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Beta elements

This article pertains to the beta elements from Dr. Robotnik's Mean Bean Machine.

Unused graphics[]

Most of these are leftovers from Puyo Puyo.

Artwork Description
MeanBeanMB CreditCounter
A sprite indicating the player's credits.
MeanBeanMD PauseText
An intended pause text.
MeanBeanMD VSDifficulty
Graphics used in Puyo Puyo to denote the 1P VS 2P difficulty modes.
MeanBeanMD NumberDifficulty
Numbers intended to mark the difficulty levels of the game.
MeanBean MD LessonModeTileset
Unused tileset.
MeanBean MD Block
A shadowed block that was part of the background in the Endless Mode of Puyo Puyo. A similar set of tiles are still used as the background of various screens instead of this one.
MeanBeanMD FlashingSquare
The flashing square is only used in the first Lesson Stage.
MeanBeanMD TutorialText
The tutorial text shown in the first Lesson Stage in Puyo Puyo. Since this is only present in the Endless Mode tileset (which is never loaded during gameplay), the actual object appears scrambled when the stage is accessed in the game.
MeanBeanMD Arle
Unused Arle sprites.
MeanBeanMD Harpy
Unused Harpy sprites.
MeanBeanMD NextOpponentFont
A graphic card saying "Final Boss", along with what seems to be a number font for debugging purposes. It was replaced with "Stage 13". Interestingly, though this text was used in Puyo Puyo, the palette was swapped from green to white.
MeanBeanMD PuyoPuyoGameOver
Leftovers from the Game Over screen of Puyo Puyo.
MeanBeanMD VSGameOver
Leftovers from Game Over screens from the 1P VS 2P Mode of Puyo Puyo.
MeanBeanMD HighScore
Graphics from the High Score screen used in Puyo Puyo.
MeanBeanMD HighScoreFont
Graphics intended for the High Score screen in the game
MeanBeanMD HighScoreFont2
Unused sprites intended to mark the different game modes.

Unused lesson stages[]

Lesson Stages of Puyo Puyo are still present and can be accessed via patch code "00BEFE:00??". The game will then load glitched out material, such as a scrambled tutorial text, no music playing, Coconuts standing at odd positions in the stage intros, and Scratch taking place of Skeleton-T as the challenger. The flashing squares show which beans can be cleared with the current piece still remaining. Beating the third Lesson Stage advances the player to the ending scene.

Unused music[]

Most of these are leftovers from the Genesis version of Puyo Puyo.

Clip ID Number Description
01 A rendition of Kraftwerk's "Home Computer". In earlier builds, this was used for the title screen menu.
0C The original "Stage Clear" track from the Genesis version of Puyo Puyo.
0F The original "Brave of Puyopuyo" track from the Genesis version of Puyo Puyo.
10 The theme of original "Puyopuyo" track from the Genesis version of Puyo Puyo.
14 A faster and slightly altered version of the Stage 13's Battle Theme.
15 Unknown sound.

Unused text[]

Not only the text here goes unused in this game, some of it also goes unused in Puyo Puyo. Mission Mode seemed to have been planned for that game in the Genesis version.

  • PRESS 1P TO START
  • PRESS 2P TO START
  • INSERT COINS
  • START
  • CONTINUE
  • CONTINUE?
  • SELECT MODE
  • VS COMPUTER
  • 1P VS 2P
  • 1P
  • MISSION
  • SOUND TRACK

Unused pallet[]

In the final game, there are red, blue, yellow, green, and purple Puyos. However, a cyan Puyo is found in the games files, as the graphics are overwritten by it.

External links[]


Main article ยท Beta elements ยท Gallery ยท Re-releases (8-bit)
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