- For other uses of the term, see Chaos Control (disambiguation).
Chaos Control (カオスコントロール Kaosu Kontorōru?) is a recurring technique in the Sonic the Hedgehog series. It is a Chaos Power that allows the user to warp time and space with the mystical Chaos Emeralds. While first introduced as a way to teleport over large distances, Chaos Control has since been evolved into an overall term for any supernatural reality manipulation conducted through the Chaos Emeralds, allowing incredible feats such as traveling through time and between dimensions, altering the fabric of reality, or freezing time.
Chaos Control is an ability that allows the user to manipulate or warp the fabric of space and time using a Chaos Emerald's chaos energy, and its effects can be molded into affecting reality in a multitude of manners. The power of Chaos Control is enhanced with each Chaos Emerald added to its usage, until reaching full power with all seven, meaning that the more Chaos Emeralds that are used in the process, the greater is the extent that the user can warp space and time. Furthermore, because the power of the Chaos Emeralds can be harnessed without a physical connection to a Chaos Emerald, users only need to be within an unknown proximity to one to use Chaos Control.
Chaos Control requires at least one Chaos Emerald nearby to draw power from, and without one, Chaos Control is impossible, with the exception of fake Emeralds with the same wavelength and properties as a real Chaos Emerald. A report for the Biolizard also stated that a specific organ was used by the creature to begin the process of Chaos Control.
Chaos Control is foremost associated with its ability to manipulate space, which is usually used to create warps that teleport the user instantaneously from one place to another. The user can also bring others with them when warping, or warp objects to other locations without going with them by firing Chaos Control as an energy ball, though varying amounts of energy is required depending on the extent of the warp. With all seven Chaos Emeralds, the user can perform Chaos Control to its full extent, which can teleport objects as large as the Space Colony ARK and the Black Comet from the earth's surface and into space. With just a couple of Chaos Emeralds, Chaos Control can even be used for interdimensional travel: Shadow could warp back himself and Metal Sonic to earth from the Chaotic Inferno Zone with one Emerald, Blaze could sent herself to another dimension with two, and Black Doom could warp others into cyberspace.
As demonstrated by Dr. Eggman, Chaos Control's space-manipulating properties can also be used to reshape reality itself, which he demonstrated by splitting the earth into seven regions using Chaos Control. Together with the time-manipulating properties of Chaos Control, the user can also create rifts in space and time, which can banish those who passes into them to the void. In battle, Chaos Control can also be used to distort space around limbs to increase the damage of their blows.
The second most common use of Chaos Control is its ability to manipulate time, though not to the same extent as the space-manipulation. It is most frequently used to either slow down time or stop it entirely, which in turn keeps other suspended without any means of breaking free. The users themselves are unaffected however.
With at least two users and two Chaos Emeralds, Chaos Control also allows the users to travel through time itself, though some space manipulation is involved. In Sonic the Hedgehog (2006), it is demonstrated that if two people, each with a Chaos Emerald, attempt to activate Chaos Control independently of one another, but also in very close proximity, the two attempts cancel each other out and create a rip in the fabric of space-time. These Time-Space Rifts gives anyone who enters a brief degree of choice in quickly traveling backwards or forwards in time and to another location as well.
In combat, Chaos Control can as be used to create offensive and defensive techniques named Chaos Powers.
Sonic Adventure 2
The first use of Chaos Control was introduced in Sonic Adventure 2 and Sonic Adventure 2: Battle. It was first used by Shadow to evade Sonic the Hedgehog when they first met and then to flee from the scene before G.U.N. arrived. When Prison Island was about to blow up, Shadow saved Rouge from being caught in the blast by using Chaos Control to teleport them both to safety. Sonic would later use Chaos Control almost subconsciously with a fake Chaos Emerald to teleport back to the Space Colony ARK when he was to be blown up in a capsule ejected from the ARK. When Sonic and Shadow later had their battle at Final Rush, the two would both use Chaos Control to gain up on one another. Then, when Sonic and Knuckles stopped the ARK's collision course with earth, the Biolizard used its own Chaos Control to teleport outside the ARK and merged with it, thus becoming Finalhazard, keep the ARK on course. After defeating the Finalhazard, Super Sonic and Super Shadow used a combined Chaos Control that sent the ARK back into orbit.
