The Bounce Pad, also known as the Spring, is a recurring gimmick in the Sonic Boom video games, and is the games' counterpart to the Spring in the mainstream series. They are used to launch the playable characters through the air to reach new places.
In general, the Bounce Pad is a circular panel with a spring underneath it. Its exact design varies from game to game.
The Bounce Pads are used by the player to launch the playable characters in different directions. Upon touching a Bounce Pad, the character is automatically sent flying straight through the air, allowing the player to reach otherwise unreachable places or objects and far-away paths. Depending on the Bounce Pad's angle, the characters can be launched in any kind of direction.
Sometimes, the Bounce Pads may launch the playable characters towards another Bounce Pad, or even a chain of Bounce Pads which bounce the characters along them, effectively allowing the player to travel great distances via radical directions. Some Bounce Pads can also have floating strings of Rings along the path they send the player.
Sonic Boom: Rise of Lyric
In Sonic Boom: Rise of Lyric, the Bounce Pads are glowing blue disks with a curved center. These disks hover slightly above rectangular plates that they are connected to through an actual spring made of blue energy. When the playable characters use one, they will usually talk.
In some cases, the Bounce Pads may be embedded in the ground. To make them usable, the player usually has to press a Button, pull something with the Enerbeam or trigger another kind of reaction in the environment.
Sonic Boom: Shattered Crystal
In Sonic Boom: Shattered Crystal, the Bounce Pads look exactly like they did in Sonic Boom: Rise of Lyric, except that these Bounce Pads glow slightly and give off stars when used. Here, they are either vertically or diagonally aligned and can be targeted with the Homing Attack.
Sonic Dash 2: Sonic Boom
In Sonic Dash 2: Sonic Boom, the Bounce Pads are referred to as Springs. In this game, they are redesigned as blue pads with white frames and blue triangles at their cardinal points. They also emit a swirling blue light.
In gameplay, Springs are always set on the ground and are used to launch the player up on rails or across sections, usually over bottomless pits. Also, the player will build up one combo link for the player's score when using a Spring.
Sonic Boom: Fire & Ice
In Sonic Boom: Fire & Ice, the Bounce Pads resemble the more traditional Springs, giving them red edges with a gold star in the middle of a blue circle. Like in Sonic Boom: Shattered Crystal, they are either vertically or diagonally aligned and can be targeted with the Homing Attack.
Alongside the new spring design, the game introduces horizontal Springs resembling the classic yellow Springs which bounce the player forward for extra running speed. In addition, the Springs replace the Slingshots as the method of moving between the foreground and background.
- ↑ Big Red Button Entertainment (21 November 2014). Sonic Boom: Rise of Lyric. Nintendo Wii U. Sega. Area/Level: Ocean Purification Plant. "Sonic: There's a Bounce Pad!"