- For other uses, see Espio the Chameleon (disambiguation).
History[]
Past[]
In the past, Espio served as a private detective who would take up combat training and gathering intel.[4] At some point, Espio met Knuckles, whom he once speedread a book for just to spoil the ending to him.[7]
Classic Era[]
Knuckles' Chaotix[]
In Knuckles' Chaotix, Espio heard of the appearance of a mysterious island nearby the Floating Island. Eager to learn about the legends about a lost civilization there and the island's connection to the Floating Island, the chameleon went to the newly-formed landmass on his own.[4] Unbeknownst to him however, the island had been transformed into Newtrogic High Zone, a playland that would serve as the base for the infamous Dr. Robotnik. On his way there, he was kidnapped by the doctor and Metal Sonic on the nearby Isolated Island and trapped inside a Combi Catcher. Fortunately though, Knuckles came to the scene and rescued Espio.
Eventually, Espio and Knuckles joined forces with Mighty the Armadillo, Vector the Crocodile and Charmy Bee, three other visitors who had been taken hostage by Robotnik as well, and joined them in an adventure to stop the scientist's plan of harnessing the Rings' energy to create artificial "Dark Rings" and conquer the world. The group would also be aided by Heavy and Bomb, two robots supposedly created by Robotnik.
Espio and his crew would explore Newtrogic High Zone, facing Dr. Robotnik's machines along the way and recovering "Chaos Rings", Rings with Chaos Emerald energy that the villain sought to obtain too. Eventually, the heroes faced Metal Sonic, who was then upgraded into the gargantuan Metal Sonic Kai by a Dark Ring. Nevertheless, the robot was defeated. With all of the Chaos Rings secured, Robotnik's plans were foiled thereafter. Espio and his new friends would celebrate their victory with Sonic and Tails, who had just come to Newtrogic High Zone too.
Sonic the Fighters[]
In Sonic the Fighters, Espio had been entrusted to safeguard one of the Chaos Emeralds to keep Dr. Robotnik from abusing it. When Dr. Robotnik later constructed the Death Egg II, which he used to deploy hordes of robots to lay the world to the world with, Espio sent Tails an emergency message containing a video of the Death Egg II deploying its robot armies to help Sonic and Tails. Soon after, Espio joined the fighting tournament held to decide which one among the Chaos Emerald guardians was the strongest. If Espio could defeat all the contestants, he would earn the right to use all the Chaos Emeralds for Tails' single-seat Lunar Fox and travel to the Death Egg II and destroy it.[8]
At the end of the tournament, the victor used the Chaos Emeralds to go to the Death Egg II and made it self-destruct moments after escaping it.
Modern Era[]
Sonic Heroes[]
In Sonic Heroes, Espio, Vector and Charmy have formed a detective agency. They are contacted by an anonymous client via a walkie-talkie that was delivered to them. Espio does not entirely trust the voice, but Vector and Charmy had accepted the assignment after they get promised a reward of money, with Espio tagging along anyway after Vector reminds him of their policy to never turn down work that pays. In the game, Espio is the speed type member of Team Chaotix, meaning he can run quicker than the others and creates small whirlwinds for various purposes. Unlike the speed members of the other three teams, Espio can turn invisible, throw large shurikens and stick to walls indefinitely. He and the other two also have a run-in with Team Dark and Team Rose, the former due to Rouge believing them to be after Eggman's treasure and their likewise believing that Team Dark are affiliated with Eggman, and the latter due to a misunderstanding that causes Cream to think they had abducted Chocola the Chao after Espio tells her to give Cheese over to him.
At the end of their story, the client is rescued from Eggman's base and turns out to be Dr. Eggman himself, much to Espio's surprise. Eggman reveals that he had been betrayed and captured by the evil Neo Metal Sonic, who has gathered everyone's data and then transforms into Metal Madness shortly after. Team Chaotix had the Chaos Emeralds throughout the game, with Espio holding the red one. Team Chaotix then stalls Metal Madness in order to buy time for Sonic, Tails, and Knuckles to turn into their Super States. At the end of the game, Eggman tries to sneak away, but the Chaotix chase after him to collect their promised reward.
