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Sonic Adventure 2
City Escape

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Attention all units. Suspect seen heading south. Block all major roads and capture the suspect.

— Police dispatch, Sonic Adventure 2

City Escape is the first stage of the hero story in Sonic Adventure 2 and Sonic Adventure 2: Battle, and is playable as Sonic the Hedgehog. It also has a two-player battle mode.


This stage takes place on the streets of the capital city of the United Federation, Central City. This can be proven by the fact that the cutscene before the stage says, "Above the capital city," and G.U.N. soldiers in Shadow the Hedgehog mention Central City as being the capital.


The game begins with Sonic the Hedgehog escaping from a G.U.N. helicopter, fleeing from the military organization's pursuit. He is falsely accused of stealing the Chaos Emerald that Shadow stole from a national bank.


City Escape has regular Sonic (and Shadow) gameplay, as well as a brief snowboarding section in the beginning


1st Mission: Escape from the military pursuit!

The stage starts out with Sonic riding down hills using a flap he ripped off from a G.U.N helicopter. When Sonic gets off the flap, he is introduced to Omochao, a guide that helps the player throughout the levels. Then after fighting many enemies and going down rails, Sonic is followed by a GUN Military Truck, chasing him to the end of the level until it crashes into a brick overpass as Sonic reaches the Goal Ring.

2nd Mission: Collect 100 rings!

This mission is very easy due to the number of rings located during the first part of the stage. Additionally, there are few G.U.N. robots in the level that will cause Sonic to lose Rings.

3rd Mission: Find the lost Chao!

The player must find Sonic's Mystic Melody before they can complete Mission 3. They should find the Ancient Ruin near the bottom of the building Sonic runs down, then stand by the Ruin and play the Mystic Melody to make a Spring appear. The player should use it to reach the first Pulley, then jump to the next Pulley, and the player will be facing a Beetle robot. They must use the Homing Attack, but hold down DreamcastA.png/A Button GameCube v2.png/XboxA.png/PSXButton.png to get a high bounce off the robot. The player must do this three times. The third robot is a Spark Beetle and has a force field, so the player must wait until it is lowered before jumping at it. They can then grab the Swing Bar and flip into the air, directing Sonic into the alcove where the Chao is located.

4th Mission: Reach the goal within 3 minutes 0 seconds!

This is a very strict time limit to complete the stage. In the first section of the level, the player must avoid hitting any cars that can slow Sonic down and use the ramps to increase his speed. Afterward, Sonic must take off running and use any and all grind rails to increase his speed, especially in the building with the stairs and two long grinding rails. The player should not waste any time fighting G.U.N. robots and collecting power-ups. During the large run down the building, it helps to build up the Spin Dash and allow Sonic to roll down the building at greater speed. During the large truck chase, Sonic must simply evade any hindrances that can slow him down. There are no checkpoints in this mission.

Last Mission: Clear Hard mode!

Hard Mode is not much different besides the increased number of enemies. However, there are two notable changes about City Escape in Hard Mode. One is that after the sliding part, the stairway is blocked off by a gate, meaning that Sonic must jump higher to grab a ledge and pull himself up. The other is that after the section where Sonic ran down the building, there are no longer floating platforms to jump on and Sonic must now Homing Attack a beetle and use the Light Speed Dash in order to get to the other side. Otherwise, the rest of the level is the same as in normal mode, including the G.U.N. truck chase.

Level Up Item

The Level Up Item in this stage is the Magic Hands, found shortly after running down the side of a building. Sonic must already possess both the Bounce Bracelet and the Flame Ring to access it. The player must locate the silver crates found a short distance from the base of the building Sonic ran down (there are at least four), then use the bounce attack to access the room with the item. When used, an enemy in close range to Sonic will be captured in a small ball, effectively destroying it. The ball can then be thrown at other enemies to destroy them.


Big the Cat sighting

Big's cameo in City Escape.

In the truck chasing section, Big can be seen running along the right side of the last stretch of road before the truck crashes. He panics and then gets run over by the truck.


1st Mission: Escape from the military pursuit!

Score Rank
18,000 A Rank (Sonic Adventure 2).png
14,000 B Rank (Sonic Adventure 2).png
11,000 C Rank (Sonic Adventure 2).png
9,000 D Rank (Sonic Adventure 2).png
<9,000 E Rank (Sonic Adventure 2).png

2nd Mission: Collect 100 rings!

Time Rank
1:20 A Rank (Sonic Adventure 2).png
1:40 B Rank (Sonic Adventure 2).png
2:00 C Rank (Sonic Adventure 2).png
2:30 D Rank (Sonic Adventure 2).png
>2:30 E Rank (Sonic Adventure 2).png

3rd Mission: Find the lost Chao!

Time Rank
2:30 A Rank (Sonic Adventure 2).png
2:50 B Rank (Sonic Adventure 2).png
3:10 C Rank (Sonic Adventure 2).png
4:00 D Rank (Sonic Adventure 2).png
>4:00 E Rank (Sonic Adventure 2).png

4th Mission: Reach the goal within 3 minutes 0 seconds!

Score Rank
18,000 A Rank (Sonic Adventure 2).png
16,000 B Rank (Sonic Adventure 2).png
14,000 C Rank (Sonic Adventure 2).png
12,000 D Rank (Sonic Adventure 2).png
<12,000 E Rank (Sonic Adventure 2).png

Last Mission: Clear Hard mode!

