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The Accelerator Gun,[1] also known as the jump selector,[2] is a gimmick that appears in the Sonic the Hedgehog series. It is a midair shooter which the player can control the direction of.

Description[]

The Accelerator Gun consists of two disks, each with a red edge on one side and a mark on the middle, which float parallel to each other. These disks each have an oblong, blue-glowing rectangle sticking out from their sides, and whose movements are synchronized with each other. Sometimes, the disks will have the motif of a gold star in the middle of a blue circle on them.

In gameplay, the player can jump in between the disks of the Accelerator Gun to suspend Sonic between them while he spins. The player can then shoot Sonic though midair in the direction of the Accelerator Gun's oblong rectangles. Additionally, depending on the player's controls between games, the player can choose between the directions up, down, or forward to shoot Sonic in. However, the player only has a limited time to shoot out Sonic, or he falls out of the Accelerator Gun.

Game appearances[]

Sonic Unleashed[]

Wmplayer 2015-02-20 18-55-01-842

A jump selector, from the Xbox 360/PlayStation 3 version of Sonic Unleashed.

The Accelerator Gun made its first appearance in both the Xbox 360/PlayStation 3 version and Wii/PlayStation 2 version of Sonic Unleashed under the name jump selector,[2] where they only appear in the daytime Stages. In this game, a green gauge on the jump selector indicates how much time the player has to shoot out Sonic.

In the Xbox 360/PlayStation 3 version of the game, the direction of the jump selector depends on which button the player presses: pressing XboxA/Cross will shoot Sonic upward, XboxX/Square will shoot Sonic forward and XboxB/Circle will shoot Sonic downward. Every jump selector is marked with a button indicating an optimal direction for the player to shoot Sonic, but the player can as well choose another direction, which may sometimes lead to a shortcut.

In the Wii/PlayStation 2 version of the game, the jump selector are marked with a white question mark. When using, the button needed to be pressed will appear on the screen.

Sonic Colors[]

Dolphin 2015-02-20 18-01-30-739

Sonic using an Accelerator Gun, from the Wii version of Sonic Colors.

In the Wii version of Sonic Colors, and the remaster Sonic Colors: Ultimate, the Accelerator Gun appears in both the 2.5D and 3D sections of the Acts. To use the Accelerator Gun in this game, the player has to press the following buttons while using the movement controls to tilt the Accelerator Gun the direction the playable character has to be shot in:

Wii Xbox One PS4 Switch PC
Wii Remote
& Nunchuk
Wii Remote
(sideways)
Classic
Controller
GameCube
Controller
WiiDSA Snnwii2buttondisco Wii-classic a button A Button GameCube v2

Sonic Frontiers[]

In Sonic Frontiers, Accelerator Guns made an appearance as gimmicks found in Open Zone areas and Cyber Space stages.[3]

In this game, there are two patterns of button instructions when using Accelerator Guns. One pattern is that the button needed to be pressed will appear on the screen, which will make Sonic fall out instead should the player fail to press it. The other one is the one without any instructions, and in this case, the players are able to select the direction they want to launch Sonic. Action button will launch Sonic forward, and Jump button will launch Sonic upwards. Be aware that Sonic will still fall out if the player fails to input the command in time.

Trivia[]

Scd-ss-objectsimg2

The Accelerator Gun-like gimmick, from Sonic the Hedgehog CD.

  • A currently unnamed gimmick found in Sonic the Hedgehog CD's Stardust Speedway acts very similar to the Accelerator Gun: they spin and shoot Sonic out in the direction they are currently facing. Another variant of the the device has its two arms extended by default, and gives Sonic complete control over which direction he will be shot out in.
  • The Four-way Cannon from Sonic Generations is likely a successor to this gimmick, as they have similar attributes and purposes.

Gallery[]

Artwork[]

Gallery

Screenshots[]

References[]

  1. BradyGames (16 November 2010). Sonic Colors: BradyGames Official Strategy Guide. BradyGames. p. 137. ISBN 978-0744012583.
  2. 2.0 2.1 Sonic Team (9 December 2008). Sonic Unleashed. PlayStation 3. Sega. Area/Level: Windmill Isle. "Chip: Press the Cross button on a jump selector to jump up, or Square to jump right! Pressing the button shown on-screen'll take you on the recommended course."
  3. Memey (@Memey_PW) on Twitter. Twitter (29 August 2022). Retrieved on 23 September 2022. "Memey: #SonicFrontiers tired so leavin with some cool pseudo 2d section in the open zone. theres LOADS i dont have footage for so i might run a thread or even just make a video of me talking about stuff if ppl would care about that, or if anyone wants to q&a me get excited, game fun"


Main article | Script | Credits | Glitches | Beta elements | Gallery

Main article · Script · Credits · Glitches · Beta elements · Gallery · Re-releases (Ultimate)

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