Shadow the Hedgehog[]
In Shadow the Hedgehog, Espio and the other members of Team Chaotix were working on a big case, the details of which they did not share with outsiders.
Mad Matrix[]
As a part of their investigation, the Chaotix went to Dr. Eggman's base where Espio tried hacking Eggman's computer despite data retrieval not being his specialty. While Espio was being pestered to hurry by his team, Shadow arrived. Convinced to help them, Shadow opened a portal to the Mad Matrix, which Espio followed Shadow through upon Vector's order to get the info they sought from the databases. Inside cyberspace, Espio requested Shadow's aid for his mission.
In the Hero scenario where Shadow helps Espio, the two came across Eggman in his Egg Breaker, who fed Shadow with lies about his past. However, Espio convinced Shadow to focus on beating Eggman and provided support for him in the following battle.
Last Story[]
In the Last Story, the Chaotix had arrived on the Space Colony ARK, where Espio was chosen to hack the ARK's main computer to recover some data. As the team put pressure on Espio about the urgency of his work, though, Charmy lost his patience and rammed the computer. This resulted in the Chaotix getting access to a video by Gerald Robotnik which played all around the world and gave Shadow the determination to defeat the Black Arms once and for all.
Sonic Rivals 2[]
In Sonic Rivals 2, Espio was sent on a mission by Vector to gather evidence on Silver the Hedgehog who had been accused of kidnapping Chao. When Espio found Silver, though, the hedgehog noticed him. Failing to provide a decent cover for himself, Espio simply ran away from him. However, this called the attention of Metal Sonic nearby, whom Espio had to escape from as well, which culminated in a race between them.
Espio soon tracked Silver down again and introduced himself, but before he could question Silver, Eggman Nega appeared, initially disguised as Dr. Eggman but Silver called his bluff. Although confused, Espio worked with Silver to destroy Eggman Nega's Egg Liner despite inference from Shadow and Metal Sonic. Afterward, Espio returned to spying on Silver, although he started to question the hedgehog's intents. He later saw Sonic and Tails getting involved in the case as well and chased Tails down to try and get whatever info they had gathered on him and dissuade the duo from interfering, but failed. Espio finally confronted Silver with the Chao kidnappings, to which Silver replied it was to save the world. Before Espio could get answers about that, though, Eggman Nega attacked them with his Egg Crawler which he and Espio destroyed even as Sonic and Tails arrived on the scene.
After failing to follow Eggman Nega, Espio chose to believe in Silver's claims and promised to help him hide the Chao. They soon found Knuckles and Rouge with some Chao and they made a plan to distract them. To buy Silver time to get a Chao, Espio lured Rogue away with the Chaos Emerald she had just found. He soon agreed to a fight with Rouge over the ownership of the Emerald and the Chao, where Espio acquired the Chao despite losing the Emerald. Reuniting with Silver, the hedgehog revealed to Espio, since Espio had proven himself trustworthy, that Eggman Nega wanted to unleash a monster called the Ifrit on the world to destroy it. However, Eggman interrupted them with his Egg Dealer which the duo beat while contending with Knuckles and Rouge just as they arrived at the fight.
Soon after in another location, Espio had Silver elaborate that Eggman Nega wanted to feed the Chao to the Ifrit which would make the beast invisible. Seeing that Silver was exhausted, though, Espio agreed to find some Rings to recharge him. Seeing Sonic and Tails were collecting them, Espio cut Sonic off and got away with some of his Rings which helped rejuvenate Silver. Just then, though, Eggman Nega showed up with his Egg Bull while Sonic and Tails arrived to interrogate the doctor. In the end, the heroes beat the doctor.
Though Espio and Silver continued their hunt for Chao, Eggman Nega showed up to gloat that he already had enough Chao for the Ifrit and had hidden them in a secret room. Espio and Silver thus worked together to find the Chao, although Espio got slowed down by Rouge. Having failed to find the Chao, Espio reconvened with Silver, only to face Eggman Nega's Egg Phantom while contending with Shadow and Knuckles. Despite Espio and Silver emerging victorious, Eggman opened the portal to the Ifrit's dimension but saw that his Chao had been freed by Sonic and Tails. As Eggman Nega summoned Metal Sonic 3.0 to awaken the Ifrit, Espio and Silver followed it into the portal to stop the robot. When they did, though, they learned it was just a decoy and that the Ifrit had been awoken in the meantime. However, the portal started to close, so Espio and Silver kept the Ifrit from leaving its dimension and left Eggman Nega trapped in there with it.
