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− | {{Nihongo|'''Crisis City'''|クライシスシティ|Kuraishisu Shiti}} is the seventh [[Stage]] in the console/[[PC]] version of ''[[Sonic Generations]]''. It represents [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] in the Modern Era of the game. A rival battle with [[Silver the Hedgehog]] is also fought here and can be accessed from the level hub. This is likely part of an alternate timeline, as the events of ''Sonic the Hedgehog'' (2006) were negated due to its ending. |
+ | {{Nihongo|'''Crisis City'''|クライシスシティ|Kuraishisu Shiti}} is the seventh [[Stage]] in the console/[[PC]] version of ''[[Sonic Generations]]''. It represents [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] in the Modern Era of the game. A rival battle with [[Silver the Hedgehog]] is also fought here and can be accessed from the level hub. This is likely part of an alternate timeline, or before it was erased from the timeline, as the events of ''Sonic the Hedgehog'' (2006) were negated due to its ending. |
==[[Challenge Act]]s== |
==[[Challenge Act]]s== |
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==Trivia== |
==Trivia== |
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− | * |
+ | *Both the classic and modern remixes from this stage is very different from the original version. It is heavier, but still sounds like the original. |
**The classic remix also bears a resemblance to the main theme of ''Mortal Kombat.'' |
**The classic remix also bears a resemblance to the main theme of ''Mortal Kombat.'' |
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**Music very similar to the classic remix of this stage is played during the ''Gravity Falls'' episode ''Dipper Vs. Manliness'', when Dipper is riding on the back of the "Manotaur". |
**Music very similar to the classic remix of this stage is played during the ''Gravity Falls'' episode ''Dipper Vs. Manliness'', when Dipper is riding on the back of the "Manotaur". |
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+ | **The music at the 1:58 mark is sampled from part of the [[Power Sneakers (power-up)|Power Sneakers]]' jingle. |
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*If you look to the lower right hand side of the hub world, you can see a rusted sign saying "Central Park". |
*If you look to the lower right hand side of the hub world, you can see a rusted sign saying "Central Park". |
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**This sign also appears at the very beginning of Act 2, alongside another rusted sign that says "[[Chao Garden]]". |
**This sign also appears at the very beginning of Act 2, alongside another rusted sign that says "[[Chao Garden]]". |
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*In the "Blaze: Piercing the Flames" mission, Blaze can also be used to defeat Iblis' minions. |
*In the "Blaze: Piercing the Flames" mission, Blaze can also be used to defeat Iblis' minions. |
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*This is the only stage in ''Sonic Generations'' with no robotic enemies. |
*This is the only stage in ''Sonic Generations'' with no robotic enemies. |
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− | *[[Takashi Iizuka]] |
+ | *According to [[Takashi Iizuka]], there was going to be a cutscene when the Sonics completed the stage, but it got cut. |
− | *Technically, this level |
+ | *Technically, this level should not appear, since the events of ''Sonic the Hedgehog'' (2006) were erased and thus did not happen. However, Eggman says that the Time Eater can "erase time and space," and Classic Tails' says "When that [[Time Eater|thing]] goes through time it tears space apart, leaving the areas empty and dead and sticking them in this werid [[White Space|white limbo]]" which implies that all erased time goes to White Space, so its possible that the games events were simply sent there, too, hence why this level appears. |
==Music== |
==Music== |
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+ | {| class="wikitable" |
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− | <tabber> |
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+ | !Song Name |
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− | Act 1=[[File:Sonic Generations Blue Blur Crisis City Act 1|thumb|left|335 px]] |
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+ | !Length |
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⚫ | |||
+ | !Music Track |
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− | Act 2=[[File:Sonic Generations Blue Blur Crisis City Act 2|thumb|left|335 px]] |
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⚫ | |||
− | </tabber> |
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+ | |Crisis City: Act 1 |
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− | {{-}} |
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+ | |2:30 |
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+ | |[[File:Crisis_City_Classic.ogg|center]] |
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+ | |- |
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+ | |Crisis City: Act 2 |
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+ | |3:03 |
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+ | |[[File:Crisis_City_Modern.ogg|center]] |
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+ | |- |
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+ | |Crisis City (White Space) |
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+ | |1:34 |
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+ | |[[File:Crisis_City_Hub_World.ogg|center]] |
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+ | |} |
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==Videos== |
==Videos== |
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</tabber> |
</tabber> |
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{{-}} |
{{-}} |
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+ | |||
==See also== |
==See also== |
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*[[Crisis City]] |
*[[Crisis City]] |
Revision as of 21:14, 2 February 2020
<< Previous Stage | — | Sonic Generations Crisis City |
— | Next Stage >> |
Crisis City (クライシスシティ Kuraishisu Shiti?) is the seventh Stage in the console/PC version of Sonic Generations. It represents Sonic the Hedgehog (2006) in the Modern Era of the game. A rival battle with Silver the Hedgehog is also fought here and can be accessed from the level hub. This is likely part of an alternate timeline, or before it was erased from the timeline, as the events of Sonic the Hedgehog (2006) were negated due to its ending.