Chaos Control also appears as Shadow's special attack in the games' two-player mode, where it is the equivalent of Sonic's Time Stop. When used, the colors on the opposing player's screen turn negative and a counter appears. This effect leaves the opponent completely immobilized, making it an ideal way for the user to gain the upper hand in a race. Chaos Control lasts for ten to twenty seconds, which is indicated by the counter, although the opposing player can reduce the remaining amount of time by rapidly pressing buttons. To use Chaos Control, the player must press // after collecting sixty Rings. To use it again, the player has to collect another sixty Rings. If Shadow has fallen into a bottomless pit with no rings, he will be given a free Chaos Control that lasts five seconds or more. If he is in his special suit, he will be able to use Chaos Control for every twenty Rings, but only for five seconds or more.
In Sonic Heroes, Chaos Control is part of Team Dark's Team Blast, Chaos Inferno. The move destroys every enemy in the direct vicinity, stops all objects in place and the clock for 10 seconds. The player can end this effect by pressing the Team Blast button (White Button//). In the final battle against Metal Overlord, Metal Overlord may use Chaos Control (due to having copied Sonic and Shadow's data) which lets him freeze time to prevent Team Super Sonic from moving or attacking and also stops the clock for nineteen seconds, but their rings still drain away while Chaos Control is in effect.
In Sonic Battle, almost all of Shadow's attacks involve Chaos Control in some form or another.
Sonic Advance 3
In Sonic Advance 3, Dr. Eggman used the Chaos Emeralds to induce a Chaos Control so powerful that it reshaped the world into several different regions. In order to undo Eggman's work, Sonic and his companions sought to induce Chaos Control again and repair the world. They eventually accomplished this by using the Master Emerald.
Shadow the Hedgehog
In Shadow the Hedgehog, the use of Chaos Control plays a very prominent role in the story. The game introduced Black Doom, an alien warlord who could also perform Chaos Control, just like Shadow. Over the course of the game. Black Doom would use Chaos Control to teleport Shadow to areas where he needed him, either to assist his army or to retrieve the Chaos Emeralds.
Shadow himself would also use of Chaos Control over the course of his adventure, as seen during the intro sequence where he used it to attack the Black Arms or when he used Chaos Control to enter various places, such as Dr. Eggman's bases or the ruins of Prison Island.
In the Last Story, Black Doom used the seven Chaos Emeralds to amplify his own Chaos Control abilities so he could teleport the Black Comet down to Earth from space, since the comet could not withstand atmospheric reentry. Later, as Shadow tried to attack Black Doom, Black Doom used Chaos Control to escape and transformed into Devil Doom. Super Shadow soon after fought Devil Doom in a battle where both of them would use Chaos Control to gain the upper hand. Eventually, Super Shadow defeated Devil Doom and used Chaos Control to teleport the Black Comet back into space where it was destroyed.
In gameplay, Shadow can perform Chaos Control whenever his Hero meter is filled up, allowing him to become Hero Shadow. In this state, Shadow can initiate Chaos Control to manipulate time and space, though its usage differs depending on the circumstances. When playing in a Stage, performing Chaos Control makes Shadow automatically fly forward on the path (which may be an illustration of Shadow warping through space), often releasing bursts of energy and weakening enemies in his path (if not destroy them), until his Hero meter runs. The player can also carry a container while using it. In boss battles, however, performing Chaos Control slows down time and the boss, while Shadow is still able to move at normal speed.
Sonic the Hedgehog (2006)
Chaos Control appeared again in Sonic the Hedgehog (2006), where it was used by Sonic, Shadow and Silver to create time rifts to travel through time. This game also introduced Mephiles the Dark, an evil being who could move through time with an ability similar to that of Chaos Control.
