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Sonic the Hedgehog 2
Aquatic Ruin Zone

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Roaming Romans infest a beautiful forest and sunken lake. Explore an intricate maze. If you're underwater, breathe the air bubbles to keep from drowning. A countdown begins when your oxygen's running out.


— Description, Sonic the Hedgehog 2 (16-bit) United States instruction manual[1]

Aquatic Ruin Zone (アクアティックルーイン[2] Akuatikku Rūin?, lit. "Aquatic Ruin") is the third Zone in Sonic the Hedgehog 2. As with most other stages in this game, Aquatic Ruin Zone consists of two standard Acts with a boss fight at the end of Act 2.

Description

Aquatic Ruin Zone is a crumbling, semi-submerged stonework ruin

Story

Gameplay

This Zone sports a couple of main terrain features that make it unique compared to the others. Water, for one; the movement speed underwater is much slower, so be prepared. Like with the Mega Mack from Chemical Plant Zone, if the player stays underwater for too long, Sonic will eventually drown. To avoid drowning, stand near a small pile of Air Bubbles on the ground and wait for a big bubble to rise. There are also alternate paths on the surface to avoid the water altogether.

The ancient stone pillars that lie dotted around Aquatic Ruin will rise up when the playable characters approach them and they must jump on them to destroy them. Aside from the underwater sections, the other main obstacles are pillars with Dr. Robotnik's face embedded on them. Their eyes will flash red when the player approaches them and after passing them, they will fire an arrow that flies horizontally and are usually dangerous in large numbers.

Overview

Act 1

Act 2

Boss

Main article: Hammer Eggman

The boss of Aquatic Ruin Zone.

The boss here has totem poles that rise up from the ground. Dr. Robotnik will then float above the poles and hit them in an alternating pattern with his hammer, causing the totems to fire an arrow. Once this arrow hits the other pole, you must jump on the arrow and hit the Egg Mobile.

In other media

Sonic the Comic

In the Sonic the Comic series and its spin-offs published by Fleetway Editions, Aquatic Ruin Zone is a Zone on Mobius. Originally, it was an outpost created by the Drakon Empire millennia ago that was eventually abandoned and sunk into the local bodies of water. In the present day, Sonic once came to this Zone on a mission where he ended up awakening and destroying a Sentinel. Tails would later come to this Zone to destroy the Spider-Moth.

Trivia

Totem poles from the Aquatic Ruin Zone appearing in the Sonic the Hedgehog comics.

Gallery

Sprites

Title cards

Gallery

Music

Name Length Artist Music Track
Aquatic Ruin Zone 1:40 Masato Nakamura

Video

Sonic_the_Hedgehog_2_Aquatic_Ruin_Act_1

Sonic the Hedgehog 2 Aquatic Ruin Act 1

Act 1

References

  1. Sonic the Hedgehog 2 (Sega Mega Drive) United States instruction booklet, pg. 13.
  2. Sonic the Hedgehog 2 (Sega Mega Drive) Japanese instruction booklet, pg. 32.
  3. ARZ Act 2 misplaced tile. YouTube (14 April 2021). Retrieved on 15 April 2021.

External links

  • Sonic 2 page at The GHZ has detailed information on all the Sonic 2 zones.



Main article | Staff | Manuals | Glitches (Sonic 2, Knuckles in Sonic 2) | Beta elements | Gallery | Prereleases (Nick Arcade | Simon Wai) | Re-releases (2006 | 2013 | 3D | Sega Ages)
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