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Sonic Wiki Zone
Sonic Wiki Zone
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(Again, I don’t see the point of removing this.)
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{{Espio the Chameleon infobox}}<!--To edit Espio's infobox, go to "Template:Espio the Chameleon infobox"-->
 
{{Espio the Chameleon infobox}}<!--To edit Espio's infobox, go to "Template:Espio the Chameleon infobox"-->
{{Quote left|Evil must die! Beware my ninja power!|Espio the Chameleon, ''[[Sonic Heroes]]''<ref>Espio at the beginning of the [[Egg Emperor]] boss fight, ''[[Sonic Heroes]]''.</ref>}}
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{{Quote left|Evil must die! Beware my ninja power!|Espio the Chameleon, ''[[Sonic Heroes]]''<ref>Espio at the beginning of the [[Egg Emperor]] boss fight, ''[[Sonic Heroes]]''.</ref>|file = EspioQuote.ogg}}
{{nihongo|'''Espio the Chameleon'''|エスピオ・ザ・カメレオン|Esupio za Kamereon}} is a fictional character from the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]. He is an anthropomorphic chameleon, who mainly serves as an intelligent ninja warrior and a member of the [[Chaotix Detective Agency]]. There, he works together with [[Vector the Crocodile]] and [[Charmy Bee]] to solve whatever cases they are given, where he puts his skills to good use. While initially a hothead when introduced, Espio has since become a calm, soft-spoken, serious, and disciplined person whose wariness and soulful character makes him a vital member of his team, and balances out the foolishness of his friends.
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{{nihongo|'''Espio the Chameleon'''|エスピオ・ザ・カメレオン|Esupio za Kamereon}} is a fictional character from the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]. He is an anthropomorphic chameleon, who mainly serves as an intelligent ninja warrior and a member of the [[Chaotix Detective Agency]] alongside [[Vector the Crocodile]] and [[Charmy Bee]]. Together, the trio solves whatever cases they are given, where Espio is able to put his skills to good use. He possesses as well the ability to blend in with his environment.
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Espio is a calm and quiet chameleon, but also overly cautious and disciplined. However, his wariness and soulful character makes him a vital member of [[Team Chaotix]], where his presence plays an important role as a restraint among his coworkers, who tend to be optimistic and energetic. Espio likewise thrives on the dangers of his missions, and although he is quite confident in his ''ninjutsu'', he feels it is aesthetically pleasing to stay in the shadows as a ninja should.<ref name="SC">{{Cite web|url=http://sonic.sega.jp/SonicChannel/character/espio.html |publisher=[[Sega]] |title=Sonic Channel |work=Characters: Espio |accessdate=3 July 2015 |language=Japanese |archiveurl=https://web.archive.org/web/20190526161310/http://sonic.sega.jp/SonicChannel/character/espio.html |archivedate=26 May 2019 }}</ref>
   
 
==Appearance==
 
==Appearance==
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<gallery type="slideshow" position="left" widths="225">
Espio is a purple chameleon with a yellow horn between his eyes, golden eyes and a ridge of three black scales down his spine and a coiled tail. He wears dark purple and black shoes with elaborate cuffs, white gloves with a purple back, and studded bands around his wrists and ankles.
 
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Espio-the-Cameleon-Knuckles-Chaotix-Art.png|Espio before the [[Neo Metal Sonic]] [[Sonic Heroes|incident]], from ''[[Knuckles' Chaotix]]''.
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Sonicchannel espio nocircle.png|Espio after the [[Neo Metal Sonic]] [[Sonic Heroes|incident]], from ''[[Sonic Art Assets DVD]]''.
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Sonic Rivals 2 - Espio the Chameleon costume 1.png|Espio in his "Race" outfit, from ''[[Sonic Rivals 2]]''.
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Sonic Rivals 2 - Espio the Chameleon costume 4.png|Espio in his "Ninja" outfit, from ''[[Sonic Rivals 2]]''.
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Sonic Rivals 2 - Espio the Chameleon costume 2.png|Espio in his "Mummy" outfit, from ''[[Sonic Rivals 2]]''.
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Sonic Rivals 2 - Espio the Chameleon costume 3.png|Espio in his "Knight" outfit, from ''[[Sonic Rivals 2]]''.
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InvisibleEspioSSS.png|Espio using his Invisibility in ''[[Sonic Speed Simulator]]''.
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Portrait espio default.png|Espio in his outfit from ''[[The Murder of Sonic the Hedgehog]]''.
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NinjaEspioSSS.png|Espio in his "Ninja" outfit, from ''[[Sonic Speed Simulator]]''.
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SSSMummyEspioUpdated.png|Espio in his second "Mummy" outfit, from ''[[Sonic Speed Simulator]]''.
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</gallery>
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Espio is a fuchsia anthropomorphic chameleon with a yellow horn between his gold eyes. His muzzle and the heart-shaped pattern on his torso are peach in color. He has a ridge of three black spikes going down his spine and a coiled tail. For attire, he wears purple shoes with black accents, metal-reinforced arm bracers, and white gloves with purple pads with white trims on the backs. Around his wrists and ankles are black bandage-wrapped cuffs with gold studs on the lower bands.
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During his early years, up until the [[Neo Metal Sonic]] [[Sonic Heroes|incident]], Espio was shorter and stubbier. His purple skin color was also somewhat darker, and he had black eyes. He wore simple white gloves and green shoes with black toes, yellow cuffs, and gray soles, each with two black belt straps held by silver buckles just above the ankles. In addition, his back spikes were teal/green in color.
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In ''[[The Murder of Sonic the Hedgehog]]'', Espio wears a puffy white long-sleeve shirt with flared cuffs and a purple vest with a yellow band around his waist and a rose in the left chest pocket.
   
