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The Egg Fleet (エッグフリート Eggu Furīto?), also known as Egg Fleet Zone, is the thirteenth stage in Sonic Heroes.
Description[]
Set amidst Dr. Eggman's Egg Fleet of massive aircraft carriers, this stage has the four teams fighting their way across the stratosphere, moving from one battleship to the next.
Story[]
After Neo Metal Sonic (disguised as Dr. Eggman) launched the Egg Fleet near Bullet Station and the four teams passed through Mystic Mansion, the teams have managed to find their way countless miles up in the air, reaching the edge of space in order to take on the doctor's aerial armada.
As the teams stand on the edge of the fleet, they each stay true to the goals they set when starting this adventure. Though over their three-day time limit, Team Sonic is determined to halt Dr. Eggman's plans and save the world. Team Dark is going on a manhunt to find Eggman; Shadow is trying to find out who he really is, Rouge is attempting to get Eggman's treasure, and E-123 Omega wishes to get revenge on his creator. Team Rose is on the lookout for Sonic, Froggy, and Chocola, convinced that they must be somewhere within the Egg Fleet. Team Chaotix are nearing the end of their assignment, as they are directed by their client to infiltrate the fleet undetected.
Gameplay[]
There are many choices of paths and plenty of opportunities for Rings, Power Cores, and extra lives in this stage. Journeying through this stage requires the teams to travel across the countless ships within the Egg Fleet, with grinding on rails serving as the main passage between minor fleets and propelled flight to reach the larger fleets.
The paths in this level are covered with cannon fire, Laser fields, several bottomless pits, and waves of powerful enemies, bringing the player's skills to the ultimate test. The enemies here are the toughest ones yet; E-1008 Falcos fly through the skies while the highly advanced E-2000 robots stand guard over sealed doors, along with Egg Pawns which are out patrolling the decks.
Overview[]
Team Sonic[]
Mission 1[]
- Get to Eggman's flagship!
Mission 2[]
- Get to the Goal Ring within 9 minutes!
Team Dark[]
Mission 1[]
- Land on Eggman's flagship!
Mission 2[]
- Defeat 100 enemies!
Team Rose[]
Mission 1[]
- Find Eggman's fleet!
Mission 2[]
- Collect 200 rings!
Team Chaotix[]
Mission 1[]
- Infiltrate the flagship without being detected by the enemies!
The objective for the player is to have Team Chaotix reach the Goal Ring at the flagship; however, they must do so without any character being detected by an enemy robot, similar to the extra missions of Ocean Palace and Hang Castle. If a character gets detected, the player will respawn from either the beginning of the stage or the last checkpoint touched. Although the player will not lose a life, all character levels and the score will reset to 0.
To avoid being spotted, the player will need to make use of Espio's ability to turn invisible with his Leaf Swirl. It is recommended for the player to use the Leaf Swirl while leaving his teammates far away from enemies and have Espio who is under the effects of destroy the enemy robots himself (or using their Team Blast Chaotix Recital on tougher enemies). The player should only switch to Charmy and Vector when their respective formations are required to proceed through the stage and there are no nearby enemies.
Mission 2[]
- Hurry and get to the flagship without being detected by the enemies!
The objective is identical to the first mission but the player now has a six-minute time limit to complete the stage. Failing to complete the when the time limit expires, the player will have to restart the stage from the beginning.
Ranking[]
Rank | Score/Time[1] | |||
---|---|---|---|---|
Team Sonic | Team Dark | Team Rose | Team Chaotix | |
20,000 | 30,000 | 40,000 | 33,000 | |
18,000 | 28,000 | 35,000 | 30,000 | |
15,000 | 23,000 | 30,000 | 25,000 | |
10,000 | 18,000 | 23,000 | 15,000 | |
<10,000 | <18,000 | <23,000 | <15,000 |
Rank | Score/Time[1] | |||
---|---|---|---|---|
Team Sonic | Team Dark | Team Rose | Team Chaotix | |
37,000 | 13:30 | 5:00 | 55,000 | |
35,000 | 14:30 | 5:30 | 50,000 | |
27,000 | 15:30 | 7:00 | 40,000 | |
20,000 | 16:30 | 9:00 | 30,000 | |
<20,000 | >16:30 | >9:00 | <30,000 |
Trivia[]
- If the player uses Sonic Overdrive before destroying the first ship in this stage, the screen will turn black, but Sonic can still be controlled, though not able to jump or attack. This can be fixed by pausing and exiting the stage.
- At the beginning of the level in the Team Dark story, Rouge remarks that they must be close to space, to which Shadow replies, "Did you say SPACE?". This is an allusion to his fate in Sonic Adventure 2.
- Even though they are visibly heavily-armed and have a lot of detail put into them, the manta ray ships are never approached by any team, unless the player falls off the edge of a ship towards one.
- Despite being technically considered robots, Team Chaotix is allowed to get detected by the cannons without failing the mission.
Music[]
Name | Artist(s) | Length | Music track |
---|---|---|---|
"STAGE 13 : EGG FLEET" | Jun Senoue | 2:32 |
Videos[]
See also[]
References[]
- ↑ 1.0 1.1 Guess, Gerald (6 January 2004). Sonic Heroes: Prima's Official Strategy Guide. Prima Games. p. 159. ISBN 0761544496.