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{{nihongo|'''Barrier Eggman'''|バリアエッグマン|Baria Egguman}} is the ninth boss in ''[[Sonic the Hedgehog 2]]'', that the player has to encounter at the end of [[Wing Fortress Zone]]. Barrier Eggman also appears as the mid-boss at [[Flying Battery Zone]] Act 2 in ''[[Sonic & Knuckles]]'', where the player is unable to destroy it.
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{{Nihongo|'''Barrier Eggman'''|バリアエッグマン|Baria Egguman}} is the ninth boss in ''[[Sonic the Hedgehog 2]]'', which the player encounters at the end of [[Wing Fortress Zone]]. Barrier Eggman also appears as the sub-boss of [[Flying Battery Zone]] Act 2 in ''[[Sonic & Knuckles]]'', where the player is unable to destroy it.
   
In both games, the fight involves the player trapped in a small room behind an impenetrable force-field-like barrier. Within the room is a moving laser that is operated by [[Doctor Eggman|Dr. Robotnik]] from a control panel just on the other side of the barrier. Once the boss is defeated, the barrier deactivates, allowing the player to proceed, and Robotnik escapes.
+
In both games, the fight involves the player being trapped in a small room behind an impenetrable force field-like barrier. Within the room is a moving laser that is operated by [[Doctor Eggman|Dr. Robotnik]] from a control panel just on the other side of the barrier. Once the boss is defeated, the barrier deactivates, allowing the player to proceed, and Robotnik escapes.
   
==Game Appearances==
+
==Game appearances==
 
===''Sonic the Hedgehog 2''===
 
===''Sonic the Hedgehog 2''===
  +
{{Infobox boss
{{Boss
 
 
|title= Barrier Eggman
 
|title= Barrier Eggman
|image= [[File:Wingfortressboss.png|250px]]
+
|image= Wingfortressboss.png
 
|caption= Barrier Eggman in ''[[Sonic the Hedgehog 2]]''.
 
|caption= Barrier Eggman in ''[[Sonic the Hedgehog 2]]''.
|level= [[Wing Fortress Zone]]
+
|level= *[[Wing Fortress Zone]]
  +
*[[Boss Attack Zone]] {{C|2013 re-release}}
 
|game= ''[[Sonic the Hedgehog 2]]''
 
|game= ''[[Sonic the Hedgehog 2]]''
|description= Booby-trapped room surrounded by laser pillars, where the player has to hit the moving laser cannon at the ceiling, while watching out spinning [[platform]]s with [[Spikes (obstacle)|spikes]] and cannon's laser waves. Requires to hit eight times in order to defeat it.
+
|description= Booby-trapped room surrounded by laser pillars, where the player has to hit the moving laser cannon at the ceiling, while watching out spinning [[platform]]s with [[Spikes (obstacle)|spikes]] and cannon's laser waves. Requires to be hit eight times in order to be defeated.
 
|previous= [[Flying Eggman]]
 
|previous= [[Flying Eggman]]
 
|next= [[Mecha Sonic (Death Egg Zone)|Mecha Sonic]]
 
|next= [[Mecha Sonic (Death Egg Zone)|Mecha Sonic]]
 
}}
 
}}
The player encounters Barrier Eggman at the end of [[Wing Fortress Zone]] in ''Sonic the Hedgehog 2''. It is located at the cabin room of the air fortress and where Robotnik also is seem to be piloting it before the boss. After the [[Star Post]], the player has to destroy a small [[mine]] on the roof to enter the cabin room. After taking a small amount of [[ring]]s, the player finds himself being trapped between activated laser walls, while Robotnik himself is laughing on the right side of the room.
+
The player encounters Barrier Eggman at the end of Wing Fortress Zone in ''Sonic the Hedgehog 2''. It is located at the cabin room of the air fortress where Dr. Robotnik is seen piloting the ship before the boss. After the [[Star Post]], the player must destroy a small [[Bomb (obstacle)|mine]] on the roof to enter the cabin room. After taking a small amount of [[ring]]s, the player finds themselves being trapped between activated laser walls, while Dr. Robotnik himself is laughing on the right side of the room.
   
