Although this article is based on official information, the actual name of the article's subject is pure conjecture.
This article's name is conjectural.
For general objects with same name,
Colorful tubular barrels.
barrels are gimmicks that appear in . Making first appearance in Sonic the Hedgehog series , they are normally found floating in midair and can sometimes be used to progress with the Sonic the Hedgehog 3 Zones.
Barrels are found in
amusement park-themed Zones. Its general appearance seem to be based on real-life circus cylinders and barrels used by clowns or trapeze performers. The barrel functions differently depending the game, though the common feature is to stand on it and being capable of moving it.
Sonic the Hedgehog 3
The infamous barrel room in
Carnival Night Zone Act 2.
are the main gimmicks of Sonic the Hedgehog 3 Carnival Night Zone. These rotating barrels are red with rows of white diamond shapes on them and generally float in midair. While the player stands on them, the playable character will rotate with them. There are two types of this gimmicks. The first type work as moving blocks. Like the rotating pillars in Hydrocity Zone, they can move in all four cardinal directions, sometimes in square formations. However they can as well crush the characters if the player get stuck between them and an incoming surface.
Another type of barrel works as a stationary platform until the player interacts with it. By jumping on it and then pressing up and down on
, the player can make this barrel swing up and down. Depending on how long the player moves the barrel, its swinging area will increase and when the playable character gets off it, the barrel will steadily return to its original position. There are also sections in the Zone where the player has to move these barrels to reach pathways above or below them.
, yellow barrels with a blue background and yellow stars on them are found in Sonic Advance Casino Paradise Zone. They are not common gimmicks and remain stationary. When the player stands on it, the barrel moves only slightly. However, the player can make it launch them up a little bit by pressing up and down on , like in .
Sonic the Hedgehog 3
Shadow standing on a barrel in Circus Park in . Shadow the Hedghog
Near the end of Carnival Night Zone Act 2, the player comes to the room with a single barrel placed in a shaft (see the image on left of "Game appearances" section). Instruction booklets and the game itself do not give any hints to the barrel's functionality, giving the players a hard time understanding how it works. Because of this, this barrel has received the nickname " barrel of doom" from the fan community. A fan question related to the barrel was presented to the game's senior level designer Takashi Iizuka at the Summer of Sonic event in 2011. Iizuka mentioned it was an idea from Hirokazu Yasuhara, the lead game designer. After giving this statement, Yuji Naka commented his understatement for many players finding it hard to understand the barrel's functionality and gave his official apology for including it in the game.
 In , there are floating barrels in Shadow the Hedgehog Circus Park that are almost identical to the ones in . Despite their appearance, they function as normal tubular Sonic the Hedgehog 3 platforms without any features.
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Kōji Yusa ( | Shadow) Jun'ichi Kanemaru ( | Sonic) Ryūzaburō Ōtomo ( | Black Doom) Chikao Ōtsuka ( | Eggman, Gerald) Ryō Hirohashi ( | Tails) Nobutoshi Canna ( | Knuckles) Taeko Kawata ( | Amy) Rumi Ochiai ( | Rouge) Sayaka Aoki ( | Cream) Yuri Shiratori ( | Maria) Kenta Miyake ( | Vector) Yūki Masuda ( | Espio) Yōko Teppōzuka ( | Charmy) Taiten Kusunoki ( | Omega) Takashi Yoshida ( | GUN Soldier) Banjō Ginga ( | Commander) Yutaka Nakano ( | President) Junko Kitanishi ( | Secretary) Ryō Hirohashi (
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