(Please provide a source from Hirokazu Yasuhara stating this, as this articles need references) Tag: sourceedit |
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[[File:DesertlevelCorrectColor.JPG|thumb|200px|A mockup of Dust Hill Zone.]] |
[[File:DesertlevelCorrectColor.JPG|thumb|200px|A mockup of Dust Hill Zone.]] |
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− | '''Dust Hill Zone''' was the name given to a [[Desert theme|desert level]] intended to be featured in ''[[Sonic the Hedgehog 2]]'' for the [[Sega Mega Drive]]. |
+ | '''Dust Hill Zone''' was the name given to a [[Desert theme|desert level]] intended to be featured in ''[[Sonic the Hedgehog 2]]'' for the [[Sega Mega Drive]].<ref>[https://forums.sonicretro.org/index.php?showtopic=12023 The Truth About Dust Hill Zone - Sonic Retro Forums]</ref> |
==Description== |
==Description== |
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*Brenda Ross called this level's palette swap "Winter Zone".<ref name="BR Interview"/> |
*Brenda Ross called this level's palette swap "Winter Zone".<ref name="BR Interview"/> |
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*Design elements of this Zone were later used for [[Desert Dazzle]], a scrapped stage from the 2011 remaster of ''[[Sonic the Hedgehog CD]]''. Elements of Desert Dazzle (and by extention, Dust Hill Zone) were eventually used for the ''[[Sonic Mania]]'' Zone, [[Mirage Saloon Zone]]. |
*Design elements of this Zone were later used for [[Desert Dazzle]], a scrapped stage from the 2011 remaster of ''[[Sonic the Hedgehog CD]]''. Elements of Desert Dazzle (and by extention, Dust Hill Zone) were eventually used for the ''[[Sonic Mania]]'' Zone, [[Mirage Saloon Zone]]. |
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− | *It is possible that this level is not named Dust Hill Zone, considering some recent developments revealing other scrapped Zones from ''Sonic 2'', with the main contender for the desert level being Sand Shower Zone.<ref name="Sonic 2 Developemnt on Sonic Retro">{{Cite web|url= http://info.sonicretro.org/Game_Development:Sonic_the_Hedgehog_2_(16-bit)#Time_travel |title= Game Development:Sonic The Hedgehog 2 (16-bit) |publisher= Sonic Retro |date= |accessdate= 27 May 2017}}</ref> |
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==Gallery== |
==Gallery== |
Revision as of 22:53, 13 May 2019
Dust Hill Zone was the name given to a desert level intended to be featured in Sonic the Hedgehog 2 for the Sega Mega Drive.[1]
Description
Dust Hill Zone is a desert, decorated with cacti and assorted plants. The tiles were designed to at some point be used in a winter-themed stage, transforming the sand into snow and the cacti into Christmas trees. The player would navigate terrain both aboveground and belowground, where there were snow/sand tunnels.[2]
Development
Dust Hill Zone was created by Brenda Ross,[2] one of the final level artists added to the Sonic 2 development team. It was referred to in an early concept sketch as Sabaku Zone (literally "Desert Zone"). Time constraints kept the Zone from being added to the final product.
Trivia
- Dust Hill Zone is listed in the Level Select of the Simon Wai prototype of Sonic the Hedgehog 2, but selecting it sends the player to an incomplete Mystic Cave Zone.
- However, through hacking, it is possible to access the actual Dust Hill Zone, but much like Genocide City Zone, the 2nd Act of Wood Zone, and Death Egg Zone, all the levels, Sonic is falling to his death, and plays Oil Ocean Zone's music as the music for this stage.
- Brenda Ross called this level's palette swap "Winter Zone".[2]
- Design elements of this Zone were later used for Desert Dazzle, a scrapped stage from the 2011 remaster of Sonic the Hedgehog CD. Elements of Desert Dazzle (and by extention, Dust Hill Zone) were eventually used for the Sonic Mania Zone, Mirage Saloon Zone.
Gallery
Gallery |
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References
- ↑ The Truth About Dust Hill Zone - Sonic Retro Forums
- ↑ 2.0 2.1 2.2 Brenda Ross Interview. Sonic Research Zone (February 2001). Retrieved on 25 February 2015.
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