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==Gallery==
 
==Gallery==
 
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Dusthi1.jpg
 
Dusthi1.jpg
 
Desert_preview.jpg|From a November/December 1992 issue of Sears, Roebuck and Co. Magazine
 
Desert_preview.jpg|From a November/December 1992 issue of Sears, Roebuck and Co. Magazine
 
DesertlevelCorrectColor.JPG|The correct color scheme.
 
DesertlevelCorrectColor.JPG|The correct color scheme.
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Badnik Dust Hill Discovered!.png|Dust Hill - Badnik Discovered!|link=http://sonic.wikia.com/wiki/Dust_Hill_Zone
 
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{{Gallery end}}

Revision as of 17:45, May 18, 2018

DesertlevelCorrectColor

A mockup of Dust Hill Zone.

Dust Hill Zone was the name given to a desert level intended to be featured in Sonic the Hedgehog 2 for the Sega Mega Drive.[1]

Description

Dust Hill Zone is a desert, decorated with cacti and assorted plants. The tiles were designed to at some point be used in a winter-themed stage, transforming the sand into snow and the cacti into Christmas trees. The player would navigate terrain both aboveground and belowground, where there were snow/sand tunnels.[2]

Development

Dust Hill Zone was created by Brenda Ross,[2] one of the final level artists added to the Sonic 2 development team. It was referred to in an early concept sketch as Sabaku Zone (literally "Desert Zone"). Time constraints kept the Zone from being added to the final product.

Trivia

Gallery

Gallery

References

  1. The Truth About Dust Hill Zone - Sonic Retro Forums
  2. 2.0 2.1 2.2 Brenda Ross Interview. Sonic Research Zone (February 2001). Retrieved on 25 February 2015.

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