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{{AttackInfobox |
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|title = Air Action |
|title = Air Action |
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Air Action is one of the first skills Emerl obtains in the game. It is an incomplete version of [[Sonic]]'s [[Sonic Ballet]]. |
Air Action is one of the first skills Emerl obtains in the game. It is an incomplete version of [[Sonic]]'s [[Sonic Ballet]]. |
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Revision as of 00:59, 6 February 2015
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Air Action is a move used by Emerl in Sonic Battle. In the game, it serves as Emerl's starter Air Action.
Description
The user curls into a ball with the intention to dash forward, but due to the skill being incomplete, the user does not move forward.
Air Action is one of the first skills Emerl obtains in the game. It is an incomplete version of Sonic's Sonic Ballet.
Skill statistics
No. | 192 |
---|---|
Skill Points | ☆ ☆ ☆ ☆ ☆ ☆ |
Power | █ ░ ░ ░ ░ ░ ░ ░ ░ |
Speed | █ ░ ░ ░ ░ ░ ░ ░ ░ |
References
- ↑ Official in-game description