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This character exists primarily or exclusively within the IDW Publishing continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.

Quotation1 I've suffered quite the indignity during my last setback. Now the world will be made to suffer in return! Quotation2
— Dr. Eggman, Sonic the Hedgehog #12

Doctor Eggman[4] is the main antagonist of the Sonic the Hedgehog comic series and its spin-offs published by IDW Publishing. He is an evil human scientist and the arch-nemesis of Sonic the Hedgehog. Dreaming of ruling the entire world, he constantly seeks to create his Eggman Empire and spread it across the globe, but his various plots for world domination are always thwarted by Sonic and his allies.

After losing the War between his Eggman Empire and the Resistance, Eggman lost his memory and took up residence in an idyllic town as a reformed handyman under the alias of Mr. Tinker.[1] However, thanks to Dr. Starline, Eggman was eventually returned to his old self and resumed his evil ways.[5]

Appearance

IDWEggmanWalk

Dr. Eggman's full profile, from Sonic the Hedgehog #12.

Dr. Eggman is depicted as a human with a rotund and burly appearance, his torso and head coming together in an egg-like shape. He possesses no visible neck, a bald head, a bright red nose, and a very bushy mahogany moustache. He also has long, almost disproportionately thin arms and legs.

For attire, Eggman wears tinted, navy blue pince-nez glasses and green-lensed goggles as headwear and an elegant, red coat sporting two square metal buttons on both sides of the chest in gold. These buttons have white straps that run across the coat's sides to identical buttons on the back. The coat also has silver, zipper-like linings down the back, arms and front, yellow cuffs, and two extensions on the front that have large silver buttons. In addition, Eggman also wears white, cuff-less gloves on his hands and a pair of black pants with matching boots seemingly attached to them bearing circular plates on the both sides of the ankles and three square ones riding up the shin.

After losing his memory and gaining the new alias "Mr. Tinker", Eggman began to wear green overalls, a pink shirt, and pink and green slippers.

History

Past

EggmanPastSchemes

Sonic recounts some of Eggman's past schemes, from Sonic the Hedgehog #5.

For years, Dr. Eggman has been attempting to achieve world domination, only to be thwarted by Sonic the Hedgehog and his allies at every turn.[4] Some of Eggman's plots have included trying to take ownership of the Chaos Emeralds (multiple times no less),[1] and attempting a plot involving the Death Egg. Each time however, Sonic stopped him.[1]

While Eggman created many machines over time, his finest creation was none other than Metal Sonic. One time, Eggman personally repaired him after the robot took a beating from Sonic.[5]

Perhaps the earliest known conflict between Sonic and Eggman included a battle between the two where Eggman piloted his Egg Viper mech. However, Sonic winded up defeating him.[1][4] Another encounter involved the Space Colony ARK, in which Eggman used its Eclipse Cannon to blow up a part of the moon in order to show the world the power that he wielded. These events lead to Sonic, Eggman and their allies eventually teaming up to stop a bigger threat.[1][6]

Neo threatens Eggman

Eggman being betrayed by Neo Metal Sonic, from Sonic the Hedgehog #7.

Later, Eggman was betrayed by Metal Sonic, who had somehow transformed into a new form known as Neo Metal Sonic.[3] Neo Metal Sonic disguised himself as the doctor and tried to take over the Eggman Empire, clashing with Team Sonic along the way.[3][4] In the end though, the heroes prevailed and defeated the robotic menace, causing him to revert back into its normal form. Eggman would then repair Metal Sonic and remove his rebelliousness from its coding.[3]

When the Black Arms later invaded, Eggman fought this alien menace with his forces alongside other factions, thus giving the heroes of the world the time needed to stop the Black Arms.[6] Eggman would later shatter the planet with the Chaos Energy Cannon, but had his plot undone by Sonic.[1] Eggman soon after attempted a takeover of Planet Wisp, but Sonic put a stop to his plans, thus saving the Wisps inhabiting the planet.[7] Following this, Eggman discovered the Time Eater and used its powers to mess with time.[1] During this incident, the doctor fought Sonic with the Egg Dragoon, but lost.[4] Eventually, Eggman tried using the Time Eater against Sonic, only for the hedgehog to defeat him.[1] Not beaten yet, Eggman attempted a plot on the Lost Hex, but was stopped by Sonic again.[1]

Eventually, Eggman hired a group of mercenaries. However, they did not last long against Sonic and Shadow.[5]

The War and aftermath

IDWMetalUpgrade

Dr. Eggman upgrading Metal Sonic, from Sonic the Hedgehog #7.

