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Increases lives by 1.


— Description, Sonic the Hedgehog 4: Episode II[1]

The 1-Up[2] (1UP[3]?), also known as the 1-UP[4] (1 up[5]?), 1 UP[6] (1UP[7]?), 1UP[8] (1UP[9]?), One-Up[10] (1 up[11]?), Extra Life[12] (1UP[13]?) or Extra Try[14] (1up[15]?), is a power-up that appears in the Sonic the Hedgehog series. When the player obtains this power-up, their playable character gets an additional life.

Since it debut, the 1-Up has been featured in several Sonic games. It is generally a power-up contained in Item Boxes, but it has occasionally been featured as an independent, non-contained, and collectible item as well. Since its introduction, the 1-Up's mechanics have remained consistent throughout nearly the entire series.

Description

A 1-Up contained in a modern Item Box, from Sonic Adventure 2.

The 1-Up is a major power-up In the Sonic the Hedgehog series, and is one of the most recurring ones in the games with the life system. When obtaining a 1-Up, the player is instantly granted an additional life, which is automatically added to the player's life counter.

A 1-Up without an Item Box containing it, from Sonic the Hedgehog Modern Style Guide.

The 1-Up appears either as a power-up contained in an Item Box or as a floating object separate from Item Boxes. The latter typically resembles either a panel with the face of the playable character that the player is currently controlling on it or a miniaturized floating figure of Classic Sonic's head. Item Boxes that hold 1-Ups on the other hand usually either contain or display an icon depicting the face of the playable character that the player is using at the moment. In several games though, the character icons on the Item Boxes have been replaced with a "1UP" picture, disregarding who the playable character is. To obtain a 1-Up contained in an Item Box, the player must break the latter. In addition, like other Item Boxes, 1-Up Item Boxes can be hidden behind walls, palm trees or in other places. 1-Ups that appear as floating objects on the other hand are obtained upon simply touching them, as there is no Item Box in-between them and the player. However, they usually cannot be targeted by attacks like the Homing Attack, unlike 1-Ups in Item Boxes. When the player gains a 1-Up, a small fanfare or sample can be heard in the background while the in-game music stops, only to return to normal after it ends.

Game appearances

Sonic the Hedgehog (16-bit)

S1-CD sonic monitor.gif
S1-2013 tails monitor.gif
S1-2013 knuckles monitor.gif

In Sonic the Hedgehog (16-bit), and its numerous ports and remasters, the 1-Up made its debut under the name One-Up[10] (1 up[11]?). In this game, it is exclusively a Video Monitor item. The Video Monitors that contain the One-Up in this game display an icon that shows the face of the playable character currently in play.

When using Debug Mode in a Special Stage, the player can place an object with the playable character's face. When touched, this item will grant the player a life, just like the standard One-Up. However, this type of One-Ups is nowhere to be seen in normal gameplay, though it is fully functional.

Sonic the Hedgehog (8-bit)

S1-8 sonic monitor.gif

In Sonic the Hedgehog (8-bit), the 1-Up is referred to as the One-Up[16] (1 up[17]?). In this game, it is exclusively a video monitor item. The video monitors that contain the One-Up in this game display an icon that shows Sonic's face. In addition, instead of the fanfare track heard in the game's 16-bit counterpart, the player will hear a short jingle when getting an One-Up.

Sonic the Hedgehog 2 (8-bit)

S2-8 sonic monitor.gif

In Sonic the Hedgehog 2 (8-bit), this power-up is referred to as the 1-Up[18] (1up[19]?) for the first time. In this game, it is exclusively a Monitor item. The Monitors that contain the 1-Up in this game display an icon that shows Sonic's face.

Sonic the Hedgehog 2 (16-bit)

S2 sonic monitor.gif
S2 tails monitor.gif
S2 knuckles monitor.gif

In Sonic the Hedgehog 2 (16-bit), its numerous ports and remasters, and the lock-on game Knuckles the Echidna in Sonic the Hedgehog 2, the 1-Up is called One-Up[20] (1 up[21]?). In this game, it is exclusively a monitor item. The monitors that contain the One-Up in this game display an icon that shows the face of the playable character currently in play.

