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Sonic Wiki Zone
Sonic Wiki Zone
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m (DeCool99 moved page Sand Shower Zone to Dust Hill Zone over a redirect without leaving a redirect)

Revision as of 00:25, 13 November 2019

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DesertlevelCorrectColor

A mockup of Dust Hill Zone.

Dust Hill Zone was the name given to a desert level intended to be featured in Sonic the Hedgehog 2 for the Sega Mega Drive.

Description

Dust Hill Zone is a desert, decorated with cacti and assorted plants. The tiles were designed to at some point be used in a winter-themed stage, transforming the sand into snow and the cacti into Christmas trees. The player would navigate terrain both aboveground and belowground, where there were snow/sand tunnels.[1]

Development

Dust Hill was created by Brenda Ross,[1] one of the final level artists added to the Sonic 2 development team. It was referred to in an early concept sketch as Sabaku Zone (literally "Desert Zone"). Time constraints kept the Zone from being added to the final product.

Trivia

  • It was possible that at some point in development, Dust Hill Zone was known as Dust Hill Zone.
  • Through hacking, it is possible to access the slot designated for Dust Hill Zone, but much like Genocide City Zone, the 2nd Act of Wood Zone, and Death Egg Zone, all the levels, Sonic is falling to his death, and plays Oil Ocean Zone's music as the music for this stage.
  • Brenda Ross called this level's palette swap "Winter Zone".[1]
  • Design elements of this Zone were later used for Desert Dazzle, a scrapped stage from the 2011 remaster of Sonic the Hedgehog CD. Elements of Desert Dazzle (and by extension, Dust Hill Zone) were eventually used for the Sonic Mania Zone, Mirage Saloon Zone.

Gallery

Gallery

References

  1. 1.0 1.1 1.2 Brenda Ross Interview. Sonic Research Zone (February 2001). Retrieved on 25 February 2015.

Main article (Knuckles in Sonic 2) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (Nick Arcade, Simon Wai) · Re-releases (2006, Dash!, Crash!, 2013, 3D, Sega Ages)