Recently, Dr. Eggman managed to defeat Sonic and lock him up, thus allowing his Eggman Empire to conquer the majority of Sonic's world. However, after six months of conquest, Eggman's empire began to fall apart after Sonic's friends freed Sonic.[2] As a part of his preparations for what he though would be the final battle, Eggman began the process of upgrading Metal Sonic to Neo Metal Sonic in order to use him as his greatest weapon in said final battle. In addition, the doctor uploaded his own bio-data into Neo Metal Sonic, giving the robot his genius, drive and vision.[3] He also removed the limitations that kept Neo Metal Sonic from achieving his final form.[8] Before Eggman could complete Neo Metal Sonic however,[3] Sonic and the Resistance broke the Eggman Empire's control over the world. During this decisive battle, Eggman fought Sonic in the Death Egg Robot. After being defeated, Eggman disappeared.[4]

Having somehow survived his defeat, a seemingly amnesiac Eggman turned up in a small idyllic village. The villagers quickly locked Eggman up, only for Eggman (now displaying a friendlier disposition) to break out and reinforce his cell. The villagers proceeded to test Eggman for days, and never once did he show signs of his villanous ways, giving them the conclusion that he suffered from amnesia. Eventually, the villagers nursed his wounds and took him in. Returning the villagers' kindness, Eggman would repair anything the villagers brought him, both big and small. In time, Eggman became beloved by the village, who began calling him "Mr. Tinker".[1]

Approximately a month after disappearing, Eggman would, after observing a child cry over a broken wagon from the shadows, promise that he would soon fix it and "everything" else.[2]

The Fate of Dr. Eggman

Eggman was eventually discovered by the Chaotix, who wanted to bring Eggman to justice. Having a hard time believing the story about Eggman's amnesia, the team interrogated and observed Eggman for a couple of days, only to conclude that his amnesia was legit. However, this presented the Chaotix with a new dilemma: whether or not it was right to penalize Eggman now that he was a good man with no recollection of his evil deeds.[1]

SonicMeetsMrTinker

Sonic meets "Mr. Tinker", from Sonic the Hedgehog #5.

Eggman was soon after introduced to Sonic, whom the Chaotix had brought in, by Charmy. Seemingly not remembering Sonic, Eggman attempted to greet him. However, Eggman got scoffed by a suspicious Sonic, who began questioning him. When Eggman proved unable to answer Sonic's questions, Vector had him return to his work while he and the others discussed what to do about Eggman. When Badniks then approached the town, Eggman took in upon himself to ensure the safety of the village's children, much to the surprise of Sonic, whom Eggman begged to help them. After the Badniks had been dealt with, Sonic and the Chaotix decided to leave Eggman to his new life in the village. Eggman's thus had a proper greeting with Sonic when he and the Chaotix prepared to leave. However, after Eggman expressed his hope that the hedgehog would come back to visit so that he could show him "Eggman Land" once it was completed, the group noticed Shadow and Rouge on the rooftops, with the former seeking to eliminate Eggman after hearing him mention "Eggman Land".[1] When Shadow tried to get to the nervous Eggman however, Sonic intervened and lured Shadow away. Eggman subsequently withdrew to his house with Rouge watching over him until Shadow returned. The hedgehog abrasively demanded that he showed him "Eggman Land", to which Eggman complied: he took the heroes to a cabin that held a kids play area that he had been constructing in secret. Eggman explained that name "Eggman Land" came to him while constructing it, and believed it to be a ridiculous-sounding name that the kids would find funny. After Shadow and Rouge departed, Eggman and Sonic shared some parting words, with Sonic promising Eggman that he would be back soon.[6]

Battle For Angel Island

BoiledEggman

Eggman being electrocuted, from Sonic the Hedgehog #11.

