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I'm not sure what happened, but I know what I saw: a love that transcended time. I believe in that power. When this is over, I want to share that love with the world. Even though... it may take us far apart.

— Amy Rose, Sonic Frontiers

Amy Rose (エミー・ローズ Emī Rōzu?) is a character that appears in the Sonic the Hedgehog series. She is an anthropomorphic hedgehog with a crush on Sonic the Hedgehog. Since meeting Sonic on Little Planet, Amy has declared herself his girlfriend and has attempted to win his heart by any means in many of their adventures. She wields the Piko Piko Hammer, which she uses with skills second to none and never leaves home without.[16]

Amy is a cheerful, though slightly erratic girl, with a positive attitude and nature and boundless energy. However, she has a fiery temper and her infatuation with Sonic makes her short-sighted and a bit obsessive about him, having followed him everywhere since meeting him. Nevertheless, she has a pure heart and will not let anything stop her.

Concept and creation[]

Amy CD concept 1 colored

Amy's finalized design, by Kazuyuki Hoshino.

Amy Rose was created in response to a request from the character division of Sega's licensing business, who wanted a character that could be the "Minnie" to Sonic's "Mickey".[17] However, it was felt at the time that it would 'go against Sonic's personality' for him to be locked into a standard cartoon relationship like Mickey and Minnie. Instead, it was decided that a one-way relationship, where Amy's affection for Sonic is unrequited, would be more interesting.[18]

Naoto Ohshima created the original character design,[1][19] which was then finalized by Kazuyuki Hoshino.[2][3] According to Hoshino, there were many voices involved in the creation of the character, including staff members from various departments[20] and editors of the then-upcoming Sonic the Hedgehog manga series.[18] Amy's hairband and trainers reflect Naoto Ohshima's taste, while her mannerisms reflect the kind of traits Kazuyuki Hoshino looked for in women at the time.[20]

Although Amy was originally created as a character for the video game series,[21] she first appeared in the Sonic the Hedgehog manga and The Adventures of SONIC the Hedgehog series, both published by Shogakukan. The series began in the April 1992 issues[note 1] of Shogaku Ninensei, Shogaku Sannensei, Shogaku Yonensei, Shogaku Gonensei and Shogaku Rokunensei. The manga series would later feature in Shogaku Ichinensei and Bessatsu CoroCoro Comic Special.

The manga series had various writers and artists, working from a story concept created by Kenji Terada, who wrote the illustrated stories in Shogaku Yonensei. In these series, Amy is the girlfriend of Nicky, a nerdy young male hedgehog with the power to transform into the superhero, Sonic the Hedgehog. Amy is also the target of the bully Anton Veruca. In the stories illustrated by Sango Morimoto, she had a very different design - most notably, she was brown rather than pink and her spines were styled into a ponytail. She is simply known as Amy throughout most of the series, with her surname "Rose" not being mentioned until later issues of Bessatsu CoroCoro Comic Special, released after the Sonic the Hedgehog CD video game.

Amy Rose made her video game debut in 1993's Sonic the Hedgehog CD, as a non-playable character. In this game, she is an 8-year-old hedgehog girl kidnapped by the new antagonist, Metal Sonic. In the Japanese release, she was primarily known by her nickname Rosy the Rascal, although it is still stated that her real name is "Amy Rose". In the U.S. manual of Sonic CD, Amy is referred to as Princess Sally, likely to connect her with a character who appears in the Sonic the Hedgehog TV series released in 1993. She later appeared as a playable character in several ensemble spin-off games such as Sonic Drift, Sonic Drift 2, Sonic the Fighters and Sonic R. She rarely appeared in contemporaneous TV series and books, although she was included in many of the comic series at the time.

When Sonic Team reunited and started work on their three-dimensional follow-up to the classic Sonic games, Sonic Adventure, it was decided they would give her a starring role in the game. Like the rest of the returning cast, Amy was given an updated design by Yuji Uekawa. While Sonic, Tails and Knuckles all received minor design changes, Amy's clothing and hairstyle were completely revamped. She also had her entire figure redesigned to make her appear older. In addition to her redesign, her official age was changed from 8 to 12.


Amy is a pink-furred anthropomorphic hedgehog with bright green eyes and peach skin covering her muzzle, inner ears and arms. She has a small black nose, triangular ears on top of her head, and no back spines. She also has two medium-length eyelashes on each side of her eyes. Additionally, her five short head quills point downwards, somewhat resembling a bob cut. She also has three spikes for bangs on her head and a short pointy tail.

