Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.


Sonic Wiki Zone
Sonic Wiki Zone

Enables the use of the Air Ride skill.

— Description, Sonic Free Riders

Air Ride Skill, also known as simply Air Ride, is an object that appears in the Sonic the Hedgehog series. It is an Extreme Gear Gear Part that grants Air Ride.


Air Ride Skill is an installable performance-enhancing component for Extreme Gears. Its actual appearance is unknown, though it is presented as an icon on the head-up display in the top-left corner of the game screen. In gameplay, the player can activate Air Ride Skill under special circumstances, which grants the playable character the ability to Air Ride, allowing the playable character to take flight into mid-air from Catapults/Kickers and pass through Dash Rings while gaining Air/Gravity Points.

Game appearances[]

Sonic Riders: Zero Gravity[]

The Gear Part first appeared in Sonic Riders: Zero Gravity under the name Air Ride. In this game, its icon is a yellow-colored circle with a black Air Ride type Extreme Gear inscribed in it. Here, Air Ride is a Gear Part permanently installed into only certain Extreme Gears.

In gameplay, Air Ride and its ability will be disabled when starting a new race. To activate Air Ride, the player must press one of the following buttons after collecting a certain number of Rings:

PS2 Wii
Wii Remote
Wii Remote
PSTriangleButton WiiDSA Directional-Pad-Up Gamecube Y Button

When activating Air Ride, the player's Rings will be reduced accordingly by the number needed to enable it and the Extreme Gear is surrounded by an orange void, indicate the Gear Part coming into effect. The Extreme Gear itself will then physically transform into an Air Ride type Extreme Gear. The following Extreme Gears come equipped with the Air Ride:

Name Activation requirements
GP Accumulator 20 Rings
Night Sky 40 Rings
Omnitempus 50 Rings
Psychic Wave 40 Rings
Rainbow 60 Rings
Smile 40 Rings
Temptation 40 Rings
Type-W 40 Rings
Wind Star 40 Rings
Yellow Tail 40 Rings

Sonic Free Riders[]

Air Ride close up

A close-up of Tails riding the Yellow Tail with Air Ride Skill active, from Sonic Free Riders.

The Gear Part reappeared in Sonic Free Riders where it is named Air Ride Skill. In this game, its icon is a darker yellow-colored circle with a yellow wing inscribed in it. Here, Air Ride Skill is a customizable Gear Part that can be attached to different Extreme Gears. It is one of the Gear Parts that can be used from the beginning of the game.

When using a Board-Type Gear, if Air Ride Skill is installed into the front slot, it becomes active in gameplay once the race begins. If installed into the rear slot, however, the player can activate Air Ride Skill via switching their stance by turning their body around due to the Kinect controls of the game. This motion will also deactivate Air Ride Skill if it was active.

When Air Ride Skill is active, two small, yellow wings appear on both sides of the Extreme Gear. The Extreme Gear also emits a high-pitched sound while riding.

Main article | Scripts (Heroes, Babylon) | Staff | Glitches | Beta elements | Gallery

Main article | Scripts (Introduction, Team Heroes, Team Babylon, Team Dark, Team Rose, Final Race) | Staff | Beta elements | Gallery