Returning home, Espio thanked Silver for his help as they parted ways. Espio still ended up getting cited by Vector, however, as he had failed to complete his original assignment.
Espio also appears on a collectible card:
Image | Card Number | Card | Challenge | Unlocked |
---|---|---|---|---|
08 | Espio the Chameleon | Beat Espio 20 times in any mode with Silver | Silver's Cyber Suit |
Sonic Colors[]
In the Nintendo DS version of Sonic Colors, Espio was sent on a job with his team to investigate Eggman's theme park. Sonic and Tails run into him, as well as the other Chaotix, in Planet Wisp. The name "Espio" is also one of the default file names in the Wii version of the game.
Sonic Generations[]
In the console/PC version of Sonic Generations, Espio attended and helped prepare Sonic's surprise birthday party. As the party began, however, the Time Eater suddenly appeared and Espio was sucked into one of the Time Eater's Time Holes and ended up in White Space, where he was turned into a statue due to the Time Eater's effects.
Eventually, Espio was returned to normal by Modern and Classic Sonic. When the Sonics confronted the Time Eater in its domain, where the monster was revealed to be controlled by Dr. Eggman and his past self, Classic Eggman , Espio arrived at the place with the others and cheered on both Sonics, allowing them both to transform into Super Sonics. When the Sonics defeated the Time Eater, Espio, and the others were sent back to the time where Sonic's party was taking place. Resuming with the celebration, Espio later waved goodbye to Classic Sonic and Classic Tails when they returned to the past.
Sonic Forces[]
In Sonic Forces, Espio and his colleagues were alongside those who formed the Resistance after Dr. Eggman defeated Sonic (and seemingly killed him) and began his conquest of the world. At some point after the takeover, Espio and Team Chaotix would organize the City's forces until Eggman invaded it a few days later. When a rookie soldier proved unable to help shore up defenses, Espio offered him a Burst Wispon. However, Espio took it back after the rookie accidentally shot Charmy in his backside. Espio and his allies soon after got thrown into an all-out battle when Eggman's robots breached the City's gate. Thankfully, the rookie was able to end the battle by damaging Eggman's invasion airship with an artillery cannon. Commending the rookie for his actions, Espio worked with his team to begin evacuation of the City.[9]
After six months of warfare, during which the Resistance had failed to make much progress against the Eggman Empire, who had conquered over 99% of the world, Espio and the Resistance's other core members discussed how the people had become too terrified to fight back. Espio was then introduced to their newest recruit before learning from Rouge that Sonic was alive and being held hostage onboard the newly-rebuilt Death Egg. Espio and the others thus went to the Spaceport to steal a shuttle. During the attack, Espio warned his teammates that the "masked one" was there, but managed nonetheless to keep the enemies busy while the Resistance procured a shuttle. Espio and a squad of soldiers then went to the Death Egg, having discovered that Eggman had moved Sonic's execution ahead of schedule after catching wind of their rescue mission. On the Death Egg however, Espio and his unit were forced to deal with robots while trying to find their way out. Fortunately, the Avatar managed to find and rescue Sonic.
Espio later fought Eggman's forces at Seaside Hill before coming over to Park Avenue to stop an Eggman Army invasion. At first, Espio and his unit were too busy fighting enemies, but thanks to the Avatar, they were able to secure an escape route for the civilians while the Eggman Army withdrew. When Tails and Classic Sonic (who had been brought to the present by Eggman's new power) later joined the Resistance, Espio learned of Eggman's plan to eliminate the Resistance in three days. Discovering a day later that Eggman's HQ in Metropolis was undermanned, Espio took part in Knuckles' full frontal assault on Metropolis. However, when Infinite (Eggman's new henchman) appeared and used his Phantom Ruby prototype to cast the Resistance's army into chaos, Espio's advice on living to fight another day led to the remaining Resistance army withdrawing from Metropolis.
