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{{Stage order
''[[Dark Valley|Previous track]] —'' '''Purple Grand Prix 4th track''' — ''[[Desert Road|Next track]]''
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|game = Sonic Drift 2
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|previous = Dark Valley
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|current = Casino Night
[[File:Drift2_Casino_Night.png|thumb|220px|left|Casino Night in ''Sonic Drift 2'']]
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|next = Desert Road
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|stage = track
Sonic and friends re-enter the "pinball paradise" during the 2nd Chaos Grand Prix in ''[[Sonic Drift 2]]''. Casino Night is the fourth track of the Purple Grand Prix (Purple being the easiest of the three available tournaments), coming after [[Dark Valley|Dark Valley 1]] and before [[Desert Road|Desert Road 1]]. As with most other races in the 2nd Chaos Grand Prix, you have to complete three laps of the track to finish, and the fastest racer gets a [[Chaos Emerald]].
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}}
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{{Level
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|title = Casino Night
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|image = [[File:Drift2_Casino_Night.png|242px]]
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|caption = Nack racing on Casino Night
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|1st_app = ''[[Sonic the Hedgehog 2]]''
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|game = ''[[Sonic Drift 2]]''
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|previous = [[Dark Valley|Dark Valley 1]]
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|next = [[Desert Road|Desert Road 1]]
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|charas = {{Scroll box|content=
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*[[Sonic the Hedgehog]]
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*[[Doctor Eggman|Dr. Robotnik]]
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*[[Miles "Tails" Prower]]
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*[[Amy]]
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*[[Metal Sonic|Metal Sonic]]
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*[[Knuckles the Echidna]]
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*[[Fang the Sniper|Nack the Weasel]]
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}}
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|number = 4
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|acts = 1
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}}
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'''Casino Night''' is a racecourse in ''[[Sonic Drift 2]]''. Casino Night is the fourth track of the Purple Grand Prix (Purple being the easiest of the three available tournaments), coming after [[Dark Valley|Dark Valley 1]] and before [[Desert Road|Desert Road 1]]. As with most other races in the 2nd Chaos Grand Prix, you have to complete three laps of the track to finish, and the fastest racer gets a [[Chaos Emerald]].
   
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==Description==
 
Casino Night's track is ''littered'' with oddities; mini ramps that throw you up in the air, springs that aren't really springs (they're actually bumpers), and the strange reverse-spheres (later seen in [[Iron Ruin]]) that invert your controls. Most of the time, there is at least land on either side of the track, although there is one section where this is replaced by empty space - so you don't want to fall off.
 
Casino Night's track is ''littered'' with oddities; mini ramps that throw you up in the air, springs that aren't really springs (they're actually bumpers), and the strange reverse-spheres (later seen in [[Iron Ruin]]) that invert your controls. Most of the time, there is at least land on either side of the track, although there is one section where this is replaced by empty space - so you don't want to fall off.
 
[[Category:Sonic Drift 2 tracks]]
 
[[Category:Sonic Drift 2 tracks]]

Revision as of 22:25, December 8, 2013

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Casino Night is a racecourse in Sonic Drift 2. Casino Night is the fourth track of the Purple Grand Prix (Purple being the easiest of the three available tournaments), coming after Dark Valley 1 and before Desert Road 1. As with most other races in the 2nd Chaos Grand Prix, you have to complete three laps of the track to finish, and the fastest racer gets a Chaos Emerald.

Description

Casino Night's track is littered with oddities; mini ramps that throw you up in the air, springs that aren't really springs (they're actually bumpers), and the strange reverse-spheres (later seen in Iron Ruin) that invert your controls. Most of the time, there is at least land on either side of the track, although there is one section where this is replaced by empty space - so you don't want to fall off.

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