In gameplay, One-Up monitors, named Sonic Mark (ソニックマーク[22] Sonikkumāku?) and Miles Mark (マイルスマーク[22] Mairusumāku?) after the respective icons they display, appear during the game's 2 Player VS Competitive mode, where they can be found around the Acts of each Zone. These One-Up variants grant an extra life regardless of who opens their monitors with the playable character's icon on it. In addition, the Mega-Tech version of the game, which does not feature the life system, has replaced the One-Up monitors with Super Ring monitors.

Sonic the Hedgehog CD

OneUpStHCD.png

In Sonic the Hedgehog CD, the Windows 95 version, and the 2011 remaster, the 1-Up is referred to as the 1-UP[4] (1 up[5]?). In this game, it is exclusively a monitor item. The monitors that contain the 1-UP in this game display an icon that shows the face of the playable character currently in play.

In gameplay, instead of hearing the common fanfare music when obtaining a 1-UP, the player will hear Sonic yell "Yes!" in its place. When Tails obtains a 1-UP in the 2011 remaster though, the sound effect heard when destroying a robot transporter or collects a Time Stone will play instead.

Sonic Chaos

Chaos sonic monitor.gif
Chaos tails monitor.gif

In Sonic Chaos, the 1-Up is named the Extra Life[12] (1UP[13]?) for the first time. In this game, it is exclusively a video monitor item. The video monitors that contain the Extra Life in this game display an icon that shows the face of the playable character currently in play.

Sonic Spinball (8-bit)

LifeSpinball8-bit.png

In Sonic Spinball (8-bit), the 1-Up is, by extension, called the extra life.[23] In this game, it is exclusively an Item Box item, although similar life power-ups can also be earned in the Bonus Stages. The Item Boxes that contain the extra life in this game display an icon that shows Sonic's face. However, no sound or jingle is heard when the extra life is obtained.

Sonic the Hedgehog 3 & Knuckles

In Sonic the Hedgehog 3, Sonic & Knuckles and the lock-on game Sonic the Hedgehog 3 & Knuckles, this power-up is once again referred to as the 1-Up[24][25] (1UP[26][27]?). In this game, it is exclusively a monitor item. The monitors that contain the 1-Up in this game display an icon that shows the face of the playable character currently in play:

S3&K sonic monitor.gif
S3&K tails monitor.gif
S3&K knuckles monitor.gif
S3&K supersonic monitor.gif
S3 supertails monitor.gif
S3&K superknuckles monitor.gif
S3&K hypersonic monitor.gif

Sonic the Hedgehog Triple Trouble

One-UpSonicSTripleTrouble.png
One-UpTailsSTripleTrouble.png

In Sonic the Hedgehog Triple Trouble, the 1-Up is once again referred to as the 1-UP[28] (1UP[29]?). In this game, it is exclusively a monitor item. The monitors that contain the 1-UP in this game display an icon that shows the face of the playable character currently in play.

Tails' Skypatrol

TSkypatrol-1UP.gif

In Tails' Skypatrol, the 1-Up is referred to as 1-up[30] (1UP[31]?) or 1-UP.[32] In this game, it is not an Item Box item. Rather, it is presented as a signpost with a gray pole and a yellow sign with the world "1UP" written on it in red. In gameplay, the player can grab 1-ups from afar using the Boomering.

Sonic Labyrinth

OneUpSLabyrinth.png

In Sonic Labyrinth, the 1-Up is referred to as the 1UP[33] (1UP[34]?) for the first time. In this game, the 1UPs cannot be obtained from Item Boxes. Rather they can be obtained from triangles when they assume a formation consisting of four purple triangles that are arranged in a square. The picture that illustrates the 1UP in this game is an icon that shows Sonic's face.

Sonic 3D Blast

ExtraLifeS3DBlast.png

In Sonic 3D Blast, the 1-Up goes by the name Extra Life[35] (ソニック1UP[36] Sonikku 1UP?, lit. "Sonic 1UP"). In this game, it is exclusively a TV item. The TVs that contain the Extra Life in this game display an icon that shows Sonic's face.

Sonic Blast

SonicTVBlast.png
KnucklesTVBlast.png

In Sonic Blast, the 1-Up appears in the form of two power-ups: the Sonic icon[37] (ソニック1up[38] Sonikku 1up?, lit. "Sonic 1up") and Knuckles icon[37] (ナックルズ1up[38] Nakkuruzu 1up?, lit. "Knuckles 1up"). In this game, they are exclusively TV items. The TVs that contain the Sonic icon display an icon that shows Sonic's face, while the TVs that contain the Knuckles icon display an icon that shows Knuckles's face.

