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{{Infobox attack
{{Quote|[[Shadow the Hedgehog|Shadow]]'s heavy attack. Using [[Chaos Control]], he grinds his fists to distort space, to attack and knock opponents away.|Skill Information<ref>Official in-game description.</ref>}}
 
{{AttackInfobox
 
|width =
 
 
|title = C. Nightmare
 
|title = C. Nightmare
|image = [[File:Shadow-C._Nightmare.jpg|150px]]
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|image = SonicBattle Sprite Card072.gif
 
|caption =
 
|caption =
|1st_app = ''[[Sonic Battle]]''<br>{{Only}}
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|1st_app = ''[[Sonic Battle]]'' {{Only}}
 
|other_app =
 
|other_app =
 
|user =
 
|user =
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*[[Emerl]]
 
*[[Emerl]]
 
*[[E-121 Phi]]
 
*[[E-121 Phi]]
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|utilization = Offense
 
|description = A distorting of space around the user's fists.
 
|description = A distorting of space around the user's fists.
 
}}
 
}}
 
{{Quote left|[[Shadow the Hedgehog|Shadow]]'s heavy attack. Using [[Chaos Control]], he grinds his fists to distort space, to attack and knock opponents away.|Info, ''[[Sonic Battle]]''<ref>Official in-game description.</ref>}}
'''C. Nightmare''' is a [[Chaos Powers|Chaos Power]] used primarily by [[Shadow the Hedgehog]] in ''[[Sonic Battle]]''. In the game, it serves as Shadow's Heavy Attack.
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{{Nihongo|'''C. Nightmare'''|カオスナイトメア|Kaosu Naitomea|lit. "Chaos Nightmare"}} is a [[Chaos Powers|Chaos Power]] used primarily by [[Shadow the Hedgehog]] in ''[[Sonic Battle]]''. In the game, it serves as Shadow's [[Heavy Attack (action)|Heavy Attack]].
   
 
==Description==
 
==Description==
When performing Chaos Nightmare, the user grinds both his fists at his side while briefly ascending into the air. While grinding his fists, the user invokes [[Chaos Control]] and distorts space around both his fists, creating small violet and purple pulsating spheres around each fist that repels enemies.
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When performing C. Nightmare, the user grinds both his fists at his side while briefly ascending into the air. While grinding his fists, the user invokes [[Chaos Control]] and distorts space around both his fists, creating small violet and purple pulsating spheres around each fist that repels enemies.
   
In gameplay, the Chaos Nightmare knocks opponents away when it makes a clean hit and allows the player to case the opponents for a Pursuit Attack. It is among the most powerful Heavy Attacks in ''Sonic Battle'', and is also quite fast. However, it is often slow on start up, since Shadow naturally has the [[Shadow B. Kick]] to help prop up the attack with a small launch.
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In gameplay, the C. Nightmare knocks opponents away when it makes a clean hit and allows the player to case the opponents for a Pursuit Attack. It is among the most powerful Heavy Attacks in ''Sonic Battle'', and is also quite fast. However, it is often slow on start up, since Shadow naturally has the [[Shadow B. Kick]] to help prop up the attack with a small launch.
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Unlike other Heavy Attacks, performing the chasing leap off of connecting with it will cause the user to warp through the air as they leap.
   
 
[[Emerl]] can randomly obtain this skill after participating in a fight with Shadow, whether it be with or against him. He can also use it at the end of a Shadow Combo.
 
[[Emerl]] can randomly obtain this skill after participating in a fight with Shadow, whether it be with or against him. He can also use it at the end of a Shadow Combo.
   
==Skill Statistics==
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==Skill statistics==
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
!No.
 
!No.
|072
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|colspan="9"|072
 
|-
 
|-
 
!Skill Points
 
!Skill Points
|★ ★ ★ ★ ☆ ☆
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|colspan="9"|★ ★ ★ ★ ☆ ☆
 
|-
 
|-
 
!Power
 
!Power
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|style="background:lime" |
|█ █ █ █ █ ░ ░ ░ ░
 
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|style="background:lime" |
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|style="background:lime" |
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|style="background:lime" |
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|style="background:lime" |
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|
  +
|
  +
|
  +
|
 
|-
 
|-
 
!Speed
 
!Speed
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|style="background:lime" |
|█ █ █ █ ░ ░ ░ ░ ░
 
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|style="background:lime" |
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|style="background:lime" |
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|style="background:lime" |
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|
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|
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|
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|
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|
 
|}
 
|}
   
==See Also==
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==Trivia==
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*Via the Japanese name, the English localization shortens the name due to not enough space on the card's text box.
*[[Chaos Upper]]
 
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*When Chaos Nightmare is blocked, the spheres count as separate sprite graphics apart from the user, though they still remain the proximity of the user's fists for its duration.
   
 
==References==
 
==References==
 
<references />
 
<references />
{{Battle Info}}
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{{Battle info}}
 
[[Category:Chaos Powers]]
 
[[Category:Chaos Powers]]
[[Category:Sonic Battle Skills]]
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[[Category:Heavy Attacks]]

Revision as of 06:36, 12 July 2019

Shadow's heavy attack. Using Chaos Control, he grinds his fists to distort space, to attack and knock opponents away.


— Info, Sonic Battle[1]

C. Nightmare (カオスナイトメア Kaosu Naitomea?, lit. "Chaos Nightmare") is a Chaos Power used primarily by Shadow the Hedgehog in Sonic Battle. In the game, it serves as Shadow's Heavy Attack.

Description

When performing C. Nightmare, the user grinds both his fists at his side while briefly ascending into the air. While grinding his fists, the user invokes Chaos Control and distorts space around both his fists, creating small violet and purple pulsating spheres around each fist that repels enemies.

In gameplay, the C. Nightmare knocks opponents away when it makes a clean hit and allows the player to case the opponents for a Pursuit Attack. It is among the most powerful Heavy Attacks in Sonic Battle, and is also quite fast. However, it is often slow on start up, since Shadow naturally has the Shadow B. Kick to help prop up the attack with a small launch.

Unlike other Heavy Attacks, performing the chasing leap off of connecting with it will cause the user to warp through the air as they leap.

Emerl can randomly obtain this skill after participating in a fight with Shadow, whether it be with or against him. He can also use it at the end of a Shadow Combo.

Skill statistics

No. 072
Skill Points ★ ★ ★ ★ ☆ ☆
Power
Speed

Trivia

  • Via the Japanese name, the English localization shortens the name due to not enough space on the card's text box.
  • When Chaos Nightmare is blocked, the spheres count as separate sprite graphics apart from the user, though they still remain the proximity of the user's fists for its duration.

References

  1. Official in-game description.