In the aftermath, Espio and the Resistance launched another plan to destroy the Death Egg, the power supply for Eggman's Phantom Rubies, in order to shut these weapons down. The plan eventually succeeded, and Espio would watch the destruction of the Death Egg from the Resistance HQ. However, the Resistance discovered while capturing Metropolis that Eggman had a backup reactor for his Phantom Rubies underneath the Eggman Empire Fortress. With less than an hour before Eggman put his endgame into effect, Espio and the Resistance launched one final attack on Eggman's tower in hopes of stopping the Phantom Rubies. As they fought their way through the army of replicas, E-123 Omega came to their rescue when Infinite got ready to finish them off. It was then, however, that Infinite launched Eggman's plan: using his Phantom Ruby, he got ready to drop a sun on the Resistance and kill them all. While Espio was at a loss of what to do, the Avatar was able to neutralize Infinite's sun in the last second using a Phantom Ruby prototype. This allowed Espio and the rest to resume the war on the battlefield while Sonic and the Avatar destroyed Infinite and the Phantom Rubies' reactor. Eggman, however, had foreseen this and his used his original Phantom Ruby in conjunction with his Death Egg Robot to create thousands of replicas to overwhelm Espio and the rest with. Fortunately, Sonic, the Avatar and Classic Sonic beat Eggman and destroyed his robot, which made his replica army vanish and left the Resistance as the victors.
After watching Classic Sonic return to his own time now that the Phantom Ruby was gone, Espio and his friends followed Sonic's example and set out rid the world of all traces of Eggman's reign. At a last meeting in the HQ, Knuckles disbanded the Resistance as the Avatar announced their departure, whom Espio expressed his respect to. The friends then agreed with Tails that even though they were going back to their old lives, they would be friends forever and keep working together to restore the world.
Team Sonic Racing[]
In Team Sonic Racing, Espio and Charmy performed a secret investigation on Dodon Pa during the events of his Grand Prix. Eventually, he sent a report of their findings to Vector.
The Murder of Sonic the Hedgehog[]
In The Murder of Sonic the Hedgehog, Espio participates in the murder mystery game aboard the train. He is designated as the role of the Poet. When he is approached by the Conductor and a quokka, he has shows them his ticket. And in secret, he is designated the part of Sonic's murderer and given what he is told is a blowdart containing a nonlethal sleeping agent by the train, despite it being against the rules. For the birthday celebration, Amy sends Vector and Espio to the Library area. Whilst Vector leaves to the Saloon area, Espio reads through the blueprints and uses a secret passageway to the conductor's car, "killing" Sonic with it and leaving back to the Library.
When Tails and the quokka arrive, they question Espio and he claims he was in the library reading the entire time. He throws suspicion towards Shadow whom later after being questioned, revealed he never saw Espio when he travelled through the Library area. Later on, Espio and everyone else go to the Conductor car. After Sonic is revealed to have actually been injured, Tails and the quokka accuse Espio of "killing" Sonic. And after Sonic wakes up, Espio reveals he is in fact the murderer, and had been following the Train's instructions. Soon, it is revealed the Train is a Badnik. In the final battle, he helps stop the train by rescuing the Flicky powering it, helping Sonic and Amy destroy the train. Later Espio apologizes for all the trouble, but Amy tells him not to be worried as he was just doing what he thought was the game. And Espio celebrates with everyone else while they all wish Amy a happy birthday.
Other game appearances[]
Sonic Rivals[]
In Sonic Rivals, Espio appears as the 68th and 77th collectable cards in the game.
Mario & Sonic series[]
Mario & Sonic at the Olympic Games[]
In the Wii version and Nintendo DS version of Mario & Sonic at the Olympic Games, Espio makes a few non-playable appearances. Together with Toad, Cream and Charmy, he mainly appears as one of the referees in several events. In this game, he appears during the opening refereeing of the High Jump and Archery events.
Mario & Sonic at the Olympic Winter Games[]
In the Wii version and Nintendo DS version of Mario & Sonic at the Olympic Winter Games, Espio appears as a non-playable character.
