An energy gauge.
Boost Gauge (, also called the ブーストゲージ Būsuto Gēji ) ? Tension Gauge ( テンションゲージ Tenshon Gēji ) ?  or the  Ring Energy Gauge, is a reoccurring game mechanic in the  . It it is a gauge that allows the player to charge energy for the Sonic the Hedgehog series Boost and Fire Boost.
The Boost Gauge is presented as an energy gauge of varying design which appears on the heads-up-display in the games. For as long as there is energy remaining in the Boost Gauge, the player can perform the
Boost/ Super Sonic Boost/ Fire Boost. Using these techniques drains the Boost Gauge though, and should it run out, the player can no longer perform them. The means of charging the Boost Gauge vary between games.
series, where the Boost Gauge is dubbed the "Tension Gauge", introduced a specific reoccurring mechanic for the Boost Gauge. When a Boost Gauge with this mechanic is charged to maximum capacity, it gains unlimited energy for a short time, allowing limitless usage of the Boost/Fire Boost during that time.
Sonic Rush series
, the Boost Gauge is referred to as the Sonic Rush Tension Gauge. It also uses the Tension Gauge mechanics, allowing unlimited energy for a brief time when overcharged. In this game, the Tension Gauge is presented as a gauge on the left side of the screen and is made up of several flat segments stabled on top of one another. On top of this gauge is also a small post with a yellow star icon inside.
The Tension Gauge can be charged to a maximum of 300%.
The gauge's color becomes white, blue orange, and then red in accordance to the amount of energy in it (in ascending order). When filled to or above maximum capacity, the Tension Gauge (and the player) will flash and its star icon will spin while sparkling for a short time, gradually slowing down to a stop.
The Tension Gauge is filled at 100% capacity at the beginning of each Act and is used to power both the
Super Boost and Fire Boost. The player can replenish it by performing Trick Actions, defeating enemies, passing Star Posts, or obtaining Tension Bonus or Max Tension Bonus power-ups. Conversely, the Boost Gauge will deplete when the player takes damage, or if the player's opponent obtains a Tension Bonus (Battle Play only).
The overcharge period for the Tension Gauge in
Sonic Rush ends when the spinning star on the gauge slows down to a complete stop, though the player can reset the overcharge period by continually performing any of the aforementioned actions that replenish the Tension Gauge. Once the Super Boost/Fire Boost is active during the overcharge period, the Tension Gauge will decrease to a maximum of 200% (regardless of how long the player used the move for although it will stay at 300% if the move was not used at all during the overcharge period).
Sonic Rush Adventure
, the Boost Gauge is once again referred to as the Sonic Rush Adventure Tension Gauge. Like in  , it uses the Tension Gauge mechanics, allowing unlimited energy for a brief time when overcharged. In this game, the Tension Gauge is a gauge on the left side of the screen that is made up of several arrowhead-shaped segments. On top of it are two gray S-shaped decorations, and above them is a floating yellow star icon.
Mechanics-wise, the Tension Gauge works exactly like in the previous title; it can be charged to a maximum of 300% and the gauge color will change from blue to orange, and then red in accordance to the amount of energy in it. When at maximum capacity, the Boost Gauge's star icon will start to sparkle and spin while its energy bar flashes.
Being used to power both the
Super Boost and Fire Boost, the Tension Gauge starts out at 100% capacity when beginning an Act. The player can replenish it by performing Trick Actions, defeating enemies, passing Checkpoints, or obtaining Tension Bonus or Maximum Tension Bonus power-ups. Conversely, the Boost Gauge will deplete when the player takes damage or if the player's opponent obtains a Max Tension Bonus (Battle mode only).
In the Sea Stages, the
Wave Cyclone has the Boost Gauge, which is used to power the Wave Cyclone's  Boost. This gauge is situated in the upper right corner of the screen, and resembles a horizontal, segmented green bar with a boost icon on the left side and the word "BOOST" written above it. This gauge uses the Tension Gauge mechanic, but it only has to be charged to a maximum of 100% in order to be overcharged. When overcharged, the gauge flashes yellow. At the beginning of a Sea Stage, the Boost Gauge starts out at 30% capacity. However, the player can charge it by performing Ramp Tricks and collecting Rings. Also, the more the player upgrades the Wave Cyclone, the slower the Boost Gauge will be depleted when using the Boost.
