The Bomb (ボム Bomu?), also known as the Bomb Bot or the Bomber, is an enemy that appears in the Sonic the Hedgehog series. It is a mass-produced, bomb-based Badnik model created by Dr. Eggman. They usually cannot be destroyed, as Bombs can self-destruct and inflict damage to their foes.
The usual Bomb has a simple red-and-grey round body with two mechanical legs. However, the details in its design have varied between games, even between their in-game sprites and official artwork.
Bombs in Sonic the Hedgehog (16-bit) are red with their upper hemisphere covered in a grey metal layer. They also have two sharp-pointed legs in artwork, but in gameplay they have simple blue legs. Official artwork shows them having yellow metal buttons on each side, but in gameplay they have two yellow and blue buttons instead. Also, in gameplay they have a low tube above the body, vents and an ignite wire, but in artwork the latter two are excluded. The Bomb's sprites and artwork in the 8-bit version of the game are identical though.
In Sonic the Hedgehog (8-bit), the Bombs' design is slightly altered. They have cubic holes instead of buttons and have legs similar to those in the gameplay from the previous title. In the 2012 remake of Sonic Jump, Bombs look like their artwork from the first game, except they now have an antenna. In Sonic Lost World, they have a red and black color scheme and yellow eyes with no pupils.
Sonic the Hedgehog (16-bit)
The first appearance of this Badnik was in Sonic the Hedgehog (16-bit), where it served as an enemy. This time around, this Badnik is referred to as Bomb (ボム Bomu?) in Japanese material, but is unnamed in western materials. In this game, the player encounters them in Star Light Zone and Scrap Brain Zone.
In gameplay, Bombs walk back and forth, either on the ground or ceiling. However, the player cannot destroy these enemies. Instead, Bombs explode into a shower of harmful projectiles when approached. The best action is thus to ignore them. Bombs can also appear in large groups, especially in Star Light Zone. When they are destroyed though, they do not release an Animal or grant the player any points.
Sonic the Hedgehog (8-bit)
In Sonic the Hedgehog (8-bit), the Bomb appears as an enemy again, where it is referred to as Bomb (ボム Bomu?). In this game, several appear in Sky Base Zone Act 1 and a single Bomb appear in Sky Base Zone Act 2. These Badniks are smaller than their 16-bit counterparts.
When approached, a Bomb will explode into four glowing energy balls that will scatter around it without granting the player points. The Bombs also cannot be damaged by Sonic's attacks, so it is best to just avoid them.
Sonic the Hedgehog 2 (8-bit)
In Sonic the Hedgehog 2 (8-bit), Bombs appear in Gimmick Mt. Zone and Scrambled Egg Zone. They act like they did in the previous title, although they load and explode faster than before when approached. Bombs in this game also respond after the player comes back to the same place.
Sonic Jump (2012)
In the 2012 remake of Sonic Jump, Bombs are featured in Mountain Zone. In this game, Bombs walk back and forth on the platforms and will self-destruct as the player jump close to them. For first time in the series, it is possible to destroy Bombs from below by jumping into them before they explode.
Sonic Lost World
In the Wii U version and PC version of Sonic Lost World, the Bomb returned with a new design. During the game, Dr. Eggman's Badniks, including the Bombs, got hijacked by the Deadly Six. In this game, the Bombs will activate themselves when they see the playable character coming and start following them for as long as they can until they explode.
Bombs can be found in Frozen Factory Zone 2 during normal playthroughs, where Sonic is turned into a large snowball. Here, they move around in small groups on flat routes. The player can destroy them by jumping on them though. However, Bombs can also stick to the snowball like other items in the Zone, which the player must quickly deal out before they explode.
In Silent Forest Zone 3, Bombs are found behaving much like they did in earlier games. When they detonate, they will release harmful projectiles around them. Also, in The Legend of Zelda Zone, the player must lure a Bomb to a wall where it will detonate and reveal a hidden cave so the player can proceed through the Zone.
In the Ring Race mode, Bombs are also encountered in Frozen Factory Zone 2, where they are frozen inside ice blocks. Breaking such an ice block will make the Bomb inside explode instantly, damaging Virtual Hedgehog. In Ring Race mode for Lava Mountain Zone 3, Bombs appear as well. Here, they walk back and forth within the 2.5D segments, laying down and turning around their bodies to repeat their movement patterns. Unlike in other Zones though, Bombs do not detonate here if the player is moving behind them and leaping over them. Unless the Virtual Hedgehog makes straight eye contact with Bombs or uses the Gray Quake, they will start their self-destruction sequence and move around more rapidly before exploding.
Powers and abilities
Bombs are able to make themselves self-destruct in a small explosion that will release harmful energy projectiles. Some models are also able to walk on walls and ceilings.
Bigboms are giant version of the Bomb. These bigger variations have a similar attack pattern to the Bombs. They have only appeared in Sonic the Hedgehog CD.
Bomblins are variants of the Bomb. Apart from a different appearance, they function similarly to the Bomb. They have only appeared in Sonic Chaos.
In other media
In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Bombs were members of the Badnik Horde that appeared during Operation: Clean Sweep. These Badniks patrolled the Star Light Zone.
In the Sonic X comic series published by Archie Comics, Bombs are seen in a virtual reality version of Star Light Zone, as Sonic the Hedgehog, Amy Rose, Knuckles the Echidna and Rouge the Bat encountered some during their trip through the Zone.
- Bombs are some of the earlier Badniks that are do not have Animals as an energy source in any of their appearance.
- The Bomb was one of Badniks left out of the western instruction manuals of Sonic the Hedgehog (1991), as well they are not featured early on in Archie Comics, which featured most of the other first-generation Badniks (including Splats who was not actually in the game). The only other Badnik to not appear was Spikes.
- There are enemies in the Mario franchise called Bob-ombs, which have a similar attack pattern. However, Bombs are not as mobile and throw numerous projectiles around after exploding.
- Flynn, Ian; Sega (8 December 2021). "Sonic The Hedgehog (16-bit)". Sonic the Hedgehog Encyclo-speed-ia. Dark Horse Books. p. 12. ISBN 978-1506719276. "Bomb - It toddles around until it detects Sonic, then explodes after a brief countdown"
- Sonic the Hedgehog (Sega Mega Drive) Japanese instruction manual, pg. 43.
- Sonic the Hedgehog (Sega Game Gear) Japanese instruction manual, pg. 25.
- Pattenden, Mike (4 January 1993). "Robotnik's Badniks". Stay Sonic. Fantail. p. 36. ISBN 978-0140903904. "Robotnik's most fiendish creations, Bomb Bots are the only Badniks without an animal inside them — they have a kilo of explosive instead! They look friendly and dozy, but if Sonic gets too close, the antennae on their head will start flashing and then Sonic gets three seconds before they blow up."
- Prima Publishing (1993). "Sonic The Hedgehog for Sega Genesis". Sonic the Hedgehog 1 & 2: Sega's Official Player's Guide. Prima Publishing. p. 46. ISBN 1-55958-335-5.