In gameplay, the Sonic and Knuckles icon TVs have different functions depending on which playable character that opens them. The Sonic icon grants an extra life for Sonic while Knuckles gets nothing, while the Knuckles icon gives an extra life to Knuckles while Sonic receives nothing.

Sonic Adventure

In Sonic Adventure and its enhanced port Sonic Adventure DX: Director's Cut, the 1-Up is called the Extra Life[39] (1UP[40]?). In these games, it is exclusively an Item Box item. The Item Boxes that contain the Extra Life in this game hold an icon that shows the face of the playable character currently in play:

Extra Life 03.png
SAdventure101-UPTails.png
SAdventure101-UPKnuckles.png
SAdventure101-UPAmy.png
SAdventure101-UPGamma.png
SAdventure101-UPBig.png
SAdventure1-UPMetalSonic.png

Sonic the Hedgehog Pocket Adventure

OneUpSPocketAdventure.png

In Sonic the Hedgehog Pocket Adventure, the 1-Up is referred to as the 1UP[8] (1UP[9]?) once more. In this game, it is exclusively an item box item. The item boxes that contain the 1UP in this game display an icon that shows Sonic's face.

Sonic Adventure 2

In Sonic Adventure 2 and its enhanced port Sonic Adventure 2: Battle, the 1-Up is once again referred to as the Extra Life[41] (1UP[42]?). In this game, it is exclusively an Item Box item. The Item Boxes that contain the Extra Life in this game display an icon that shows the face of the playable character currently in play. Worth noting though is that in both Sonic Adventure 2: Battle and the 2012 re-release of the game, the icons for the Extra Lives were updated:

Sonic Adventure 2:
Sonic 1UP (SA2).png
Knuckles 1UP (SA2).png
Tails 1UP (SA2).png
Shadow 1UP (SA2).png
Rouge 1UP (SA2).png
Eggman 1UP (SA2).png
Sonic Adventure 2: Battle:
Sonic 1UP (SA2B).png
Knuckles 1UP (SA2B).png
Tails 1UP (SA2B).png
Shadow 1UP (SA2B).png
Rouge 1UP (SA2B).png
Eggman 1UP (SA2B).png
Sonic Adventure 2 (2012):
Sonic1UP (SA2-2012).png
Knuckles 1UP (SA2-2012).png
Tails 1UP (SA2-2012).png
Shadow 1UP (SA2-2012).png
Rouge 1UP (SA2-2012).png
Eggman 1UP (SA2-2012).png

Sonic Advance series

Sonic Advance

ExtraTrySonicSAdvance.png
ExtraTryTailsSAdvance.png
ExtraTryKnucklesSAdvance.png
ExtraTryAmySAdvance.png

In Sonic Advance, the 1-Up is referred to as the Extra Try[14] (1up[15]?) for the first time. In this game, it is exclusively a box item. The boxes that contain the Extra Try in this game display an icon that shows the face of the playable character currently in play.

Sonic Advance 2

In Sonic Advance 2, this power-up is once again referred to as the 1-Up[43] (1UP[44]?). In this game, it is exclusively a box item. The boxes that contain the 1-Up in this game display an icon that shows the face of the playable character currently in play:

OneUpSonicSAdvance2.png
OneUpTailsSAdvance2.png
OneUpKnucklesSAdvance2.png
OneUpAmySAdvance2.png
OneUpCreamSAdvance2.png

Sonic Advance 3

In Sonic Advance 2, this power-up is called the 1-Up[45] (1UP[46]?), just like in the preceding game. In this game, it is exclusively a Box item. The Boxes that contain the 1-Up in this game display an icon that shows the face of the leading playable character currently in play:

OneUPSonicSAdvance3.png
OneUPTailsSAdvance3.png
OneUPKnucklesSAdvance3.png
OneUPAmySAdvance3.png
OneUPCreamSAdvance3.png

In gameplay, the 1-Ups are disabled in Time Attack, the Multi-Pak Battle and the Single Pak Battle modes of the game.

Sonic Heroes

SH1up.png

In Sonic Heroes, the 1-Up is aptly named the 1 UP[47] (1UP[48]?) for the first time. In this game, it can be obtained from both Item Boxes and Floating Item Boxes. In addition, for the first time, the icon used by Item Boxes and Floating Item Boxes to display the 1 UP power-up shows an orange-red "1" with the yellow word "UP" written in the lower right corner.