For attire, Amy wears a red sleeveless and backless dress with two white trims and a white petticoat underneath, tall red boots with a white stripe down the center, white cuffs and gray soles with chunky heels, a red hairband, and white wrist-length gloves with gold bracelets for cuffs.

When she was younger, Amy's five head quills were longer and pointed backward, and she had a single back spine, her eyes were black. For attire, Amy wears an orange-ruffled or pleated skirt, a green puffy-sleeved shirt with a white collar and cuff bands, white and lavender sneakers with orange shoelaces, white wrist-length gloves, and a red ribbon headband.

At one point in her young lifestyle, she wears a red dress, gold bracelets and red boots similar to what she would normally wearing.


To the confident, unshakable, and radiant Amy Rose!

Sonic the Hedgehog, The Murder of Sonic the Hedgehog
Amy profile SG

Amy's profile, from the Xbox 360 version of Sonic Generations.

Bold and fearless,[22] Amy is a proactive go-getter that goes after what she wants and lets nothing get in her way. As early as the first Little Planet incident, Amy was shown to possess a proactive streak. When she had just her tarot cards to go by back then, she made her way to Little Planet when her tarot cards told her that she had a "destined encounter" on the small satellite. Likewise, she is an intuitive activist, which usually means she acts before thinking things through.[23]

Amy is described as an "energetic tomboy",[6] though by the time of the Chaos incident, she is shown to have traditional feminine interests nonetheless, such as shopping and fashion.[9] Despite her assertiveness though, it has not come at the expense of her sense of femininity. Amy also hates boredom and loves thrills and excitement; during her time in Station Square, she found her mundane city life dull and longed for the exhilaration of being a part of Sonic's adventures.

Amy is very open and expressive about her feelings and emotions, always speaking her mind and never letting her feelings get bottled up inside.[24] As such, Amy can be quite obsessive and aggressive, especially when it comes to her infatuations with Sonic. When angered, she has a habit of pulling out and threatening others with her Piko Piko Hammer, especially when anyone crosses her or hurts people she cares about. Amy has been shown as well to have no reservations about expressing more extreme emotions, be it either crying when overcome with sadness or not holding back in expressing her over-the-top enthusiasm. As a result, Amy can come off as overbearing and very pushy. Possessing a powerful personality, her assertiveness and temper make her something of a troublemaker. All the same, she has shown to not tolerate people hurting those she cares about and will retaliate with anger when witnessing such acts. As such, her enthusiasm tends to get her as much in trouble as it helps out others.

Originally, Amy was barely able to take care of herself when in dangerous situations. As such, she was ultimately a damsel-in-distress figure who needed Sonic to save her. Recognizing this, she eventually started chasing after her hero, and gradually "grew" into a tenacious and more proactive girl, who is as active and strong as Sonic.[25]

During the Emerl incident, she developed a fascination with "boxercise" playing to both elements of her personality. The exercise helped her lose weight to maintain her girlish figure, and the boxing helped her train when she is forced to fight. She also had shown a very powerful and aggressive attitude, willing to fight whenever necessary to help and protect those she cares about.

Amy has a kind heart and never gives up, having a strong belief in fate and destiny. Her faith in her tarot cards led her to the fated encounter that brought Sonic into her life, and, during the Emerl incident, she showed such faith in her tarot cards that she insisted that Sonic would be at Tails' place on their reading outcome alone. Amy regularly talks about the power of love and true love and strongly believes in the merit of dreams and wishes.

Amy is also an optimist,[6] and is usually very cheerful and possesses a positive outlook on life. She is always full of hope and is always cheering on for the good side of things. Notably, she rarely seems to find anything hopeless, as shown during the Chaos incident, where she was determined to help Birdie, who had lost his family. This cheerfulness likewise makes her the driving force of her team.[23]

Amy has a very strong sense of empathy and a surprising capability for caring. She is very encouraging and is more than willing to reach out to all kinds of people. During the Chaos incident, Amy showed she was more than willing to protect Birdie, and helped it reunite with its siblings out of the goodness of her heart. She similarly defended E-102 Gamma from Sonic when the latter tried to destroy him after motivating Gamma to rebel against Eggman. Similarly, during the Space Colony ARK incident, she reached out to Shadow, pleading to him by telling him that as selfish as humanity was, they deserved a chance to be happy. Likewise, during the Neo Metal Sonic incident, Amy raised Cream and Big's spirits whenever they lost hope about finding their friends. When it comes down to it, Amy is a likable person and has rarely met anyone she did not befriend.

