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{{Nihongo|'''Admiral Jelly'''|サブマリンパイレーツ|Sabumarin Pairētsu|lit. ''Submarine Pirate''}} is a robot that made it's first and only appearance in [[Sonic Colors]]'s [[Aquarium Park]] serving as its boss. |
{{Nihongo|'''Admiral Jelly'''|サブマリンパイレーツ|Sabumarin Pairētsu|lit. ''Submarine Pirate''}} is a robot that made it's first and only appearance in [[Sonic Colors]]'s [[Aquarium Park]] serving as its boss. |
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− | ==Role |
+ | ==Role in the Game== |
[[File:320px-AdmiralJelly.png|thumb|253px|Sonic fighting Admiral Jelly.]] |
[[File:320px-AdmiralJelly.png|thumb|253px|Sonic fighting Admiral Jelly.]] |
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− | In the [[Wii]] version of the game, the player must swim to a giant glass dome with a lever inside. You will be followed by homing torpedoes, so use one of them to break open the case. Flip the switch using the B-button, and the fight will begin! Admiral Jelly will come down with a bunch of pirates, and when he spins to the side, use that time to destroy the pirates. You can only hurt the Admiral when he is standing still, so be ready. Do this a maximum of 3 times to destroy him. However, just like all bosses, [[Wisp |
+ | In the [[Wii]] version of the game, the player must swim to a giant glass dome with a lever inside. You will be followed by homing torpedoes, so use one of them to break open the case. Flip the switch using the B-button, and the fight will begin! Admiral Jelly will come down with a bunch of pirates, and when he spins to the side, use that time to destroy the pirates. You can only hurt the Admiral when he is standing still, so be ready. Do this a maximum of 3 times to destroy him. However, just like all bosses, [[Wisp]]s will deal double damage, so it is possible to take him down in two hits. Remember, you are under water so you must gather air bubbles. |
==DS Version== |
==DS Version== |
Revision as of 23:00, 14 January 2012
Admiral Jelly (サブマリンパイレーツ Sabumarin Pairētsu?, lit. Submarine Pirate) is a robot that made it's first and only appearance in Sonic Colors's Aquarium Park serving as its boss.
Role in the Game
In the Wii version of the game, the player must swim to a giant glass dome with a lever inside. You will be followed by homing torpedoes, so use one of them to break open the case. Flip the switch using the B-button, and the fight will begin! Admiral Jelly will come down with a bunch of pirates, and when he spins to the side, use that time to destroy the pirates. You can only hurt the Admiral when he is standing still, so be ready. Do this a maximum of 3 times to destroy him. However, just like all bosses, Wisps will deal double damage, so it is possible to take him down in two hits. Remember, you are under water so you must gather air bubbles.
DS Version
The Admiral has the same appearance in the DS. This time, he will only use 2 pirate minions to attack. Depending which side Sonic is on the platform, Jelly will turn his para-scope into a cannon and launch a minion onto the platform. Sonic must stomp the other side to hit Jelly with his minion. Jelly will fall, and Sonic must hit his head to deal some damage. If Sonic boosts into his head, he will gain the Cyan Laser power to deal double damage. Jelly's attacks will get stronger, making it harder to hurt him in the 2nd phase. Keep hitting him until his health is at 0, then hit his head once more to kill him.
Note: Just like the Wii version, Sonic must collect air bubbles to restore his breath.