Shadow the Hedgehog

Shadow 1UP(ShTH).png

In Shadow the Hedgehog, the 1-Up once again goes by the name 1-Up[49] (1up[50]?). In this game, it is exclusively an Item Box item. The Item Boxes that contain the 1-Up in this game display an icon that shows Shadow's head. In addition, touching a Save Point while possessing 100 Rings or more will grant a 1-Up. However, no sound or jingle is heard when the 1-Up is obtained.

Sonic Rush series

Sonic Rush

OneUpSRush.png

In Sonic Rush, the 1-Up is once again aptly named the 1 UP[6] (1UP[7]?). In this game, it can be obtained from both Item Boxes and Floating Item Boxes. The icon used by Item Boxes and Floating Item Boxes to display the 1 UP power-up in this game shows a white-rimmed red "1" with the yellow word "UP" written in the lower right corner.

In gameplay, 1 UPs are disabled in Time Attack and the multiplayer modes of the game.

Sonic Rush Adventure

SRushAdventure1UP.png

In Sonic Rush Adventure, the 1-Up has been named the 1UP[51] (1up[52]?) once again. In this game, it is exclusively an Item Box item. The Item Boxes that contain the 1UP in this game display an icon that shows a white-rimmed red "1" with the yellow word "UP" written in the lower right corner.

In gameplay, 1UPs are disabled in Time Attack and the multiplayer modes of the game.

Sonic the Hedgehog (2006)

One-Up 06.png

An 1-Up Item Box in Dusty Desert, from Sonic the Hedgehog (2006).

In Sonic the Hedgehog (2006), this power-up is once again referred to as the 1-Up[2] (1UP[3]?). In this game, it is exclusively an Item Box item. The Item Boxes that contain the 1UP in this game display an icon that shows a white-rimmed orange-red "1" with the yellow word "UP" written in the lower right corner.

Sonic the Hedgehog (Didj)

Didj1Up.png

In Sonic the Hedgehog (Didj), the 1-Up is once again called the One-Up.[53] In this game, it is exclusively an TV Monitor item. The TV Monitors that contain the One-Up in this game display an icon that shows Sonic's face. However, no sound or jingle is heard when the One-Up is obtained.

Super Smash Bros. series

Super Smash Bros. Brawl

Green Hill Zone with a 1-Up Item Box in the background, from Super Smash Bros. Brawl.

In Super Smash Bros. Brawl, a 1-Up in an Item Box from the original Sonic the Hedgehog appears on top of a loop in the background of the Green Hill Zone stage. However, it cannot be interacted with, serving as no more than a decoration. In this game, the Item Box that contains the 1-Up displays an icon that shows Sonic's classic-era face.

Super Smash Bros. for Nintendo 3DS and Wii U

In Super Smash Bros. for Nintendo 3DS and Wii U, the 1-Up made a return appearance as a background drop. Like in the previous title, it can be seen in the non-interactive background of the Green Hill Zone stage, sitting on top of a loop in the form of an Item Box power-up from the original Sonic the Hedgehog. Once again, its Item Box displays an icon that shows Sonic's face from the classic era.

Super Smash Bros. Ultimate

In Super Smash Bros. Ultimate, the Green Hill Zone stage once again features a non-interactive 1-Up in its background, sitting comfortably on top of a large loop. Like before, this 1-Up is contained in an Item Box from the original Sonic the Hedgehog that showcases the image of Sonic's pre-Sonic Adventure face.

Sega Superstars Tennis

The "Life+1" Item Box.

In Sega Superstars Tennis, the 1-Up is referred to as the Life+1. In this game, it is exclusively an Item Box item. The Item Boxes that contain the Life+1 power-ups in this game display an icon that shows Sonic's face.

In Sega Superstars Tennis, the Life+1 power-up only appears during Sonic the Hedgehog-related mini-games and side missions, where their Item Boxes randomly drop down from the sky and land on the playing field for the player to use.

Sonic Unleashed

1UPs for Sonic and Sonic the Werehog, from the Xbox 360/PlayStation 3 version of Sonic Unleashed.