 
==Personality==
 
==Personality==
[[File:Espio profile SG.png|thumb|left|200px|Espio's profile in ''[[Sonic Generations]]''.]]
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[[File:Espio profile SG.png|thumb|left|225px|Espio's profile, from the [[Xbox 360]] version of ''[[Sonic Generations]]''.]]
A straight-laced detective,<ref name="Rio" /> Espio is serious, practical, intelligent and wise. He has a militaristic discipline despite being quiet and laid-back. Espio is additionally portrayed as being stubborn, opinionated and self-obsessed.<ref name="SH manual" /> Despite this, he has an excellent drive to all that he does and flourishes off of peril,<ref name="Espio profile" /> getting himself into threatening situations to flex and polish his ninja skills, and, due to his extensive training, he can confront these troubles head-on unconcerned by danger.<ref name="SH manual" />
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A single-minded,<ref name="ChaotixJPManual"/> straight-laced detective committed to his job,<ref name="Rio"/><ref name="SonicCity">{{Cite web|url=http://www.sonic-city.com/en/characters/espio/index.html|title=Sonic City|publisher=[[Sega]]|archiveurl=http://web.archive.org/web/20080229035710/http://www.sonic-city.com/en/characters/espio/index.html|archivedate=29 February 2008}}</ref> Espio is serious, practical, intelligent and wise. He has a militaristic discipline despite being quiet, calm, and laid-back.<ref name="JPSHeroes">{{Cite web|url=http://sonic.sega.jp/sonic_heroes/chara_c.html|title=Official Sonic Heroes website|publisher=[[Sega]]|work=Characters: Team Chaotix|accessdate=25 May 2021|archiveurl=https://web.archive.org/web/20041211035040/http://sonic.sega.jp/sonic_heroes/chara_c.html|archivedate=11 December 2004|language=Japanese}}</ref> Espio is additionally portrayed as being stubborn, opinionated and self-obsessed.<ref name="SH manual"/> Despite this, he has an excellent drive to all that he does and flourishes off of peril,<ref name="Espio profile"/> getting himself into threatening situations to flex and polish his ninja skills, and, due to his extensive training, he can confront these troubles head-on unconcerned by danger.<ref name="SH manual"/>
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Among [[Chaotix Detective Agency|his colleagues]], Espio's opinionated attitude serves a key role in [[Team Chaotix]], allowing him to reign in and balance out the more optimistic and zany behaviors exhibited by [[Vector the Crocodile|Vector]] and [[Charmy Bee|Charmy]].<ref name="JPSHeroes"/>
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Beneath Espio's reserved demeanor lies a burning and very strong sense of justice and an absolute refusal to let evil have its way.<ref name="Rio"/><ref name="ChaotixJPManual" /> As such, he gives the impression of a rather ruthless demeanor when facing villains; when encountering [[Doctor Eggman|Eggman]] during the [[Neo Metal Sonic]] [[Sonic Heroes|incident]] and the [[Black Arms]] [[Shadow the Hedgehog (game)|incident]], the usual civil and soft-spoken chameleon would make threats at the doctor's life. Espio is also seen as a ninja-based character; his battle poses and [[Shuriken Star|shuriken stars]] support that portrayal. Also in the Japanese script, the pronouns he uses to refer to himself are usually ''jibun'', and the more archaic ''onushi'' pronoun for referring to others.
   
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Like any ninja, Espio has a soulful side to himself too.<ref name="SonicCity"/><ref name="Espio profile"/> He is a lover of traditional ways and can play the [[Wikipedia:Shamisen|shamisen]] but is left confused by computers and audio-video equipment.<ref name="SonicCity"/> He is also fluid in 17 different languages.
Espio values his freedom more than anything else, and in the wake of being caught in Dr. Robotnik's Combi Machine, he looked to stop the evil scientist no matter what. This is due to his reserved demeanor, which hides a burning sense of justice and a refusal to let evil have its way.<ref name="Rio" /> As such, Espio gives the impression of a rather ruthless demeanor when facing villains; when encountering Dr. Eggman in ''[[Sonic Heroes]]'' and ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', the usual civil and soft-spoken chameleon would make threats at the doctor's life. Espio is also seen as a ninja-based character; his battle poses and [[Shuriken Star|shuriken stars]] support that portrayal. Also in the Japanese script, the pronouns he uses to refer to himself is usually ''ware'', and the more archaic ''onushi'' pronoun for referring to others.
 
   
 
==Powers and abilities==
 
==Powers and abilities==
By his own accords, Espio is a powerful adversary as he says it would take no less than a "mighty foe" to do him in.<ref>Sonic Team (November 11, 2011). Sonic Generations. PC. Sega. Area/level: White Space. "'''Espio the Chameleon''': It takes a mighty foe to trap a ninja. Be on your guard, Sonic."</ref> Having undergone extensive ninja training,<ref name="SH manual" /> Espio is a master of ninjutsu,<ref name="SC" /><ref name="Espio profile" /> a form of martial arts that employs stealth and trickery against foes. He is likewise a fierce foe in direct combat as he has been able to match [[Rouge the Bat]] in battle, who has undergone similar forms of combat training and could fight [[Knuckles the Echidna]] to a standstill.
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Using speed and stealth to overcome his enemies,<ref name="SonicCity"/> Espio is a powerful adversary (by his own accords), as he says it would take no less than a "mighty foe" to outclass him.<ref>[[Sonic Team]] (11 November 2011). ''[[Sonic Generations]]''. [[PC]]. [[Sega]]. Area/level: [[White Space]]. "'''Espio''': It takes a mighty foe to trap a ninja. Be on your guard, Sonic."</ref> He is likewise a fierce foe in direct combat, as he has been able to face skilled opponents like [[Rouge the Bat]] and [[Knuckles the Echidna]] on even ground during the [[Ifrit]] [[Sonic Rivals 2|incident]].
   
[[File:Espio's nimble jump.png|thumb|left|200px|Espio doing a nimble jump]]
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[[File:Espio's nimble jump.png|thumb|left|225px|Espio doing a nimble jump, from the console/[[PC]] version of ''[[Sonic Generations]]''.]]
As a [[Speed Type]], Espio possesses great speed. As demonstrated in ''[[Sonic Rivals 2]]'', he can run at speeds compatible to [[Sonic the Hedgehog|Sonic]] and [[Shadow the Hedgehog|Shadow]]'s and his swiftness is potent enough to let him fool his enemies by appearing in different spots nigh-instantaneously.<ref name="Espio profile">[[:File:Espio profile SG.png]]</ref><ref name="Challenge Act" /> While not shown to the same extension as [[Knuckles the Echidna|Knuckles]], Espio has impressive physical strength, using sharp karate chops powerful enough to shatter obstacles and smash robots.<ref>''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''</ref> Espio also has extreme acrobatic skills, doing complex and nimble jumps in midair<ref>Sonic Team (November 11, 2011). Sonic Generations. PC. Sega. Cutscene: Rescuing Espio.</ref> and [[grinding]] on [[Grind Rail|rails]] with ease. Espio also has very impressive durability and endurance, seen as he is able to withstand Sonic's [[Homing Attack]]s indefinitely and keep fighting in [[Espio: Master of Camouflage]].
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As a [[Speed Type]], Espio possesses a great deal of speed. As demonstrated during the Ifrit incident, he can run at speeds compatible to [[Sonic the Hedgehog|Sonic]] and [[Shadow the Hedgehog|Shadow]]'s, and his swiftness is potent enough to let him fool his enemies<ref name="Espio profile">[[Sonic Team]] (4 November 2011). ''[[Sonic Generations]]''. [[PlayStation 3]]. [[Sega]]. Area/Level: [[Collection Room]]. "'''Espio the Chameleon''' - Espio is a chameleon who is a master of ninjutsu. A skilled ninja who thrives on danger, he uses stealth and speed to fool his enemies. His wariness and soulful character makes him a vital member of the Chaotix Detective Agency."</ref> and appear in different spots nigh-instantaneously.<ref name="Challenge Act"/> Also, while having not demonstrated power on a superhuman level, Espio has impressive physical strength too, enough to shatter obstacles and smash [[Badnik]]s using only hand chops.<ref>[[Sega Studio USA]] (15 November 2005). ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''. [[Nintendo GameCube]]. [[Sega]].</ref> Espio also has very impressive durability and endurance, having been able to withstand [[Sonic the Hedgehog|Sonic]]'s [[Homing Attack]]s indefinitely and keep on fighting during their [[Espio: Master of Camouflage|duel]] amidst the [[Time Eater]] [[Sonic Generations|incident]]. Espio also has extreme acrobatic skills, being capable of doing complex and nimble jumps even in midair,<ref>[[Sonic Team]] (4 November 2011). ''[[Sonic Generations]]''. [[PlayStation 3]]. [[Sega]].</ref> [[Triangle Jump|leap between walls]] with ease, pull off [[Spin Attack]] techniques at high speed, and [[grinding|grind]] on [[Grind Rail]]s without any trouble.
   