She is also quite impulsive, as her feelings for Sonic have led her to do things without thinking about them.

IDW Publishing[]

Amy is willing to recognize villains for the scum they are, she also willing to see the good in others, including her foes. Most notably, she thinks Bark is not bad; he is just hanging out with the wrong people.[26]

The time Amy spent in the Resistance has caused her to mature to a great degree, having demonstrated both leadership and logistical skills that has relieved Knuckles in virtually all organizational matters. While still obsessed with Sonic and her crush on him, she has become more level-headed about it, being able to shake herself out of her moments of infatuation with him. She has also displayed a strong sense of responsibility and duty and a great willingness to help others, which is exemplified in her devotion to the Resistance's cause and her own role in maintaining the organization's stability, as well as when she turned down an offer to spend time with Sonic in favor of returning to her duties in the Resistance, believing that no one else would be fill out her position and that the world needed to be rebuilt.[27]

Despite all her merits and achievements, Amy felt at one point that she was unfit to be a leader. This started to take its toll on her, especially during the Zombot apocalypse, where she repeatedly succumbed to exhaustion and could not keep up with all the events. All of this cumulative stress made her decide to leave the Restoration.

Powers and abilities[]


Amy knocking Knuckles away with a slap, from the console/PC version of Sonic Generations.

Said to be both graceful and powerful at the same time,[28][29] Amy is stronger than most give her credit for.[28] Notably, it has been said that her activity can put even men to shame.[5] With her tools and skills by her side, she is a formidable foe and a valuable member of Sonic's team who can go up against powerful robots, like E-100 ZERO, on her own.[28][30] Thanks to her occasional training, she is growing progressively stronger as well.[31] However, she is still no match for highly trained individuals like Rouge.[32]

While not superhuman, Amy possesses above-average physical attributes. She has high physical strength, enough to let her carry her extra heavy, tremor-inducing Piko Piko Hammer around with no effort,[33] send opponents flying with a single swing of her Piko Piko Hammer, or propel herself upward by hammering into the ground. On top of that, she once slapped Knuckles with enough force to send him flying into a tree without even trying.[34] Amy also has excellent running skills that stem from all the time she has spent chasing after Sonic.[35] While her top speed is not clear, she is at least able to move at super speeds, being fast enough to create after-images of herself, scale vertical surfaces and ceilings, and keep up with Sonic's mundane running speed.[36] However, she has admitted that she is not as fast as Sonic.[37] Amy likewise has impressive durability, being able to go through atmospheric re-entry and then land on the ground unharmed.[38] She also has sharp reflexes, agility, and acrobatic skills, enough to let her do special tricks and movements while in mid-air, pull off various graceful maneuvers with her Piko Piko Hammer at high speed without it affecting her movements, and grind along rails with ease. In addition, thanks to her indomitable spirit and persistence, Amy has impressive stamina, being able to push herself to the absolute limit of her endurance before succumbing to exhaustion.[32]


Amy creating a tornado with her hammer, from Sonic Heroes.

Amy is highly proficient in wielding her trademark Piko Piko Hammer, having been stated to be second to none when in control of it.[39] With it, she is capable of destructive blows that can smash through robot armor or perform enhanced leaps. Using her Piko Piko Hammer, Amy can even pull off incredible, physics-defying feats, such as sustaining temporary flight by spinning her Piko Piko Hammer around like a propeller, stirring up tornado effects by swinging her Piko Piko Hammer around, execute mid-air jumps by setting off from hits in mid-air with her hammer, launch powerful shockwaves with a single swing, or create expanding domes of energy.

Amy's feelings for Sonic have proven to be a force of their own. By harnessing them, Amy can pull off surprising feats. The shockwaves she is able to perform with her Piko Piko Hammer from time to time are achieved by focusing her passion into her hammer.[40] She can even use thoughts about Sonic to heal herself.[41] Her drive to catch Sonic is also so strong that it can influence her skills, allowing her to make high jumps[42] and even double jumps.[43]

Amy is also able to perform the Spin Attack, a technique where she curls into a concussive ball or cutting disk and directs herself at her targets. With it, Amy can shred or burrow through just about any substance given enough speed. Adept in its usage, Amy can utilize several variants of the Spin Attack for both ground- and aerial maneuvers, including the Spin Dash, Spin Jump, and Homing Attack.

