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Sonic Wiki Zone
Sonic Rivals 2
Blue Coast Zone
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Blue Coast Zone is the first Zone in Sonic Rivals 2. The level is set in what appears to be an old, ruined water palace of sorts. The course features many traditional elements, such as loops and Grind Rails.

Story[]

Sonic and Tails[]

Sonic asks whether Knuckles and Rouge are dating and only knows that the echidna has lost the Master Emerald again. Without surprise, Sonic takes off to get to Eggman. Meanwhile, Rouge would tell Dr. Eggman that Sonic and Tails are looking for him, much to Tails' dismay.

Knuckles and Rouge[]

Knuckles encounters Sonic which the hedgehog jokes whether Knuckles and Rouge are on a date. Knuckles gets serious and asks if Sonic has seen Eggman as the Master Emerald has gone missing again. Not too surprised, Sonic proceeds to finding Eggman first, leaving Knuckles to following him. Meanwhile Rouge plans to tell the doctor that Sonic and Tails are looking for him much to Tails' dismay.

Shadow and Metal Sonic[]

Once again, Shadow is wary of Silver's intentions while Metal Sonic, under the orders of Eggman proceeds to stop Espio.

Silver and Espio[]

Metal Sonic, under the orders of Eggman proceeds to stop Espio while Shadow, once again is wary of Silver's intentions.

Rivals[]

Overview[]

The first Act features two sections where the rivals must go downhill in barrels, jumping to avoid crashing into boxes, whilst the third act contains two Hang Glider sections, where the player must avoid crashing into hills and random bits of ruins.

Boss[]

Sonicrivals2boss1

Sonic and Knuckles fighting the Egg Liner, from Sonic Rivals 2.

The boss of Blue Coast Zone is the Egg Liner, a reversing vehicle with a spiky ball on a spring at the front. Dr. Eggman (Eggman Nega in disguise) will prepare for an attack by raising the spiky ball leaving the front exposed, when he does this, the player must knock back your rival and strike it before it can launch it's attack. The Egg Liner will also move the ball diagonally preparing to attack straight forward which must be avoided by jumping over it. The player has to hit it a total of six times in order to defeat it. Once defeated, the contraption will be blown up, leaving Eggman (Nega) to escape in his Egg-o-matic.

Collectable Cards[]

Image Card Requirement
Sonic Rivals 2 - Card Collection 71
Nebula Get the high score in Zone 1 Act 3 (unlocks zone 1 chao detector)
Sonic Rivals 2 - Card Collection 72
Rexon Get the high score in Zone 1 Boss
Sonic Rivals 2 - Card Collection 99
Black Oak Get an S ranking in Zone 1 Act 1
Sonic Rivals 2 - Card Collection 100
Blue Falcon Get an S ranking in Zone 1 Act 2
Sonic Rivals 2 - Card Collection 101
Diablon Get an S ranking in Zone 1 Act 3
Sonic Rivals 2 - Card Collection 102
Egg Dealer Get an S ranking in Zone 1 Boss
Sonic Rivals 2 - Card Collection 128
Chao (Dark: Power) Find all in Zone 1 Act 1
Sonic Rivals 2 - Card Collection 134
Egg Chao Find all in Zone 1 Act 3
Sonic Rivals 2 - Card Collection 140
Princess Elise Get the high score in Zone 1 Act 1

In other media[]

Books and comics[]

Archie Comics[]

In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Blue Coast Zone is a location on Sonic's World and lies in the region of Apotos.

Trivia[]

Gallery[]

Concept artwork[]

Sprites[]

Gallery

Stage maps[]

Gallery

Screenshots[]

Promotional Screenshots[]

Gallery

Gameplay Screenshots[]

Gallery

Main article | Scripts (Sonic, Tails, Knuckles, Rouge, Shadow, Metal Sonic, Silver, Espio) | Staff | Gallery
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