While singing for the children playing in his Eggman Land amusement park, Eggman received a visit from Rough and Tumble. The skunk brothers proceeded to kidnap Eggman, who cried out for help as he was being taken away.[8] He was subsequently brought to the Final Egg and was restrained. There, Eggman met Dr. Starline, who was interested in bringing back Eggman to his former glory. Despite Eggman's protests against being anyone else but the one he was now, Starline ignored him and started to electrocute him through the use of special goggles. After finishing the first round of his procedure, Starline asked Eggman if he was feeling more like himself.[9]

After three sessions using neuro-stimilants and aggressive hypnotherapy, Eggman began gravitating towards his old inventions, but not his old personality. After Eggman built a shrub-trimming Moto Bug, Orbot and Cubot tried helping him remember by suggesting that he should abuse them amongst other things. However, Eggman dismissed this notion and instead showed them kindness. When a badly damaged Metal Sonic then arrived in the Final Egg, Eggman initially took pity on him. However, the sight of Metal Sonic made Eggman remember his past with him, prompting his memories and old personality to resurface. Having no recollection of his time as "Mr. Tinker", Eggman demanded an explanation on everything. While Dr. Starline introduced himself and brought Eggman up to speed, Eggman went to work repairing Metal Sonic while ordering Orbot and Cubot to fetch his old clothes. Eggman was then introduced to Starline's associates, Rough and Tumble, who did not impress Eggman until he heard that they hated Sonic. As such, he offered to make them weapons and sent them after Sonic, something the skunk brothers gladly accepted. As he got dressed, Eggman heard how Starline helped get him back to old self. During Starline's story, Eggman was also introduced to Starline's Warp Topaz. Although the gem did not impress him, Starline instead provided Eggman with the seven Chaos Emeralds as his "apprenticeship application". Impressed, Eggman accepted Starline as his newest lackey.[5]

IDWEggmanPlan

Dr. Eggman begins his new plan, from Sonic the Hedgehog #12.

After reviewing the attempts Neo Metal Sonic made to return the Eggman Empire to global dominance in his absence with Starline, Eggman decided to go with a new plan instead of trying with Neo Metal Sonic again. However, he needed time to test and prepare, so he assigned Starline to distract Sonic in the meantime. When Rough and Tumble then complained to the doctor about their weapon designs, the doctor simply swapped the blueprints between the brothers as they had each received the incorrect one. Afterward, Eggman began reviewing the schematics on the Metal Virus. Although, Cubot was unsure if he wanted to unleash it on the world, Eggman was firm in his decision, having decided to make the world suffer for his latest indignity.[5]

Infection

Taking Starline's advice to mess with Sonic, Eggman had him sent Sonic a message instead of making a global proclamation that foreshadowed his return and would bait him into Rough and Tumble's hands. When Eggman later finished his first batch of the Metal Virus, Starline confirmed the execution of his bait for Sonic. Although Starline thought an ambush would be sufficient, Eggman assured him that this was subtle for him. After that, he and Starline began experimenting with the Metal Virus. Using a flower and some animals as test subjects, Eggman saw with glee how his virus transmuted flora and fauna into robotic slaves through touch while leaving processed and inorganic matter alone, making him declare his Metal Virus a success. Noticing Starline's pride in their collaboration, Eggman questioned him about how he found him, to which Starline explained that he used his Warp Topaz. With it, Starline showed Eggman the battle Sonic and Tails had with Rough and Tumble. When the skunk brothers stood to loose though, Eggman turned his attention towards implementing the Metal Virus for the next phase of his plan in spite of Starline's reservations about having so few data samples on it. When Rough and Tumble then asked for a second chance, Eggman saw Metal Sonic step up to take a shot at Sonic. While Eggman found it delightful, Starline offered to let him take a shot at Sonic.[10]

Personality

Dr. Eggman is an evil and megalomaniacal genius who is constantly planning to take over the world. Arrogant, raucous and narcissistic,[5] he prefers to show up and claim responsibility whenever he is carrying out his villainous deeds and make himself known to his enemies after he comes back from a defeat;[4][10] as put by Sonic, subtlety is not Eggman's forte.[11]