A small hatch on the ceiling opens and small spinning [[platform]]s with [[Spikes (obstacle)|spikes]] below them will arrive to float around the trapped room. A moving cannon also appears to the ceiling of the cabin room, that eventually stops to load its laser wave. It will then shoot the laser wave to the floor and starts again moving at the ceiling at the same time. After five seconds, it will stop shooting, shuts its laser cannon and repeats its pattern over again.
+
A small hatch on the ceiling opens and small spinning [[platform]]s with [[Spikes (obstacle)|spikes]] below them will arrive to float around the trapped room. A moving laser cannon will also appear on the ceiling of the cabin room, which eventually stops to load its laser attack. It will then shoot the laser to the floor before starting to move in the player's direction. After five seconds, it will stop shooting, shut its laser cannon off, and repeat its pattern over again.
   
The only way to get out of this trapped room is to destroy the laser cannon. This is possible, when it stops and starts loading the laser cannon to its full power. The player has to use spinning platforms to reach the cannon, but the player has to watch out to not touch spiky-parts of platforms, which can hurt the player. The player also has watch out to not get hurt the laser blast, that the cannon will shoot after loading it enough. It is able to see by it's flashing speed, that it has during it's loading.
+
The only way to get out of this trapped room is to destroy the laser cannon. This is possible when it stops and starts loading the laser cannon to its full power. The player must use spinning platforms to reach the cannon, but they need to be careful not to touch the spiky undersides of the platforms, which can hurt the player. The player also must make sure to not get hit by the laser blast that the cannon will shoot after charging enough. The player will be able to tell how long they have until the laser fires by the rate it flashes as it gets closer to firing: The faster it flashes, the sooner its charge will be complete.
   
By traditionally doing eight hits to the cannon will end the battle. Robotnik doesn't wait to see results, as he is seen escaping to his [[Dr. Eggman's Rocket Ship|space shuttle]] to travel to his space station [[Death Egg]]. After the player is free from the trap room, [[Sonic]] arrives too late to the launch pad to stop doctor, who has launched his space shuttle off. After this, [[Tails]] arrives with [[Tornado]], that has a rocket add-on set below the biplane. After the sky chase, Sonic grabs aboard on the ship and keeps hanging on until the space shuttle is docking to the space station. The player will then progress to [[Death Egg Zone (Sonic the Hedgehog 2)|last zone in the game]].
+
By hitting the cannon eight times, it will be destroyed, which ends the battle. Dr. Robotnik doesn't wait to see the results, as he is seen escaping to his [[Doctor Eggman's rocket ship|space shuttle]] to travel to the [[Death Egg]]. After the player is freed from the trap room, [[Sonic the Hedgehog|Sonic]] arrives too late to the launch pad to stop the doctor, who has launched his space shuttle and takes off. After this, [[Miles "Tails" Prower|Tails]] arrives with the [[Tornado]], now with a rocket add-on set below the biplane. After the sky chase, Sonic grabs hold of the ship and keeps hanging on until the space shuttle docks into the space station. The player will then progress to the [[Death Egg Zone (Sonic the Hedgehog 2)|last zone in the game]].
   