Chara07 03

Amy using her Hammer Attack, from Sonic the Hedgehog (2006).

Even without her Spin Attack, Amy is a tough fighter, though her combat skills are not as developed as those of Sonic, Knuckles, or Tails.[44] Despite this, Amy can be a fierce opponent in a confrontation, especially when her temper flares up. She also has undergone limited hand-to-hand combat training, having learned kickboxing and boxercise while on a diet.[45][46] While these martial arts are more reminiscing of exercises, Amy knows how to defend herself using those exercises, allowing her to use quick jabs, straight punches and uppercuts in combat. However, Amy's primary fighting style focuses heavily on her Piko Piko Hammer. In battle, she uses her hammer's size and durability to her advantage, using it either to crush foes with devastating force by bringing it down on them, sending opponents flying into the air with an upward swing or extend her attack range. For more offensive moves, Amy can twirl around with her Piko Piko Hammer, thereby turning herself into a spinning top that mows down everything caught in her attack radius, though such maneuvers can leave her dizzy.

Amy is as well skilled at cartomancy.[6][5] Using her tarot cards, she has been able to predict the future to a certain degree. This has allowed her to deduce Sonic's location during the Little Planet incident and the Emerl incident.[6][47] Amy also possesses excellent dowsing skills,[6][5] especially when it comes to tracking down Sonic, as she has been able to locate Sonic repeatedly, no matter where he is in the world. Cream in particular has noted that Amy has a "Sonic Radar".[48] This skill, in particular, seems to be based entirely on Amy's own finely-tuned feminine intuition.[22][49] Supposedly, Amy is even able to "feel" where a person has been;[50] during the Neo Metal Sonic incident, Amy even stated that she could sense that Chocola and Froggy were likely in Dr. Eggman's base in Rail Canyon.[51]

Amy has steadily proven herself a very talented Extreme Gear rider. Though she did not make it to the finals during the first World Grand Prix, she had become so skilled at riding Extreme Gear at the time of the second World Grand Prix that she was able to compete against even the world's best Extreme Gear riders. While riding on an Extreme Gear, Amy is skillful enough to ride on rails, focus on opponents while remaining in control of her Extreme Gear, and pull off highly advanced tricks and techniques while in midair.

Among other things, Amy can also harness the power of the Chaos Emeralds to empower herself.[52] She has also demonstrated curious abilities, such as being able to initiate a distant attack where she attacks opponents with hearts or turn herself invisible for a short time.

As seen during Dodon Pa's Grand Prix, Amy also has excellent skills when it comes to driving and racing in racecars like the Pink Cabriolet.

IDW Publishing[]

Amy has very high physical strength, enough to wield her large Piko Piko Hammer with ease and swing it around with enough force to sent recipients flying through midair. Amy was even strong enough to lift an Egg Hammer's giant hammer, with only a little assistance from Silver's psychokinesis.[53] She is also highly adapt and knowledgeable in the usage of her Piko Piko Hammer: with it, she can make offensive spins (similar to a spinning top), redirect midair projectiles with a single whack, and bounce off the ground in order to perform high jumps. She has also proven herself quite acrobatic.

Weapons and equipment[]


Amy with her Piko Piko Hammer, from Sonic Advance.

Amy's trademark weapon is the Piko Piko Hammer, a size-shifting hammer capable of dealing massive damage with no excessive effort, which she can call out from an unknown hiding spot.[54] In Amy's hands, the Piko Piko Hammer is a powerful weapon that she uses to maintain her authority with.[55] This allows her to strike fear into the hearts of even the fearless, such as Sonic. Though simple in function, Amy is highly adept at wielding it and uses it with proficiency second to none.[39] She mainly uses it as a melee weapon in combat, but can also use it for improving her movements and performing long-ranged attacks. She can also use it to support her allies, for example by giving them an upward boost with a standard whack.

During the Emerl incident, Amy made use of explosive bombs wrapped tenderly in gift packs. Also during that time frame, she reveals to Cream, that she wears heavy weights around her arms, which serves as her bracelets, and legs, though they are unseen, all the time for training purposes, explaining Amy's great physical strength.

