In other media[]
Books and comics[]
Archie Comics[]
In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, Fire Breath was referred to as Assaulting Batter Blimp. In this media, it was a robot created by Dr. Ivo Robotnik during his invasion of the Floating Island, which attacked Sonic and Tails until the duo escaped into Hydro City.
After the Super Genesis Wave re-wrote history, Fire Breath, now known as the Flying Dynamo, was a Super Badnik created by Dr. Eggman. Although nearly identical to its game counterpart, it was able to generate electricity instead of fire.
References[]
- ↑ Flynn, Ian; Sega (8 December 2021). Sonic the Hedgehog Encyclo-speed-ia. Dark Horse Books. ISBN 978-1506719276. "Bosses: Act 1 - Fire Breath."
- ↑ (in Japanese) ソニック・ザ・ヘッジホッグ3 公式ガイドブック. Shogakukan. 1 July 1994. p. 23. ISBN 978-4091024794.
- ↑ Sonic the Comic #36, "Sonic 3 Part 3 - The Bosses"
- ↑ Hill, Simon (June 1994). "Angel Island". The Official Sonic 3 Play Guide. Titan Books. p. 8. ISBN 1-85286-567-9. "The mid-boss, Battery Flame Pod, hovers between the right side of the screen and the left then sends out fiery jets from his flame thrower to set the level ablaze."
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Playable characters | Sonic · Tails · Knuckles | |
Non-playable characters | Eggman · Fire Breath | |
Zones | Emerald Hill Zone · Angel Island Zone · Mushroom Hill Zone · Special Stages | |
Enemies | Bloominator · Butterdroid · Buzzer · Catakiller, Jr. · Coconuts · Dragonfly · Madmole · Masher · Mushmeanie · Monkey Dude · RhinoBot | |
Bosses | Egg Poison · Egg Hammer · Egg Drillster · Egg Scorcher Mk. III · Hey Ho · Egg Scrambler · Gapsule | |
Moves/techniques | Crouch · Propeller Flying · Spin Attack · Spin Jump · Spin Dash | |
Gimmicks and obstacles | Bottomless pit · Goal Plate · Mushroom · Star Post · Spikes · Spring · Vine | |
Items | Giant Ring · Item Box (Power Sneakers, Super Ring) · Ring · Sphere | |
Other | Angel Island · Corkscrew · Shuttle loop · Tunnel |