The first use of Chaos Control seen in the game was when Shadow used it to infiltrate White Acropolis to save Rouge the Bat. When the pair was later sent to Silver's future by Mephiles, Shadow figured out they could return home by using Chaos Control to create a Time-Space Rift, but doing so required more power than he could provide himself. Fortunately, with the unexpected help from Team Sonic, the group collected two Chaos Emeralds, and Sonic and Shadow used Chaos Control simultaneously to create a time-space rift for them to return home with.
During his battle with Silver, Shadow used Chaos Control with a Chaos Emerald to slow Silver down while he attacked him. Silver, however, in a brash attempt to use Chaos Control against Shadow, used Chaos Control with a Chaos Emerald simultaneously with Shadow and accidentally created a Time-Space Rift, which they used to explore the past of the Solaris Project. While in the past, Shadow used Chaos Control again, this time to freeze the new-born Mephiles in time while he sealed him in the Scepter of Darkness. After they had each completed their tasks in the past, Shadow and Silver used Chaos Control to return to the present. Sonic and Silver later create another Time-Space Rift with Chaos Control for Sonic to save Elise before she got killed and for Silver and Blaze to return to the future. In the end of Silver's story, Blaze presumably used Chaos Control to seal herself and Iblis away in another dimension.
Sonic Rivals series
In Sonic Rivals and Sonic Rivals 2, Chaos Control is Shadow the Hedgehog's Signature Move. When performing Chaos Control, Shadow slows down the time for his opposing rivals, effectively slowing downs his rivals' movements, regardless of where the rival may be located.
In order to perform Chaos Control in Sonic Rivals, the player has to obtain a Star Power-Up which is located throughout the stage. The player then has to press to activate this move. Chaos Control will then remain active for a short amount of time, before the effect wears off.
Sonic Rivals 2
To perform Chaos Control in Sonic Rivals 2, the player must have the user's Signature Meter completely filled, which can be done by collecting Rings, defeating enemies or boosting. Once the Signature Meter is filled, the player has to press to activate Chaos Control. To extend the duration of Chaos Control, the player has to repeatedly press . Chaos Control will remain active for as long as there are energy in the user's Signature Meter, which begins to deplete once Chaos Control has been activated.
During the ending of Shadow or Metal Sonic's story in Sonic Rivals 2, Shadow used Chaos Control with a Chaos Emerald to escape with Metal Sonic from the Chaotic Inferno Zone back to their own dimension.
Sonic Riders series
In Sonic Riders, when Shadow reaches level 3 from collecting at least sixty Rings, he can perform Chaos Control as an orb of condensed energy on a nearby opponents to freeze them in time, making them immobile and easier to pass by.
Sonic Riders: Zero Gravity
Super Smash Bros. series
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Shadow is an assist trophy, which can use Chaos Control to slow down time for everyone (apart from the user of the trophy) for a short amount of time.
Super Smash Bros. for Nintendo 3DS and Wii U
In Super Smash Bros. for Nintendo 3DS and Wii U, Shadow is an assist trophy and will do a Chaos Control when summoned by the player. When doing the technique Shadow charging his Chaos Control and a sphere surrounds him. Shadow then expands the sphere to effect the battle arena and players in it (apart from the user of the trophy).
Super Smash Bros. Ultimate
In Super Smash Bros. Ultimate, Shadow is an assist trophy who performs Chaos Control to slow down the opponents of the fighter that summoned him, using a Chaos Emerald. However, in this game there is also now a brief second phase that completely stops the opponents.
Sega Superstars Tennis
In Sega Superstars Tennis, Chaos Control appears as part of Shadow's Superstar State, Super Shadow. When using it, Shadow throws the tennis ball while performing Chaos Control on the opponent. Once the opponent throws it back, he warps to another place on the tennis court where he is left slightly distracted.
Sonic and the Black Knight
Chaos Control made a small cameo on both console version and handheld version of Sonic Generations. During Sonic's rival battle with Shadow, Shadow would use Chaos Control to travel faster when doing his Special Move, and shout "Chaos Control" when he would try to attack Sonic with Chaos Spears on the console version, and shout "Chaos Control" when performing his own Boost on the handheld version.
