Sonic News Network

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.


Sonic News Network
Sonic News Network

The Cars are objects that appears in the Sonic the Hedgehog series. They are bypassing vehicles whose designs and purposes have varied thorough the series, usually serving as either obstacles or objects needed by the player.


The Cars bear great resemblance to real-life passenger cars. They come in a variety of different designs with motif of real-life cars in the period from 1980-2010.

The precise purpose of the Cars in gameplay are rather ambiguous, as they differ between games. Sometimes, they serve as obstacles to the player, other times they are objects the player can use for their own abilities and other times they are needed to be destroyed to complete certain missions.

Game appearances

Sonic Adventure

In Sonic Adventure and its later iteration Sonic Adventure DX: Director's Cut, the Cars appear in both the Action Stages and Adventure Fields. In the Action Stages like Speed Highway, the Cars are obstacles that passes by on road sections which will damage the player if touched. In the Adventure Fields, the Cars drive around on the open roads where they will stop moving when the playable character is in front of them, but they will not cause damage when touched.

Sonic Adventure 2

A car in Sonic Adventure 2.

In Sonic Adventure 2 and its later iteration Sonic Adventure 2: Battle, the Cars return as obstacles, though they do not cause damage to the player when touched and are knocked away when hit. They appear in City Escape where the player will slow down when hitting them, and in Route 101 and Route 280 as simple stage props. The Cars play a particular role in mission 3 of Route 280 where the player has to avoid hitting them or it will restart the mission.

Sonic Heroes

Cars in Sonic Heroes.

In Sonic Heroes, the Cars only appear in Grand Metropolis. Instead of driving on the road, these Cars fly through the sky of the stage.

In Team Sonic's version of the stage, several grounded Cars can be found on the path to the Goal Ring. They can be ran into and pushed out of the way, or they will eventually fall down on their own.

Sonic the Hedgehog (2006)

Cars in Sonic the Hedgehog (2006).

In Sonic the Hedgehog (2006), the Cars are present in Action Stages and Town Missions, though their roles differ greatly between these areas.

In the Action Stages, the Cars are just harmless objects which the player can use as projectiles against enemies for Silver by using Psychokinesis and Psycho Smash. However, in Crisis City's Super-Speed Stage the Cars thrown during this section can damage the player. In the Town Missions, they drive along roads where the player either has to protect them, race against them, or destroy them by attacking them until the red gauge above them are depleted, to complete the Mission. In Sonic's case the player can damage them with Sliding Attack, but in Shadow's case the player has to use his vehicle's weapons.

Sonic Riders series

Sonic Riders

Sonic Riders: Zero Gravity

Sonic in front of a car.

In Sonic Riders: Zero Gravity, the Cars are more rectangular and cramped. Also, they do not have wheels, being designed entirely around hovercrafts. They are only encountered in Megalo Station.

In gameplay, the Cars can damage the player or make the characters lose balance on their Extreme Gear and slow down if the characters collide with the Cars, unless the characters are riding a Bike or Wheel type Gear in which case the player will punch the Cars away, gaining Gravity Points while doing so. By using Gravity Control, all cars will be flipped over and be blown away from the screen.

Sonic Free Riders

Sonic Generations

Cars in Sonic Generations.

In the console/PC version of Sonic Generations, Cars echoed their roles from past games, which depend on the Stage. In both Acts of Speed Highway they are again obstacles that drive along roads and can damage the player upon contact, and in City Escape and Silver's rival battle they are objects that are knocked away when touched, though they will slow Sonic down when not boosting, while at the same time filling up a part of the Boost Gauge. Also, during the battle against him, Silver will throw Cars at Sonic, though they can be knocked away with the Boost or Homing Attack.

It should also be noted that when Classic Sonic is in front of a Car, the Car will stop, just like Sonic Adventure.





Main article | Scripts (Sonic, Tails, Knuckles, Amy, Big, Gamma, Super Sonic) | Staff | Glitches | Beta elements | Gallery | Re-releases (DX, 2010)

Main article | Scripts (Hero, Dark, Last) | Staff | Glitches | Beta elements | Gallery | Re-releases (Battle, 2012)

Main article | Scripts (Team Sonic, Team Dark, Team Rose, Team Chaotix, Last) | Staff | Glitches | Beta elements | Gallery

Main article | Script (Sonic, Shadow, Silver, Last) | Staff | Manuals | Glitches | Beta elements | Gallery

Main article | Scripts (Heroes, Babylon) | Staff | Glitches | Beta elements | Gallery

Main article | Script | Staff | Glitches | Beta elements | Gallery