In the Xbox 360/PlayStation 3 version of Sonic Unleashed, the 1-Up is referred to as the 1UP[54] (1UP[55]?). In the Wii/PlayStation 2 version of the game, on the other hand, it is referred to as both the 1-Up Item[56] and 1UP.[57]

In the Xbox 360/PlayStation 3 version of Sonic Unleashed, the 1UP appears exclusively as a rotating and floating black panel with a golden rim and the silhouette of the face of the playable character currently in play on it. In gameplay, they can be found in both the Day and Night Stages of the game's Action Stages and Entrance Stages, usually on branching pathways and in semi-hidden areas.

In the Wii/PlayStation 2 version of Sonic Unleashed, the 1-Up Item appears exclusively as an Item Capsule item. The Item Boxes that contain the 1-Up Item in this game display a blue icon that shows Sonic's face. In gameplay, they can only be found within the temple puzzles of each Gaia Gate.

Sonic the Hedgehog Level Creator

In Sonic the Hedgehog Level Creator, the 1-Up is exclusively an Item Box item. The Item Boxes that contain the 1-Up in this game display an icon that shows Sonic's face.

Sonic the Hedgehog 4

Sonic the Hedgehog 4: Episode I

Extra Life Sonic 4.png

In Sonic the Hedgehog 4: Episode I and the extension Sonic the Hedgehog 4: Episode Metal to a certain extend, the 1-Up is referred to as the One-Up[58] (1UP[59]?). In this game, it is exclusively an Item Box item. The Item Boxes that contain the One-Up in this game display an icon that shows the playable character's face.

Sonic the Hedgehog 4: Episode II

Extra Life Sonic 4 Ep II.png

In Sonic the Hedgehog 4: Episode II, the 1-Up is once again called the One-Up[1] (1UP[60]?). In this game, it is exclusively an Item Box item. The Item Boxes that contain the One-Up in this game display an icon that shows Sonic's face.

Sonic Colors

In the Wii version and Nintendo DS version of Sonic Colors, the 1-Up is called the 1UP.[61][62]

In the Wii version of Sonic Colors, the 1UP appears exclusively as a rotating and floating black panel with a golden rim and the silhouette of Sonic's face on it. In gameplay, they are found in both regular Acts and Game Land Acts. Also, if an Act is completed with an A Rank or higher, the player will be awarded with one or three 1UPs. It is also possible to find random 1UPs hidden inside the numbers and letters on the Result Screen. By hitting the letters/numbers on that screen with the Stomp, Spin Attack or Jump Dash, the player can break them and make 1UPs pop out to be collected before Sonic strikes a pose. Additionally, at the end of the game's interactive end credits, the player will receive up to six extra 1UPs based on how active the player was breaking the end credit letters using the Stop, Spin Attack, Jump Dash and Color Powers, with the 1UPs being deposited from above.

OneUpSColors.png

In the Nintendo DS version of Sonic Colors, the 1UP is exclusively an Item Box item. The Item Boxes that contain the One-Up in this game display an icon that shows a white-rimmed black-red "1" with the yellow word "UP" written in the lower right corner. In gameplay, the 1UP Item Boxes are disabled in the Missions, Time Attack and multiplayer modes of the game.

In Sonic Colors: Ultimate, 1UPs are nowhere to be seen, as they are replaced with a similar item known as Tails Save.

Sonic Generations

The modern 1-Up, from the console/PC version of Sonic Generations.

In the console/PC version of Sonic Generations, this power-up is once again called the 1-Up.[63] In the Nintendo 3DS version of the game, on the other hand, the 1-Up is called the 1UP.[64]

The classic 1-Up, from the console/PC version of Sonic Generations.

In the console/PC version of Sonic Generations, the 1-Up appears as both an Item Box item and a floating figure of Classic Sonic's head. Notably, Item Boxes that contain the 1-Up in this version of the game display an icon that shows Classic Sonic's head. In gameplay, 1-Ups appear in both Acts of each stage. However, Classic Sonic's Acts only feature the 1-Ups as Item Box power-ups, while Modern Sonic's Acts only feature the 1-Ups as Item Box-less power-ups.

In the Nintendo 3DS version of Sonic Generations, the 1UP appears exclusively as an Item Box item. Notably, Item Boxes that contain the 1UP in this version of the game display an icon that shows Sonic's face. In gameplay, unlike in the console/PC version, the Item Boxes holding 1UPs appear in both Modern and Classic Sonic's Acts.