Challenge Acts
Act 1
- Doppelganger Race!: Face off against Sonic's double and beat him in a race to the Goal.
- Goal Post Juggle: Don't let the Goal Post hit the ground as you get to the Goal in time.
- Vector: Through the Storm: Call for Vector with Y/Triangle to get by spots you can't pass and reach the Goal in time.
- Flame Shield Challenge: Use Flame Shield to reach the Goal in time and obtain the Flame Shield Skill.
- Ring Time Challenge 2: Use Ring Time Y/Triangle and reach the Goal in time to get the Ring Time Skill.
Act 2
- Power Stomp Challenge: Use your Stomping skills to reach the Goal before time runs out and unlock the Power Stomp Skill.
- Doppelganger Race!: Face off against Sonic's double and beat him in a race to the Goal.
- Switcheroo: Put your brain to the test by hitting switches to get to the Goal in time.
- Blaze: Piercing the Flames: Call Blaze Y/Triangle to get through the flames and get to the Goal in time.
- Four-way Cannon Cavalcade: Go from one Four-way Cannon to another and get to the Goal before time runs out.
Gameplay
Act 1
Classic Sonic, as usual, has to get to the Goal Post. However, a fire tornado blows the piece of building it's on away. He must chase after the Goal Post and avoid the tornado's winds in order to finish the level. At the end of the stage, Classic Sonic has to push his way through a gale that is constantly blowing him back.
Act 2
As with previous acts, Sonic's mission is to reach the goal ring. He must cross fiery chasms and lava pits, before running toward a fire tornado while dodging the debris it throws at Sonic.
Characters
- Modern Sonic/Super Sonic
- Classic Sonic/Super Sonic
- Blaze the Cat (Rescued character; mission for Act 2)
- Silver the Hedgehog (Rival boss for Modern Sonic)
- Vector the Crocodile (Mission for Act 1)
Trivia
- Both the classic and modern remixes from this stage is very different from the original version. It is heavier, but still sounds like the original.
- The classic remix also bears a resemblance to the main theme of Mortal Kombat.
- Music very similar to the classic remix of this stage is played during the Gravity Falls episode Dipper Vs. Manliness, when Dipper is riding on the back of the "Manotaur".
- The music at the 1:58 mark is sampled from part of the Power Sneakers' jingle.
- If you look to the lower right hand side of the hub world, you can see a rusted sign saying "Central Park".
- This sign also appears at the very beginning of Act 2, alongside another rusted sign that says "Chao Garden".
- The last part of the stage, where Sonic rushes towards the tornado of flames down a ruined highway, as it throws debris at him, is, curiously, in reverse to the original level, where Sonic had to run down a highway away from the tornado as it threw debris at Sonic.
- Sonic does not use a snowboard in this level, as he did in Sonic the Hedgehog (2006). The most likely explanation for this is that City Escape already used a snowboard.
- In the "Blaze: Piercing the Flames" mission, Blaze can also be used to defeat Iblis' minions.
- This is the only stage in Sonic Generations with no robotic enemies.
- According to Takashi Iizuka, there was going to be a cutscene when the Sonics completed the stage, but it got cut.
- Technically, this level should not appear, since the events of Sonic the Hedgehog (2006) were erased and thus did not happen. However, Eggman says that the Time Eater can "erase time and space," and Classic Tails' says "When that thing goes through time it tears space apart, leaving the areas empty and dead and sticking them in this werid white limbo" which implies that all erased time goes to White Space, so its possible that the games events were simply sent there, too, hence why this level appears.
Music
Song Name | Length | Music Track |
---|---|---|
Crisis City: Act 1 | 2:30 | |
Crisis City: Act 2 | 3:03 | |
Crisis City (White Space) | 1:34 |
Videos