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'''E-22 Beat''',{{Citation needed}} also known simply as {{Nihongo|'''Beat'''<ref>{{cite book |author=Bryan Stratton |title=Sonic Adventure DX: Director's Cut: Prima's Official Strategy Guide |publisher=Prima Games |page=50 |chapter=Sonic the Hedgehog's Action Stages |date=17 June 2003 |isbn=978-0761542865}}</ref>|ビート|Bīto}}, is an enemy that appears in ''[[Sonic Adventure]]''. It is a mass-produced, bite-based [[Badnik]] model, radio-controlled enemy created by [[Doctor Eggman|Dr. Eggman]].<ref name="SO1">{{cite web |author= |publisher= |url=http://sonic-adventure.com/sonic/final_egg_3.html|archiveurl=https://web.archive.org/web/20160526161010/http://sonic-adventure.com/sonic/final_egg_3.html |title=Sonic Adventure online |work=Sonic tactical info: Final Egg |archivedate=26 May 2016 |date= }}</ref>
also known simply as {{Nihongo|'''Beat'''<ref>{{cite book |author=Bryan Stratton |title=Sonic Adventure DX: Director's Cut: Prima's Official Strategy Guide |publisher=Prima Games |page=50 |chapter=Sonic the Hedgehog's Action Stages |date=17 June 2003 |isbn=978-0761542865}}</ref>|ビート|Bīto}}, is an enemy that appears in ''[[Sonic Adventure]]''. It is a mass-produced, bite-based [[Badnik]] model, radio-controlled enemy created by [[Doctor Eggman|Dr. Eggman]].<ref name="SO1">{{cite web |author= |publisher= |url=http://sonic-adventure.com/sonic/final_egg_3.html|archiveurl=https://web.archive.org/web/20160526161010/http://sonic-adventure.com/sonic/final_egg_3.html |title=Sonic Adventure online |work=Sonic tactical info: Final Egg |archivedate=26 May 2016 |date= }}</ref>
Beats closely resemble mite arthropods with pink metallic shells and gray underbellies. They have a pair of sharp needles on their bodies and crawl around with black and yellow-striped engine attachments on each side of them.
When the player enters such halls, all local Beats will crawl slowly towards Sonic, disable themselves, and then self-destruct on impact. However, the player can defeat them without causing them to explode by using the Spin Jump, Homing Attack or Light Speed Attack. Alternatively, the player can ignore them to proceed with the Action Stage, as defeating all the Beats in one place takes a long time. Eventually, these robots will stop spawning after enough are defeated.
Sonic Rivals 2
In Sonic Rivals 2, a Beat makes a cameo as one of collectible cards. The player receives this card after getting the high score for defeating the Egg Bull in Frontier Canyon Zone.
Powers and features
The Beats have the ability to manually detonate themselves, creating a wide explosion range. However, they crawl slowly.
↑Bryan Stratton (17 June 2003). "Sonic the Hedgehog's Action Stages". Sonic Adventure DX: Director's Cut: Prima's Official Strategy Guide. Prima Games. p. 50. ISBN 978-0761542865.