In the Wii version of the game, Espio serves once more as a referee in different events. He is seen either standing next to the starting gate or firing a starting pistol. Also, a Mii costume based on Espio can be unlocked in the game by purchasing the Black Shopping Card from the Secret Store and then buying the costume in the boutique.
In Adventure Tours mode in the Nintendo DS version of the game, Espio appears as an interactable, non-playable character. Here, he can be found at Icepeak where the playable character can talk to him. When speaking to him, he will reveal the number of Whitestones remaining in Sparkleton, Cubyrinth and Blizland on Winter Island. When all the Whitestones are found in those locations, he gets surprised that there are none left.
Mario & Sonic at the London 2012 Olympic Games[]
In the Wii version and Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games, Espio appears as a non-playable character.
In the Wii version of the game, Espio reprises his role as a referee in several events, along with Toad, Charmy and Cream. He also appears as an interactable character in London Party. Here, the player can speak to him in order to play Bonus Games and earn stickers. One of these Bonus Games involve the player finding Espio in the streets of London while he is invisible. Espio will also occasionally send the player different pieces of mail. In addition, a Mii costume based on Espio can be unlocked in the game by placing first ten times in Single Event Mode, after which Espio will send the player the costume in the mail.
In the Nintendo 3DS version of the game, Espio appears in the Boxing, Taekwondo and Wrestling - Freestyle events as the referee. He also makes an appearance in the game's story mode. During the events of the story, Espio met Sonic, Tails, Mario, Luigi and Toad at the British Museum, asking them to help keep Dr. Eggman and Bowser's minions from causing trouble around London and disrupting the Olympics. Charmy arrived shortly thereafter, having scouted out where the Phantasmal Fog-spreading Fog Machines were located. Espio subsequently went with Tails to look for the Fog Machine in ExCeL London, where they found Omega rampaging. Eventually, they met Donkey Kong, whom they warned of the rampaging Omega. After Omega was defeated by Donky Kong, a chip fell out of him, which Espio and Tails picked up. The duo then discovered that Eggman used it to control Omega. Shortly thereafter, Espio and Tails returned to the Main Stadium where they met with the others as the fog cleared from London. Soon after though, Eggman and Bowser unleashed a stronger version of the Phantasmal Fog across London. As the others left to stop the problem Espio opted to remain at the Main Stadium. After clearing the out the Phantasmal Fog in the Main Stadium, Espio, Charmy, Omochao, Omega and Toad managed to call Sonic and Mario during their confrontation with Dr. Eggman and Bowser to offer them support. After the mess was cleared up, Espio showed up at the opening ceremony for the Olympic Games. Additionally, while Espio himself does not appear in the bonus episodes, a Dry Bones is transformed by a Magikoopa to look like him in "The Life of a Minion".
In the Nintendo 3DS version of the game, a badge of Espio can also be obtained from the badge machine.
Mario & Sonic at the Sochi 2014 Olympic Winter Games[]
In Mario & Sonic at the Sochi 2014 Olympic Winter Games, Espio appears as a non-playable character once more. In this game, Espio appears as both a referee and the cameraman for record-breaking interviews with the athletes during different events. He also makes the occasional appearance as one of the characters that the player needs to look for during certain Action & Answer Tour events. Also, a Mii costume based on Espio can be unlocked in the game by performing a flag boost at least twelve times in a single Snowboard Parallel Giant Slalom match.
Mario & Sonic at the Rio 2016 Olympic Games[]
In the Wii U version and Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, Espio appears as a playable character for the first time in the Mario & Sonic series.
In the Wii U version of the game, Espio is a guest character that is only playable in certain events. To unlock him, the player must defeat him in a Triple Jump event when he challenges them to a tournament match on Copacabana Beach. Also, a Mii costume set based on Espio can be unlocked in the game by completing Espio's Carnival Challenge. However, it must be collected in two separate parts, each with their own stat changes.
