Buzz Bombers have several upgraded models based on them. Since the Buzz Bombers' first appearance, they or other similar bee-type Badniks (such as Buzzers) have become one of the most common enemies in the series.
The classic Buzz Bomber resembles a mechanical mud dauber with a black coloring around its spherical thorax. The stinger at the tip of its blue-striped abdomen is a rail detonator cannon, its primary weapon. Two mechanical devices resembling pale wings give it the ability to hover. Also, two engines are installed into the sides of this Badnik's thorax. Finally, the classic Buzz Bomber has a blue head with cartoony eyes, two mandibles and yellow antenna.
In Sonic Generations, the Buzz Bomber models were more mechanically detailed, with four pink wings, cyan eyes, and a bendable bar between their thoraxes and abdomens. In Sonic Lost World and several subsequent games, the Buzz Bombers retained their softer appearance from earlier games.
In Sonic Forces, the Buzz Bombers received a more modernized and militaristic design. These Buzz Bombers retained the typical Buzz Bombers' basic shape. However, their wings had become yellow, their abdomens had lost their stripes, and their thoraxes had become blue. They also had black heads with a single red eye each and small antenna.
In gameplay, Buzz Bombers fly alone or in a group from the side of the screen. When a Buzz Bomber targets the playable character, it will halt in mid-air, retract its stinger, and fire a rail detonator blast diagonally downward before flying away (only to make a reappearance from the opposite direction soon after). The player has to avoid projectiles and use the Spin Jump or Spin Attack to defeat them when the timing is right. Upon their defeat, they release an Animal and reward the player with 100 points.
Sonic the Hedgehog (8-bit)
In Sonic the Hedgehog (8-bit), the Buzz Bombers are featured as enemies in Green Hill Zone and Bridge Zone. In gameplay, the have the same attack pattern as their 16-bit counterparts; they fly above Sonic, only to stop in mid-air when they spot him and and fire a projectile diagonally downward, before flying off-screen (only to reenter the screen from the opposite direction). Like many other Badniks in the Game Gear and Master System titles, Buzz Bombers do not have Animals inside them as an organic battery. Regardless, upon their destruction, they reward the player with 100 points.
In Sonic Chaos, the Buzz Bombers were redesigned with plain stingers replacing their usual rail detonator projectiles. These variations appear as enemies in Turquoise Hill Zone, Gigalopolis Zone and Electric Egg Zone: These variations include black flying Buzz Bombers in Turquoise Hill Zone, similar gray flying Buzz Bombers found in Gigapolis Zone, and stationary gray Buzz Bombers found in Electric Egg Zone. Their only attack patterns are touching the playable character, as they do not shoot projectiles like the common Buzz Bomber.
In the game's English manual for the Game Gear version, these enemies are simply called "bugs". However, the Japanese version identifies them as "Beetons", which is the name used for Buzz Bombers in Japan. Other sources simply refer to these enemies as "Buzzes", presumeably due to their lack of bombing capabilities.
In gameplay, Buzz Bombers fly alone or in a group from the side of the screen. When a Buzz Bomber targets the playable character, it will halt in mid-air, retract its stinger, and fire a rail detonator blast diagonally downward before flying away (only to make a reappearance from the opposite direction soon after). The player has to avoid projectiles and use the Spin Jump or Spin Attack to defeat them when the timing is right. Upon their defeat, they release a Ricky and reward the player with 100 points.
In the console/PC version of Sonic Generations, the Buzz Bombers appear as enemies. In these games, they were given a more mechanical-looking design. The player encounters the Buzz Bombers alongside the yellow Buzzers in Green Hill Act 1 and 2.
In gameplay, Buzz Bombers, which are more uncommon than Buzzers, simply fly towards the player without launching any attack. Outside the main Acts, there are also giant purple, indestructible Buzz Bombers in the Knuckles: Horde of EnemiesChallenge Act. These Buzz Bombers cannot hurt Sonic, nor do they attempt to attack him, but they can propel Sonic high into the air if they are struck by an attack from a certain height, which is useful during these Buzz Bombers' Challenge Act. A statue of the purple Buzz Bomber can also be unlocked in the Statue Room.
