Sonic News Network

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic News Network
Advertisement
Sonic News Network
Sonic Xtreme Box.gif
This article contains information about or related to a canceled media.
As a result, the content of the article may have been cancelled or replaced by another subject.

Egg Gauntlet Zone

Egg Gauntlet Zone is a Zone intended for use in the 2013 remaster of Sonic the Hedgehog 2. It was meant to serve as a boss rush mode, but was scrapped in favor of the original boss arenas that became Boss Attack Zone.

Description

Egg Gauntlet Zone was the first attempt at a boss rush mode for the 2013 remaster of Sonic the Hedgehog 2. The Zone featured an original mechanical scenery with a drab gray color palette. Sonic Team, however, preferred the original boss arenas, and so the Zone was replaced by a Zone in which the original arenas were placed back-to-back with no significant changes.[1]

Trivia

  • The mechanical scenery of Egg Gauntlet Zone seems to use graphics similar to the ones used in one of the levels of the scrapped Sonic game Sonic Crackers.
  • This Zone is the most complete of the scrapped Sonic the Hedgehog 2 Zones, as it contains a full level layout complete with objects, suggesting that it was removed late in development.

Gallery

Gallery

Videos


References

  1. Sonic 1 and 2 getting the Sonic CD treatment by Taxman and Stealth. Sonic Retro. Retrieved on 10 May 2021. ""The Taxman: Regarding Egg Gaunlet: Basically during development, we tried something different for the Boss Attack mode. Instead of the original bosses back to back, they were all in the one zone with connecting platforming sections - the idea being that it was a testing facility, with mechanical palm trees, flashing lights etc etc. It was fairly close to completion (it just needed a few graphical effects, replacing placeholder graphics, and general polish), however Sonic Team didn't agree with changing the location, colours or graphic style for the Bosses. So in the end we respected the wishes of the team and put together the Boss Attack you see today.""

Main article | Staff | Manuals | Glitches (Sonic 2, Knuckles in Sonic 2) | Beta elements | Gallery | Prereleases (Nick Arcade | Simon Wai) | Re-releases (2006 | 2013 | 3D | Sega Ages)
Advertisement