In the Wii U version of the game, Espio has the following characteristics, description and icons:
Icon | Skill Type | Stats | Playable Event(s) | Biography | Flag | ||
---|---|---|---|---|---|---|---|
Power | Speed | Technique | |||||
Technique | 3 | 7 | 8 | Triple Jump | This straight-laced detective is the voice of reason in the Chaotix Detective Agency, but his reserved demeanor hides a burning sense of justice and a refusal to let evil have its way. Trained as a ninja, this chameleon is a master of throwing kunai, and can vanish using his Leaf Swirl technique. For Espio, these Olympic Games are merely a step along the path to perfecting his art. |
In the Nintendo 3DS version of the game, Espio is available from the beginning and has the following characteristics:
Artwork | Stats | Playable Event(s) | Challenged in Road to Rio? |
---|---|---|---|
Long Jump | Sonic's Story Day 4 |
Mario & Sonic at the Olympic Games Tokyo 2020[]
In the Nintendo Switch version of Mario & Sonic at the Olympic Games Tokyo 2020, Espio appears as a playable character.
In the Nintendo Switch version of the game, Espio is a guest character that is only playable in the Triple Jump event. To unlock him, the player must defeat Espio in Triple Jump as Amy in Chapter 9 of the game's story mode. In this mode, Espio ran into Tails and Luigi in the Olympic Stadium, who explained that they needed gold medals to get Sonic, Mario, Dr. Eggman and Bowser out of a video game system. After they won over the sceptic Espio, he encouraged anyone to go up against him in a Tripe Jump event in order to earn a gold medal. Amy volunteered and ultimately beat Espio, who, disappointed in himself, left to train harder, although not before wishing everyone good luck with their mission.
In the Nintendo Switch version of the game, Espio has the following characteristics:
Icon | Skill Type | Biography | Wears unique clothing between events |
---|---|---|---|
Technique | As a ninja, Espio loves traditional Japanese sweets, especially dumplings made from rice flour! | ✓ |
Super Smash Bros. series[]
Super Smash Bros. Brawl[]
In Super Smash Bros. Brawl, Espio appears as a Sticker:
Image | Name | Page | ID | Area of Effect | Effect | User | |
---|---|---|---|---|---|---|---|
NA | PAL | ||||||
Espio The Chameleon (Knuckles' Chaotix) | Espio the Chameleon (Knuckles' Chaotix) | 273 | 681 | Body, Spin | Attack +12 | Sonic |
Super Smash Bros. for Nintendo 3DS[]
In Super Smash Bros. for Nintendo 3DS, Espio appears as a trophy:
Super Smash Bros. Ultimate[]
In Super Smash Bros. Ultimate, Espio appears as a part of the Chaotix spirit with Vector and Charmy. They are a Novice class primary spirit and are a Grab Type. To earn the Chaotix, the player must win a spirit battle against their puppet fighters of Sonic, Pichu and King K. Rool.
Sonic and the Black Knight[]
While Espio never actually appears in Sonic and the Black Knight, one of the default file names given is "Espio".
Sonic Dash[]
In Sonic Dash, Espio appears as one of the playable characters. In this game, he can be unlocked after obtaining 300 of his Character Cards.
Image | Rarity | Affinity Bonus | Upgrade Profile | |
---|---|---|---|---|
Power-Up | Highest level | |||
Common | Dash Boost | 11 | ||
x2 Multiplier | 8 | |||
Magnet | 11 | |||
Shield | 8 | |||
Headstart | 12 |
Sonic Runners series[]
Sonic Runners[]
In Sonic Runners, Espio is a playable Speed/Chaotix Type character with the following characteristics:
Icon | Type | Controls | Profile | Unlock requirement |
---|---|---|---|---|
|
Espio the Chameleon is cool-headed and quiet, and is used to calming down the Chaotix Detective Agency's other members. His horn and tail make him easy to spot. |
|
During the "Birthday on Windy Hill" event, Espio was going to Sonic's birthday party with Team Chaotix when they got kidnapped by Dr. Eggman. They soon escaped their holding place, but not before learning that Eggman plotted something in a nearby base. When they found Team Sonic, Espio, on Vector's order, used his camouflage skills to give Sonic a birthday surprise before telling them about Eggman. Though the info turned out to be a trap, Espio rejoined Sonic at the party after Eggman was beaten. There, he expressed gratitude at Sonic's efforts.