During the Starfall Islands incident, Amy also made use of her fortune-telling cards. She uses these cards to provide information and guide her way in moments of cluelessness. She also uses them to attack her enemies, as a faster alternative to her hammer.


Hyper Mode[]

Main article: Hyper Mode

A weaker variant of the super transformation. Amy is capable of using this mode for a brief time on her own by drawing power from the Chaos Emeralds. In Hyper Mode, Amy's speed and attack power greatly increases.

Color Powers[]

Main article: Color Power

By harnessing different variants of Hyper-go-on from Wisps, Amy can use specific Color Powers to transform into a certain form, such as a drill, a laser, or even a planet, each one possessing its own unique abilities. So far, Amy has been able to transform into the Cyan Laser, Yellow Drill, and Indigo Asteroid. However, these transformations require a steady supply of Hyper-go-on to be maintained.

Super Amy[]

Main article: Super Amy

By harnessing the power of all seven Chaos Emeralds, Amy can enter a Super State, transforming her into Super Amy. In this state, all of Amy's abilities far surpass her normal ones, with the addition of near-invulnerability. However, this transformation consumes a lot of energy and requires Rings to be maintained.

Hyper Amy[]

Main article: Hyper Amy

By harnessing the power of all seven Super Emeralds, Amy can transform into Hyper Amy. In this state all of Amy's innate abilities far surpass her normal ones, and even those of Super Amy. Additionally, this form allows Amy to rapidly throw Piko Piko Hammers from a distance.


Amy's eagerness and enthusiasm are so strong they often get the best of her.


In other media[]

Sonic Prime[]

Amy Rose Prime profile

Amy Rose, from Sonic Prime.

Amy is one of Sonic's friends. She tries to teach him important stuff about life, but Sonic is not interested most of the time. She acts as the voice of reason within the group, and is always there to protect her home and friends. Due to the Paradox Prism's incident, Amy is displaced across different dimensions from the Shatterverse. Her alternate counterparts are: Rusty Rose from New Yoke City, Thorn Rose from Boscage Maze, and Black Rose from No Place.

IDW Publishing[]

Amy Rose IDW

Amy, from Sonic the Hedgehog #2.

In the Sonic the Hedgehog comic series and its spin-offs published by IDW Publishing, Amy's past is much like that of her game counterpart, up until after the events of Sonic Forces. After the Eggman War, Amy took over the management of Resistance and helped eliminate the scattered groups of Badniks. Amy later led the Resistance's forces into the battle for Angel Island. After defeating Neo Metal Sonic, Amy learned that Knuckles had disbanded the Resistance, so she headed a new group, called the Restoration, to restore the world from the war. As the Metal Virus later was unleashed, Amy joined forces with Sonic to uncover Eggman's plans. As the crisis escalated, Amy would coordinate the evacuation of Meta Virus survivors from the various cities. She also had to flee Restoration HQ when it was flooded by Zombots. Afterward, Amy took part in defending Angel Island from the Zombots, who were being controlled by Deadly Six. After the Zombot apocalypse was resolved, Amy entrusted the Restoration to Jewel the Beetle, although she continued to participate in the life of the organization. During the subsequent period, Amy would help her friends and allies rebuilt a broken Omega and participate in an attack on an Eggman research facility.


A Games Radar article called Amy's introduction "the only bitter taste" in Sonic the Hedgehog CD, but added that she's "just a pink hedgehog here and not a whiny, annoying brat like in Sonic Adventure." [56] In an IGN article entitled "Smash It Up", Lucas M Thomas stated that "one of the coolest things about Amy Rose's character is her enormous, walloping hammer" that is often used for comedy in the series.[57]

Amy has generally received mixed to positive reception from critics and fans alike. While many fans praise her for her cute appearance and her gameplay in Sonic Advance, others find her annoying and whiny. During an official popularity poll of the characters in 2005, she came in fifth place, marking her as the most popular female character in the Sonic the Hedgehog franchise.[58]


"Shh! Keep your voice down! Have no fear! [spins] Amy Rose is here!"
—Amy rescuing Sonic from Prison Island, Sonic Adventure 2
"Love changes everything. It feels like every little moment in your life is huge!"
—Amy to Elise, Sonic the Hedgehog (2006)
"I'm not just a damsel in distress anymore! Just you watch. Eventually, you'll be the one relying on me for help!"
—Amy to Sonic, Sonic Frontiers



