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− | {{Infobox |
+ | {{Infobox mission |
|title = Cream: Helping Hand |
|title = Cream: Helping Hand |
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|image = Ui ss cte201.png |
|image = Ui ss cte201.png |
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|assis charas = [[Cream the Rabbit]] |
|assis charas = [[Cream the Rabbit]] |
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|description = The only Rings are the ones Cream drops for you. Get to the goal in time. |
|description = The only Rings are the ones Cream drops for you. Get to the goal in time. |
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− | |previous = |
+ | |previous = [[Rite of Spring]] |
|next = [[Dash Ring 1-2-3 (Modern)|Dash Ring 1-2-3]] |
|next = [[Dash Ring 1-2-3 (Modern)|Dash Ring 1-2-3]] |
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}} |
}} |
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+ | {{Quote left|I'll help you with the [[Ring]]s, Mr. Sonic!|[[Cream the Rabbit]], ''[[Sonic Generations]]'' (Console/PC)}} |
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'''Cream: Helping Hand''' is the first [[Challenge Act]] of [[City Escape (Sonic Generations)|City Escape Act 2]] in the console/[[PC]] version of ''[[Sonic Generations]]''. It is unlocked after clearing every [[Stage]] in the [[Dreamcast]] era and is playable only as [[Sonic the Hedgehog|Modern Sonic]]. |
'''Cream: Helping Hand''' is the first [[Challenge Act]] of [[City Escape (Sonic Generations)|City Escape Act 2]] in the console/[[PC]] version of ''[[Sonic Generations]]''. It is unlocked after clearing every [[Stage]] in the [[Dreamcast]] era and is playable only as [[Sonic the Hedgehog|Modern Sonic]]. |
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==Description== |
==Description== |
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+ | This Act takes place in a heavily modified version of City Escape Act 2, filled with additional enemies, hazards, and barriers blocking the player's path forward. In addition, they are only given one Ring at the beginning of the Act, requiring [[Cream the Rabbit]]'s aid to obtain any more. |
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− | In this Challenge Act, the player takes control of [[Sonic the Hedgehog|Modern Sonic]] in [[City Escape (Sonic Generations)|City Escape]], with [[Cream the Rabbit]] as a supporting character. |
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+ | ==Overview== |
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− | The |
+ | The Act is made to be almost completely barren of [[Ring]]s. As such, the player must call on Cream and her multiple [[Chao]] in order to receive rings from them. |
+ | |||
+ | The Act begins in the boarding area as normal, which has Jump Ramps placed at various locations. However, the only way to refill the [[Boost Gauge]] in this Act is from the rings Cream's Chao grant the player, each of which will replenish the Gauge by about 50%. The player will then continue through the Act much like normal, avoiding additional enemies and obstacles. Once they reach the large open area just before where Sonic runs down the building, the player must defeat three enemies and activate the switches they guard in order to deactivate the barriers behind them. After running down the building, the player will hit a [[Spring]] and be launched straight into the [[Goal Ring]]. |
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==Gallery== |
==Gallery== |
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+ | {{Gallery start}} |
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<gallery> |
<gallery> |
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− | Cream using Flying in Generations.png |
+ | Cream using Flying in Generations.png|Cream at the beginning of the challenge. |
Vlcsnap-2014-04-01-22h12m20s232.png |
Vlcsnap-2014-04-01-22h12m20s232.png |
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+ | Horizontal6.jpg |
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+ | Sonic_Generations_Cream_Modern_Challenge_01.png |
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+ | Sonic_Generations_Cream_Modern_Challenge_02.png |
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+ | Sonic_Generations_Cream_Modern_Challenge_03.png |
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+ | Sonic_Generations_Cream_Modern_Challenge_04.png |
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+ | Sonic_Generations_Cream_Modern_Challenge_05.png |
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+ | Sonic_Generations_Cream_Modern_Challenge_06.png |
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+ | Cream_After_Challenge_Modern.png|Cream after the player completed the challenge. |
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</gallery> |
</gallery> |
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+ | {{Gallery end}} |
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+ | |||
+ | ==Video== |
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+ | [[File:Sonic Generations HD - Cream Helping Hand (City Escape Zone)|left|350px]] |
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+ | {{-}} |
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+ | |||
{{Generations info}} |
{{Generations info}} |
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[[Category:Challenge Acts]] |
[[Category:Challenge Acts]] |
Revision as of 14:55, 21 May 2020
Cream: Helping Hand is the first Challenge Act of City Escape Act 2 in the console/PC version of Sonic Generations. It is unlocked after clearing every Stage in the Dreamcast era and is playable only as Modern Sonic.
Description
This Act takes place in a heavily modified version of City Escape Act 2, filled with additional enemies, hazards, and barriers blocking the player's path forward. In addition, they are only given one Ring at the beginning of the Act, requiring Cream the Rabbit's aid to obtain any more.
Overview
The Act is made to be almost completely barren of Rings. As such, the player must call on Cream and her multiple Chao in order to receive rings from them.
The Act begins in the boarding area as normal, which has Jump Ramps placed at various locations. However, the only way to refill the Boost Gauge in this Act is from the rings Cream's Chao grant the player, each of which will replenish the Gauge by about 50%. The player will then continue through the Act much like normal, avoiding additional enemies and obstacles. Once they reach the large open area just before where Sonic runs down the building, the player must defeat three enemies and activate the switches they guard in order to deactivate the barriers behind them. After running down the building, the player will hit a Spring and be launched straight into the Goal Ring.
Gallery
Gallery |
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Video