In Sonic Forces, Shadow demonstrates Chaos Control multiple times. Initially, he used Chaos Control to freeze time and defeat a Shadow replica at Sunset Heights that was attacking Sonic. In the Episode Shadow DLC, Shadow used Chaos Control several times to teleport around and defeat the ultimate mercenary whilst breaking into one of Dr. Eggman's bases.
In other media
In Sonic X, Chaos Control is the catalyst for much of the series' events. During one of Sonic's battles with Dr. Eggman, an accident with one of the evil doctor's machines that was powered by all seven Chaos Emeralds caused a vast Chaos Control explosion, which teleported Sonic and his friends from their world to an alternate dimension, Earth. Later in the series, events similar to the first Chaos Control explosion also transported Angel Island and other lifeforms from Sonic's world to Earth. Chaos Control would also typically appear in the series' later run, usually when characters such as Shadow, Super Sonic and Super Shadow appeared.
In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, Chaos Control is a technique for controlling Chaos energy. It is usually used for teleportation and temporal-freezing, but can also be molded into different powers and abilities, like energy spears, energy explosions, energy blasts, and levitation.
Originally, Chaos Control was usually used by those with a strong connection to the Chaos Force. Thus, people with a natural link to that force could use Chaos Control without a Chaos Emerald, such as Shadow the Hedgehog and the Brotherhood of Guardians. This factor was eliminated after the Super Genesis Wave rewrote reality. Many of the characters from the games can use Chaos Control in comics, but also comic-exclusive characters, such as Scourge the Hedgehog, Mammoth Mogul and Lara-Su.
- 'Chaos Control' is also the name of a game on the Phillips CD-i.
- The term 'Chaos Control' is an oxymoron, as chaos is something uncontrollable.
- The Sonic canons have only used 'Chaos Control' as a noun, not a verb. The verb associated with usage of Chaos Control is "warp" (as in, "Those black creatures just warped the Comet down to the surface using Chaos Control!")
- According to the games' canon (and confirmed by Takashi Iizuka), Shadow and everyone else requires at least one Chaos Emerald close by to draw power from for Chaos Control, or the technique is impossible - however, Shadow has appeared to use Chaos Control or its related powers during gameplay of some games without visible Emeralds nearby. Fans have argued that it is implied in the statements Shadow made in Sonic Battle that his memory of Maria allows it.
- In the boss battles of Shadow the Hedgehog and for a brief time in Sonic Heroes, during the team blast of Team Dark, Chaos Control appears to invert colors.
- The theme of Chaos Control from Shadow the Hedgehog can be heard in Sonic & Sega All-Stars Racing during Shadow's All-Star Move, "Super Shadow".
- In Shadow the Hedgehog, if the player activates Chaos Control (as Hero Shadow) at the same time when booting up the Save Point, Shadow will indefinitely move throughout the stage without the Hero Gauge depleting though it may stop at certain points during a stage.
- Chaos Control appears to be very easy to perform, as Sonic was already able to perform it (using a weaker, fake emerald nonetheless) after only having witnessed Shadow use it once. Also, Silver induced a Chaos Control at his first try, almost immediately after Shadow demonstrated it.
- ↑ 1.0 1.1 Sonic Team (May 3, 2002). Sonic Adventure 2. Nintendo GameCube. Sega. Area/Level: F-6t Big Foot. "Sonic the Hedgehog: It's not his speed, he must be using the Chaos Emerald to warp."
- ↑ 2.0 2.1 Sonic Team (May 3, 2002). Sonic Adventure 2. Nintendo GameCube. Sega. Area/Level: Final Rush. "Shadow the Hedgehog: It was a Chaos Emerald, wasn't it? But... there's no way you could have activated the Chaos Control... using an Emerald that's fake."
- ↑ 3.0 3.1 Sonic Team, Blindlight (24 November 2006). Sonic the Hedgehog. Xbox 360/PlayStation 3. Sega. Area/Level: Radical Train. "Shadow the Hedgehog: With a Chaos Emerald, I control time and space."