Main article: Amy Rose/Gallery


  1. Since the cover date was one month after of the publication date, these issues were written in March 1992.


  1. 1.0 1.1 Naoto Ohshima (@NaotoOhshima) on Twitter. Twitter (10 April 2017). Archived from the original on 17 March 2019. "Ash the Dragon: so which ones were created by you? / Naoto Ohshima: Sonic 1 character. Amy et al."
  2. 2.0 2.1 Naoto Ohshima (@NaotoOhshima) on Twitter. Twitter. Archived from the original on 10 February 2019. Retrieved on 10 February 2019. "Naoto Ohshima: An image of Retro Amy's decision was found. Mr. Hoshino painted the picture. Retro Amy's design finish was Mr. Hoshino."
  3. 3.0 3.1 Naoto Ohshima (@NaotoOhshima) on Twitter. Twitter. Archived from the original on 10 February 2019. Retrieved on 10 February 2019. "Naoto Ohshima: This picture is me, but Amy's finish design is Hoshino."
  4. Nishimura, Masato (July 18, 2024). Masato Nishimura (@Mazin__) on Twitter (Japanese). Twitter. Retrieved on July 18, 2024.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 Sonic Channel (Japanese). Characters: Amy Rose. Sega. Archived from the original on 26 May 2019. Retrieved on 3 July 2014.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 Sonic the Hedgehog CD (Mega-CD) Japanese instruction booklet, pg. 6.
  7. 7.0 7.1 7.2 7.3 Devra Newberger Speregen (2016). Sonic: The Ultimate Character Guide. Scholastic. p. 19. ISBN 978-1338033243.
  8. 8.0 8.1 Sumo Digital (23 February 2010). Sonic & Sega All-Stars Racing. PlayStation 3. Sega. Area/level: Amy Rose's character profile.
  9. 9.0 9.1 9.2 9.3 Sega (23 June 2016). Mario & Sonic at the Rio 2016 Olympic Games. Wii U. Sega. Area/level: Collectibles (Flags). "An over-enthusiastic, but good-natured hedgehog girl with a preference for cute things, sweets, and shopping. Amy's constantly trying to close the gap between her and Sonic, but the Blue Blur is one tough guy to catch. She hopes to spend the Olympic Games enjoying the sights of Rio, and is looking to bring home a gold medal as a souvenir."
  10. Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 12.
  11. Sonic Team (23 December 1998). Sonic Adventure. Dreamcast. Sega. Area/level: Hot Shelter. "Amy: I hate Robotnik!"
  12. Sonic Team (23 December 1998). Sonic Adventure. Dreamcast. Sega. Area/level: Mystic Ruins. "Amy: I don't like places like this!"
  13. Sonic Team (6 February 2004). Sonic Heroes. PlayStation 2. Sega. Area/level: Hang Castle (Team Rose). "Amy: I hate places like this!"
  14. Sega Studio USA (15 November 2005). Shadow the Hedgehog. Nintendo GameCube. Sega. Area/level: Cryptic Castle. "Amy: Eeeeek! I hate ghosts!"
  15. Sega Studio USA (15 November 2005). Shadow the Hedgehog. Nintendo GameCube. Sega. Area/level: Cryptic Castle. "Amy: Eeew, what are those things [Death Leeches]?! They're disgusting! Go, go get rid of 'em!"
  16. Sonic Advance 3 (Game Boy Advance) United States instruction booklet, pg. 16.
  17. Ray, Manami . 『ソニック・ザ・ヘッジホッグ』誕生・ヒット・新生の真実をソニックチームのレジェンドクリエイターが、25周年のいま明かす 秘蔵資料満載の永久保存版!(2/5) (Japanese). Famitsu. Archived from the original on 18 April 2020. Retrieved on 4 October 2020. "中 『ソニックCD』と言えばエミー・ローズが登場しますけど、僕らアメリカにいた側からすると、それがナンパに思えたんですよ。ソニックのガールフレンドとしては、すでにグラマラスな大人の人間女性“マドンナ”が設定されていたんですね。それがあったので、すごく違和感を覚えた記憶がありますね。 大島 あれはライセンスビジネスを担当していた当時のキャラクター部から「ミッキーに対するミニ―にあたる女の子キャラクターがほしい」と言われてデザインしたんですよ。でも、マドンナの要素はエミーにも受け継がれていますよ。"
  18. 18.0 18.1 MajinReid . Sonic Boom 2013 - Part 2/3 - Q&A Session. YouTube. Retrieved on 10 February 2019.
  19. Shmuplations (translation) . Sonic the Hedgehog – Developer Interview Collection. Retrieved on 10 February 2019. "Other than Sonic, the only characters I directly designed were Dr. Eggman and Amy Rose. The others characters were thought up by different staff."