The Ring Energy Gauge in the
Xbox 360/ PlayStation 3 version of . Sonic Unleashed
, the Boost Gauge is referred to as the Sonic Unleashed on the Ring Energy Gauge Xbox 360/ PlayStation 3 version  and the  Boost Gauge on the Wii/ PlayStation 2 version.  All versions display the gauge in the lower left corner of the screen. On the Xbox 360/PlayStation version, the Boost Gauge is a dark gauge with a red-yellow bar within it, a  Ring icon and counter on the left, and an overarching multicolored bar for measuring speed. On the Wii/PlayStation 2 version, the Boost Gauge is merely a Ring icon and counter with horizontally-stacked bar units next to it.
The Boost Gauge in the
Wii/ PlayStation 2 version of . Sonic Unleashed
In these games, the player starts the
Stages with no energy in the Boost Gauge. The player can fill the Boost Gauge by collecting Rings, using the Sonic Drift for a given length of time, or by stringing together Action Chains (Wii/PlayStaion 2 version only). Taking any damage depletes the gauge though. On the Wii/PlayStation 2 in particular, using the Sonic Boost costs one unit from the Boost Gauge; it is only when at least one of the bars is completely filled that the Boost can be used.
On the Xbox 360/PlayStation 3 version, the player can increase
Sonic's Ring Energy parameter to enlarge the gauge permanently up to six times.
On the Wii/PlayStation 2 version, the Boost Gauge can be increased temporarily by one unit for every thirtieth Ring collected (up to a maximum of six units). Conversely, the maximum number of units will decrease by one when the player takes damage (down to a minimum of three units).
The Boost/Wisp Gauge in the
Wii version of Sonic Colors.
, the Boost Gauge is merged with the Sonic Colors Wisp Gauge as the Boost is classified as a Color Power in this game. Nevertheless, it is still referred to as the Boost Gauge.  On the  Wii version, the Boost Gauge is a horizontal blue bar in the lower left corner of the screen with a stylized circulator on its left end. If Sonic does not have any Wisps on him, then the circulator resembles his spin attack, but it adopts a more wild, angular shape whenever he grabs a Wisp, displaying the icon of whichever one he is carrying.
Nintendo DS, the Boost Gauge is positioned on the left side of the screen and looks like it did in , but with a blue bar on the left side and the Wisp Icon on top. This Boost Gauge is similar to the Boost Gauge in the Sonic Rush Adventure Sonic Rush series; it capable of being charged to a maximum of 300% and the color of the gauge will change from blue to orange, and then red to indicate the amount of energy in it. However, it lacks the Tension Gauge mechanic.
When beginning an Act on the Wii version, the Boost Gauge will be empty from the start. On the DS version however, it will be filled at 100% capacity when starting an Act. The player can replenish the Boost Gauge by collecting
White Wisps or defeating enemies holding White Wisps.
In the Nintendo DS version, after collecting all
Special Rings, the player is awarded with an option that grants the Boost Gauge unlimited energy. Similarly, in the Wii version, when transforming into Super Sonic, the Boost Gauge will have unlimited energy for as long as Sonic stays transformed.
The Boost Gauge on the
Xbox 360/ PC version.
, the Boost Gauge is back to its original form and singular function. On the upper-left corner of the gauge, it now displays the controller button the player is required to press to Boost. On the console/ Sonic Generations PC version, the Boost Gauge is blue with a green energy bar, a thick left end, and a stylized white and yellow frame. On the Nintendo 3DS, the Boost Gauge is similar to the console/PC version's, except that its shape is mirrored, its color is cyan, and it lacks a frame.
The Boost Gauge on the
Nintendo 3DS version.
The Boost Gauge only appears in Act 2 of all the
Stages as it is only there the Boost is usable. On the Nintendo 3DS version, it possesses the Tension Gauge mechanic, allowing for brief infinite energy when overcharged (which is signified by its energy bar turning from yellow to blue).
The player can replenish the Boost Gauge by collecting
Rings, defeating enemies, breaking obstacles, Drifting and performing Freestyle Tricks. Should the Boost Gauge be full on the console/PC version, performing Freestyle Tricks will charge the Boost Gauge with extra energy, which is showcased by the energy bar extending outside its frame. If the player loses a life in the console/PC version, they will be revived with an empty Boost Gauge, while in the Nintendo 3DS version, they will restart with the same amount of energy they get in the gauge when they enter a stage.
