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==Overview== |
==Overview== |
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− | The Blastoids are only found in [[Carnival Night Zone]], where they usually appear in groups within open corridors |
+ | The Blastoids are only found in [[Carnival Night Zone]], where they usually appear in small groups within open corridors, and can hang from the ceilings as well as standing stationery on the floor. Some also come in pairs. After a set amount of time (usually around three seconds), the Sparkles will shoot from one side of the tunnel to the other, emitting two electrical charges as it does so in a forty-five degree angle as well as emitting a lightning pulse while teleporting. |
− | The player has to carefully when crossing the |
+ | The player has to move carefully when crossing the Blastoid's path. As long as they are not traveling or emitting sparks, the Sparkles can be defeated by being [[Spin Jump|jumped]] on, or by using the [[Spin Dash]]. A Lightning Shield will protect the user from all of the Blastoid's electricity, but not from physical contact with them. |
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+ | These robots appear to be waterproof. |
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==Trivia== |
==Trivia== |
Revision as of 21:32, 18 September 2019
- For the Badnik that appears in Hydrocity Zone, see Blastoid (Hydrocity Zone).
Blastoid[1] (スパークル[2] Supākuru?, lit. "Sparkle") is an enemy that appears in Sonic the Hedgehog 3. It is a grenade-shaped Badnik model created by Dr. Robotnik.
Appearance
The Blastoids are very small Badniks resembling grenades. They have a silver body with a pair of wide eyes, footstools, and an antenna that creates a spark line between it and the Blastoids' upper point.
Overview
The Blastoids are only found in Carnival Night Zone, where they usually appear in small groups within open corridors, and can hang from the ceilings as well as standing stationery on the floor. Some also come in pairs. After a set amount of time (usually around three seconds), the Sparkles will shoot from one side of the tunnel to the other, emitting two electrical charges as it does so in a forty-five degree angle as well as emitting a lightning pulse while teleporting.
The player has to move carefully when crossing the Blastoid's path. As long as they are not traveling or emitting sparks, the Sparkles can be defeated by being jumped on, or by using the Spin Dash. A Lightning Shield will protect the user from all of the Blastoid's electricity, but not from physical contact with them.
These robots appear to be waterproof.
Trivia
- In a Sonic The Comic Q Zone which covered Sonic the Hedgehog 3, the Blastoid is referred to as "Blaster".[3] This is actually the name of a separate Badnik that was mistakenly left in the original manual after its zone was moved to Sonic & Knuckles relatively late in development.
References
- ↑ Sonic the Hedgehog 3 (Sega Genesis) United States instruction booklet, pg. 23.
- ↑ Japanese titled enemies of Sonic the Hedgehog 3 listed on the GHZ.
- ↑ Sonic the Comic #35, "Sonic 3 Part 2 - The Zones Cont'd"
Template:Sonic 3 & Knuckles info