Information in this article may not be canonical to the storyline of the games or any other Sonic continuity. |
The Enerbeam (エナービーム Enābīmu?) is a device that appears in the Sonic Boom franchise. It is an energy tether that can be used to pull and latch onto objects for either combat, puzzle solving, or exploration.
Concept and creation
In an interview with Bob Rafei, it is implied that the Enerbeam tether idea came from the Ring Power gimmick featured in Knuckles' Chaotix.[1]
Description
The Enerbeam, as its name implies, is a tether made of several energy bolts intertwined to form a solid whip from the user's wrist which can extend and contract when necessary. As a tool, the Enerbeam can latch onto targets to pull them in, lasso enemies, or let the user swing from point to point. Alternatively, it can be used as a make-shift rope. This makes the Enerbeam a versatile tool for both navigation and combat.
The Enerbeam's color tends to match its user's primary color scheme. In Sonic Boom: Rise of Lyric they are colored according to the characters: Sonic's Enerbeam is blue, Tails' is yellow, Amy's is pink and Knuckles' is red. In Sonic Boom: Shattered Crystal though, all the Enerbeams are purple. In the television series, the Enerbeams take on their color from Sonic Boom: Rise of Lyric, except that Sticks' is changed to lime green. In Sonic Dash 2: Sonic Boom, Shadow's enerbeam is yellow.
History
Games
Sonic Boom: Rise of Lyric
In Sonic Boom: Rise of Lyric, when Lyric was imprisoned, he was given four Enerbeam tethers to chain him in his tomb. When Team Sonic accidentally reawakened Lyric a millennium later, Lyric used the tethers to bind the team while he escaped. Tails managed to free the heroes though and recalibrated them into tools which they used in their mission to stop Lyric. In the final battle, Lyric made the Enerbeams trap Team Sonic again with his technopathy, though his attempt to kill them failed. In the aftermath, Tails created the Communicators for his team by replicating their Enerbeam devices.[2]
Sonic Boom: Shattered Crystal
In Sonic Boom: Shattered Crystal, the Enerbeams are ancient technology that are implied to have been discovered by Amy and Tails while they investigated some ruins.[3] These Enerbeams were given to Sonic, Knuckles and Sticks who used them to rescue Amy from Lyric.
Sonic Boom: Fire & Ice
In Sonic Boom: Fire & Ice, the Enerbeams were used extensively by Team Sonic during their mission to restore balance to the environment. Somehow, Eggman had also gotten his hands on the Enerbeam technology which he armed his EggBot Racers with.
TV series
Season one
Having obtained the Enerbeam, Tails originally incorporated the device into his attire, allowing him to activate it with his belt buckle and channel its tether through his gloves.[4]
The Enerbeam would be deployed scarcely, normally by Tails during Team Sonic's ongoing battles with Dr. Eggman to either fight robots or snatch objects.[4][5][6] When Tails' crush Zooey was caught by Giant Robot, Tails used his Enerbeam to save Zooey from harm.[7] On one occasion, all of Team Sonic would also use their own Enerbeams to ride Tails' Plane into battle with Obliterator Bot.[8]
Season two
Sonic would use his own Enerbeam to tie up Obliterator Bot when saving Tommy Thunder.[9] He later used his Enerbeam again for a combat move with Knuckles, although it unintentionally lead to Knuckles ramming into a rock and getting amnesia.[10] Having re-modified his attire so it would work in tandem with his Communicator to create the Enerbeam, Tails would eventually use this tool to tie up some Scorpion Bots.[11]
Archie Comics
The Enerbeam has been deployed a few times by Team Sonic, namely for a failed offensive maneuver against the Big Boy and later to form a safety net for Sonic when he fell off the road during the Go-kart Pan-island Grand Prix.[12][13]
Gameplay
Sonic Boom: Rise of Lyric
In Sonic Boom: Rise of Lyric, the Enerbeam are first obtained at the end of Lyric's Tomb. For exploration, they can be used to move and/or activate objects by latching onto them and then pulling them in, or ride Ener-Rails and Zip Targets. In combat, they can lasso and throw enemies to damage them or pull away their shields to make them vulnerable. The Enerbeam's damage can also be increased with the Fastball Special Power Glyph.
To use the Enerbeam to pull objects, the player must press and move the left stick. To lasso enemies, the player must press to grab them, aim with the left stick and release to throw them.
Sonic Boom: Shattered Crystal
In Sonic Boom: Shattered Crystal, every playable character and rival can use the Enerbeam from the start of the game. It is mainly used to swing on Enerbeam Swings, ride Ener-Rails or remove shields from enemies. It can also destroy weak obstacles from afar. With the Mega Grapple upgrade unlocked, the player can instantly destroy enemies when ripping off their shields. To swipe out the Enerbeam in gameplay, the player has to press .
Sonic Dash 2: Sonic Boom
In Sonic Dash 2: Sonic Boom, the Enerbeam is usable to all playable characters in the game. In gameplay, the Enerbeam will be activated whenever the player touches the "Enerbeam" powerup during a run. These powerups are presented as glass capsules with a red cap on the top and bottom and Sonic's Communicator on the inside.