Sonic Lost World

In the Wii U version and PC version of Sonic Lost World, the 1-Up goes unnamed. In the Nintendo 3DS version of the game, on the other hand, it is referred to as the 1-Up.[65]

In the Wii U version and PC version of Sonic Lost World, the 1-Up appears exclusively as a floating figure of Classic Sonic's head with a blue aura around it. In gameplay, 1-Ups appear in both Zones and on the World Map of the Lost Hex.

In the Nintendo 3DS version of Sonic Lost World, the 1-Up appears as a floating figure of Classic Sonic's head too. In gameplay however, Sonic can target 1-Ups and charge at them with his Homing Attack. In addition, the player can construct 1-Ups in Tails' Lab using one Green Material, one Yellow Material, and one Blue Material. Once obtained, these 1-Ups will be stored away for the player to use later in the Zones. During these Zones, the player can look up the Item Bag and select the 1-Up to instantly bestow it onto the playable character.

Sonic Mania

In Sonic Mania and its expansion Sonic Mania Plus, the 1-up is once again called the 1-UP[66] (1UP[67]?). In this game, it is exclusively an Item Box item. The monitors that contain the 1-UP in this game display an icon that shows the face of the playable character currently in play:

SM1UpSonic.png
SM1UpTails.png
SM1UpKnuckles.png
SMP1UpMighty.png
SMP1UpRay.png

In gameplay, the 1-UPs are disabled in the Encore Mode of Sonic Mania Plus. In their place is the Character, which adds another party member to the player's roster.

In other media

Books and comics

Sonic the Comic

The Extra Life holding a beaten Sonic, from Sonic the Comic #13. Art by Mike Hadley.

In the Sonic the Comic comic series and its spin-offs produced by Fleetway Editions, the 1-Up made an appearance under the name Extra Life. In this media, the Extra Life is a clone of Sonic the Hedgehog created by Dr. Ovi Kintobor to help the real Sonic. However, the Extra Life proved to be evil and was thus sealed in a monitor, where it would plot its revenge. It was eventually freed by Tails and attacked Sonic, but was soon resealed in its monitor and sent into space.

Jingles/Sounds

Game Name Artist(s) Length Music track
Sonic the Hedgehog (16-bit) "STH1 1up 〜Mega Drive version〜" Masato Nakamura 0:06
Sonic the Hedgehog (8-bit) N/A Masato Nakamura 0:03
Sonic the Hedgehog 2 (8-bit) Masafumi Ogata, Naofumi Hataya, Tomonori Sawada 0:01
Sonic the Hedgehog 2 (16-bit) "STH1 1up 〜Mega Drive version〜" Masato Nakamura 0:06
Sonic the Hedgehog CD N/A N/A 0:01
Sonic Chaos Kojiro Mikusa, Masayuki Nagao 0:01
Sonic the Hedgehog 3 Sega 0:03
Sonic & Knuckles Sega 0:03
Sonic the Hedgehog 3 & Knuckles Sega 0:03
Sonic the Hedgehog Triple Trouble Yayoi Wachi 0:02
Tails' Skypatrol Chikayo, Kazune Hiiragi
Sonic Labyrinth A. Iwanaga
Sonic 3D Blast Sega 0:03
Sonic Blast Kojiro Mikusa 0:02
Sonic Adventure/Sonic Adventure DX: Director's Cut Masaru Setsumaru, Tatsuyuki Maeda, Yutaka Minobe, Takashi Endo 0:03
Sonic the Hedgehog Pocket Adventure Maitaro 0:04
Sonic Adventure 2/Sonic Adventure 2: Battle Masaru Setsumaru, Takashi Endoh 0:03
Sonic Advance Tatsuyuki Maeda, Yutaka Minobe 0:04
Sonic Advance 2 Tatsuyuki Maeda, Yutaka Minobe, Teruhiko Nakagawa 0:04
Sonic Heroes' Jun Senoue, Takashi Endoh, Tomonori Sawada, Tatsuyuki Maeda 0:03
Sonic Advance 3 Tatsuyuki Maeda, Kenichi Tokoi, Hideaki Kobayashi, Masaru Setsumaru, Fumie Kumatani, Tomoya Ohtani 0:04
Sonic Rush Hironobu Inagaki, Atsuyoshi Isemura 0:03
Sonic the Hedgehog (2006) Dolby Digital 5.1 0:04
Sonic Rush Adventure Hironobu Inagaki, Atsuyoshi Isemura 0:03
Sonic Unleashed Dolby Digital 5.1 0:04
Sonic the Hedgehog Level Creator James Vincent 0:04
Sonic the Hedgehog 4: Episode I/Sonic the Hedgehog 4: Episode Metal Jun Senoue 0:03
Sonic Colors (Wii) N/A 0:04
Sonic Colors (Nintendo DS) Teruhiko Nakagawa, Tatsuya Kouzaki 0:03
Sonic Generations (console/PC) Tatsuya Kozaki 0:03
Sonic Generations (Nintendo 3DS) Tatsuya Kozaki 0:03
Sonic Lost World (Wii U)/Sonic Lost World (PC) Tomonori Sawada 0:02
Sonic Lost World (Nintendo 3DS) N/A 0:02
Sonic Mania/Sonic Mania Plus "1-Up" Tee Lopes 0:06