In the 2012 remake of Sonic Jump, yellow and orange variations of the Buzz Bombers appeared at Green Hill Zone. In gameplay, these Badniks act much like their yellow variations did in Sonic Generations, namely by shooting energy projectiles from their stingers. However, they can easily be destroyed by jumping into them from below.
Sonic Lost World
In both the Wii U and Nintendo 3DS version of Sonic Lost World, only blue Buzz Bombers appeared, although in this game, they were given a more comical design reminiscent of their appearance in the original Sonic the Hedgehog. During the game, the Badniks, Buzz Bombers included, got hijacked by the Deadly Six when they turned against Eggman and used to attack him under the Deadly Six's orders. When that happened, a few of them got destroyed by Sonic. One Buzz Bomber managed to injure Tails though, which made Sonic retreat with Tails.
On the Wii U version of the game, the player encounters the Buzz Bombers in Desert Ruins Zone 1 and 3, Tropical Coast Zone 1 and 3, Silent Forest Zone 4, Sky Road Zone ?, and Lava Mountain Zone 2. On the Nintendo 3DS version of the game, the player encounters them in Windy Hill Tutorial, Windy Hill Zone 1, 2 and 3, Desert Ruins Zone 1 and 3, Frozen Factory Zone 2 and 3, Silent Forest Zone 1, 2 and 3, and Sky Road Zone 1 and 3
In gameplay, the Buzz Bombers either just fly around or float stationary in one place from where they shoot lasers at the player whenever they spot Sonic. Like in earlier games, the Buzz Bombers release Animals when defeated. Sometimes, the Buzz Bombers also appears in chains with Spinners which the player can use to traverse the Zone.
Mario & Sonic series
Mario & Sonic at the Sochi 2014 Olympic Winter Games
In Mario & Sonic at the Sochi 2014 Olympic Winter Games, the Buzz Bombers (here referred to as Buzzers) appear in the Action & Answers Tour. They namely appear in the "Midair Formation & Answer" event as midair objects to keep an eye on. As the player plays out the Ski Jumping Large Hill event, they have to take notice of the midair formations the Buzz Bombers and Paratroopas progressively assume in midair on the way down. The longer the player stays in midair, the closer the Buzz Bombers and Paratroopas will get to completing their formation. After the player has landed, they must then identify the formation the Buzz Bombers and Paratroopas were trying to assume out from four answer options.
Mario & Sonic at the Olympic Games Tokyo 2020
In the Nintendo Switch version of Mario & Sonic at the Olympic Games Tokyo 2020, the Buzz Bombers appear as enemies in the "Tokyo Sky Flight" mini-game. Here, they have their sprite-based appearance from the original Sonic the Hedgehog. During the "Tokyo Sly Flight" mini-game, they come in two variants. First, there are the standard blue Buzz Bombers that fly towards the player from one side of the screen and gradually fire at the playable characters before then flying away. Lastly, there are the yellow Buzz Bombers that only fly a short distance away from the right side of the screen before quickly retreating. As the player progresses through the mini-game however, the Buzz Bombers will appear from more random directions and attack more relentlessly; the blue Buzz Bombers, for example, will gradually go from appearing from the right side of the screen and not attacking at all to appearing from both sides of the screen and firing rapid shots at the playable characters in quick succession. Regardless of their behavior, the Buzz Bombers are easily destroyed with one gunshot from the Tornado.
Some Buzz Bombers come equipped with Bumper shields that can protect them from the Tornado's gunshots. However, they can be knocked away with the Tornado's shockwave attack. Also, upon destroying a Buzz Bomber, the player receives points; blue Buzz Bombers grant 100 points each while yellow Buzz Bombers grant 500 points each.
Sonic Runners series
In Sonic Runners, the Buzz Bombers appear as enemies. In this game, they retained their design from Sonic Lost World. They are also some of the more common foes encountered in the flying type characters' stages. In gameplay, they do not fire projectiles. Instead, some of them fly around back and forth separately or in groups. Other simply hover in place.
Buzz Bombers in Sonic Runners come in three types. Aside from the regular types, there are golden Buzz Bombers which give 300 extra points each when destroyed, and black ones called Super Buzz Bombers which only Color Powers and power type characters can destroy. Also, any type of Buzz Bomber contain Animals inside them.