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[[File:Ui ss sph205.png|thumb|right|225px|Espio using his camouflage trick, from the console/[[PC]] version of ''[[Sonic Generations]]''.]]
Being a chameleon, Espio possesses a stealth camouflage trick that lets him change his color scheme to match his environment. His camouflage is so effective that he is rendered completely invisible to the naked eye and allows him to pass by unnoticed.<ref name="SH manual">''[[Sonic Heroes]]'' (GameCube) United States instruction manual, pg. 12.</ref> Being a skilled ninja he is also a master of non-camouflaged stealth<ref name="Espio profile" /> which combined with his camouflaging abilities makes him virtually undetectable. Espio also possesses an extremely keen sense of awareness of his surroundings on both the physical and empathic plane, detecting [[Team Dark]] nearby despite the group being out his field of vision, Sonic's presence aboard the Death Egg, and the soul of the [[Time Eater]].<ref>Sonic Team (February 6, 2004). Sonic Heroes. PlayStation 2. Sega. Cutscene: [[Team Dark (boss)|Team Dark]].</ref><ref>Sonic Team (November 11, 2011). Sonic Generations. PC. Sega. Area/level: White Space. "'''Espio the Chameleon''': Thank you, my friend. Beware, for I have looked into the soul of our enemy and I saw only darkness."</ref>
 
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Espio possesses a unique<ref name="SonicCity"/> stealth camouflage trick<ref name="SH manual"/> that lets him change the hue of his skin to match his environment.<ref name="SonicCity"/> His camouflage is so effective that he is rendered completely invisible to the naked eye,<ref name="SH manual">''[[Sonic Heroes]]'' ([[Nintendo GameCube]]) United States instruction booklet, pg. 12.</ref> capable of passing through photocells, and able to pass by foes unnoticed.<ref name="SH manual"/> Combined with his keen mind, this ability makes Espio a very sneaky and effective spy.<ref name="SonicCity"/>
   
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Having undergone extensive ninja training,<ref name="SH manual"/> Espio is a skilled ninja<ref name="SonicCity"/><ref name="Espio profile"/> and a master of ''[[Wikipedia:Ninjutsu|ninjutsu]]''.<ref name="SC"/><ref name="Espio profile"/> With his skills in the latter field having been described as "powerful",<ref name="SonicCity"/> he is proficient with several forms of ninja-based weaponry. He is especially a master of throwing ''[[Wikipedia:Kunai|kunai]]'',<ref name="Rio">[[Sega]] (23 June 2016). ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. [[Wii U]]. [[Nintendo]]. Area/Level: Collectibles (Flags). "This straight-laced detective is the voice of reason in the Chaotix Detective Agency, but his reserved demeanor hides a burning sense of justice and a refusal to let evil have its way. Trained as a ninja, this chameleon is a master at throwing kunai, and can vanish using his Leaf Swirl technique."</ref> capable of striking targets with pinpoint accuracy while only barely looking at them.<ref>[[Sonic Team]] (6 February 2004). ''[[Sonic Heroes]]''. [[PlayStation 2]]. [[Sega]]. Cutscene: Opening sequence ([[Team Chaotix]]'s story).</ref> He can also expertly [[Shuriken (move)|throw]] [[shuriken star]]s for offensive purposes,<ref name="Scholastic">{{Cite book |author=[[Devra Newberger Speregen]] |title=[[Sonic: The Ultimate Character Guide]] |publisher=[[Scholastic]] |date=2016 |page=45 |isbn=978-1338033243}}</ref> namely for offensive purposes by throwing them as projectiles at enemies. He is also capable of stealth,<ref name="Espio profile"/> which combined with his camouflaging abilities makes him virtually undetectable. Espio's signature moves are likewise ''ninjutsu'' moves that utilize his camouflage trick. The [[Leaf Swirl]] lets Espio combine his camouflage with a Ninja Leaf Swirl maneuver to create a tornado to blow opponents away while he disappears,<ref name="Rio"/><ref name="SonicCity"/> his [[Chroma Camo]] maneuver hides himself completely from his enemies' perception while increasing his speed, and his [[Ninja Arts: Camouflage]] hides himself completely from enemies' perception while he "warps" between places to disorient his enemy as he attacks them.
Like a real lizard, Espio is able to climb along any surface and stick to them for an unprecedented amount of time.<ref name="Challenge Act">Sonic Team (November 11, 2011). Sonic Generations. PC. Sega. Area/level: [[Espio: Master of Camouflage]]</ref><ref>''[[Sonic Heroes]]'' (GameCube) United States instruction manual, pg. 18.</ref> As seen in ''[[Sonic the Fighters]]'', he also possesses a prehensile tongue which he can use as a short-range projectile attack in combat and as a grappling hook. Espio has also demonstrated the ability to harness [[chaos energy]] from the [[Chaos Emerald]] to enter [[Hyper Mode]].
 
   
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Espio also possesses an extremely keen sense of awareness of his surroundings on both the physical and empathic plane, detecting [[Team Dark]] nearby despite the group being out of his field of vision,<ref>[[Sonic Team]] (6 February 2004). ''[[Sonic Heroes]]''. [[PlayStation 2]]. [[Sega]]. Cutscene: [[Team Dark (boss)|Team Dark]] ([[Team Chaotix]]'s storyline).</ref> Sonic's presence aboard the [[Death Egg]],<ref>[[Sonic Team]] (7 November 2017). ''[[Sonic Forces]]''. [[Nintendo Switch]]. [[Sega]]. Area/level: [[Prison Hall]]. "'''Espio''': I sense Sonic's presence. He's close!"</ref> and the soul of the [[Time Eater]].<ref>[[Sonic Team]] (4 November 2011). ''[[Sonic Generations]]''. [[PlayStation 3]]. [[Sega]]. Area/level: [[White Space]]. "'''Espio''': Thank you, my friend. Beware, for I have looked into the soul of our enemy and I saw only darkness."</ref>
[[File:PPSSPPWindows64 2015-10-29 15-53-19-458.png|left|thumb|200px|Espio's [[Spin Jump]].]]
 
Though not a [[hedgehog]], Espio is able to use the [[Spin Attack]] and the various techniques derived from it, where he curls tightly into a concussive ball while in locomotion to damage, mow down, or burrow through obstacles and foes. The [[Homing Attack]] allows Espio to dash in mid-air toward a target, the [[Spin Jump]] lets him curl into a ball and attack opponent by landing on them, and the [[Spin Dash]] lets him shoot himself forward as an acceleration roll at full speed while mowing down enemies and obstacles.
 