Upon its activation, the player is pulled up onto an Ener-Rail, along which Rings, Blue Orbs, and Hoops may be found. The player can also tilt the mobile device left and right to sheer the characters while using the Enerbeam. After a certain about of time though, the characters will drop down again, although collecting Rings or equipping special Sprites can extend the duration.
Sonic Boom: Fire & Ice
In Sonic Boom: Fire & Ice, the Enerbeam works just like in Sonic Boom: Shattered Crystal and is useable to every playable character. This includes every Bot Racer as well.
In gameplay, Enerbeams are used primarily to utilize Enerbeam Swings and ride Ener-Rails. When using the Enerbeam in gameplay, the player has to press to swipe it out.
Trivia
- In early demos of Sonic Boom: Rise of Lyric, the Enerbeam's name was stylized as "EnerBeam."
- The Enerbeam works very similar as the the Swingshot from the Ratchet & Clank series.
- Bill Freiberger has stated that the reason the Enerbeam has not appeared too often in the Sonic Boom television series is because that, while it is good for gameplay, it is not very useful in a comedy show.[14]
References
- ↑ Symbotic (3 March 2014). GameZone interviews Bob Rafei, CEO of Big Red Button.
- ↑ Steven Frost on Twitter. Twitter (18 December 2015). Retrieved on 19 December 2015. "Alexander Soerensen: In Sonic Boom: Rise of Lyric, was Team Sonic's wrist communicators made from the Enerbeam bracelets? / Steven Frost: General idea was that Tails replicated the Enerbeam bracelets but made them into things that were even more useful."
- ↑ Sanzaru Games (21 November 2014). Sonic Boom: Shattered Crystal. Nintendo 3DS. Sega. Area/Level: Seaside Coast. "Tails: Give me en minutes and I'll tell you what she had for breakfast last September! I've been itching to experiment with this Ancients tech we glommed from those ruins Amy's been digging in."
- ↑ 4.0 4.1 Banker, Mark; Lieblich, Doug (8 November 2014). "The Sidekick". Sonic Boom. Season 1. Episode 1. Cartoon Network.
- ↑ Denton, Alan; Hahn, Greg (21 March 2015). "Dr. Eggman's Tomato Sauce". Sonic Boom. Season 1. Episode 18. Cartoon Network.
- ↑ Freiberger, Sam (21 July 2015). "Eggman the Auteur". Sonic Boom. Season 1. Episode 33. Cartoon Network.
- ↑ Harrison, Reid (22 August 2015). "Tails' Crush". Sonic Boom. Season 1. Episode 40. Cartoon Network.
- ↑ Harisson, Reid (24 October 2015). "Role Models". Sonic Boom. Season 1. Episode 49. Cartoon Network.
- ↑ Denton, Alan; Hahn, Greg (29 October 2016). "Tommy Thunder: Method Actor". Sonic Boom. Season 2. Episode 53. Cartoon Network.
- ↑ Raut-Sieuzac, Natalys (28 January 2017). "Knuck Knuck! Who's Here?". Sonic Boom. Season 2. Episode 64. Boomerang.
- ↑ Flynn, Ian (18 February 2017). "Og Man Out". Sonic Boom. Season 2. Episode 67. Boomerang.
- ↑ Sonic Boom #4, "Sticks and Stones"
- ↑ Sonic Boom #7, "Everybody's Super Sonic Racing Part 2"
- ↑ Bill Freiberger on Twitter. Twitter (21 March 2015). Retrieved on 26 March 2015. "Elliot Matteson: 1) Tails loving a piece of Ancients tech seems hazardous for his health. 2) Why is Tails the only one using the enerbeam? / Bill Freiberger: 2) Enerbeam is good for game play but isn't as useful in a comedy show. But there's a "Sidekick" enerbeam callback coming soon."
Template:Item Box Navbox
Playable characters | Team Sonic (Amy, Knuckles, Sonic, Sticks, Tails) | Shadow | Vector | |
---|---|---|
Non-playable characters | Burnbot | Cowbot | Cubot | Dr. Eggman | Lady Goat | Mayor Fink | Orbot | Sprite | Stratford | Walrus Male | Wild Cat | Zooey | |
Levels | Jungle | Village | Eggman's Lair | Mountain | Junction | |
Enemies | Buzz Bomber | Crabmeat | Motobug | |
Moves/Techniques | Chaos Spear | Dash | Dash Magnet | Grinding | Knuckle Slam | Protected Combo | Ring Hammer | Second Chance | Vector Projector | |
Gimmicks and obstacles | Blue plasma bomb | Dash Pad | Ener-Rail | Hoop | Mine | Rail | Red plasma bomb | Spring | |
Items | Enerbeam | Magnet | Orb | Red Star Ring | Ring | Score Doubler | Shield | Super Ring | Ticket | |
Others | Amy's Hammer | Banking | Boom Boost | Boomerang | Chaos Blast | Combo | Eggmobile | Event | Mission | Prize | |
V·T·E | {{Dash info}} | Category |