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The fight begins with [[Sonic the Hedgehog|Sonic]] at the front of a candied pirate ship, and he needs to get past a long row of cannons shooting cannonballs to the back of the ship to [[Homing Attack]] a switch, which almost causes the ship to crash. This boss battle issimilartotheSweetMountainboss. Sonic jumps off the ship, and Captain Jelly follows with a crew of bouncy rubber crewmates, which luckily are harmless. If Sonic obtained a Yellow [[Wisp]] from the cannonballs on the ship, he can use it once you are on the ground. The Yellow Wisp allows Sonic to drill into the ground and attack Captain Jelly from underneath. Wisps cause double damage, and this makes it possible to kill Captain Jelly with only 2 hits as opposed to 3 or 4 with a Homing Attack.
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The fight begins with [[Sonic the Hedgehog|Sonic]] at the front of a candied pirate ship, and he needs to get past a long row of cannons shooting cannonballs to the back of the ship to [[Homing Attack]] a switch, which almost causes the ship to crash. The battle seems too easy, but then Captain Jelly shows himself. Sonic jumps off the ship, and Captain Jelly follows with a crew of bouncy rubber crewmates, which luckily are harmless. If Sonic obtained a Yellow [[Wisp]] from the cannonballs on the ship, he can use it once you are on the ground. The Yellow Wisp allows Sonic to drill into the ground and attack Captain Jelly from underneath. Wisps cause double damage, and this makes it possible to kill Captain Jelly with only 2 hits as opposed to 3 or 4 with a Homing Attack.
Captain Jelly (キャンディーバード,Kyandībādo?, lit. "Candybeard") is the Sweet Mountain boss in Sonic Colors. It resembles a pirate with a lollipop as his "sword". This boss has an upgraded counterpart, Admiral Jelly.
The fight begins with Sonic at the front of a candied pirate ship, and he needs to get past a long row of cannons shooting cannonballs to the back of the ship to Homing Attack a switch, which almost causes the ship to crash. The battle seems too easy, but then Captain Jelly shows himself. Sonic jumps off the ship, and Captain Jelly follows with a crew of bouncy rubber crewmates, which luckily are harmless. If Sonic obtained a Yellow Wisp from the cannonballs on the ship, he can use it once you are on the ground. The Yellow Wisp allows Sonic to drill into the ground and attack Captain Jelly from underneath. Wisps cause double damage, and this makes it possible to kill Captain Jelly with only 2 hits as opposed to 3 or 4 with a Homing Attack.
Nintendo DS
Sonic fights the boss on normal ground. In the fight, the player can use the Red Burst, but this is optional. The attack patterns of the boss is simple but in order to hit him, you need to attack his crewmates by boosting at them. Once he's down, his core on his head will be shown and that's a chance to hit him. Be careful from the cannonballs of his ship that attacks you from your position. Using the Red Burst can do double damage and burns Captain Jelly for a few seconds. When his health runs low, he will summon a bunch of his crewmates to form a stacked wall to crush Sonic.
Gallery
Artwork
Gallery
Concept artwork
Captain Jelly and pirate robots.
Captain Jelly's pirate robots.
Screenshots
Gallery
Sonic landing after hitting Captain Jelly.
Sonic walking by Captain Jelly.
Sonic on Captain Jelly's ship.
Captain Jelly's ship going down after Sonic hits the control switch.