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Sonic Wiki Zone
Sonic Wiki Zone
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*Speed enhancement
 
*Speed enhancement
 
|user =
 
|user =
*[[Sonic the Hedgehog]]
 
 
*[[Avatar]]
 
*[[Avatar]]
 
*[[Sonic the Hedgehog]]
|description = An augmented [[Sonic Boost|Boost]].
+
|description = An augmented [[Boost]].
 
}}
 
}}
{{Quote left|Time for the [[Sonic the Hedgehog|two]] [[Avatar|of us]] to team up! It doesn't matter what obstacles they put in our way. We'll blow past everything they throw at us!|[[Sonic the Hedgehog]], ''[[Sonic Forces]]''}}
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{{Quote left|Time for the [[Sonic the Hedgehog|two]] [[Avatar|of us]] to team up! It doesn't matter what obstacles they put in our way. We'll blow past everything they throw at us! Double Boost!|[[Sonic the Hedgehog]], ''[[Sonic Forces]]''}}
{{nihongo|'''Double Boost'''|W (ダブル) ブースト|W (Daburu) Būsuto}}, also known as '''W Boost''', is a move that appears in ''[[Sonic Forces]]''. It is a collaboration technique between [[Sonic the Hedgehog]] and the [[Avatar]] where they combine their strength to perform an augmented [[Boost]].
+
{{nihongo|'''Double Boost'''|W. (ダブル) ブースト|W. (Daburu) Būsuto|lit. "W. Boost"}} is a move that appears in ''[[Sonic Forces]]''. It is a collaboration technique between [[Sonic the Hedgehog]] and the [[Avatar]] where they combine their strength to perform an augmented [[Boost]].
   
 
==Description==
 
==Description==
When performing the Double Boost, [[Sonic the Hedgehog]] and the [[Avatar]] focus their power into their hands and then high-five each other. The two then do a midair [[Spin Jump]] before dashing away side by side, each one performing a [[Boost]] that augment the other, thus greatly amplifying their combined speed. In fact, the speed it generates at maximum power is great enough to breach even dimensional barriers, like those of [[Null Space]].
+
When performing the Double Boost, [[Sonic the Hedgehog]] and the [[Avatar]] focus their power into one of their hands and then high-five each other with them. The two then do a midair [[Spin Jump]] before dashing away side by side, each one performing a [[Boost]] that augment the other, thus greatly amplifying their combined speed. In fact, the speed this move generates at maximum power is great enough to allow one to breach even dimensional barriers, like those of [[Null Space]].
   
The Double Boost is triggered when a [[Real-Time Interaction]] is initiated, in which the player must tap {{Square Button (PS)}}/{{Y Button (Xbox One)}} enough times within a few seconds. If performed correctly, Sonic and the Avatar will boost away like when performing the [[Boost]], but at far greater speeds, while a short version of the song "[[Fist Bump]]" replaces the background music. In some cases, "Fist Bump" replaces the background music in its entirety. The Double Boost ends when the [[Boost Gauge]] runs out, but it can be refilled by destroying enemies and collecting [[Ring]]s. If not done correctly, Sonic and the Avatar will stumble for a second before the aforementioned Boost is performed along with the vocals being cut off.
+
In gameplay, the Double Boost appears exclusively in Tag [[stage]]s, and it is triggered when a [[Real-Time Interaction]] is initiated, in which the player must tap {{Square Button (PS)}}/{{X Button (Xbox One)}} (Default on PC)/{{Y Button (Switch)}}/[Shift] enough times within a few seconds. If performed correctly, Sonic and the Avatar will boost away like when performing the [[Boost]], but at far greater speeds, while a short version of the song "[[Fist Bump]]" replaces the background music. In some cases, "Fist Bump" replaces the background music in its entirety. The Double Boost ends when the [[Boost Gauge]] runs out, but it can be refilled by destroying enemies and collecting [[Ring]]s. If the Real-Time Interaction is not done correctly, Sonic and the Avatar will stumble for a second before the aforementioned Boost is performed along with the vocals being cut off. During the Double Boost, the player cannot use [[Quick Step]]s, but directional buttons for moving.
   
The Double Boost is required for the Null Space stage to escape from the titular trap that Sonic and the Avatar were put into by Dr. Eggman as well as the ending of [[Final Judgment]], where the Avatar and Sonic need to escape from the doomed fortress after destroying the Phantom Ruby backup generator. In addition, using the Double Boost is needed to deliver the final blow to both [[Metal Sonic (Sonic Forces)|Metal Sonic]] and the final [[Infinite (boss)#Eggman Empire Fortress|Infinite]] fight during their respective battles.
+
The Double Boost is required for the Null Space stage to escape from the titular trap that Sonic and the Avatar were put into by [[Doctor Eggman|Dr. Eggman]] as well as the ending of [[Final Judgement]], where the Avatar and Sonic need to escape from the doomed fortress after destroying the Phantom Ruby backup generator. In addition, using the Double Boost is needed to deliver the final blow to both [[Metal Sonic (Sonic Forces)|Metal Sonic]] and the final [[Infinite (boss)#Eggman Empire Fortress|Infinite]] fight during their respective boss battles.
   