 
===''Sonic & Knuckles''===
 
===''Sonic & Knuckles''===
  +
{{Infobox boss
{{Boss
 
 
|title= Barrier Eggman
 
|title= Barrier Eggman
|image= [[File:S3KFBatteryBEggman.PNG|240px]]
+
|image= S3KFBatteryBEggman.PNG
 
|level= [[Flying Battery Zone]] Act 2
 
|level= [[Flying Battery Zone]] Act 2
 
|game=
 
|game=
 
*''[[Sonic & Knuckles]]''
 
*''[[Sonic & Knuckles]]''
*''[[Sonic 3 & Knuckles]]''
+
*''[[Sonic the Hedgehog 3 & Knuckles]]''
 
|description= Event boss, where the player gets trapped to the booby-trapped room. The player is unable to reach laser cannon this time, but has to dodge every laser blast it does until the end of whole event.
 
|description= Event boss, where the player gets trapped to the booby-trapped room. The player is unable to reach laser cannon this time, but has to dodge every laser blast it does until the end of whole event.
 
|previous= [[Gapsule]]
 
|previous= [[Gapsule]]
 
|next= [[Hang Mobile]]
 
|next= [[Hang Mobile]]
 
}}
 
}}
Barrier Eggman later returns in ''[[Sonic & Knuckles]]'' as sub-boss, that the player encounters during [[Flying Battery Zone]] Act 2. The player will get trapped to the room on the exit hall. Robotnik is now also seen controlling the moving laser cannon at the ceiling himself this time. When the player controls [[Knuckles]], [[Egg Robo]] normally is seen controlling it.
+
Barrier Eggman later returns in ''[[Sonic & Knuckles]]'' as sub-boss that the player encounters during [[Flying Battery Zone]] Act 2. The player will be trapped in a room in the ship's exit hall. Robotnik is also seen controlling the moving laser cannon on the ceiling himself this time (when the player controls [[Knuckles the Echidna|Knuckles]], [[Eggrobo]] can be seen controlling it).
   
In this version, there are no more spiked platforms (meaning that the player cannot attack the laser eye directly). Instead, the room becomes smaller every time that the laser is fired. To survive this event, the player only needs to avoid the laser fire for a certain number of times. Though the player must survive the laser to win the fight, it is possible to hit the laser cannon's eye, but it doesn't do anything.
+
In this version, there are no more spiked platforms (meaning that the player cannot attack the laser eye directly). Instead, the room becomes smaller every time that the laser is fired. To survive this fight, the player only needs to avoid the laser fire a certain number of times. Although the player must survive the laser to win the fight, it is possible to hit the laser cannon's eye, but doing this will not have any affect on the fight.
   
Eventually, so much of the room is damaged that the barrier falls on its own and Robotnik panics, he escapes to the outside of the air fortress. After that, the player will follow Robotnik to the outside and has to pass through the last platforming section of the [[zone]], where a long platform will raise up while the player has to keep running the route or he/she will eventually get crushed between the long platform and ceiling. After this, the player will be able to ride up with the long platform for the moment, when the zone's boss [[Hang Mobile]] arrives.
+
Eventually, so much of the room is damaged that the barrier falls on its own. Robotnik panics, and escapes to the outside of the air fortress. After that, the player will follow Robotnik to the outside and must to pass through the last platforming section of the [[zone]], where a long platform will raise up which the player must stay clear of until the end of the route, or they will eventually be crushed between the long platform and the ceiling. After this, the player will be able to ride up on the long platform for a moment, when the zone's boss (the [[Hang Mobile]]) arrives.
   
==''Sonic the Comic''==
+
==In other media==
  +
===''Sonic the Comic''===
[[File:Barrier Eggman the Comic.png|thumb|160px|Barrier Eggman seen in ''[[Sonic the Comic]]'' [[Sonic the Comic Issue 6|issue 6]].]]
+
[[File:Barrier Eggman the Comic.png|thumb|160px|Barrier Eggman seen in [[Sonic the Comic Issue 6|''Sonic the Comic'' #6]].]]
 
The ''Sonic the Hedgehog 2'' version of Barrier Eggman was featured in [[Sonic the Comic Issue 6|''Sonic the Comic'' #6]], "Attack on the Death Egg", in which [[Sonic the Hedgehog (Sonic the Comic)|Sonic]] returns to the Wing Fortress some time after the events of ''Sonic the Hedgehog 2'' to find that the defenses have been left running on automatic. Having defeated the system before, he easily does so again by leaping onto a spiked platform and then hitting the laser cannon with a Spin Attack.
 
