This group exists primarily within the Sonic the Comic continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.

Death-Trap is a group that appears in the Sonic the Comic series published by Fleetway Editions. It was a trio of bounty hunters on the planet Shanazar who hunted down criminals for money. They were hired by Dr. Ivo Robotnik to hunt down Sonic the Hedgehog under the pretense of arresting him for committing crimes against Shanazar, only to meet their end during their assignment.


Death-Trap was hired by Dr. Ivo Robotnik to capture Sonic the Hedgehog and bring him to Princess Kupacious after Sonic had rescued several children from being merged with genies (a ritual that protected the Kingdom of Shanazar). Shortly after Sonic escaped from prison, Death-Trap soon found Sonic and made a decent effort of knocking him about. However, it was then that Sonic realized he did not need to fight this battle, and fled. Totem Billy, however, was able to follow his scent.[1]

After Totem Billy recovered from a cold, Death-Trap located Sonic is in an isolated city, but were stopped by Medusa, whose glare turned Prank and Totem Billy into stone. Kalus, already made of stone, tried to attack Medusa, but turned into sand after a delayed reaction. As Sonic later faced Medusa, Kalus reemerged as a figure of sand to attack him. However, Sonic used this to his advantage, destroying Kalus and using the ensuing sand cloud to defeat Medusa.[2]

Original plans

Nigel Kitching revealed that he originally planned to have Death-Trap appear in more stories. When only the Sonic strip in Sonic the Comic was left non-reprint and was divided between two writers, Kitching revised his plans and introduced Death-Trap. The idea behind this was that they would pursue Sonic across Shanazar, who himself would be pursuing Nack, and lose him after each story; this would enable Kitching to do his own plans and backstory while ensuring Lew Stringer was able to write what he wanted without being restrained. For this, he had some background stories planned for the members:

"[Kalus] imagined him as not really being a villain at all. He simply hunts down criminals for a living. Sonic is considered a criminal here. I don't think he was always made of stone. I think there is some tragedy in his past that has left him this way. He's very deep and private - almost shy... [Prank] would have been the nastiest character I had ever written for Sonic. He actually likes inflicting pain on people and has no mercy at all. He would be capable of terrible things if he wasn't kept in check by the stone guy. Maybe there is some secret between the two that keeps the stone bloke in charge. I also think Robotnik has struck some secret deal with the genie guy... [Totem Billy] is more animal that 'human'. he relates to the world with his sense of smell. He can talk but when he does he makes very little effort to communicate effectively - almost like speech is beneath him. He doesn't think much - that's a language thing. He knows a deeper reality through the power of his nostrils. Bit of a mystic."[3]
"So that's the way it would have worked. I had an idea in mind where Sonic badly injures the stone guy. By this point Sonic realises that he is actually a good person and so Sonic goes out of his way to help. I wanted to play with ideas about what makes one person a hero and the other a villain. In this world Sonic has committed a serious crime by rescuing those kids. To society he is the villain - his actions have placed everyone in danger. Deathtrap are just doing their job, bringing in a criminal."[3]

Nigel's plans were cut short when he was fired by the current editor and Lew Stringer was eventually trusted with the task of tying up their loose ends.


  1. Sonic the Comic #157, "No Escape, Part 2"
  2. Sonic the Comic #163, "Medusa"
  3. 3.0 3.1 Nigel Kitching (14 November 2004). For the discussion of Sonic The Comic. Yahoo! Groups. Retrieved on 5 March 2016.

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