(Created page with "{{Infobox character |title = BFB |image = 242px |caption = BFB in Wii U version of ''Sonic Lost World''. |first = ''[[Sonic Lost Worl...") Tags: Visual edit apiedit |
m (→top: Unicodifying) |
||
(22 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox character |
{{Infobox character |
||
|title = BFB |
|title = BFB |
||
− | |image = |
+ | |image = BFB-Sonic-Lost-World.jpg |
− | |caption = BFB in [[Wii U]] version of ''[[Sonic Lost World]]''. |
+ | |caption = The BFB in the [[Wii U]] version of ''[[Sonic Lost World]]''. |
|first = ''[[Sonic Lost World]]'' {{Only}} |
|first = ''[[Sonic Lost World]]'' {{Only}} |
||
|games = |
|games = |
||
|media = |
|media = |
||
⚫ | |||
|species = Robot |
|species = Robot |
||
|color scheme = Cyan, white, yellow, red |
|color scheme = Cyan, white, yellow, red |
||
|eye color = Cyan |
|eye color = Cyan |
||
⚫ | |||
|alignment = Evil |
|alignment = Evil |
||
− | |affiliation = [[Eggman Empire]] |
+ | |affiliation = *[[Eggman Empire]] |
+ | **[[Badnik]] |
||
⚫ | |||
+ | *[[Deadly Six]] {{C|formerly}} |
||
⚫ | |||
⚫ | |||
+ | *Flight |
||
⚫ | |||
+ | *Shockwave stomp |
||
}} |
}} |
||
− | '''BFB'''<ref>In the games files this enemy is simply named "enm_bfb"</ref> |
+ | '''BFB'''<ref>In the games files this enemy is simply named "enm_bfb"</ref> is an enemy that appears in ''[[Sonic Lost World]]''. It is a mass-produced, pufferfish-based [[Badnik]] model created by [[Doctor Eggman|Dr. Eggman]] and a variant of the [[Blowfish Transporter]]. |
==Appearance== |
==Appearance== |
||
− | Based on [[Wikipedia:Pufferfish|pufferfishes]], |
+ | Based on [[Wikipedia:Pufferfish|pufferfishes]], the BFBs are larger [[Blowfish Transporter]]s and is one of the largest [[Badnik]] models that [[Doctor Eggman|Dr. Eggman]] has built to date. Both Badniks look similar except for slight differences. BFBs are mostly colored cyan with a white underbelly, a flat yellow beak, red engine turbines and a pair of wing-like fins. BFBs have four missile launcher holes up front on each side and on their rear they have cyan spikes. |
==Overview== |
==Overview== |
||
− | In [[Wii U]] version of the game, a single |
+ | In the [[Wii U]] version of the game, a single BFB appears in [[Tropical Coast]] [[Zone]] ? and [[Sky Road (Sonic Lost World)|Sky Road]] Zone 3. In Tropical Coast Zone ?, a single BFB acts as the final obstacle that appears on the path. The player's only option is to avoid colliding with it by moving below it at the right time. |
− | In Sky Road Zone 3, the player encounters another BFB |
+ | In Sky Road Zone 3, the player encounters another BFB which must be defeated for the player to proceed with the Zone. In battle, the BFB will fire red missiles while moving up and down in linear patterns. After firing at [[Sonic the Hedgehog|Sonic]], the BFB will charge towards him from the right side and then retreat to repeat the attack pattern. The player can avoid this attack by moving down at the bottom of the screen, although going completely [[Bottomless pit|off-screen]] will cost a [[1-Up|life]]. To defeat the BFB, the player must knock the BFB's missiles back at it by [[Spin Attack|curling into ball]]. After getting hit three times, the BFB will come crashing down. |
− | [[File:Frozen Factory Casino 3DS.png|thumb|left|BFB in the [[Nintendo 3DS]] version of ''[[Sonic Lost World]]''.]] |
+ | [[File:Frozen Factory Casino 3DS.png|thumb|left|The BFB in the [[Nintendo 3DS]] version of ''[[Sonic Lost World]]''.]] |
− | In [[Nintendo 3DS]] version, |
+ | In the [[Nintendo 3DS]] version, the BFBs are smaller and are only encountered in Sky Road Zone 2 and 3. In this version, they are fought in small areas where they can fire homing missiles at the player and create short-ranged shockwaves by slamming into the ground. Once again, defeating these Badniks is mandatory for opening [[Case]]s, which are needed to proceed with the Zones. When fighting a BFB, it takes two fully charged [[Focused Homing Attack]]s to defeat it. Alternatively, in Sky Road Zone 3, the player can defeat it with one hit by flying a [[Rocket (object)|Rocket]] into it. Landing the first hit makes the BFBs grow larger. |
==Trivia== |
==Trivia== |
||
− | *Like many |
+ | *Like many new enemies in ''[[Sonic Lost World]]'', the BFBs' name has not been listen in any official source. Instead, it is referred to as "bfb" in the game's source code. |
==References== |
==References== |
||
{{Reflist}} |
{{Reflist}} |
||
{{Lost World info}} |
{{Lost World info}} |
||
⚫ | |||
[[Category:Sonic Lost World enemies]] |
[[Category:Sonic Lost World enemies]] |
||
⚫ |
Revision as of 20:15, 2 April 2018
BFB[1] is an enemy that appears in Sonic Lost World. It is a mass-produced, pufferfish-based Badnik model created by Dr. Eggman and a variant of the Blowfish Transporter.
Appearance
Based on pufferfishes, the BFBs are larger Blowfish Transporters and is one of the largest Badnik models that Dr. Eggman has built to date. Both Badniks look similar except for slight differences. BFBs are mostly colored cyan with a white underbelly, a flat yellow beak, red engine turbines and a pair of wing-like fins. BFBs have four missile launcher holes up front on each side and on their rear they have cyan spikes.
Overview
In the Wii U version of the game, a single BFB appears in Tropical Coast Zone ? and Sky Road Zone 3. In Tropical Coast Zone ?, a single BFB acts as the final obstacle that appears on the path. The player's only option is to avoid colliding with it by moving below it at the right time.
In Sky Road Zone 3, the player encounters another BFB which must be defeated for the player to proceed with the Zone. In battle, the BFB will fire red missiles while moving up and down in linear patterns. After firing at Sonic, the BFB will charge towards him from the right side and then retreat to repeat the attack pattern. The player can avoid this attack by moving down at the bottom of the screen, although going completely off-screen will cost a life. To defeat the BFB, the player must knock the BFB's missiles back at it by curling into ball. After getting hit three times, the BFB will come crashing down.
In the Nintendo 3DS version, the BFBs are smaller and are only encountered in Sky Road Zone 2 and 3. In this version, they are fought in small areas where they can fire homing missiles at the player and create short-ranged shockwaves by slamming into the ground. Once again, defeating these Badniks is mandatory for opening Cases, which are needed to proceed with the Zones. When fighting a BFB, it takes two fully charged Focused Homing Attacks to defeat it. Alternatively, in Sky Road Zone 3, the player can defeat it with one hit by flying a Rocket into it. Landing the first hit makes the BFBs grow larger.
Trivia
- Like many new enemies in Sonic Lost World, the BFBs' name has not been listen in any official source. Instead, it is referred to as "bfb" in the game's source code.
References
- ↑ In the games files this enemy is simply named "enm_bfb"