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Sonic Runners Adventure
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Desert Ruins is the second playable stage in Sonic Runners Adventure. This stage is a re-imagination of Desert Ruins from Sonic Lost World.
Description
Desert Ruins are a yellow desert area with a blue sky above it. On the main playable path are blue-shaded curbs with blocky shapes below them, and along them are red-thorned cacti and prickly bushes. In the background on the other hand are pyramids, obelisks, and other Egyptian structures. Across the desert are also a few lakes and sand twisters.
Story
Arriving through a robot teleporter from Green Hill during their hunt for Dr. Eggman, Tails noticed that Sonic got injured during the transfer process. As such, he had Sonic stay and rest while he went ahead. After asking the local Animals about Eggman, Tails found one of the doctor's strongholds and several of his robots stirring up dust devils. Although Tails managed to shut down the stronghold, the Badniks kept on coming, so he regrouped with Sonic, who soon spotted Eggman, and together they chased the doctor down. Despite facing new Badnik hordes along the way, Tails caught up to Eggman and defeated him. Recuperating, Eggman made another escape, leaving Sonic and Tails to chase after him once more.
Gameplay
Like other levels in Sonic Runners Adventure, levels in Desert Ruins have the playable characters running down a path ridden with obstacles, gimmicks and enemies non-stop, and it is the player's job to keep themselves alive until they reach the goal. Along the way, the player can complete certain mission objectives (a few of which are needed to complete the level). The stage is ideal for Fly Type characters.
Overview
The following levels and their mission goals are found in Desert Ruins:
Level | Star required | Name | Level type | Favored type | Mission goals | ||
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1 | 2 | 3 | |||||
13 | N/A | Sandy New World | Finite | Fly | Collect 395 Rings using a Fly Type character | Collect 485 Rings using a Fly Type character | Collect 615 Rings using a Fly Type character |
14 | N/A | The Oasis | Looped | Fly | Defeat 20 Badniks using a Fly Type character | Defeat 30 Badniks using a Fly Type character | Defeat 40 Badniks using a Fly Type character |
15 | N/A | The Sandstorm | Looped | Fly | Collect 450 Rings | Collect 550 Rings | Collect 650 Rings |
16 | N/A | The Stronghold | Finite | Fly | Defeat 35 Badniks | Defeat 40 Badniks | Defeat 45 Badniks |
17 | N/A | Dust Devils | Finite | Fly | Collect 1,500 Rings | Defeat 45 Badniks | Collect 1,725 Rings using Charmy |
18 | N/A | Ace in the Hole | Looped | Fly | Collect 690 Rings | Defeat 45 Badniks | Finish the level with no damage using Charmy |
19 | N/A | With Sonic Speed | Looped | Fly | Collect 870 Rings | Defeat 80 Badniks | Collect all Rings |
20 | N/A | Eagle Eye | Finite | Fly | Defeat 90 Badniks | Collect 2,700 Rings | Defeat 120 Badniks using Rouge |
21 | N/A | Steel Legion | Looped | Fly | Collect 970 Rings | Defeat 70 Badniks | Finish the level with no damage |
22 | 35 | Desert Treasure | Infinite | Fly | Reach 1,450 meters within 175 seconds | Reach 2,100 meters within 175 seconds | Reach 2,900 meters within 175 seconds |
23 | 40 | The Stash | Infinite | Fly | Collect 2,480 Rings within 175 seconds | Reach 2,850 meters within 175 seconds | Defeat 105 Badniks within 175 seconds |
24 | N/A | Checkmate | Boss | N/A | Collect 255 Rings within 140 seconds | Defeat the boss within 140 seconds using a Fly Type character | Defeat the boss with no damage within 140 seconds using a Power Type character |
Gallery
Gallery |
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