   
 
Like a real lizard, Espio can climb along any surface and stick to them for an unprecedented amount of time.<ref name="SonicCity"/><ref name="Challenge Act">[[Sonic Team]] (11 November 2011). ''[[Sonic Generations]]''. [[PC]]. [[Sega]]. Area/level: [[Espio: Master of Camouflage]].</ref><ref>''[[Sonic Heroes]]'' ([[Nintendo GameCube]]) United States instruction booklet, pg. 18.</ref> As seen during the [[Death Egg II]] [[Sonic the Fighters|incident]], he also possesses a prehensile tongue which he can use as a short-range projectile attack in combat and as a grappling hook.
Espio's signatures moves are the ones that combine his ninja skills with his camouflage trick. The [[Leaf Swirl]] lets Espio combine his camouflage with a Ninja Leaf Swirl maneuver to create a tornado to blow opponents away while he disappears,<ref name="Rio" /> his [[Chroma Camo]] maneuver hides himself completely from his enemies' perception while increasing his speed, and his [[Ninja Arts: Camouflage]] both hides himself completely from enemies' perception while he "warps" between places to disorient the enemy while attacking. Another ninja-based attack includes his [[Shuriken (move)|Shuriken]] where he throws a [[shuriken star]] at foes.
 
   
 
[[File:PPSSPPWindows64 2015-10-29 15-53-19-458.png|thumb|left|225px|Espio's [[Spin Jump]], from ''[[Sonic Rivals 2]]''.]]
As a member of the [[Chaotix Detective Agency]], Espio has a keen, analytical mind and experience in investigation and gathering intel. While also having experience in solving mysteries,<ref>''[[Sonic Rivals 2]]''</ref> he is not as skilled in that field as [[Vector the Crocodile|Vector]]. He also has some skill in hacking computers for data as seen in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', although he has admitted it is not his specialty.<ref>Sonic Team (November 18, 2005). Shadow the Hedgehog. PlayStation 2. Sega. Area/Level: Mad Matrix. "'''Espio the Chameleon''': Hey, back off! Data retrieval isn't exactly my specialty"</ref>
 
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Espio is also able to perform the Spin Attack, a technique where he curls into a concussive ball or cutting disk and directs himself at his targets. With it, Espio can shred or burrow through just about any substance given enough speed. Adept in its usage, Espio can utilize several variants of the Spin Attack for both ground- and aerial maneuvers, including the [[Spin Dash]], [[Spin Jump]], and Homing Attack.
   
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Espio has as well a keen mind and experience in investigation and gathering intel. However, while having experience in solving mysteries alone,<ref>[[Backbone Entertainment]] (13 November 2007). ''[[Sonic Rivals 2]]''. [[PlayStation Portable]]. [[Sega]].</ref> he is not as brilliant a detective as [[Vector the Crocodile|Vector]]. He also has some limited skill in hacking computers as seen during the [[Black Arms]] [[Shadow the Hedgehog (game)|incident]]. Among other things, Espio can also harness the power of the [[Chaos Emerald]]s to [[Hyper Mode|empower himself]].<ref>[[Sega AM2]] (10 July 1996). ''[[Sonic the Fighters]]''. [[Arcade system|Arcade]]. [[Sega]]. Area/Level: [[Death Egg's Hangar]].</ref>
Thanks to his ninja training, Espio is proficient with several forms of ninja-based weaponry. He is especially a master of throwing kunai,<ref name="Rio">SEGA (23 June 2016). [[Mario & Sonic at the Rio 2016 Olympic Games]] Wii U. Nintendo. Area/Level: Collectibles (Flags). "This straight-laced detective is the voice of reason in the Chaotix Detective Agency, but his reserved demeanor hides a burning sense of justice and a refusal to let evil have its way. Trained as a ninja, this chameleon is a master at throwing kunai, and can vanish using his Leaf Swirl technique."</ref> capable of striking targets with pin-point accuracy while only barely looking at them.<ref>Sonic Team (February 6, 2004). Sonic Heroes. PlayStation 2. Sega. Level/Area: Opening Sequence (Team Chaotix).</ref>
 
   
 
===Weapons===
 
===Weapons===
[[File:Espiokunai.png|thumb|right|50px|Espio's kunai.]]
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[[File:Espiokunai.png|thumb|right|50px|Espio's ''kunai'', from the console/[[PC]] version of ''[[Sonic Generations]]''.]]
As a ninja Espio employs ninja-based weaponry, such as [[Wikipedia:Kunai|kunai]] and [[shuriken star]]s. He uses his shuriken stars as a long-range offensive by throwing them at opponents and can do so in rapid succession. By attaching a rope on his kunai, he can also use as a grappling hook to swing between targets.
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As a ninja, Espio favors and employs ninja-based weaponry, such as ''[[Wikipedia:Kunai|kunai]]'' and [[shuriken star]]s. He uses his shuriken stars as a long-range offensive by throwing them at opponents and can do so in rapid succession. By attaching a rope to his ''kunai'', he can also use it as a grappling hook to latch onto suspended targets and swing between them.<ref name="Challenge Act 2">[[Sonic Team]] (11 November 2011). ''[[Sonic Generations]]''. [[PC]]. [[Sega]]. Area/level: [[Espio: Way of the Ninja]].</ref>
   
===Color Powers===
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===Transformations===
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====Hyper Mode====
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{{main|Hyper Mode}}
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Espio is capable of using this mode for a brief time on his own by drawing [[Chaos Emerald energy|power]] from the [[Chaos Emerald]]s. In Hyper Mode, Espio's speed and attack power greatly increases.
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====Color Powers====
 
{{Main|Color Power}}
 
{{Main|Color Power}}
By harnessing different variants of [[Hyper-go-on]] from [[Wisp]]s, Espio can use specific [[Color Power]]s to transform into a certain form, such as a drill, a laser or even a planet, each one possessing its own unique abilities. So far, Espio has been able to transform into the [[Cyan Laser]], [[Yellow Drill]], and [[Indigo Asteroid]]. However, these transformations require a steady supply of Hyper-go-on to be maintained.
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By harnessing different variants of [[Hyper-go-on]] from [[Wisp]]s, Espio can use specific '''Color Powers''' to transform into a certain form, such as a drill, a laser or even a planet, each one possessing its own unique abilities. So far, Espio has been able to transform into the [[Cyan Laser]], [[Yellow Drill]], and [[Indigo Asteroid]]. However, these transformations require a steady supply of Hyper-go-on to be maintained.
   