In gameplay, the Buzz Bombers behave exactly like they did in their debut appearance, namely by flying in from the side of the screen (either in groups or by themselves), during which they will stop in midair and shoot at the playable characters when they get them in their sight before resuming their flight. Upon their destruction, they will release an Animal.
Sonic Forces: Speed Battle
In Sonic Forces: Speed Battle, the Buzz Bombers from Sonic Forces appear on the race tracks. In gameplay, they act as stationary obstacles for the player to run into, perpetually floating in midair. However, they do not attack the player and can easily be destroyed using the Spin Jump. Upon their destruction, they grant the player five Rings.
In gameplay, the Buzz Bombers exhibit two distinct attack patterns. In some sections, they simply hover in midair, never moving from their spot. When they see the playable character however, they will start taking shots at them. In other sections, the Buzz Bombers will fly forward until they spot the playable character, upon which they will stop in midair to shoot at them, much like in the original Sonic the Hedgehog.
During the boss battle with Zavok, yellow and orange versions of the Buzz Bombers appear. These enemies will appear around the boss area, where they will flying into the player. Upon colliding with something or getting hit by Zavok however, they will be destroyed.
Powers and abilities
With the aid of their (small but effective) wings and rockets, the Buzz Bombers are capable of flight. They are also equipped with stingers that can fire a rail detonator blast, which appears as a concentrated orb of laser energy, at their target.
The Buzzer is the first variation of the Buzz Bomber that appeared. They are typically presented as yellow and orange versions of the Buzz Bombers (their only original distinctive features being the jet engines they had for wings). They also possess the same abilities as the Buzz Bombers. They first appeared in Sonic the Hedgehog 2.
The Poh-Bee is a melee variation of the Buzz Bomber. These flying Badniks, instead of being equipped with rail detonators, have maces attached to their abdomens via chains which they swing around to attack foes. They first appeared in Sonic the Hedgehog CD.
In the Sonic the Comic series published by Fleetway Editions, the Buzz Bombers are a part of Dr. Robotnik's Badnik army. Depending on the artist, the Buzz Bomber would be depicted differently in different issues. They were among the first generation of Badniks Robotnik produced and have threatened the people of Mobius since their creation.
In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Buzz Bombers, here called Buzzbombers, were among the first generation of badniks produced by Dr. Robotnik. Early on, their design resembled that of their counterparts from the Sonic the Hedgehog television series, though they would eventually come to resemble their game counterparts. Over time though, the Buzzbombers were rendered obsolete by more advanced robots and got decommissioned.
Following the events of Worlds Collide, the Buzzbombers' history became nearly identical to that of their game counterparts.
In the Adventures of Sonic the Hedgehog television series, the Buzz Bombers are red and green with no engines, eye eyes, and drills for noses. They would occasionally come after Sonic and Tails, but would prove no match for the hedgehog.
In the Sonic the Hedgehog, the Buzz Bombers, here spelled Buzz-Bombers, possessed a more sinister design, although they retained their wings, rockets, and laser stingers. They only appeared in "Heads or Tails", where Dr. Robotnik deployed them twice; first to coax out Sonic and later to deploy a chemical weapon against the Great Forest. Both times though, they were stopped by Sonic and the Freedom Fighters.
In the Sonic Boom televisions series, the Buzz Bombers, here called Bee Bots, are a mass-produced robot model created by Dr. Eggman. They serve both as Eggman's sentries and foot soldiers which the doctor uses for his frequent attacks on Team Sonic and Seaside Island. While fast and agile, they are not very powerful and are easily destroyed in intense combat.
The toy company TOMY has released Buzz Bomber action figurine during the release of Sonic & Knuckles as it also includes a series of 21 Sonic figurines and these figurines came in packs of four under the Sonic & Knuckles label and were also released individually under a Sonic the Hedgehog label.
The Buzz Bomber's names might have been based on a game for the Intellivision called "Buzz Bombers", which is also the name of a minigame for Penn and Teller's Smoke and Mirrors.
In the original 8-bit version of Sonic the Hedgehog, the Buzz Bomber was known as Le Bourdon Bombardier in French,La Avispa Mortifera in Spanish,Vespa Bombardiere in Italian,Vliegende Bommenwerper in Dutch, and Pörriäispommittaja in Finnish.