  20. 20.0 20.1 Stuart, Keith (6 November 2014). Sega Mega Drive/Genesis: Collected Works. Read-Only Memory. p. 289. ISBN 978-0957576810. "Kazuyuki Hoshino: Although I created the in-game graphics for Amy, there were many people involved in the birth of the character, with staff members from various departments all contributing ideas. Just like Mickey needs Minnie to exist, Sonic's world needed a heroine that could not be ignored. Her fashion - the headpiece and trainers - reflect Naoto Ohshima's taste, while her mannerisms reflect the kind of traits I looked for in women at the time."
  21. Naoto Ohshima (@NaotoOhshima) on Twitter (Japanese). Twitter. Retrieved on 10 February 2019. "Naoto Ohshima: Game が先です。(^.^)"
  22. 22.0 22.1 Sega . Sonic the Hedgehog European site. Characters: Amy Rose. Archived from the original on 15 March 2007. Retrieved on 5 May 2015. "Amy is madly in love with Sonic and she uses her finely-tuned feminine intuition to track him down wherever he goes. Amy is bold and fearless and her Piko Piko Hammer really comes in handy when the team is in a jam."
  23. 23.0 23.1 Sega . Official Sonic Heroes website (Japanese). Characters: Team Rose. Sega. Archived from the original on 11 December 2004. Retrieved on 25 May 2021.
  24. Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/Level: Zone Map. "Blaze: (She really is open about her emotions...) (Something that I am not allowed to do...)"
  25. Sega . ソニック & エミー (Japanese). Sonic Channel. Archived from the original on 22 February 2021. Retrieved on 24 February 2021.
  26. Sonic the Hedgehog 30th Anniversary Special, "Seasons of Chaos"
  27. Sonic the Hedgehog #2, "Fallout, Part 2"
  28. 28.0 28.1 28.2 Sega of America . Amy Rose. Sonic Characters. Sega. Archived from the original on 5 March 2005. Retrieved on 26 October 2017. "Once Sonic saved Amy from the clutches of Dr. Eggman in Sonic CD, the two became fast friends. Amy is graceful and powerful at the same time and though she often gets into trouble, she is stronger than most give her credit for. She has a big crush on Sonic and wouldn't mind if they became more than friends, but Sonic is too busy saving the world to think about having a girlfriend, let alone a wife and kids! With her Piko Piko Hammer and Tarot Cards, Amy has proven herself a valuable member of Sonic's team."
  29. "Amy Rose is both graceful and powerful and is a valuable member of Sonic's crew. While she tends to find herself following Sonic, Amy has come to the Olympic Winter Games to be a serious competitor. With the Pink Typhoon ability on the Wii and DS and the Rose Spin ability on DS, Amy hopes to win over Sonic by bringing home the gold!" - Mario & Sonic at the Olympic Winter Games website.
  30. Sonic Advance (Game Boy Advance) United States instruction booklet, pg. 4.
  31. Sonic Team, Sonic Team USA (27 February 2004). Sonic Battle. Game Boy Advance. Sega. Area/Level: Opening sequence (Amy's Episode). "Tails: Amy's getting stronger, isn't she? / Sonic: Yeah... No kidding."
  32. 32.0 32.1 Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. Area/Level: Central City (Rouge's Episode). "Rouge: Shoot, there she is again! Haa... Well, I guess I better take care of her. / Amy: That's it! I'll finish you here. You won't get away with this, Rouge! / ... / Amy: Haa... Haaa... I'm getting dizzy... Haa... Haa... But I'm going to fight for... Sonic... Sonic? When did you... That's right! This is OUR child! We must protect him! OK, here I come! / ... / Amy: That's it... Sonic... ? Maybe I'm imagining... I'm really... sleepy... / Rouge: That should keep her quiet. No wonder Sonic's so sick of her. She's just way too persistent! Well, she'll be fine, just sleeping here."
  33. Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/Level: Credits (Sonic).
  34. Sonic Team (4 November 2011). Sonic Generations. PlayStation 3. Sega. Cutscene: Ending.
  35. Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. "Amy Run: Amy's running skill. She's got excellent running skills since she's used to chasing Sonic."
  36. Sonic Team (27 January 2004). Sonic Heroes. Xbox. Sega. Level/Area: Ending sequence (Team Rose's story).