==Weakness==
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==Weaknesses==
Espio's camouflaging ability, while practical, is not perfect. Its maintenance is tied to Espio's concentration, meaning it will falter should he lose focus due to things such as being blinded by light or sneezing.<ref name="SC" /><ref name="Challenge Act" /> His stealth is not flawless either as [[Rouge the Bat]] was able to detect his movements thanks to her heightened sense of hearing.<ref>Backbone Entertainment, Sega Studio USA (December 7, 2007). Sonic Rivals 2. PlayStation Portable. Sega. Level/area: Mystic Haunt Zone. "'''Rouge''': Okay, who's there? I know you're following me. / '''Espio''': Hey, how'd you know I was there... / '''Rouge''': Espio, these ears of mine aren't just for show, you know. What are you doing here, anyway? "</ref>
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Espio's camouflaging ability, while practical, is not perfect. Its maintenance is tied to Espio's concentration, meaning it will falter should he lose focus due to things such as being blinded by [[Spotlight (Sonic Generations)|light]], sneezing, coughing, or being covered in a visible substance.<ref name="SC" /><ref name="SonicCity"/><ref name="Challenge Act"/><ref name="Scholastic"/> His stealth is not flawless either as [[Rouge the Bat]] was able to detect his movements thanks to her heightened sense of hearing.<ref>[[Backbone Entertainment]] (7 December 2007). ''[[Sonic Rivals 2]]''. [[PlayStation Portable]]. [[Sega]]. Area/level: [[Mystic Haunt Zone]]. "'''[[Rouge the Bat|Rouge]]''': Okay, who's there? I know you're following me. / '''Espio''': Hey, how'd you know I was there... / '''[[Rouge the Bat|Rouge]]''': Espio, these ears of mine aren't just for show, you know. What are you doing here, anyway?"</ref> He is also not mechanically-minded.<ref name="Scholastic"/><ref>[[Sonic Team]] (18 November 2005). ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''. [[PlayStation 2]]. [[Sega]]. Area/level: [[Mad Matrix]]. "'''Espio''': Hey, back off! Data retrieval isn't exactly my specialty"</ref>
   
 
==Relationships==
 
==Relationships==
  +
===Vector the Crocodile===
  +
As a vital member of the [[Chaotix Detective Agency]], Espio respects [[Vector the Crocodile]] as a colleague and boss, as well as a close friend. Espio's ninja abilities often come in handy for ongoing investigations and Vector even trusts Espio to handle cases on his own. However, Espio does not bother as much with payment as Vector does, occasionally leading to conflicts between the two, like during the [[Ifrit]] [[Sonic Rivals 2|incident]], where the chameleon failed to collect evidence to present to their client. Coupled with Vector's free-of-charge charity, this usually leaves the detectives in debt. Espio acts as the voice of reason among the group and may advise Vector against accepting certain jobs, like following their mysterious client's orders during the [[Neo Metal Sonic]] [[Sonic Heroes|incident]] but was unsuccessful due to Vector's readiness to take any work that pays. Generally, Espio is very loyal to his boss and always follows his orders.
  +
  +
As the calmest and most serious member of [[Team Chaotix]], Espio sometimes goes unnoticed between his louder colleagues. During the [[Wisp]] [[Sonic Colors (Nintendo DS)|incident]], Vector wondered about Espio's whereabouts, and neither he nor [[Charmy Bee|Charmy]], [[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]] realized that Espio had been standing next to them. Espio has also displayed some frustration with Vector's childish side, such as during the [[Time Eater]] [[Sonic Generations|incident]], where the crocodile gobbled up three [[chili dog]]s at once at [[Sonic's birthday]] party while the chameleon shook his head in embarrassment.
  +
  +
===Charmy Bee===
  +
{{Expansion}}
  +
 
===Knuckles the Echidna===
  +
{{Expansion}}
  +
 
===Shadow the Hedgehog===
 
===Shadow the Hedgehog===
[[File:Espio and Shadow.jpg|thumb|left|200px|Espio with Shadow.]]
+
[[File:MADMATRIX65.png|thumb|left|225px|Espio and [[Shadow the Hedgehog|Shadow]] in [[Mad Matrix]], from ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''.]]
The relationship between Espio and [[Shadow the Hedgehog]] has changed very much since their first meeting. In ''[[Sonic Heroes]]'', they fought against each other without a question due to their assumption that the other was the enemy. However, they put their differences aside and helped each other stop [[Metal Sonic]] and his plan to rule over the world.
+
The relationship between Espio and [[Shadow the Hedgehog]] has changed very much since their first meeting. During [[Sonic Heroes|their first meeting]], they fought against each other without a question due to their assumption that the other was the enemy. However, they put their differences aside and helped each other stop [[Neo Metal Sonic]] and his plan to rule over the world.
   
In ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', their relationship is more friendly. Espio gladly thanked Shadow for opening the portal to Eggman's computer and after Eggman claimed that he created Shadow, Espio told him to not believe Eggman and aided him in his battle against the doctor. Overall, Espio has put more faith in Shadow since their meeting and the two appear allies in most regard.
+
During the [[Black Arms]] [[Shadow the Hedgehog (game)|incident]], their relationship is more friendly. Espio gladly thanked Shadow for opening the portal to [[Doctor Eggman|Eggman]]'s computer and after Eggman claimed that he created Shadow, Espio told him to not believe Eggman and aided him in his battle against the doctor. Overall, Espio has put more faith in Shadow since their meeting and the two appear allies in most regard.
   
 
===Silver the Hedgehog===
 
===Silver the Hedgehog===
  +
{{Quote|Silver is right. [[Resistance|We’ve]] been been hoping for a miracle these [[War to take back the planet|past six months]], but I’m afraid we have to make our own miracle.|Espio discussing with the resistance, [[Sonic Forces]]}}
  +
[[File:Silver and Espio Sonic Rivals 2.webp|thumb|Espio and [[Silver the Hedgehog]] from ''[[Sonic Rivals 2]]''.]]
 
When Espio first met [[Silver the Hedgehog]], his mission was to find evidence that Silver was behind the kidnapping of several [[Chao]]. As such, Silver was a subject of doubt for Espio as he did not seem like a bad guy despite his actions. At first, Espio treated Silver like an enemy, but as he learned that Silver was working to save the world, he decided to follow his instincts and help him with his mission. During their adventure, the two of them built a good relationship as Espio proved his trustworthiness and helped Silver on many occasions. After finishing their mission, they gladly thanked each other, showing the great admiration and faith they had gained for one another.
 
When Espio first met [[Silver the Hedgehog]], his mission was to find evidence that Silver was behind the kidnapping of several [[Chao]]. As such, Silver was a subject of doubt for Espio as he did not seem like a bad guy despite his actions. At first, Espio treated Silver like an enemy, but as he learned that Silver was working to save the world, he decided to follow his instincts and help him with his mission. During their adventure, the two of them built a good relationship as Espio proved his trustworthiness and helped Silver on many occasions. After finishing their mission, they gladly thanked each other, showing the great admiration and faith they had gained for one another.
   