The ''Sonic the Hedgehog 2'' version of Barrier Eggman was featured in [[Sonic the Comic Issue 6|''Sonic the Comic'' #6]], "Attack on the Death Egg", in which [[Sonic the Hedgehog (Sonic the Comic)|Sonic]] returns to the Wing Fortress some time after the events of ''Sonic the Hedgehog 2'' to find that the defenses have been left running on automatic. Having defeated the system before, he easily does so again by leaping onto a spiked platform and then hitting the laser cannon with a Spin Attack.
   
 
==Trivia==
 
==Trivia==
  +
*When a second player is controlling [[Miles "Tails" Prower|Tails]] during the ''[[Sonic the Hedgehog 3 & Knuckles]]'' version of this boss, the second player can pass through the invisible wall in front of Robotnik.
*In ''Sonic the Hedgehog 2'', if [[Sonic the Hedgehog|Sonic]] doesn't follow Robotnik downwards and instead jumps over to the pilot seat after beating Barrier Eggman, there is a hidden [[Extra Life]] [[monitor]] to be found.
+
*In ''Sonic the Hedgehog 2'', if [[Sonic the Hedgehog|Sonic]] doesn't follow Robotnik downwards and instead jumps over to the pilot seat after beating Barrier Eggman, there is a hidden [[Extra Life]] [[Item Box|monitor]] to be found.
  +
*The laser originally made no sound effects in ''Sonic the Hedgehog 2'', but its ''Sonic & Knuckles'' sound effects were added in the 2013 mobile re-release.
   
 
==Gallery==
 
==Gallery==
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Wingfortressboss.png|''[[Sonic the Hedgehog 2]]''
 
Wingfortressboss.png|''[[Sonic the Hedgehog 2]]''
 
Platforms spin, Sonic doesn't.png|''[[Sonic the Hedgehog 2]]''
 
Platforms spin, Sonic doesn't.png|''[[Sonic the Hedgehog 2]]''
Barrier Eggman the Comic.png|''[[Sonic the Comic]]''
 
 
S3KFBatteryBEggman.PNG|''[[Sonic & Knuckles]]''
 
S3KFBatteryBEggman.PNG|''[[Sonic & Knuckles]]''
 
Nice cannon.png|''[[Sonic & Knuckles]]''
 
Nice cannon.png|''[[Sonic & Knuckles]]''
Line 59: Line 62:
 
</gallery>
 
</gallery>
 
{{Gallery end}}
 
{{Gallery end}}
{{Sonic 2 Info}}
+
{{Sonic 2 info}}
  +
{{Sonic 3 & Knuckles info}}
 
[[Category:Sonic the Hedgehog 2 bosses]]
 
[[Category:Sonic the Hedgehog 2 bosses]]
 
[[Category:Sonic & Knuckles sub-bosses]]
 
[[Category:Sonic & Knuckles sub-bosses]]

Revision as of 17:17, 24 February 2018

Barrier Eggman (バリアエッグマン Baria Egguman?) is the ninth boss in Sonic the Hedgehog 2, which the player encounters at the end of Wing Fortress Zone. Barrier Eggman also appears as the sub-boss of Flying Battery Zone Act 2 in Sonic & Knuckles, where the player is unable to destroy it.

In both games, the fight involves the player being trapped in a small room behind an impenetrable force field-like barrier. Within the room is a moving laser that is operated by Dr. Robotnik from a control panel just on the other side of the barrier. Once the boss is defeated, the barrier deactivates, allowing the player to proceed, and Robotnik escapes.

Game appearances

Sonic the Hedgehog 2

The player encounters Barrier Eggman at the end of Wing Fortress Zone in Sonic the Hedgehog 2. It is located at the cabin room of the air fortress where Dr. Robotnik is seen piloting the ship before the boss. After the Star Post, the player must destroy a small mine on the roof to enter the cabin room. After taking a small amount of rings, the player finds themselves being trapped between activated laser walls, while Dr. Robotnik himself is laughing on the right side of the room.