See also

References

  1. 1.0 1.1 Dimps, Sonic Team (15 May 2012). Sonic the Hedgehog 4: Episode II. PC. Sega. Area/Level: How to Play (15/24).
  2. 2.0 2.1 Sonic the Hedgehog (PlayStation 3) United States instruction booklet, pg. 12.
  3. 3.0 3.1 Sonic the Hedgehog (PlayStation 3) Japanese instruction booklet, pg. 13.
  4. 4.0 4.1 Sonic the Hedgehog CD (Sega CD) United States instruction booklet, pg. 10.
  5. 5.0 5.1 Sonic the Hedgehog CD (Mega-CD) Japanese instruction booklet, pg. 19.
  6. 6.0 6.1 Sonic Rush (Nintendo DS) United States instruction booklet, pg. 20.
  7. 7.0 7.1 Sonic Rush (Nintendo DS) Japanese instruction booklet, pg. 27.
  8. 8.0 8.1 Sonic the Hedgehog Pocket Adventure (Neo Geo Pocket Color) United States instruction booklet, pg. 10.
  9. 9.0 9.1 Sonic the Hedgehog Pocket Adventure (Neo Geo Pocket Color) Japanese instruction booklet, pg. 10.
  10. 10.0 10.1 Sonic the Hedgehog (Sega Genesis) United States instruction booklet, pg. 6.
  11. 11.0 11.1 Sonic the Hedgehog (Sega Mega Drive) Japanese instruction booklet, pg. 19.
  12. 12.0 12.1 Sonic Chaos (Sega Game Gear) United States instruction booklet, pg. 8.
  13. 13.0 13.1 Sonic & Tails (Sega Game Gear) Japanese instruction booklet, pg. 17.
  14. 14.0 14.1 Sonic Advance (Game Boy Advance) United States instruction booklet, pg. 18.
  15. 15.0 15.1 Sonic Advance (Game Boy Advance) Japanese instruction booklet, pg. 29.
  16. Sonic the Hedgehog (Sega Game Gear) United States instruction booklet, pg. 7.
  17. Sonic the Hedgehog (Sega Game Gear) Japanese instruction booklet, pg. 12.
  18. Sonic the Hedgehog 2 (Sega Game Gear) United States instruction booklet, pg. 9.
  19. Sonic the Hedgehog 2 (Sega Game Gear) Japanese instruction booklet, pg. 15.
  20. Sonic the Hedgehog 2 (Sega Genesis) United States instruction booklet, pg. 10.
  21. Sonic the Hedgehog 2 (Sega Mega Drive) Japanese instruction booklet, pg. 22.
  22. 22.0 22.1 Sonic the Hedgehog 2 (Sega Mega Drive) Japanese instruction booklet, pg. 28.
  23. Sonic Spinball (Sega Game Gear) United States instruction booklet, pg. 10.
  24. Sonic the Hedgehog 3 (Sega Genesis) United States instruction booklet, pg. 13.
  25. Sonic & Knuckles (Sega Genesis) United States instruction booklet, pg. 10.
  26. Sonic the Hedgehog 3 (Sega Mega Drive) Japanese instruction booklet, pg. 18.
  27. Sonic & Knuckles (Sega Mega Drive) Japanese instruction booklet, pg. 22.
  28. Sonic the Hedgehog Triple Trouble (Sega Game Gear) United States instruction booklet, pg. 8.
  29. Sonic the Hedgehog Triple Trouble (Sega Game Gear) Japanese instruction booklet, pg. 19.
  30. Flynn, Ian; Sega (8 December 2021). "Tails' Skypatrol". Sonic the Hedgehog Encyclo-speed-ia. Dark Horse Books. p. 74. ISBN 978-1506719276. "1-up - Get an extra life."
  31. Tails' Skypatrol (Sega Game Gear) Japanese instruction booklet, pg. 21.
  32. Prima Development (17 June 2003). "Unlocking Minigames". Sonic Adventure DX: Director's Cut: Prima's Official Strategy Guide. Prima Games. p. 147. ISBN 978-0761542865.