 
===Friends/allies===
 
===Friends/allies===
*[[Vector the Crocodile]]
+
*[[Amy Rose]]
*[[Charmy Bee]]
+
*[[Avatar]]
 
*[[Barry the Quokka]]
 
*[[Big the Cat]]
 
*[[Blaze the Cat]]
  +
*[[Bomb (Knuckles' Chaotix)|Bomb]]
  +
*[[Cheese]]
  +
*[[Chocola]]
  +
*[[Conductor]]
  +
*[[Conductor's wife]]
  +
*[[Cream the Rabbit]]
  +
*[[E-123 Omega]]
  +
*[[Elder Scruffy]]
  +
*[[Froggy]]
  +
*[[Gemerl]]
 
*[[Guardian Units of Nations]]
  +
*[[Heavy the Robot]]
  +
*[[Honey the Cat]]
  +
*[[K-TBR 199.2]]
  +
**[[Don the Rooster]]
  +
**[[Nite the Owl]]
  +
*[[Knuckles the Echidna]] {{C|close friend}}
 
*[[Mighty the Armadillo]]
 
*[[Mighty the Armadillo]]
*[[Sonic the Hedgehog]]
 
 
*[[Miles "Tails" Prower]]
 
*[[Miles "Tails" Prower]]
  +
*[[Restoration]]
*[[Knuckles the Echidna]]
 
*[[Shadow the Hedgehog]]
+
**[[Belle the Tinkerer]]
  +
**[[Jewel the Beetle]]
  +
**[[Lanolin the Sheep]]
 
*[[Rouge the Bat]]
 
*[[Rouge the Bat]]
*[[E-123 Omega]]
+
*[[Shadow the Hedgehog]]
  +
*[[Silver the Hedgehog]] {{C|good friend}}
*[[Amy Rose]]
 
*[[Cream the Rabbit]]
+
*[[Sonic the Hedgehog]]
*[[Cheese]]
+
*[[Sticks the Badger]]
*[[Big the Cat]]
+
*[[Tangle the Lemur]]
  +
*[[Team Chaotix]]
*[[Guardian Units of Nations|G.U.N]]
 
  +
**[[Charmy Bee]] {{C|coworker and close friend}}
*[[Silver the Hedgehog]]
 
  +
**[[Vector the Crocodile]] {{C|coworker and close friend}}
*[[Blaze the Cat]]
 
  +
*[[Vanilla the Rabbit]]
  +
*[[Whisper the Wolf]]
  +
  +
===Neutral===
  +
*[[Babylon Rogues]]
  +
**[[Jet the Hawk]]
  +
**[[Storm the Albatross]]
  +
**[[Wave the Swallow]]
  +
*[[Brady]]
  +
*[[Herschel]]
  +
*[[Noah]]
  +
*[[Rowdy]]
   
 
===Enemies===
 
===Enemies===
*[[Doctor Eggman|Dr. Eggman]]
+
*[[Black Arms]]
*[[Metal Sonic]]
+
**[[Black Doom]]
  +
*[[Clutch the Opossum]]
  +
*[[Deadly Six]]
  +
**[[Zavok]]
  +
**[[Zazz]]
 
*[[Doctor Starline|Dr. Starline]]
  +
*[[Eggman Empire]]
  +
**[[Badnik]]s
  +
***[[Metal Sonic]]
  +
***[[Mirage Express]]
  +
**[[Cubot]]
  +
**[[Doctor Eggman|Dr. Eggman]]
  +
**[[Eggman Army]]
  +
***[[Infinite]]
  +
***[[Phantom Copy|Phantom Copies]]
  +
**[[Orbot]]
  +
*[[Eggman Nega]]
  +
*[[Fang's Gang]]
  +
**[[Bark the Polar Bear]]
  +
**[[Bean the Dynamite]]
  +
**[[Fang the Hunter]]
 
*[[Ifrit]]
 
*[[Ifrit]]
*[[Doctor Eggman Nega|Dr. Eggman Nega]]
 
 
*[[Metal Sonic 3.0]]
 
*[[Metal Sonic 3.0]]
*The [[Time Eater]]
+
*[[Metal Virus]]
*[[Infinite]]
+
*[[Rough the Skunk]]
  +
*[[Time Eater]]
  +
*[[Tumble the Skunk]]
  +
*[[Zombot]]s
   
 
==References==
 
==References==
 
{{Reflist|2}}
 
{{Reflist|2}}
  +
 
{{Sonic game characters}}
 
{{Sonic game characters}}
  +
 
[[de:Espio the Chameleon]]
 
[[de:Espio the Chameleon]]
 
[[es:Espio the Chameleon]]
 
[[es:Espio the Chameleon]]
 
[[fr:Espio the Chameleon]]
 
[[fr:Espio the Chameleon]]
  +
[[lt:Espijus]]
  +
[[nl:Espio the Chameleon]]
 
[[pl:Espio the Chameleon]]
 
[[pl:Espio the Chameleon]]
  +
[[pt:Espio the Chameleon]]
  +
[[pt-br:Espio the Chameleon]]
  +
[[ru:Хамелеон Эспио]]
  +
[[zh:艾斯皮欧]]
  +
 
[[Category:Males]]
 
[[Category:Males]]
 
[[Category:Heroes]]
 
[[Category:Heroes]]

Latest revision as of 01:47, 11 April 2024

Evil must die! Beware my ninja power!


— Espio the Chameleon, Sonic Heroes[7]

Espio the Chameleon (エスピオ・ザ・カメレオン Esupio za Kamereon?) is a fictional character from the Sonic the Hedgehog series. He is an anthropomorphic chameleon, who mainly serves as an intelligent ninja warrior and a member of the Chaotix Detective Agency alongside Vector the Crocodile and Charmy Bee. Together, the trio solves whatever cases they are given, where Espio is able to put his skills to good use. He possesses as well the ability to blend in with his environment.

Espio is a calm and quiet chameleon, but also overly cautious and disciplined. However, his wariness and soulful character makes him a vital member of Team Chaotix, where his presence plays an important role as a restraint among his coworkers, who tend to be optimistic and energetic. Espio likewise thrives on the dangers of his missions, and although he is quite confident in his ninjutsu, he feels it is aesthetically pleasing to stay in the shadows as a ninja should.[3]

Appearance

Espio is a fuchsia anthropomorphic chameleon with a yellow horn between his gold eyes. His muzzle and the heart-shaped pattern on his torso are peach in color. He has a ridge of three black spikes going down his spine and a coiled tail. For attire, he wears purple shoes with black accents, metal-reinforced arm bracers, and white gloves with purple pads with white trims on the backs. Around his wrists and ankles are black bandage-wrapped cuffs with gold studs on the lower bands.

During his early years, up until the Neo Metal Sonic incident, Espio was shorter and stubbier. His purple skin color was also somewhat darker, and he had black eyes. He wore simple white gloves and green shoes with black toes, yellow cuffs, and gray soles, each with two black belt straps held by silver buckles just above the ankles. In addition, his back spikes were teal/green in color.

In The Murder of Sonic the Hedgehog, Espio wears a puffy white long-sleeve shirt with flared cuffs and a purple vest with a yellow band around his waist and a rose in the left chest pocket.

Personality

Espio profile SG

Espio's profile, from the Xbox 360 version of Sonic Generations.