Score Rank
19,000 A Rank (Sonic Adventure 2).png
15,000 B Rank (Sonic Adventure 2).png
12,000 C Rank (Sonic Adventure 2).png
10,000 D Rank (Sonic Adventure 2).png
<10,000 E Rank (Sonic Adventure 2).png


  • The stage is based on the city of San Francisco, California. The reason it looks much that way is because Sonic Adventure 2 is the first game that was developed by the US branch of Sonic Team. Since the newly established division was so influenced by their headquarters in San Francisco, the level designers, Takashi Iizuka and Eitaro Toyoda, decided to make some of the levels as references to well known locations in San Francisco.[1] The other levels based off of San Francisco are: Mission Street (Mission Street is an actual street in the city), Radical Highway, Route 101 and Route 280 (the latter three were all based off of the Golden Gate Bridge).
  • This is the first stage in any game in the Sonic the Hedgehog series to have fully audible lyrics written for it. Some stages in previous games had used short voice samples, however.
  • When Sonic is being chased by the truck, it is most likely a reference to the movie Duel (1971), Steven Speilberg's first film where the protagonist is being chased by a menacing semi truck.
  • It is possible to reach the lost Chao in the third mission of this level without the use of the Mystic Melody by using Spin Dash tricks to roll up the face of the building in which the Chao is located.
  • In the cutscene before the level when Sonic escapes from the helicopter, the pilot identifies himself in military terminology as Sigma-Alpha 2, which translates from Greek as "SA2," the game's initials, despite real military phonetic alphabets (IE: NATO Phonetic Alphabet) do not feature Sigma to signify the letter 'S' as rather it would be Sierra-Alpha 2.
  • In the Dreamcast and GameCube versions of City Escape, as well as Radical Highway, there were many billboards, blimps, and benches that advertised the SOAP Shoes
    • All these advertisements were taken down and were replaced with Sonic Team ads in the XBLA/PSN/Steam release likely due to licensing issues. However, the ads still exist within the game's files and can be restored into the stage in the Steam version of the game by removing the file objtex_stg13.pak located in Steam\steamapps\common\Sonic Adventure 2\resource\gd_PC\PRS.
      • Despite all the ads being covered up in the HD version, Sonic still wears soap shoes.
  • The stage features many ads advertising a few objects from the Sonic universe, such as rings, springs, and item boxes.
  • The G.U.N Helicopter in the opening cutscene appears to be based off the Russian Mil Mi-24.
  • The way how the beginning of the stage features Sonic boarding through the city streets on a piece of the helicopter is similar to how Sonic snowboarded in IceCap Zone and Icecap in Sonic the Hedgehog 3 and Sonic Adventure, respectively.
  • City Escape is Sonic's only stage to have background music with lyrics.
  • During the level, the player can knock out several parked cars while running, sometimes even knocking down moving cars. According to the bonus video for the HD Version, this gameplay element was added in by the developers in response to frequently getting parking tickets from the Los Angeles Police Department during the game's development.
  • City Escape is Jun Senoue's favorite stage from Sonic Adventure 2.[2]
  • One of the concept art depicts Sonic grinding down the rails of a bridge. This was never seen in the actual level, though it is not unlikely this inspired the rail grind segments of a stage in the same area; Radical Highway.
  • City Escape's music reappears as one of the songs that can be purchased in Mario & Sonic at the Olympic Winter Games, Mario & Sonic at the London 2012 Olympic Games, Mario & Sonic at the Sochi 2014 Olympic Winter Games and Mario & Sonic at the Rio 2016 Olympic Games.

Differences between the Dreamcast and the GameCube version

  • In the original Dreamcast version, if Sonic is going slow enough while entering the truck chase part, when the truck jumps at the street, Sonic can back-up which will force the truck to back up as well, the truck then crashes and is immobilized, allowing the player to continue the level at their own pace. This was fixed in the Gamecube version, as while the GUN Military Truck still keeps moving back by the glitch, it begins to charge at the player afterward, forcing him/her to complete the chase as normal.
  • In the Dreamcast version of the cutscene mentioned above, Sonic's model has his original shoes when he escapes from the helicopter, but when he jumps off of the helicopter's wing, he has somehow switched into his 2G Hi-Speed Shoes. In the game, Sonic wears the 2G Hi-Speed Shoes in order to promote the product and the new extreme sport, freestyle grinding, that the shoes were made for. This bug was fixed later in the Gamecube version.
  • In the area after Sonic gets off the Snowboard, there is a Ring power-up on the wall. It was worth twenty Rings in the Dreamcast version but was changed to 10 Rings in the GameCube version.
  • Right at the spot where Sonic loses his Snowboard, there is a thing of flowers on the Dreamcast version. This was removed in the GameCube version because it was in the way of the camera.

The word "WELCOME" in the Dreamcast version was removed in later ports.

  • The word "WELCOME" was removed from the two grassy areas on both sides of the stairs after the first Point Marker in the GameCube version.
  • In the area with several Gun Beetle robots hovering over some floating platforms above a bottomless pit, the end of the line of Beetles was changed. On the Dreamcast version, the end of the line of Beetles ends with another Beetle that is lower than the others. On the GameCube version, the line of Beetles ends with a short line of Rings, not a slightly lower Beetle, with a spring added to the last platform.
  • Omochao appears just before the Goal Ring in the GameCube version. He will say "That big truck scared me." if the player picks him up and jumps into the Goal Ring, unlike in the Dreamcast version.


Name Artist(s) Length Music Track
Escape From The City ...for City Escape Jun Senoue, Ted Poley, Tony Harnell 2:18
The Mad Convoy Race ...for City Escape Jun Senoue 0:48


See also


Main article | Scripts (Hero, Dark, Last) | Staff | Glitches | Beta elements | Gallery | Re-releases (Battle | 2012)