On the console/PC version of the game, there are various
Skills that allows manipulation of the Boost Gauge, including the Auto-Gauge, Endless Boost, Gauge Rebooter, and Boost Gauge Up. Also, when Modern Sonic transforms into Super Sonic, his Boost Gauge will have unlimited energy for as long as Modern Sonic stays transformed.
The Boost Gauge in
. Sonic Forces
, this game mechanic is once again referred to as the Sonic Forces Boost Gauge. In this game, the Boost Gauge is a simple black rectangle with a blue (red when playing as  Shadow and yellow with lightning effects when playing as Super Sonic) energy bar inside it and a few black blocks underneath it on the left side. It also has the word "BOOST" underneath it on its right side.
The Boost Gauge only appears in the Sonic
Stages and Tag Stages as it is only there the Boost is usable. The player can replenish the Boost Gauge in this game by collecting White Wisps or defeating enemies. If the player attempts to Boost while the Boost Gauge is empty, the gauge will shake briefly.
The Wii version of is the only game that does not allow modification of the Boost Gauge. Sonic Colors
↑ 1.0 1.1 1.2
(Nintendo DS) United States instruction booklet, pg. 12. Sonic Rush
↑ 2.0 2.1
(Nintendo DS) United States instruction booklet, pg. 10. Sonic Rush Adventure
↑ 3.0 3.1
(Xbox 360) United States instruction booklet, pg. 12. Sonic Unleashed
( Sonic Rush Adventure Nintendo DS) European instruction booklet, pg. 6.
(PlayStation 3) United States instruction booklet, pg. 15. Sonic Unleashed
(Wii) United States instruction booklet, pg. 7. Sonic Unleashed
(PlayStation 2) United States instruction booklet, pg. 7. Sonic Unleashed
(Wii) United States instruction booklet, p. 14. Sonic Colors
(Nintendo DS) European instruction booklet, p. 8. Sonic Colors
Sonic Team (7 November 2017). . Sonic Forces PlayStation 4. Sega. " Hint Ring: Picking up a Wisp Capsule will add to the Boost Gauge, enabling you to perform a Boost by pressing ."
Navigation Templates to Boost Gauge
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Jason Griffith ( | Sonic) Mike Pollock ( | Eggman, Eggman Nega) Amy Palant ( | Tails) Rebecca Honig ( | Cream) Bella Hudson (
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Jun'ichi Kanemaru ( | Sonic) Chikao Ōtsuka ( | Eggman, Eggman Nega) Ryo Hirohashi ( | Tails) Sayaka Aoki ( | Cream) Nao Takamori (
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English voice actors
Jason Griffith ( | Sonic) Mike Pollock ( | Eggman, Eggman Nega) Amy Palant ( | Tails) Bella Hudson ( | Blaze) Lonnie Hirsch ( | Captain Whisker) Christopher Pellegrini (
Japanese voice actors
Jun'ichi Kanemaru ( | Sonic) Chikao Ōtsuka ( | Eggman, Eggman Nega) Ryo Hirohashi ( | Tails) Nao Takamori ( | Blaze) Shinya Fukumatsu ( | Captain Whisker) Kota Nemoto (
A New Venture
Sonic Rush Adventure Original Soundtrack
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attacks Donkey Kick Combo* | Double Axle Combo* | Double Kick Combo* | Feral Were-Hammer* | Knuckle Sandwich Combo* | Sho-Hog-Ken* | Unleashed Knuckle Sandwich* | Vertical Were-Hammer* | Were-Hammer* | Werewheel Rush*
attacks Earthshaker* | Egg Scrambler* | Feral Wild Whirl* | Rolling Kick Combo* | Sho-Claw-Ken* | Ultimate Wild Combo* | Unleashed Wild Combo* | Wereclap* | Wild Whirl* | Wild Whirl Were-Hammer*
attacks Aerial Claw Slash* | Aerial Claw Slash and Spin* | Aerial Piledriver* | Crescent Moon Strike* | Diving Bodypress* | Flying Double-Punch* | Flying Double-Punch Crush* | Hurricane Combo* | Shooting Star Combo* | Typhoon Combo*
attacks Comet Punch* | Missile Punch* | Spinning Needle Attack* | Tricky Tornado Uppercut* | Triple Wild Claw* | Were-Claw Charge* | Were-Cyclone* | Were-Rush* | Were-Tornado* | Wild Werewhip*