- ↑ 4.0 4.1 Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 7. "Shadow has a special ability called 'Chaos Control' which allows him to warp time and space using Chaos Emeralds."
- ↑ 5.0 5.1 Sonic Heroes (PlayStation 2) United States instruction manual, pg. 6. "...and can use a technique known as 'Chaos Control' to distort time and space using the Chaos Emeralds."
- ↑ 6.0 6.1 Sonic Rivals official site. Sega. Archived from the original on 1 May 2008. Retrieved on 29 May 2015. “Possessing the power to use Chaos Emeralds to perform Chaos Control, he has the ability to manipulate time and space.”
- ↑ In Shadow the Hedgehog, Black Doom states: "The Comet's velocity isn't powerful enough to pass through another planet's atmosphere. The Emeralds amplify the space-time control powers of Chaos Control. We need them to charge to full power."
- ↑ In the cutscene before Last Way in Shadow the Hedgehog, Black Doom uses a fully powered (power drawn from all Chaos Emeralds) Chaos Control without any physical contact with any of the Emeralds - which were initially revolving around Shadow
- ↑ Sega. Sonic Channel (Japanese). Characters: Shadow. Archived from the original on 26 May 2019. Retrieved on 3 July 2015.
- ↑ 10.0 10.1 At Sonic Boom 2013's Q&A session, Takashi Iizuka said (as translated by the Q&A board's translator), "If he [Shadow the Hedgehog] doesn't have a Chaos Emerald he cannot use Chaos Control" http://www.youtube.com/watch?v=0nzxRoIX4QU at 41:30
- ↑ Sonic Adventure 2
Rouge showed Shadow a report for the Biolizard's development, and the text noted that they installed an eternal engine and the necessary organ to perform Chaos Control and that they were working normally at the time of the report.
- ↑ Sega (November 13, 2011). Mario & Sonic at the London 2012 Olympic Games. Nintendo Wii. Sega. Area: London Party. "Shy Guy: Do you know what Shadow's Chaos Control lets him do? [...] I hear he can stop time and move to another place in an instant!"
- ↑ 13.0 13.1 Sonic Advance 3 (Game Boy Advance) United States instruction manual, pg. 4.
- ↑ Sonic Team, Sonic Team USA (May 3, 2002). Sonic Adventure 2: Battle. Nintendo GameCube. Sega. Area/Level: Biolizard. "Knuckles the Echidna: Is it gone? / Shadow the Hedgehog: Is that what Chaos Control is?"
- ↑ Sonic Team, Sonic Team USA GameCube (5 December 2003) Sonic Heroes Area/Level: Metal Overlord "Shadow the Hedgehog: You won't be able to move when he casts Chaos Control. Turn the Control Stick quickly to minimize the stop time."
- ↑ Sonic Team, Sonic Team USA (15 November 2005) Shadow the Hedgehog. PlayStation 2. Area/level: Black Bull (Lethal Highway). "Shadow the Hedgehog: The space time powers of Chaos Control should let me stop this thing from moving."
- ↑ The Chaos Control box art.
- ↑ Sonic Team, Sonic Team USA (27 February 2004). Sonic Battle. Game Boy Advance. Sega. Area: Emerald Beach (Shadow's Episode). "Shadow the Hedgehog: So, basically when he absorbs this Chaos Emerald... / Rouge the bat: It would appear so. / Shadow the Hedgehog: Heh... Looks like I've got no other choice. / Rouge the bat: Shadow! That's your...! / Shadow the Hedgehog: It's all right. I... I will always be with Maria."
- ↑ Sonic Team, Sonic Team USA (27 February 2004). Sonic Battle. Game Boy Advance. Sega. Area: Emerald Beach (Shadow's Episode). "Shadow the Hedgehog: Let us battle, one last time, to see who truly is the strongest! ... My body wasn't healed completely before, but now I'm ready! I am the ultimate life form, Shadow the hedgehog. I will crush anyone who stands in my way! / Emerl: You sure about that? I don't want you whining about how you didn't have your "Chaos Emerald" and stuff! / Shadow: I no longer need it. I have Maria in my heart."