A small hatch on the ceiling opens and small spinning platforms with spikes below them will arrive to float around the trapped room. A moving laser cannon will also appear on the ceiling of the cabin room, which eventually stops to load its laser attack. It will then shoot the laser to the floor before starting to move in the player's direction. After five seconds, it will stop shooting, shut its laser cannon off, and repeat its pattern over again.

The only way to get out of this trapped room is to destroy the laser cannon. This is possible when it stops and starts loading the laser cannon to its full power. The player must use spinning platforms to reach the cannon, but they need to be careful not to touch the spiky undersides of the platforms, which can hurt the player. The player also must make sure to not get hit by the laser blast that the cannon will shoot after charging enough. The player will be able to tell how long they have until the laser fires by the rate it flashes as it gets closer to firing: The faster it flashes, the sooner its charge will be complete.

By hitting the cannon eight times, it will be destroyed, which ends the battle. Dr. Robotnik doesn't wait to see the results, as he is seen escaping to his space shuttle to travel to the Death Egg. After the player is freed from the trap room, Sonic arrives too late to the launch pad to stop the doctor, who has launched his space shuttle and takes off. After this, Tails arrives with the Tornado, now with a rocket add-on set below the biplane. After the sky chase, Sonic grabs hold of the ship and keeps hanging on until the space shuttle docks into the space station. The player will then progress to the last zone in the game.

Sonic & Knuckles

Barrier Eggman later returns in Sonic & Knuckles as sub-boss that the player encounters during Flying Battery Zone Act 2. The player will be trapped in a room in the ship's exit hall. Robotnik is also seen controlling the moving laser cannon on the ceiling himself this time (when the player controls Knuckles, Eggrobo can be seen controlling it).

In this version, there are no more spiked platforms (meaning that the player cannot attack the laser eye directly). Instead, the room becomes smaller every time that the laser is fired. To survive this fight, the player only needs to avoid the laser fire a certain number of times. Although the player must survive the laser to win the fight, it is possible to hit the laser cannon's eye, but doing this will not have any affect on the fight.

Eventually, so much of the room is damaged that the barrier falls on its own. Robotnik panics, and escapes to the outside of the air fortress. After that, the player will follow Robotnik to the outside and must to pass through the last platforming section of the zone, where a long platform will raise up which the player must stay clear of until the end of the route, or they will eventually be crushed between the long platform and the ceiling. After this, the player will be able to ride up on the long platform for a moment, when the zone's boss (the Hang Mobile) arrives.

In other media

Sonic the Comic

Barrier Eggman the Comic

Barrier Eggman seen in Sonic the Comic #6.

The Sonic the Hedgehog 2 version of Barrier Eggman was featured in Sonic the Comic #6, "Attack on the Death Egg", in which Sonic returns to the Wing Fortress some time after the events of Sonic the Hedgehog 2 to find that the defenses have been left running on automatic. Having defeated the system before, he easily does so again by leaping onto a spiked platform and then hitting the laser cannon with a Spin Attack.

Trivia

  • When a second player is controlling Tails during the Sonic the Hedgehog 3 & Knuckles version of this boss, the second player can pass through the invisible wall in front of Robotnik.
  • In Sonic the Hedgehog 2, if Sonic doesn't follow Robotnik downwards and instead jumps over to the pilot seat after beating Barrier Eggman, there is a hidden Extra Life monitor to be found.
  • The laser originally made no sound effects in Sonic the Hedgehog 2, but its Sonic & Knuckles sound effects were added in the 2013 mobile re-release.

Gallery

Gallery

Main article (Knuckles in Sonic 2) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (Nick Arcade, Simon Wai) · Re-releases (2006, Dash!, Crash!, 2013, 3D, Sega Ages)

Template:Sonic 3 & Knuckles info