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English voice actors
Jason Griffith ( | Sonic, Sonic the Werehog, Prof. Pickle's Assistant) Amy Palant ( | Tails) Lisa Ortiz ( | Amy) Anthony Salerno ( | Chip) Mike Pollock ( | Eggman, Zonshen) Christopher Collet ( | SA-55) Dan Green (
Ice Cream Vendor, Prof. Pickle)
Japanese voice actors
Jun'ichi Kanemaru ( | Sonic) Chikao Otsuka ( | Eggman) Chō ( | Prof. Pickle) Ryo Hirohashi ( | Tails) Taeko Kawata ( | Amy) Tomokazu Seki ( | Sonic the Werehog) Ryōko Shiraishi (
Planetary Pieces Endless Possibility | Dear My Friend
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English voice actors
Roger Craig Smith ( | Sonic) Mike Pollock ( | Eggman) Kate Higgins ( | Tails) Travis Willingham** ( | Knuckles) Cindy Robinson** ( | Amy) Kirk Thornton** ( | Shadow) Wally Wingert ( | Cubot) Quinton Flynn** ( | Silver) Laura Bailey** ( | Blaze) Karen Strassman** ( | Rouge) Michelle Ruff** ( | Cream) Keith Silverstein** ( | Vector) Troy Baker** ( | Espio) Colleen O'Shaughnessey** ( | Charmy) Vic Mignogna** (
Japanese voice actors
Junichi Kanemaru ( | Sonic) Chikao Ōtsuka ( | Eggman) Ryo Hirohashi ( | Tails) Nobutoshi Canna** ( | Knuckles) Taeko Kawata** ( | Amy) Koji Yusa** ( | Shadow) Rumi Ochiai** ( | Rouge) Daisuke Ono** ( | Silver) Nao Takamori** ( | Blaze) Sayaka Aoki** ( | Cream) Kenta Miyake** ( | Vector) Yuuki Masuda** ( | Espio) Youko Teppozuka** ( | Charmy) Taiten Kusunoki** (
Reach for the Stars | Speak with Your Heart
Vivid Sound X Hybrid Colors: Sonic Colors Original Soundtrack
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Wii version **Exclusive to DS version.
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Green Hill | Chemical Plant | Sky Sanctuary | Speed Highway | City Escape | Seaside Hill | Crisis City | Rooftop Run | Planet Wisp | Casino Night
Green Hill | Casino Night | Mushroom Hill | Emerald Coast | Radical Highway | Water Palace | Tropical Resort
Challenge Acts* Doppelganger Race! | The Buzz Bombers' Revenge! | Knuckles: Horde of Enemies | Swingset Circus | High Speed Challenge | Look Out Below! | Tails: Way Past Fast | Jump Rush | 300% Boost Gauge Challenge | Tails: Toxic Skies | Which Switch is Which? | Aqua Shield Challenge | Invincibility Challenge | One Ring Challenge | Amy: Taking the Leap Together! | Grappling with Grabbers | Underwater Ring Machine | Eggrobo Rush | Aerial Paradise | Ring Time Challenge | Amy: Topsy Turvy | Knuckles: Buried Treasure | 200% Boost Gauge Challenge | Balloon Bonanza | High-Speed Hijinks (Modern) | Cream: Chao Hunt | Hot Pursuit (Classic) | High Speed Challenge 2 | Resisting Arrest | Overdrift | Hot Pursuit (Modern) | Drill Baby Drill | Espio: Master of Camouflage | Lord of the Board | Thunder Shield Challenge | Rouge: The Bombardier | Rite of Spring | Cream: Helping Hand | Dash Ring 1-2-3 (Modern) | Topsy-Turvy | High-Speed Hijinks 2 | Rescue the Animals! | Espio: Way of the Ninja | High-Speed Hijinks (Classic) | Underwater Challenge | Rouge: The Temptress | Trick Island | Surf, Sea, and Sand | Terror From the Deep | Goal Post Juggle | Vector: Through the Storm | Flame Shield Challenge | Ring Time Challenge 2 | Power Stomp Challenge | Switcheroo | Blaze: Piercing the Flames | Four-way Cannon Cavalcade | High-Rise Balloon Climb | Dash Ring 1-2-3 (Classic) | Charmy: Don't Bug Me! | One Ring Challenge 2 | Barrel Ring Bonus | Rooftop Rail Grind | Endless Boost | Vector: Pick Up the Beat | With Your Powers Combined | Goal Post Juggle 2 | Chase After Blaze | Rescue the Animals 2! | Cart Challenge | Charmy: High in the Sky | Action Master | Orange Rocket, Blast Off!
