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Sonic Heroes
Egg Fleet

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Egg Fleet

Muhahaha... you fools must all have a death wish? Witness this invincible battleship, built by the hands of a genius. Its power... unmatched throughout the universe!

— "Dr. Eggman", Sonic Heroes

The Egg Fleet is the thirteenth stage in Sonic Heroes.


Set amidst Dr. Eggman's armada of heavily-armed aerial battleships, this stage has the four teams fighting their way across the stratosphere, moving from one battleship to the next.


After Neo Metal Sonic (disguised as Dr. Eggman) launched the Egg Fleet near Bullet Station and the four teams passed through Mystic Mansion, the teams have managed to find their way countless miles up in the air, reaching the edge of space in order to take on the doctor's aerial armada.

As the teams stand on the edge of the fleet, they each stay true to the goals they set when starting this adventure. Though over their three-day time limit, Team Sonic is determined to halt Dr. Eggman's plans and save the world. Team Dark is going on a manhunt to find Eggman; Shadow is trying to find out who he really is, Rouge is attempting to get Eggman's treasure, and E-123 Omega wishes to get revenge on his creator. Team Rose is on the lookout for Sonic, Froggy, and Chocola, convinced that they must be somewhere within the Egg Fleet. Team Chaotix are nearing the end of their assignment, as they are directed by their client to infiltrate the fleet undetected.


There are many choices of paths and plenty of opportunities for Rings, Power Cores, and extra lives in this stage. Journeying through this stage requires the teams to travel across the countless ships within the Egg Fleet, with grinding on rails serving as the main passage between minor fleets and propelled flight to reach the larger fleets.

The paths in this level are covered with cannon fire, Laser fields, several bottomless pits, and waves of powerful enemies, bringing the player's skills to the ultimate test. The enemies here are the toughest ones yet; E-1008 Falcos fly through the skies while the highly advanced E-2000 robots stand guard over sealed doors, along with Egg Pawns which are out patrolling the decks.


Team Sonic

Mission 1

  • Get to Eggman's flagship!

Mission 2

Team Dark

Mission 1

  • Land on Eggman's flagship!

Mission 2

  • Defeat 100 enemies!

Team Rose

Mission 1

  • Find Eggman's fleet!

Mission 2

  • Collect 200 rings!

Team Chaotix

Mission 1

  • Infiltrate the flagship without being detected by the enemies!

Mission 2

  • Hurry and get to the flagship without being detected by the enemies!


Rank Score/Time[1]
Team Sonic Team Dark Team Rose Team Chaotix
Result 026.png 20,000 30,000 40,000 33,000
Result 028.png 18,000 28,000 35,000 30,000
Result 030.png 15,000 23,000 30,000 25,000
Result 032.png 10,000 18,000 23,000 15,000
Result 034.png <10,000 <18,000 <23,000 <15,000

Rank Score/Time[1]
Team Sonic Team Dark Team Rose Team Chaotix
Result 026.png 37,000 13:30 5:00 55,000
Result 028.png 35,000 14:30 5:30 50,000
Result 030.png 27,000 15:30 7:00 40,000
Result 032.png 20,000 16:30 9:00 30,000
Result 034.png <20,000 >16:30 >9:00 <30,000


  • If the player uses Sonic Overdrive before destroying the first ship in this stage, the screen will turn black, but Sonic can still be controlled, though not able to jump or attack. This can be fixed by pausing and exiting the stage.
  • At the beginning of the level in the Team Dark story, Rouge will state that they must be close to space, to which Shadow replies, "Did you say SPACE?". This is an allusion to his fate in Sonic Adventure 2.
  • Even though they are visibly heavily-armed and have a lot of detail put into them, the manta ray ships are never approached by any Team, unless the player falls off the edge of a ship towards one.


Name Artist(s) Length Music track
"STAGE 13 : EGG FLEET" Jun Senoue 2:32


See also


  1. 1.0 1.1 Guess, Gerald (6 January 2004). Sonic Heroes: Prima's Official Strategy Guide. Prima Games. p. 159. ISBN 0761544496.

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