 
==Variants==
 
==Variants==
 
===Triple Boost===
 
===Triple Boost===
 
{{Main|Triple Boost}}
 
{{Main|Triple Boost}}
A similar technique called '''Triple Boost''' was utilized as the coup de grace against the [[Death Egg Robot (Sonic Forces)|Death Egg Robot]], which was performed by Modern Sonic, Avatar and Classic Sonic.
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The '''Triple Boost''' is a collaboration attack practiced by [[Sonic the Hedgehog]], the [[Avatar]], and [[Sonic the Hedgehog (Classic Sonic's world)|Classic Sonic]]. It is technique where three Boost-users come together to form one unified Boost. It is utilized as the coup de grace against the [[Death Egg Robot (Sonic Forces)|Death Egg Robot]]. This move first appeared in ''[[Sonic Forces]]''.
   
 
==Trivia==
 
==Trivia==
*The Double Boost is known in Japan as the "W. Boost".
+
*The Double Boost is known in Japan as "W. Boost", likely due to the prounciation of "double" in Japanese {{nihongo||ダブル|Daburu}} sounding similar to the letter "W".
*During the first Double Boost section in [[Arsenal Pyramid]], if the player runs out of Double Boost (by actively dodging the enemies you're racing towards), the player will continue running at the same speed, just without the boost effect. Additionally, they will not collide into enemies; instead, they will phase past them. 
+
*During the first Double Boost section in [[Arsenal Pyramid]], if the player runs out of the Double Boost gauge (by actively dodging the enemies you're racing towards), the player will continue running at the same speed, just without the boost effect. Additionally, they will not collide into enemies; instead, they will phase past them.
  +
**However, if the player collects enough rings to refill the Double Boost gauge, the boost effect will re-appear.
  +
*In the PC version of ''[[Sonic Forces]]'', when playing with a keyboard, the button prompt has the word "Boost" on it. When playing with a controller, the button prompt shows which button the player has set as the Boost button.
  +
**In promotional trailers, the red-starred [[Resistance]] logo is shown in place in the button prompt.
  +
*The player cannot use the Double Boost as [[Super Sonic]] as it will instead force Sonic out of the transformation in order to use the move.
  +
*On the [[Nintendo Switch]] version of ''Sonic Forces'', any of the {{Y Button (Switch)}}/{{B Button (Switch)}}/{{A Button (Switch)}}/{{X Button (Switch)}} buttons will activate the Double Boost.
   
 
==Gallery==
 
==Gallery==

Revision as of 07:34, 24 February 2020

Time for the two of us to team up! It doesn't matter what obstacles they put in our way. We'll blow past everything they throw at us! Double Boost!


Sonic the Hedgehog, Sonic Forces

Double Boost (W. (ダブル) ブースト W. (Daburu) Būsuto?, lit. "W. Boost") is a move that appears in Sonic Forces. It is a collaboration technique between Sonic the Hedgehog and the Avatar where they combine their strength to perform an augmented Boost.

Description

When performing the Double Boost, Sonic the Hedgehog and the Avatar focus their power into one of their hands and then high-five each other with them. The two then do a midair Spin Jump before dashing away side by side, each one performing a Boost that augment the other, thus greatly amplifying their combined speed. In fact, the speed this move generates at maximum power is great enough to allow one to breach even dimensional barriers, like those of Null Space.

In gameplay, the Double Boost appears exclusively in Tag stages, and it is triggered when a Real-Time Interaction is initiated, in which the player must tap Square/X button (Default on PC)/Switch y/[Shift] enough times within a few seconds. If performed correctly, Sonic and the Avatar will boost away like when performing the Boost, but at far greater speeds, while a short version of the song "Fist Bump" replaces the background music. In some cases, "Fist Bump" replaces the background music in its entirety. The Double Boost ends when the Boost Gauge runs out, but it can be refilled by destroying enemies and collecting Rings. If the Real-Time Interaction is not done correctly, Sonic and the Avatar will stumble for a second before the aforementioned Boost is performed along with the vocals being cut off. During the Double Boost, the player cannot use Quick Steps, but directional buttons for moving.

The Double Boost is required for the Null Space stage to escape from the titular trap that Sonic and the Avatar were put into by Dr. Eggman as well as the ending of Final Judgement, where the Avatar and Sonic need to escape from the doomed fortress after destroying the Phantom Ruby backup generator. In addition, using the Double Boost is needed to deliver the final blow to both Metal Sonic and the final Infinite fight during their respective boss battles.

Variants

Triple Boost

Main article: Triple Boost

The Triple Boost is a collaboration attack practiced by Sonic the Hedgehog, the Avatar, and Classic Sonic. It is technique where three Boost-users come together to form one unified Boost. It is utilized as the coup de grace against the Death Egg Robot. This move first appeared in Sonic Forces.

Trivia

  • The Double Boost is known in Japan as "W. Boost", likely due to the prounciation of "double" in Japanese (ダブル Daburu?) sounding similar to the letter "W".
  • During the first Double Boost section in Arsenal Pyramid, if the player runs out of the Double Boost gauge (by actively dodging the enemies you're racing towards), the player will continue running at the same speed, just without the boost effect. Additionally, they will not collide into enemies; instead, they will phase past them.
    • However, if the player collects enough rings to refill the Double Boost gauge, the boost effect will re-appear.
  • In the PC version of Sonic Forces, when playing with a keyboard, the button prompt has the word "Boost" on it. When playing with a controller, the button prompt shows which button the player has set as the Boost button.
    • In promotional trailers, the red-starred Resistance logo is shown in place in the button prompt.
  • The player cannot use the Double Boost as Super Sonic as it will instead force Sonic out of the transformation in order to use the move.
  • On the Nintendo Switch version of Sonic Forces, any of the Switch y/Switch b/Switch a/Switch x buttons will activate the Double Boost.

Gallery

Gallery