Eggman is very a short-tempered and very dominating man, which makes him rather intimidating. After regaining his old memories without being able to recall the events leading up to that point, Eggman's first actions were yelling out in anger for an explanation before taking control of everyone around him. He is also rather anti-social, as seen by how limited interest he takes in others until they can prove useful to his plans and by how he treats Orbot and Cubot as his servants. He also has little tolerance for failure (especially his minions' failures) and stupidity. Perhaps Eggman's most noticeable trait however, is his refusal to give up. No matter how many defeats he has suffered over the years, he always has another plan ready and refers to his defeats as little more than setbacks.[5] However, he can be overly obsessive about achieving his goals that he either overlooks or fails to take into account some important factors, like when he hastily began implementing his Metal Virus for his next plan despite only having some miniscule data samples on it.[10]

As Mr. Tinker, Eggman displayed a very different disposition, being a friendly, humble and modest man who loved children and helping others out. Mr. Tinker also displayed a somewhat cowardly streak, being afraid of his own robots, although it did not keep him from helping and comforting the innocent.[1]

Powers and abilities

Eggman is a brilliant scientist and inventor with seemingly limitless mastery over technology. His remarkable skills as an engineer and programmer are best evidenced by the armies of robots, machines and mechs he has created for his numerous schemes. He is also an incredibly skilled pilot: able to manipulate many different kinds of his own mechs, robots and vehicles in difficult battles with Sonic.[4]

Relationships

Dr. Starline

Dr. Starline is a kindred spirit who admires Dr. Eggman's work. It was for this reason that Starline helped Eggman back to his old self when he suffered from amnesia. After regaining his memories, Eggman took little interest in who Starline was, although he liked that Starline knew his place when he introduced himself to him. As Starline continued to reveal his worth and the measures he had taken to help him however, Dr. Eggman took more interest in him. By the time Starline presented Eggman with the Chaos Emeralds, Eggman had become thoroughly impressed with Starline and accepted him as his new minion, claiming that he was his "best lackey yet".[5]

Orbot and Cubot

Orbot and Cubot are Dr. Eggman's aide robots, who serve as his foremost assistants and servants. Despite showing Eggman nothing but loyalty though, Eggman often mistreats them, both emotionally and verbally. In fact, nothing cheers Eggman's more up than threatening to dismantle Orbot and Cubot.[5]

Sonic the Hedgehog

Sonic the Hedgehog is Dr. Eggman's arch enemy and the one who keeps throwing a wrench in Eggman's plans for world domination. Possessing a great dislike for Sonic, Eggman will gladly work towards the goal of making Sonic suffer and ensuring his demise.[5]

When he suffered from amnesia and became a reformed handyman named "Mr. Tinker", Eggman, being unable to recall his past hatred for Sonic, would show the Blue Blur nothing but hospitality and friendliness. Although Sonic initially refused to believe that Eggman had had a change of heart, thus making him to reject Eggman's attempts to show him friendliness, he eventually came around and managed to strike a friendship with the doctor. With Eggman's return to his old self however, the doctor forgot the friendship he and Sonic established.[5]

Allies

Enemies

Trivia

  • Dr. Eggman once used to have a meticulous cardio regimen.[5]

See also

Notes

  1. 1.0 1.1 1.2 Head writer Ian Flynn has revealed on Twitter that Eggman's measurements are the same as those of his game counterpart.

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 Sonic the Hedgehog #5, "The Fate of Dr. Eggman Part 1"
  2. 2.0 2.1 2.2 Sonic the Hedgehog #4, "Fallout Part 4"
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Sonic the Hedgehog #7, "Meet the New Boss"
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Sonic the Hedgehog #1, "Fallout Part 1"
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 Sonic the Hedgehog #12, "The Cost of the Battle for Angel Island"
  6. 6.0 6.1 6.2 Sonic the Hedgehog #6, "The Fate of Dr. Eggman Part 2"
  7. Sonic the Hedgehog #3, "Fallout Part 3"
  8. 8.0 8.1 Sonic the Hedgehog #10, "The Battle for Angel Island Part 2"
  9. Sonic the Hedgehog #11, "The Battle for Angel Island Part 3"
  10. 10.0 10.1 10.2 Sonic the Hedgehog #13, "Calling Card"
  11. Sonic the Hedgehog #2, "Fallout Part 2"

External links