Aero-Cannon* | Butterdroid** | Buzz Bomber | Buzzer | Chopper | Cop Speeder* | Crabmeat | Crawl** | Dragonfly** | Flapper** | Egg Chaser* | Egg Diver** | Egg Fighter* | Egg Fighter: Sword* | Egg Launcher (H)* | Egg Launcher (H+V)* | Egg Launcher (V)* | Egg Pawn | Egg Pawn (spear) | Eggrobo* | Giant Chopper* | Gold Beetle** | Grabber* | Gun Beetle* | Gun Hunter | Iblis's Minions ( Iblis Biter, Iblis Taker, Iblis Worm)* | Kiki** | Klagen** | Madmole** | Mono Beetle | Moto Bug | Mushmeanie** | Newtron | Rhinotank** | Sandworm* | Spinner | Spiny* | Sprinkler* | Sweeper** | Thunder Spinner
Metal Sonic | Death Egg Robot | Shadow the Hedgehog | Perfect Chaos | Silver the Hedgehog | Egg Dragoon | Time Eater
Metal Sonic | Big Arm | Shadow the Hedgehog | Biolizard | Silver the Hedgehog | Egg Emperor | Time Eater
Air Boost | Bound Jump* | Crouch | Double Jump* | Drift* | Freestyle Tricks* | Grind Step | Grinding | Homing Attack | Hop | Jump Dash | Kick boost | Lightspeed Dash* | Mid-Air Dash* | Quick Step* | Boost | Slide | Skydiving* | Spin Dash | Spin Jump | Stomp | Super Sonic Boost | Super Sonic Missile | Super Sonic Spinning | Wall Jump
Chaos Spear | Drill Attack* | Fire Beam* | Heart Effect* | Ice Wave* | Meteor Smash* | Ninja Arts: Camouflage* | Propeller Flying* | Psychic Knife | Restraint Trap | Ring Spark Field | Sun Burst | V. Maximum Overdrive Attack | Warping arm attack | Whirlwind*
Color Powers Cyan Laser** | Orange Rocket* | Pink Spikes* | Red Burst**
Skills* Aqua Shield | Flame Shield | Thunder Shield | Twin Spin Attack | Invincible Start | Shield | Power Sneakers | Long Spin Dash | Treasure Scanner | Homing Attack | Hercules Muscles | Breath Holder | Boardmaster | Ring Time | Blast Off | Speed Up | Direct Jump | Power Stomp | Quick Slide | Acceleration | Smasher Bonus | Ring Energy Bonus | Boost Gauge Up | Serial Homing | Auto-Gauge | Gauge Rebooter | Trick Mastery | Endless Boost | Power Brake | Sure-Footed | Safety Net | Last Chance | 10-Second Rings | Athleticism | Time Break | Super Sonic | Sega Genesis Controller
Gimmicks and obstacles
Balloon | Barrel | Big Balloon | Bomb | Bonus Bell* | Bottomless pit | Bumper | Cannon | Cart | Cloud* | Conveyor Belt** | Crusher | Dash Panel | Dash Rail | Dash Ring | Dimensional Bomb | Explosion Trap | Fan | Flipper | Four-way Cannon* | Gear Platform | Gondola* | GUN Military Truck* | Hanging Bell* | Heart bomb* | Helicopter* | High-speed warp tube | Horizontal Bar | Iron ball | Jump Panel (plate) | Jump Panel (ramp) | Kao | Laser field | Meteorite | Movable box | Mushroom** | Pole Elevator | Prism** | Propeller | Propeller Spring | Pulley | Rainbow Ring | Rocket | Route Signal* | Seed Propeller** | Seesaw | Slot machine | Spring | Spring Catapult | Spring Pole | Spike Trap | Spinning Top | Spinning Platform | Spotlight | Switch | Trap Spring | Trick Jump Panel | Wall Jump Block | Warp Point | Wide spring | Zip Line