  37. Sonic Team (9 September 1999). Sonic Adventure. Dreamcast. Sega. Area/Level: Station Square (Amy's story). "Amy: Wait up, Sonic! Not fair! I can't run as fast as you!"
  38. Sonic Team, Dimps (28 March 2003). Sonic Advance 2. Game Boy Advance. Sega. Area/Level: Ending sequence (Amy's playthrough).
  39. 39.0 39.1 Sonic Adventure (Dreamcast) United States instruction booklet, pg. 24.
  40. Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. "Pink Typhoon: Amy's ground shot. She focuses her passion for Sonic in her Love Hammer swing, generating a powerful shockwave."
  41. Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. "Amy Heal: Amy's heal skill. By thinking about Sonic, Amy can regain health."
  42. Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. "Amy Jump: Amy's jumping skill. She has a jump that helps her catch Sonic."
  43. Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. "Amy Dble Jump: Amy's air action. Her double jump allows her to make a last-ditch effort to catch Sonic."
  44. Stratton, Bryan (17 June 2003). "Amy Rose". Sonic Adventure DX: Director's Cut: Prima's Official Strategy Guide. Prima Games. p. 91. ISBN 978-0761542865. "Amy's combat skills are not as developed as those of Sonic, Knuckles, or Tails."
  45. Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. "Girl Jab: Amy's first attack. She learned the Straight Punch from a kickboxing exercise class she took while on a diet plan."
  46. Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. Area/Level: Central City. "Cream: Amy is resting right now. She wanted to go out to find you, but... She's burnt out. Ever since you were kidnapped, she's been boxercising to gain more strength so she can protect you next time. But when we found out that boxercise also helped her lose weight, she's been working out every day."
  47. Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. Area/Level: Opening sequence (Amy's Episode). "Amy: Soniiic! I know you're here! You can't hide from me! My cards tell me that you're here! / Tails: Umm... Amy...? / Amy: Tails! Where's Sonic? / Tails: Umm... He isn't here... / Amy: What? What did you say? / Tails: He isn't here... / Amy: What? He's not here? / Tails: That's what he said... / Amy: So he is here! / Tails: Uh-oh!"
  48. Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/Level: Zone Map (Blaze). "Cream: Amy has "Sonic Radar"! So wherever Amy goes, we'll find Sonic!"
  49. Sonic Team (27 February 2004). Sonic Battle. Game Boy Advance. Sega. Area/Level: Night Babylon (Rouge's Episode). "Amy: What took you so long, Madam Rouge? / Rouge: How did you find this place? / Amy: Just woman's intuition, I guess."
  50. Sonic Team, Blindlight (24 November 2006). Sonic the Hedgehog. PlayStation 3. Sega. Area/Level: Dusty Desert (Silver's Episode). "Amy: I feel it. Sonic was here."
  51. Sonic Team (6 February 2004). Sonic Heroes. PlayStation 2. Sega. Area/Level: Rail Canyon. "Amy: I sense Chocola and Froggy may be in Eggman's base."
  52. Sega AM2 (10 July 1996). Sonic the Fighters. Arcade. Sega. Area/Level: Death Egg's Hangar.
  53. Sonic the Hedgehog #58, "Urban Warfare, Part 2"
  54. Sora Ltd. (9 March 2008). Super Smash Bros. Brawl. Wii. Nintendo. Area/Level: Trophy Hoard. ""Amy Rose" trophy: A Sonic-obsessed pink hedgehog whose full name is Amy Rose. Amy is Sonic's self-appointed girlfriend. She is almost always optimistic and cheerful, and while she motivates her friends, she also shows aggressive tendencies, like when she uses her massive Piko Piko Hammer. Speaking of which, her hammer's hiding spot remains unknown to this day."
  55. Sonic Heroes (PlayStation 2) United States instruction booklet, pg. 8.
  56. Towell, Justin . Sonic's 2D Classics Re-reviewed. Games Radar. Retrieved on 3 April 2009.
  57. Thomas, Lucas M (12 October 2007). Smash It Up! - Sonic Team. IGN. Retrieved on 10 February 2022.
  58. Official Popularity Poll results (Japanese). Sonic Channel (23 June 2006). Archived from the original on 4 October 2013.

External links[]

Amy Rose