  33. Sonic Labyrinth (Sega Game Gear) United States instruction booklet, pg. 8.
  34. Sonic Labyrinth (Sega Game Gear) Japanese instruction booklet, pg. 26.
  35. Sonic 3D Blast (Sega Genesis) United States instruction booklet, pg. 7.
  36. Sonic 3D: Flickies' Island (Sega Mega Drive) Japanese instruction booklet, pg. 16.
  37. 37.0 37.1 Sonic Blast (Sega Game Gear) United States instruction booklet, pg. 9.
  38. 38.0 38.1 G Sonic (Sega Game Gear) Japanese instruction booklet, pg. 16.
  39. Sonic Adventure (Dreamcast) United States instruction booklet, pg. 11.
  40. Sonic Adventure (Dreamcast) Japanese instruction booklet, pg. 13.
  41. Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 19.
  42. Sonic Adventure 2 (Dreamcast) Japanese instruction booklet, pg. 26.
  43. Sonic Advance 2 (Game Boy Advance) United States instruction booklet, pg. 20.
  44. Sonic Advance 2 (Game Boy Advance) Japanese instruction booklet, pg. 30.
  45. Sonic Advance 3 (Game Boy Advance) United States instruction booklet, pg. 22.
  46. Sonic Advance 3 (Wii U Virtual Console) Japanese instruction booklet, pg. 41.
  47. Sonic Heroes (Nintendo GameCube) United States instruction booklet, pg. 26.
  48. "Chapter 1" (in Japanese). ソニックヒーローズ最強攻略ガイド. Shogakukan. February 2004. p. 28. ISBN 978-4091061522.
  49. Shadow the Hedgehog (Nintendo GameCube) United States instruction booklet, pg. 21.
  50. Shadow the Hedgehog (Nintendo GameCube) Japanese instruction booklet, pg. 32.
  51. Sonic Rush Adventure (Nintendo DS) United States instruction booklet, pg. 22.
  52. (in Japanese) ソニックラッシュアドベンチャー最強攻略ガイド. Shogakukan. December 2007. p. 14. ISBN 4091063969.
  53. Sonic the Hedgehog (LeapFrog Didj) Game Design Document, pg. 10.
  54. Sonic Unleashed (Xbox 360) United States instruction booklet, pg. 14.
  55. Sonic Unleashed (Xbox 360) Japanese instruction booklet, pg. 15.
  56. Sonic Team (18 November 2008). Sonic Unleashed. Wii. Sega. "Information: Obtained a 1-Up Item. Number of lives increased."
  57. Sonic Unleashed (Wii) United States instruction booklet, pg. 17.
  58. Dimps, Sonic Team (19 January 2012). Sonic the Hedgehog 4: Episode I. PC. Sega. Area/Level: How to Play (11/14).
  59. Dimps, Sonic Team (19 January 2012). Sonic the Hedgehog 4: Episode I (Japanese). PC. Sega. Area/Level: How to Play (11/14).
  60. Dimps, Sonic Team (15 May 2012). Sonic the Hedgehog 4: Episode II (Japanese). PC. Sega. Area/Level: How to Play (15/24).
  61. Sonic Colors (Wii) United States instruction booklet, pg. 16.
  62. Sonic Colours (Nintendo DS) European instruction booklet, pg. 12.
  63. Sonic Generations (Xbox 360) United Kingdom instruction booklet, pg. 10.
  64. Sonic Generations (Nintendo 3DS) United Kingdom instruction booklet, pg. 8.
  65. Dimps (29 October 2013). Sonic Lost World. Nintendo 3DS. Sega. Area/Level: Tails' Lab.
  66. Sonic Mania (PC) English digital instruction booklet, "Items".
  67. Sonic Mania (PC) Japanese digital instruction booklet, "アイテム".
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