Sonic Runners Adventure[]
In Sonic Runners Adventure, Espio is a playable character that can be unlocked by spending 2000 Rings upon reaching level 5 in Green Hill. He retains his triple jump and the Speed/Chaotix Type from the previous game, with the "Chaotix" bonus here changing 30% of Rings into Super Rings for a limited time.
Sonic Forces: Speed Battle[]
In Sonic Forces: Speed Battle, Espio is a playable character. He has the following gameplay characteristics:
Image | Rarity | Stats | Items | ||
---|---|---|---|---|---|
Projectile | Boost | Trap | |||
Rare |
Speed: 9/10 Acceleration: 8/10 Strength: 6/10 |
Whirlwind | Confusion Boost | Confusion Mine |
Sega Heroes[]
In Sega Heroes, Espio appears as a playable hero and boss enemy, being added into the game as the second character of the third set representing the Sonic the Hedgehog series in version 2.5.10. He became first unlockable in the "Disguise the Limit" event.
Icon | Hero Color | Rarity | Skills | Traits |
---|---|---|---|---|
Red | Legendary |
|
|
Sonic Speed Simulator[]
In Sonic Speed Simulator, Espio is a playable character. He is first mentioned during the "Shinobi Strike" Event on 19th November 2022.
On 25th November 2022, he became available as a playable character in the "Espio's Insight" Event:
Image | Unlocking requirement | Rarity |
---|---|---|
|
Legendary |
On 17th December 2022, Espio was re-released as "Invisible Espio", a variant character of Espio based on his Invisibility form, in the "RB Battles" Event:
Image | Unlocking requirement | Rarity |
---|---|---|
Find behind air fan in Synth City Obby during "RB Battles Event" | Epic |
Espio also appears as an NPC in Snow Valley during the "Android Shadow Showdown Event" and "Hologram Havoc Event".
On 8th July 2023, Espio was re-released as "Ninja Espio", a variant character of Espio based in a Ninja Outfit, in the "Ninja Espio" Event. The symbol on Ninja Espio's headband is based on the symbol of the Shinobi Clan from the Archie Sonic the Hedgehog Comics:
Image | Unlocking requirement | Rarity |
---|---|---|
|
Legendary |
On 27 October 2023, Espio was re-released as "Mummy Espio", a variant character of Espio dressed in a mummy costume for Halloween.
Image | Unlocking requirement | Rarity |
---|---|---|
|
Seasonal |
In this game, Espio and his variant is controlled in the same way as the other characters in the game. They also have the Spin Dash, Spin Jump, Spin Dash Charge, and Homing Attack in their moveset. Their base speed and jumping height depend on the player's current level.
References[]
- ↑ Szczepaniak, John (21 February 2018). The Untold History of Japanese Game Developers: Volume 3. SMG Szczepaniak. p. 303. ISBN 978-0992926083. "Naoto Ohshima: And this one in the middle here, with the horns, was designed by a manga artist named [Takumi] Miyake. He went on to be the art director for NiGHTS."
- ↑ ●SonicJPNews● on Twitter (12 November 2019). Archived from the original on 12 November 2019. Retrieved on 12 November 2019.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Sonic Channel (Japanese). Characters: Espio. Sega. Archived from the original on 26 May 2019. Retrieved on 3 July 2015.
- ↑ 4.0 4.1 4.2 4.3 4.4 Chaotix (32X) Japanese instruction booklet, pg. 6.
- ↑ Sega (24 June 2016). Mario & Sonic at the Rio 2016 Olympic Games. Wii U. Nintendo. "Mii: Do you know what Espio's favorite food is? It's dango, or sweet dumplings! It figures a ninja would go for a Japanese dessert!"
- ↑ 6.0 6.1 6.2 6.3 Devra Newberger Speregen (2016). Sonic: The Ultimate Character Guide. Scholastic. p. 45. ISBN 978-1338033243.
- ↑ Sega (31 March 2023). The Murder of Sonic the Hedgehog. Steam. Sega. Area/level: Conductor car. "Knuckles: I've known Espio a long time. He once speedread a book I was reading just to spoil the ending for me."
- ↑ "Sonic the Fighters" (in Japanese). Gamest. June 1996. Archived from the original. Retrieved on 15 July 2018.
- ↑ Sonic Forces: Moment of Truth, "Moment of Truth"