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Bonus Stages in Sonic the Hedgehog 3, Sonic & Knuckles, and the lock-on game Sonic the Hedgehog 3 & Knuckles are Bonus Stage minigames that the player can visit separate from the main game in hope to gain more points or win certain items. Upon hitting a Star Post with a certain number of Rings on hand, a Star Circle will appear that allows the player to play one of three different minigames.

Sonic the Hedgehog 3 and Sonic & Knuckles both contain individual Bonus Stages. Sonic the Hedgehog 3 & Knuckles contains all three of these stages, which are still accessible by passing the Star Post with a certain number of Rings.

Sonic the Hedgehog 3

Gumball Machine

The Gumball Machine Bonus Stage, from Sonic the Hedgehog 3.

In Sonic the Hedgehog 3 and the lock-on game Sonic the Hedgehog 3 & Knuckles, when the player passes a Star Post in with 50 or more Rings, they can enter the Gumball Machine.[1] In these stages, the player is in a tall corridor with bumper walls from Metropolis Zone on both sides and a giant gumball machine at the very top. The player must use these bumpers to spring themselves upwards, which turns the crank on the machine and dispenses a random Gumball that begins falling downwards until it goes past the death barrier or the player collects it. Hitting a bumper will make it disappear, however, and though there is a floor with red Springs on the bottom that is destroyed after one use, unless the player collects a Catapult Ball, which restores the floor for an additional use. The gumball machine also begins sliding downwards once the bumpers below it are removed, making it more difficult to successfully turn the crank without risking falling into the pit. If the player does manage to fall, they will not lose a life, but the Bonus Stage will end immediately.

It is possible to initiate a super transformation in this Bonus Stage by jumping at the right time, just when the stage loads, but only in Sonic the Hedgehog 3 alone.

Collecting Gumballs in the Gumball Machine will reward the player with various goodies. The Gumballs that can be found here in this Bonus Stage are as follows:

Sprite Name Description
One-UP Gumball.png 1-Up Ball (1UPボール[2] 1 UP bōru?) Awards the player an extra life
BII Gumball.png Aqua Ball (アクアボール[2] Akuabōru?) Awards the player a Water Shield
Bumper Gumball.png Bumper Ball (バンバーボール[2] Banpābōru?) Bounces the player off it upon contact. Useful for reaching greater heights
Rep Gumball.png Catapult Ball (カタバルトボール[2] Katabarutobōru?) Can replace the red Springs at the bottom. Does not appear in Sonic & Knuckles.
Empty Gumball.png Clear Ball (ィクリアーボール[2] Ikuriābōru?) Does nothing
BI Gumball.png Flame Ball (フレイムボール[2] Fureimubōru?) Awards the player a Flame Shield.
Ring Gumball.png Ring Ball (リングボール[2] Ringubōru?) Awards the player 10, 20, 40 or 80 extra Rings.
B Gumball.png Thunder Ball (サンダーボール[2] Sandābōru?) Awards the player a Lightning Shield

Music

Name Artist(s) Length Music track
"Bonus Stage - Gumball Machine" Sega 1:08

Sonic & Knuckles

Slot Machine Stage

The Slot Machine Bonus Stage, from Sonic & Knuckles.

In Sonic & Knuckles and Sonic the Hedgehog 3 & Knuckles, when the player passes a Star Post with 20-34 Rings, the player can access the Slot Machine Stage[3] (スロットマシン[4] Surottomashin?, lit. "Slot Machine"). This Bonus Stage functions like a combination of the Special Stages in Sonic the Hedgehog and Casino Night Zone from Sonic the Hedgehog 2, as the camera rotates while the player navigates a large arena to reach a colorful-looking slot machine in the middle, with several bumpers and Jump Stands set around the machine.

The slot machine has the traditional three wheels with golden arrows pointing to the middle. Instead of parallel bars, it has a glass dome that the player must enter to activate the slot machine. It functions the same way as it did in Sonic the Hedgehog 2, except the formations are somewhat different and expanded upon. Also, there are now icons with Knuckles added to the slot machine wheels. Getting Rings makes the machine glow and spin around the arena faster, and touching the outer edges of the arena for too long turns them into GOAL blocks which send the player out of the Bonus Stage.

If a player enters this Bonus Stage with 50 or more Rings, collecting one standing Ring in the stage gives a Continue. This only works the first time as losing rings then getting the player's Ring count to 50 again will not grant another continue.

The results from the various combinations on the slot machine are listed below:

Formation Title Result
Sonic Bonus S&K.pngSonic Bonus S&K.pngSonic Bonus S&K.png 3x Sonic 30 Rings
Tails Bonus S&K.pngTails Bonus S&K.pngTails Bonus S&K.png 3x Tails 20 Rings
K.T.E. Bonus S&K.pngK.T.E. Bonus S&K.pngK.T.E. Bonus S&K.png 3x Knuckles 25 Rings
Eggman Bonus S&K.pngEggman Bonus S&K.pngEggman Bonus S&K.png 3x Robotnik Lose 100 or all Rings,
whichever is less
Jackpot S&K.pngEggman Bonus S&K.pngEggman Bonus S&K.png Jackpot + Robotnik
Jackpot S&K.pngJackpot S&K.pngEggman Bonus S&K.png 2x Jackpot + Robotnik
Ring Bonus S&K.pngRing Bonus S&K.pngRing Bonus S&K.png 3x Ring 10 Rings
Bar S&K.png 1x Bar 2 Rings
Bar S&K.pngBar S&K.png 2x Bar 4 Rings
Bar S&K.pngBar S&K.pngBar S&K.png 3x Bar 8 Rings
Jackpot S&K.pngJackpot S&K.pngJackpot S&K.png 3x Jackpot 100 Rings
Jackpot S&K.pngSonic Bonus S&K.pngSonic Bonus S&K.png Jackpot + 2x Sonic x2 original amount + 60 Rings
Jackpot S&K.pngTails Bonus S&K.pngTails Bonus S&K.png Jackpot + 2x Tails x2 original amount + 40 Rings
Jackpot S&K.pngK.T.E. Bonus S&K.pngK.T.E. Bonus S&K.png Jackpot + 2x Knuckles x2 original amount + 45 Rings
Jackpot S&K.pngRing Bonus S&K.pngRing Bonus S&K.png Jackpot + 2x Ring x2 original amount + 20 Rings
Jackpot S&K.pngBar S&K.pngBar S&K.png Jackpot + 2x Bar x2 original amount + 8 Rings
Jackpot S&K.pngJackpot S&K.pngSonic Bonus S&K.png 2x Jackpot + Sonic x4 original amount + 120 Rings
Jackpot S&K.pngJackpot S&K.pngTails Bonus S&K.png 2x Jackpot + Tails x4 original amount + 80 Rings
Jackpot S&K.pngJackpot S&K.pngK.T.E. Bonus S&K.png 2x Jackpot + Knuckles x4 original amount + 100 Rings
Jackpot S&K.pngJackpot S&K.pngRing Bonus S&K.png 2x Jackpot + Ring x4 original amount + 40 Rings
Jackpot S&K.pngJackpot S&K.pngBar S&K.png 2x Jackpot + Bar x4 original amount + 8 Rings

Music

Name Artist(s) Length Music track
"Bonus Stage - Slot Machine" Sega 1:44

Glowing Sphere Stage

The Glowing Sphere Bonus Stage, from Sonic & Knuckles.

In Sonic & Knuckles, when the player passes a Star Post with 35 Rings or more (35-49 Rings when playing Sonic the Hedgehog 3 & Knuckles), they can enter the Glowing Spheres Stage[5] (ローリングジャンプ[6] Rōringujanpu?, lit. "Rolling Jump"). In these stages, the character automatically gravitates towards and orbits around numerous magnetic spheres scattered about the level. This Bonus Stage also features triangular bumpers and Flippers on the sides, and regular Bumpers.

The player must use their momentum given by the glowing spheres to propel themselves upwards. Occasionally, they will come across small lightning balls that, when hit, become Gumballs that slowly start floating upwards. The player must hurry forward in this Bonus Stage, however, because there is a swirling field of energy that slowly rises upwards, and touching it instantly ends this Bonus Stage. Conversely, if the player gets far enough up, they will end the Bonus Stage as well.

Collecting Gumballs in the Glowing Sphere Bonus Stage will reward the player with various goodies. The Gumballs that can be found here in this Bonus Stage are as follows:

Sprite Name Description
One-UP Gumball.png 1-Up Ball (1UPボール[7] 1 UP bōru?) Awards the player an Extra Life
BII Gumball.png Aqua Ball (アクアボール[7] Akuabōru?) Awards the player a Water Shield
Bumper Gumball.png Bumper Ball (バンバーボール[7] Banpābōru?) Bounces the player off it upon contact, being useful for reaching greater heights.
Empty Gumball.png Clear Ball (ィクリアーボール[7] ~Ikuriābōru?) Does nothing
BI Gumball.png Flame Ball (フレイムボール[7] Fureimubōru?) Awards the player a Flame Shield
Ring Gumball.png Ring Ball (リングボール[7] Ringubōru?) Awards the player 10, 20, 40 or 80 extra Rings
B Gumball.png Thunder Ball (サンダーボール[7] Sandābōru?) Awards the player a Lightning Shield

Music

Name Artist(s) Length Music track
"Bonus Stage - Magnetic Orbs" Sega 1:49

Trivia

  • If the player enters a Bonus Stage while their character is in their Super/Hyper State, their transformation ends upon playing the Bonus Stage. This can be useful for if the player wishes to end their transformation for any reason (such as conserving their Rings if they are running low because of the transformation).
  • The background music used in the Gumball Machine Stages was later reused as the music for Cosmic Casino Zone Act 1 in Sonic the Hedgehog Pocket Adventure, while the music for Slot Machine Stages was reused for Act 2 of the same zone.
  • If the player plays a Gumball Machine Stage through the Level Select in Sonic the Hedgehog 3 & Knuckles and collects gumballs until they fall down, restarting the Stage, the title card will appear as "Doilus Stage" as an easter egg.

See also

References

  1. Sonic the Hedgehog 3 (Sega Genesis) United States instruction booklet, pg. 14.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Sonic the Hedgehog 3 (Sega Mega Drive) Japanese instruction booklet, pg. 25.
  3. Sonic & Knuckles (Sega Mega Drive) United States instruction booklet, pg. 18.
  4. Sonic & Knuckles (Sega Mega Drive) Japanese instruction booklet, p. 28.
  5. Sonic & Knuckles (Sega Genesis) United States instruction booklet, pg. 17.
  6. Sonic & Knuckles (Sega Mega Drive) Japanese instruction booklet, p. 29.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 Sonic & Knuckles (Sega Mega Drive) Japanese instruction booklet, pg. 30.

Main article (Sonic 3 & Knuckles) | Staff | Manuals | Glitches | Beta elements | Gallery

Main article (Blue Sphere, Knuckles in Sonic 2, Sonic 3 & Knuckles) | Credits | Manuals | Beta elements | Gallery
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