A single-minded,[4] straight-laced detective committed to his job,[8][9] Espio is serious, practical, intelligent and wise. He has a militaristic discipline despite being quiet, calm, and laid-back.[10] Espio is additionally portrayed as being stubborn, opinionated and self-obsessed.[11] Despite this, he has an excellent drive to all that he does and flourishes off of peril,[12] getting himself into threatening situations to flex and polish his ninja skills, and, due to his extensive training, he can confront these troubles head-on unconcerned by danger.[11]

Among his colleagues, Espio's opinionated attitude serves a key role in Team Chaotix, allowing him to reign in and balance out the more optimistic and zany behaviors exhibited by Vector and Charmy.[10]

Beneath Espio's reserved demeanor lies a burning and very strong sense of justice and an absolute refusal to let evil have its way.[8][4] As such, he gives the impression of a rather ruthless demeanor when facing villains; when encountering Eggman during the Neo Metal Sonic incident and the Black Arms incident, the usual civil and soft-spoken chameleon would make threats at the doctor's life. Espio is also seen as a ninja-based character; his battle poses and shuriken stars support that portrayal. Also in the Japanese script, the pronouns he uses to refer to himself are usually jibun, and the more archaic onushi pronoun for referring to others.

Like any ninja, Espio has a soulful side to himself too.[9][12] He is a lover of traditional ways and can play the shamisen but is left confused by computers and audio-video equipment.[9] He is also fluid in 17 different languages.

Powers and abilities

Using speed and stealth to overcome his enemies,[9] Espio is a powerful adversary (by his own accords), as he says it would take no less than a "mighty foe" to outclass him.[13] He is likewise a fierce foe in direct combat, as he has been able to face skilled opponents like Rouge the Bat and Knuckles the Echidna on even ground during the Ifrit incident.

Espio's nimble jump

Espio doing a nimble jump, from the console/PC version of Sonic Generations.

As a Speed Type, Espio possesses a great deal of speed. As demonstrated during the Ifrit incident, he can run at speeds compatible to Sonic and Shadow's, and his swiftness is potent enough to let him fool his enemies[12] and appear in different spots nigh-instantaneously.[14] Also, while having not demonstrated power on a superhuman level, Espio has impressive physical strength too, enough to shatter obstacles and smash Badniks using only hand chops.[15] Espio also has very impressive durability and endurance, having been able to withstand Sonic's Homing Attacks indefinitely and keep on fighting during their duel amidst the Time Eater incident. Espio also has extreme acrobatic skills, being capable of doing complex and nimble jumps even in midair,[16] leap between walls with ease, pull off Spin Attack techniques at high speed, and grind on Grind Rails without any trouble.

Ui ss sph205

Espio using his camouflage trick, from the console/PC version of Sonic Generations.

Espio possesses a unique[9] stealth camouflage trick[11] that lets him change the hue of his skin to match his environment.[9] His camouflage is so effective that he is rendered completely invisible to the naked eye,[11] capable of passing through photocells, and able to pass by foes unnoticed.[11] Combined with his keen mind, this ability makes Espio a very sneaky and effective spy.[9]

Having undergone extensive ninja training,[11] Espio is a skilled ninja[9][12] and a master of ninjutsu.[3][12] With his skills in the latter field having been described as "powerful",[9] he is proficient with several forms of ninja-based weaponry. He is especially a master of throwing kunai,[8] capable of striking targets with pinpoint accuracy while only barely looking at them.[17] He can also expertly throw shuriken stars for offensive purposes,[6] namely for offensive purposes by throwing them as projectiles at enemies. He is also capable of stealth,[12] which combined with his camouflaging abilities makes him virtually undetectable. Espio's signature moves are likewise ninjutsu moves that utilize his camouflage trick. The Leaf Swirl lets Espio combine his camouflage with a Ninja Leaf Swirl maneuver to create a tornado to blow opponents away while he disappears,[8][9] his Chroma Camo maneuver hides himself completely from his enemies' perception while increasing his speed, and his Ninja Arts: Camouflage hides himself completely from enemies' perception while he "warps" between places to disorient his enemy as he attacks them.

Espio also possesses an extremely keen sense of awareness of his surroundings on both the physical and empathic plane, detecting Team Dark nearby despite the group being out of his field of vision,[18] Sonic's presence aboard the Death Egg,[19] and the soul of the Time Eater.[20]

Like a real lizard, Espio can climb along any surface and stick to them for an unprecedented amount of time.[9][14][21] As seen during the Death Egg II incident, he also possesses a prehensile tongue which he can use as a short-range projectile attack in combat and as a grappling hook.

PPSSPPWindows64 2015-10-29 15-53-19-458

Espio's Spin Jump, from Sonic Rivals 2.

Espio is also able to perform the Spin Attack, a technique where he curls into a concussive ball or cutting disk and directs himself at his targets. With it, Espio can shred or burrow through just about any substance given enough speed. Adept in its usage, Espio can utilize several variants of the Spin Attack for both ground- and aerial maneuvers, including the Spin Dash, Spin Jump, and Homing Attack.

Espio has as well a keen mind and experience in investigation and gathering intel. However, while having experience in solving mysteries alone,[22] he is not as brilliant a detective as Vector. He also has some limited skill in hacking computers as seen during the Black Arms incident. Among other things, Espio can also harness the power of the Chaos Emeralds to empower himself.[23]

Weapons

Espiokunai

Espio's kunai, from the console/PC version of Sonic Generations.

As a ninja, Espio favors and employs ninja-based weaponry, such as kunai and shuriken stars. He uses his shuriken stars as a long-range offensive by throwing them at opponents and can do so in rapid succession. By attaching a rope to his kunai, he can also use it as a grappling hook to latch onto suspended targets and swing between them.[24]

Transformations

Hyper Mode

Main article: Hyper Mode

Espio is capable of using this mode for a brief time on his own by drawing power from the Chaos Emeralds. In Hyper Mode, Espio's speed and attack power greatly increases.

Color Powers

Main article: Color Power

By harnessing different variants of Hyper-go-on from Wisps, Espio can use specific Color Powers to transform into a certain form, such as a drill, a laser or even a planet, each one possessing its own unique abilities. So far, Espio has been able to transform into the Cyan Laser, Yellow Drill, and Indigo Asteroid. However, these transformations require a steady supply of Hyper-go-on to be maintained.

Weaknesses

Espio's camouflaging ability, while practical, is not perfect. Its maintenance is tied to Espio's concentration, meaning it will falter should he lose focus due to things such as being blinded by light, sneezing, coughing, or being covered in a visible substance.[3][9][14][6] His stealth is not flawless either as Rouge the Bat was able to detect his movements thanks to her heightened sense of hearing.[25] He is also not mechanically-minded.[6][26]

Relationships

Vector the Crocodile

As a vital member of the Chaotix Detective Agency, Espio respects Vector the Crocodile as a colleague and boss, as well as a close friend. Espio's ninja abilities often come in handy for ongoing investigations and Vector even trusts Espio to handle cases on his own. However, Espio does not bother as much with payment as Vector does, occasionally leading to conflicts between the two, like during the Ifrit incident, where the chameleon failed to collect evidence to present to their client. Coupled with Vector's free-of-charge charity, this usually leaves the detectives in debt. Espio acts as the voice of reason among the group and may advise Vector against accepting certain jobs, like following their mysterious client's orders during the Neo Metal Sonic incident but was unsuccessful due to Vector's readiness to take any work that pays. Generally, Espio is very loyal to his boss and always follows his orders.

