Fakery Way theme comes to mind when it comes to spooky things in Sonic Adventure.
Oh and of course, the drowning theme.
I'm pretty sure a few in the comics. While I can't think of any from the top of my head I'm sure StC had some.
This trope page I found help covers some.
They should use the werehog for Halloween-based events.
As long as these remakes have spin jump and invincibility that traditionally functions that that be good for me.
I done the thing I said I'd do.
I should update my "What I think should go on a Sonic Adventure remake" thing.
For example in Sonic Forces while the stage layouts were appauling the designs and aesthetics themselves would be great for a Sonic Adventure remake. I prefer Sonic Unleashed and Sonic generations quality of graphics for modern-era games but I think Forces graphics are ideal for Sonic Adventure remake.
As for the human NPCs I'd much rather have animesque humans than either too anime, realistic or cartoony. For example I thought the cartoon-like humans in Sonic Unleashed clashed with the level of detail of the town stages they populated. But if it was Sonic '06 humans they would contrast and look ugly at such locations. If anime or western-animated like humans instead or the very leasta blend of both then such a design would balance well with Sonic's natural appearance and the world around them.
That said I think Sonic Forces visual designs in stages was done by Photonarts Inc. so I would like them to reskin the Sonic Adventure games.
I would like the stages to have the encore treatment. As in I want the stages to be faithful to how they were in the original games but I would still like them extended with more challenges and different experiances to play through. Even if Sonic Adventure has a fresh lick on paint over it, I still played each and every stage a dozen times and know the ins and outs of them all, so it be nice if the game offers new content for me to play with.
==Day cycle and weather==
Day cycle was a feature added in the mod BetterSADX where in freeplay if you take the train in the station the time of day will change when you reach the destination. Usually Evening→Night→Day. I just think it be nice if they kept this in freeplay mode given it gives the Adventure Field more variety of apperance.
I would also suggest a weather cycle. Rain was somewhat attempted in Sonic's fight with Chaos 0 but that was the only time it rained in Station Square. I'm just saying with the puddles of water seen in Sunset Heights it be nice to see how weather can change the aesthetics of Station Square and Mystic Ruins.
If the programmers want to they can go as far as making the Adventure Fields weather change the apperance of related Action Stages. For example stormy weather in Mystic Ruins may make Windy Valley more difficult with dark imposing clouds and more wind-based challenges, or a snowstorm in Icecap which makes the snowboarding segment more radical.
==Christmas and Halloween event==
These days Sonic Team doesn't bother putting seasonal events in their video games, other than mobile releases which is more HardLight's doing, but Sonic Adventure originally had DLC events for Christmas, Halloween and New Year. It be cool if they did that again,only instead of an event that Sega themselves must schedule and organise it simply be cosmetc changes that appear depending on the internal calender of your console or computer.
==Revised Mission Mode==
Such as missions that corrospond to seasonal events or DLCs.
==Revised chao system==
If both Sonic Adventure 1 and 2 will be remade together, it be a good idea if both chao gardens can be used in conjunction with raising your chao. It be nice if there were more chao evolutions and outcomes that can allow players to have unique chao that they can show off to others.
Incidentally I think if Sonic Team really are going to remake the Adventure games they should flesh out the Chao system first before the rest of the game.
Chao Battles are to replace Chao Karate.
If Sega want to, they can produce and distribute battle cards. These cards have barcodes, QR Codes or some means of communication between card and mobile device that alllows the device to read these cards for the app to recognise and respond to. Through these cards players can give three special chao attacks to their chao if it fits with what type of chao they are.
If Sega doesn't want to sell cards then perhaps the app can offer players to buy attacks through microtransactions or red star rings or something like that.
Sega could really profit off chao and maybe could of rivaled with Pokémon if they marketed them right.
==Chao Adventure 3==
The third game can take a page from Pokémon GO! and be an augmented reality game where you can download your chao (maybe up to three chao for conveniance) and instead of making your chao do all the walking, you go out and look for "chao stashes", meet other players with chao, feral chao that need to be fought with Chao Battles and so on.
Like in Chao Adventure, the player will have oppotunity to meet and greet with virtual versions of Sonic and his friends who will reward your chao with a bonus on a specific stat or maybe offer a chao stash or rare item.
I don't mind humans present in Sonic's world... as long as Sonic Team pick a design to be consistant with.
Dreamcast-era: Low-poly anime
Sonic '06: Realistic but mid-poly humans.
Modern-era: Pixar-like cartoon humans.
Why not animesque humans instead? Something like Avatar or Teen Titans?
As far as I'm aware there are two remakes in the works, I can't recall who is making the other one. One has Tails with his Tail Attack instead of Dummy Rings.
We do appreciate Sonic Forces more than Sonic '06. We just find it a very mediocre, rounded game with compliments and flaws. Sonic Forces is a "meh" game which is still way better than Sonic '06.
Theres actually 2 Project '06 going on, I dunno if both teams have pulled their resources together or not.
I might just quit and migrate to FurAffinity. They're more leniant on what you can post there and haven't done anything as stupid as Eclipse as far as I'm aware.
But I digress.
Eclipse ios ugly. I feel like I'm brand new to the website and struggling on how to do simple things like answering messages or watch list.
Oh, well in that case I don't really think so. Sonic '06 has left such a bad taste in most fans mouths that why would anyone want to come back for seconds even if the recipé is improoved?
This is why if Sega ever decided to release the original Sonic '06 on Steam, warts and all, I hope they will include various editing tools to allow the community to not only fix it for themselves but play with the potential it has to offer.
I wouldn't mind seeing a Sonic '06 remake.
Especially if it's released for Steam it comes with a workshop so that others can make mods and stages for it, I can see Sonic '06 as an open-access game that can encourage the modding commuity.
Coincidentally I've been delving a bit into SFM of late which I haven't touched in years. I seemed to have gotten a tad bit better than my last video.
If you want to take Sonic Jam as canon, Classic Sonic is a year older than Modern Sonic.
I know it's a retcon given classic Sonic is suppose to be Sonic's younger self but still funny to think about.
I'm guessing it's like a Betty and Veronica thing.
Which M1? Unleashed or Generations?
Haven't heard about Eclipse? DevART pushed it onto their website and did away with the default layout whenever the community likes it or not.
And they really don't like it. Even I'm considering quitting DevART.