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|description = Pass through all [[Dash Ring]]s in order and reach the Goal before time runs out. |
|description = Pass through all [[Dash Ring]]s in order and reach the Goal before time runs out. |
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|previous = [[High-Rise Balloon Climb]] |
|previous = [[High-Rise Balloon Climb]] |
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+ | |next = [[Charmy: Don't Bug Me!]] |
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'''Dash Ring 1-2-3''' is the third [[Challenge Act]] of [[Rooftop Run (Sonic Generations)|Rooftop Run Act 1]] in the console/[[PC]] version of ''[[Sonic Generations]]''. It is unlocked after clearing every [[Stage]] in the Modern era and is playable only as [[Classic Sonic]]. |
'''Dash Ring 1-2-3''' is the third [[Challenge Act]] of [[Rooftop Run (Sonic Generations)|Rooftop Run Act 1]] in the console/[[PC]] version of ''[[Sonic Generations]]''. It is unlocked after clearing every [[Stage]] in the Modern era and is playable only as [[Classic Sonic]]. |
Revision as of 23:09, 17 February 2018
Template:Infobox Challenge Act Dash Ring 1-2-3 is the third Challenge Act of Rooftop Run Act 1 in the console/PC version of Sonic Generations. It is unlocked after clearing every Stage in the Modern era and is playable only as Classic Sonic.
Overview
This Act takes place within a highly modified version of Rooftop Run Act 1. The stage's layout has been changed with stone boxes, and there are several additional platforms that must be traversed to complete it.
Description
In this Challenge Act, the objective is to reach the Goal Plate at the end of the course while passing through every Dash Ring that the player comes across. If a Dash Ring is skipped, the one that comes after will not work.
The Act is otherwise similar to the normal version of Rooftop Run. The player must travel through the stage while going through Dash Rings, avoiding enemies, and watching out for the many Spike Traps on their way to the Goal Plate.