Air Bubble | Boss Gate | Boss Gate Key* | Buoy | Capsule | Chaos Emerald | Container ( Case, Spike Block, Steel Container, Unbreakable Container, Wooden Container) | Crank | Energy Core | Goal Ring | Information Pod* | Item Box ( 1-Up, Aqua Shield*, Flame Shield*, Invincible, Magnetic Shield**, Power Sneakers*, Skateboard*, Super Ring, Thunder Shield) | Medal | Mega Mack* | Musical note* | Red Star Ring* | Ring | Snowboard | Sphere** | Star Post | Stomping Shoes** | Time Bonus | Wisp Capsule
English voice actors
Roger Craig Smith ( | Sonic) Mike Pollock ( | Eggman) Kate Higgins ( | Tails) Travis Willingham ( | Knuckles) Cindy Robinson ( | Amy) Kirk Thornton ( | Shadow) Quinton Flynn ( | Silver) Laura Bailey ( | Omochao, Blaze) Karen Strassman ( | Rouge) Michelle Ruff ( | Cream) Keith Silverstein ( | Vector) Troy Baker ( | Espio) Colleen O'Shaughnessey (
Japanese voice actors
Junichi Kanemaru ( | Sonic) Chikao Ōtsuka ( | Eggman) Ryo Hirohashi ( | Tails (Modern)) Takuto Yoshinaga ( | Tails (Classic)) Nobutoshi Canna ( | Knuckles) Taeko Kawata ( | Amy) Koji Yusa ( | Shadow) Rumi Ochiai ( | Rouge) Daisuke Ono ( | Silver) Nao Takamori ( | Blaze) Sayaka Aoki ( | Cream) Kenta Miyake ( | Vector) Yuuki Masuda ( | Espio) Youko Teppozuka ( | Charmy) Etsuko Kozakura (
Back 2 Back | Escape from the City* | Vengeance is Mine** | You're My Hero
Blue Blur: Sonic Generations Original Soundtrack | Sonic Generations: 20 Years of Sonic Music | History of the 1st Stage Original Soundtrack Blue Edition | History of the 1st Stage Original Soundtrack White Edition
Sonic's birthday | Boost Gauge | Chao in Space | Collection Room | Combo* | Corkscrew loop | Death Egg Robot* | Egg Dragoon* | Egg Gun | Egg Mobile | Egg Spear | Havok* | Health Gauge** | Lair of the Time Eater | Miles Electric | Orca | Perfect Bonus | Rank | Skill Shop* | Sonic Generations (manga) | Sonic Generations of Skate | Statue Room* | Time Attack | Tornado-1 | Totem Pole | White Space | Winding Tunnel | Wisp Gauge**
*Console/PC version only
** Nintendo 3DS version only
Main article | Script | Staff | Manuals | Beta elements | Gallery
Sonic ( Super Sonic) | Classic Sonic ( Classic Super Sonic) | Avatar | Shadow (Episode Shadow)
characters Resistance ( Tails, Knuckles, Amy, Team Chaotix ( Vector, Espio, Charmy), Silver, Team Dark ( Shadow, Rouge, Omega)) | Dr. Eggman | Infinite | Orbot | Cubot | Metal Sonic | Chaos | Zavok | Animals ( Cucky, Flicky, Pecky, Picky, Pocky, Ricky, Rocky)
Wisps Blue Wisp | Green Wisp | Indigo Wisp | Ivory Wisp | Red Wisp | Violet Wisp | White Wisp | Yellow Wisp
World Map regions
Chemical Plant | City | Death Egg | Eggman Empire Fortress | Green Hill | Metropolis | Mystic Jungle
Lost Valley | Spaceport | Ghost Town | Prison Hall | VS. Zavok | Egg Gate | Arsenal Pyramid | Luminous Forest | VS. Infinite | Green Hill | VS. Eggman | Park Avenue | Casino Forest | Aqua Road | Sunset Heights | Capital City | VS. Infinite | Chemical Plant | Red Gate Bridge | Guardian Rock | Network Terminal | Death Egg | Metropolitan Highway | Null Space | Imperial Tower | Mortar Canyon | VS. Infinite | Iron Fortress | Final Judgement | VS. Death Egg Robot
Episode Shadow Enemy Territory | Eggman's Facility | Virtual Reality
Secret Fire Cannon 1 | Vanish Panel 1 | Bomb Block 1 | Plasma Cannon 1 | Laser Cannon 1 | Reverse Block 1
Extra Flying Pod | Bomb Block 2 | Laser Cannon 2 | Reverse Block 2 | Vanish Panel 2 | Fire Cannon 2 | Plasma Cannon 2