As the calmest and most serious member of Team Chaotix, Espio sometimes goes unnoticed between his louder colleagues. During the Wisp incident, Vector wondered about Espio's whereabouts, and neither he nor Charmy, Sonic and Tails realized that Espio had been standing next to them. Espio has also displayed some frustration with Vector's childish side, such as during the Time Eater incident, where the crocodile gobbled up three chili dogs at once at Sonic's birthday party while the chameleon shook his head in embarrassment.

Charmy Bee

Knuckles the Echidna

Shadow the Hedgehog

MADMATRIX65

Espio and Shadow in Mad Matrix, from Shadow the Hedgehog.

The relationship between Espio and Shadow the Hedgehog has changed very much since their first meeting. During their first meeting, they fought against each other without a question due to their assumption that the other was the enemy. However, they put their differences aside and helped each other stop Neo Metal Sonic and his plan to rule over the world.

During the Black Arms incident, their relationship is more friendly. Espio gladly thanked Shadow for opening the portal to Eggman's computer and after Eggman claimed that he created Shadow, Espio told him to not believe Eggman and aided him in his battle against the doctor. Overall, Espio has put more faith in Shadow since their meeting and the two appear allies in most regard.

Silver the Hedgehog

Silver is right. We’ve been been hoping for a miracle these past six months, but I’m afraid we have to make our own miracle.

Espio discussing with the resistance, Sonic Forces
Silver and Espio Sonic Rivals 2

Espio and Silver the Hedgehog from Sonic Rivals 2.

When Espio first met Silver the Hedgehog, his mission was to find evidence that Silver was behind the kidnapping of several Chao. As such, Silver was a subject of doubt for Espio as he did not seem like a bad guy despite his actions. At first, Espio treated Silver like an enemy, but as he learned that Silver was working to save the world, he decided to follow his instincts and help him with his mission. During their adventure, the two of them built a good relationship as Espio proved his trustworthiness and helped Silver on many occasions. After finishing their mission, they gladly thanked each other, showing the great admiration and faith they had gained for one another.

Friends/allies

Neutral

Enemies

References

  1. Szczepaniak, John (21 February 2018). The Untold History of Japanese Game Developers: Volume 3. SMG Szczepaniak. p. 303. ISBN 978-0992926083. "Naoto Ohshima: And this one in the middle here, with the horns, was designed by a manga artist named [Takumi] Miyake. He went on to be the art director for NiGHTS."
  2. ●SonicJPNews● on Twitter (12 November 2019). Archived from the original on 12 November 2019. Retrieved on 12 November 2019.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Sonic Channel (Japanese). Characters: Espio. Sega. Archived from the original on 26 May 2019. Retrieved on 3 July 2015.
  4. 4.0 4.1 4.2 4.3 4.4 Chaotix (32X) Japanese instruction booklet, pg. 6.
  5. Sega (24 June 2016). Mario & Sonic at the Rio 2016 Olympic Games. Wii U. Nintendo. "Mii: Do you know what Espio's favorite food is? It's dango, or sweet dumplings! It figures a ninja would go for a Japanese dessert!"
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Devra Newberger Speregen (2016). Sonic: The Ultimate Character Guide. Scholastic. p. 45. ISBN 978-1338033243.
  7. Espio at the beginning of the Egg Emperor boss fight, Sonic Heroes.
  8. 8.0 8.1 8.2 8.3 Sega (23 June 2016). Mario & Sonic at the Rio 2016 Olympic Games. Wii U. Nintendo. Area/Level: Collectibles (Flags). "This straight-laced detective is the voice of reason in the Chaotix Detective Agency, but his reserved demeanor hides a burning sense of justice and a refusal to let evil have its way. Trained as a ninja, this chameleon is a master at throwing kunai, and can vanish using his Leaf Swirl technique."
  9. 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 Sonic City. Sega. Archived from the original on 29 February 2008.
  10. 10.0 10.1 Official Sonic Heroes website (Japanese). Characters: Team Chaotix. Sega. Archived from the original on 11 December 2004. Retrieved on 25 May 2021.
  11. 11.0 11.1 11.2 11.3 11.4 11.5 Sonic Heroes (Nintendo GameCube) United States instruction booklet, pg. 12.
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Sonic Team (4 November 2011). Sonic Generations. PlayStation 3. Sega. Area/Level: Collection Room. "Espio the Chameleon - Espio is a chameleon who is a master of ninjutsu. A skilled ninja who thrives on danger, he uses stealth and speed to fool his enemies. His wariness and soulful character makes him a vital member of the Chaotix Detective Agency."
  13. Sonic Team (11 November 2011). Sonic Generations. PC. Sega. Area/level: White Space. "Espio: It takes a mighty foe to trap a ninja. Be on your guard, Sonic."
  14. 14.0 14.1 14.2 Sonic Team (11 November 2011). Sonic Generations. PC. Sega. Area/level: Espio: Master of Camouflage.
  15. Sega Studio USA (15 November 2005). Shadow the Hedgehog. Nintendo GameCube. Sega.
  16. Sonic Team (4 November 2011). Sonic Generations. PlayStation 3. Sega.
  17. Sonic Team (6 February 2004). Sonic Heroes. PlayStation 2. Sega. Cutscene: Opening sequence (Team Chaotix's story).
  18. Sonic Team (6 February 2004). Sonic Heroes. PlayStation 2. Sega. Cutscene: Team Dark (Team Chaotix's storyline).
  19. Sonic Team (7 November 2017). Sonic Forces. Nintendo Switch. Sega. Area/level: Prison Hall. "Espio: I sense Sonic's presence. He's close!"
  20. Sonic Team (4 November 2011). Sonic Generations. PlayStation 3. Sega. Area/level: White Space. "Espio: Thank you, my friend. Beware, for I have looked into the soul of our enemy and I saw only darkness."
  21. Sonic Heroes (Nintendo GameCube) United States instruction booklet, pg. 18.
  22. Backbone Entertainment (13 November 2007). Sonic Rivals 2. PlayStation Portable. Sega.
  23. Sega AM2 (10 July 1996). Sonic the Fighters. Arcade. Sega. Area/Level: Death Egg's Hangar.
  24. Sonic Team (11 November 2011). Sonic Generations. PC. Sega. Area/level: Espio: Way of the Ninja.
  25. Backbone Entertainment (7 December 2007). Sonic Rivals 2. PlayStation Portable. Sega. Area/level: Mystic Haunt Zone. "Rouge: Okay, who's there? I know you're following me. / Espio: Hey, how'd you know I was there... / Rouge: Espio, these ears of mine aren't just for show, you know. What are you doing here, anyway?"
  26. Sonic Team (18 November 2005). Shadow the Hedgehog. PlayStation 2. Sega. Area/level: Mad Matrix. "Espio: Hey, back off! Data retrieval isn't exactly my specialty"