Aero-Chaser | Buzz Bomber | Chopper | Egg Pawn | Egg Tank | Egg Walker | Galaga Bee | Moto Bug | Missile Pod | Nebula | Sandworm | Sprinkler | Valkeen
Death Egg Robot | Eggman | Egg Dragoon | Infinite | Metal Sonic | Zavok
Air Boost | Boost | Bottomless pit | Crouch | Double Boost | Double Jump | Drop Dash | Grind Step | Grinding | Homing Attack | Side Step/Cartwheel | Skydiving | Slide | Super Sonic Boost | Spin Dash | Spin Jump | Stomp | Triple Boost | V. Maximum Overdrive Attack | Wall Jump | Wire Attack
Gimmicks and obstacles
Balloon | Bumper | Conveyor Belt | Dash Panel | Dash Rail | Dash Ring | Fan | Flipper | Flywheel | Goal | Goal Plate | Grind Rail | High-speed warp tube | Hint Ring | Iron ball | Jump Panel | Laser field | List of pinball obstacles | Pulley | Rainbow Ring | Ring Shooter | Slot machine | Spikes | Spring | Spring Catapult | Spring Pole | Wide spring | Wire Target | Zip Line
Air Bubble | Blue Block | Blue Ring | Capsule | Container ( Unbreakable Container, Wooden Container) | Costume | Item Box ( Bonus Rings, Invincibility, Power Sneakers, Shield) | Medal | Meteorite | Number Ring | Red Star Ring | Ring | Silver Moon Ring | Star Post | Wisp Capsule
Wispons Asteroid | Burst | Cube | Drill | Hover | Lightning | Void
English voice actors
Roger Craig Smith ( | Sonic) Mike Pollock ( | Eggman) Liam O'Brien ( | Infinite) Colleen O'Shaughnessey ( | Tails, Charmy) Travis Willingham ( | Knuckles, Zavok) Cindy Robinson ( | Amy) Kirk Thornton ( | Shadow, Orbot) Karen Strassman ( | Rouge) Vic Mignogna ( | Omega) Quinton Flynn ( | Silver) Keith Silverstein ( | Vector) Matthew Mercer ( | Espio) Wally Wingert (
Japanese voice actors
Junichi Kanemaru ( | Sonic) Kotaro Nakamura ( | Eggman) Takashi Kondō ( | Infinite) Ryo Hirohashi ( | Tails) Nobutoshi Canna ( | Knuckles) Taeko Kawata ( | Amy) Kōji Yusa ( | Shadow) Rumi Ochiai ( | Rouge) Taiten Kusunoki ( | Omega) Daisuke Ono ( | Silver) Kenta Miyake ( | Vector) Yūki Masuda ( | Espio) Yōko Teppōzuka ( | Charmy) Jōji Nakata ( | Zavok) Mitsuo Iwata ( | Orbot) Wataru Takagi ( | Cubot) Fumihiko Tachiki (Narrator)
Fading World | Fighting Onward | Fist Bump | Infinite | Justice | Moonlight Battlefield | Nowhere to Run | Rhythm And Balance | Set in Motion | Supporting Me | The Light of Hope | Virtual Enemies
Sonic Forces Original Soundtrack - A Hero Will Rise | Sonic Forces Vocal Traxx - On The Edge | Sonic Forces Hi-Res Collection | Sonic Forces Original Soundtrack The Vinyl Cutz
Boost Gauge | Chaos Control | Challenge Mission | Daily Mission | Death Crab | Death Egg | Death Egg Robot | Death Egg Robot sentinel | Death Queen | Egg Dragoon | Egg Mobile | Eggman Army | Eggman Empire | Eggman Fleet | Experience | Health Gauge | Jackal Squad | Mega Mack | Miles Electric | Operation Big Wave | Phantom Ruby | Phantom Ruby prototype | Real-Time Interaction | Replica | Resistance HQ | Sandworm | Skill | ( Sonic Forces digital comic Moment of Truth, Stress Test, Looming Shadow, Rise of Infinite) | | Sonic Forces: Speed Battle SOS Mission | Time Over | War to Take Back the Planet | Winding Tunnel | Wisp Gauge